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“Xcode”

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Reply to Xcode 26.4: IBOutlets/IBActions gutter circles missing — cannot connect storyboard to code (works in 26.3)
Thanks so much for the reports. Any of you have filed a bug? Have you try with the new Xcode 26.5 beta? Once you open the bug report, please post the FB number here for my reference. If you have any questions about filing a bug report, take a look at Bug Reporting: How and Why? Thanks Albert Pascual
  Worldwide Developer Relations.
14h
Reply to Xcode 26.4 rc
Anyone has filed a bug for this issue where the token does not refresh? https://developer.apple.com/forums/thread/712889 Can I ask you to download Xcode 26.5 beta to see if fixes the issue? Albert
  Worldwide Developer Relations.
15h
Reply to SwiftData document-based app broken
This is still happening in the debug console, app not crashing. Wonder if this is something I can ignore? A fix is documented elsewhere? Not fixed? The Apple sample app SwiftDataFlashCardSample prints the same log messages than my app I just started to implement. On macOS Tahoe 26.4 (25E246), Xcode Version 26.4 (17E192).
21h
App with shallow depth entitlement not appearing in Auto-Launch > When Submerged
I'm building a freediving app for Apple Watch Ultra using the shallow depth entitlement (com.apple.developer.submerged-shallow-depth-and-pressure). My app uses WKExtendedRuntimeSession with the underwater-depth background mode, and it works correctly — the session starts, Water Lock activates automatically, and Crown hold water ejection ends the session as expected. However, the app does not appear in Settings > General > Auto-Launch > When Submerged on the watch. Other third-party apps (including one that hasn't been updated in ~2 years and presumably only has the shallow entitlement) do appear in this list. My configuration: WKBackgroundModes: [underwater-depth, workout-processing] WKSupportsAutomaticDepthLaunch: true (Boolean, in watch app Info.plist) Entitlement verified in both the signed binary and provisioning profile watchOS 26.3, Apple Watch Ultra 2 Tested with: development build, TestFlight, and direct Xcode deploy. Watch restarted after each. The app does not appear in any case. T
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21h
Reply to Xcode now hangs; SDKs are "status unavailable"
Just chiming in to say I also am running into this. As my only machine is a 14 M1 Pro I am now out of luck in running Xcode at all for my projects
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12h
Reply to Xcode 26.4 cannot run app-hosted unit tests on physical iOS 16 devices ("Logic Testing Unavailable")
I tested Xcode 26.5 beta 1 (build 17F5012f), released on 2026-03-30, and the issue remains unchanged: app-hosted unit tests still fail on the same physical iOS 16 device with Logic Testing Unavailable.
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13h
Reply to App Store Version Not Working on iOS 12
Distribution through the App Store requires a minimum deployment target of iOS 15. You can find this information listed on the Xcode Support webpage.
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13h
Reply to Xcode 26.4: IBOutlets/IBActions gutter circles missing — cannot connect storyboard to code (works in 26.3)
Thanks so much for the reports. Any of you have filed a bug? Have you try with the new Xcode 26.5 beta? Once you open the bug report, please post the FB number here for my reference. If you have any questions about filing a bug report, take a look at Bug Reporting: How and Why? Thanks Albert Pascual
  Worldwide Developer Relations.
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14h
Reply to Xcode 26.4 rc
Anyone has filed a bug for this issue where the token does not refresh? https://developer.apple.com/forums/thread/712889 Can I ask you to download Xcode 26.5 beta to see if fixes the issue? Albert
  Worldwide Developer Relations.
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15h
Reply to Xcode now hangs; SDKs are "status unavailable"
I was seeing the same behavior using macOS 26.4. Now seeing it on 26.5 beta. My iMac Pro running sequoia and the Intel version of Xcode is working fine.
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17h
Reply to Clipboard issues with simulators
Xcode 26.5 Beta was just released https://developer.apple.com/download/all/?q=Xcode can you please check if the issue was resolved there? Albert 
  Worldwide Developer Relations.
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17h
Reply to Can’t paste into Simulator after updating to Xcode 26.4
Xcode 26.5 Beta was just released https://developer.apple.com/download/all/?q=Xcode can you please check if the issue was resolved there? Albert 
  Worldwide Developer Relations.
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17h
Reply to Apps cannot launch on iOS 9-12 devices after recent build - "The process failed to exec"
Distribution through the App Store requires a minimum deployment target of iOS 15. The Xcode Support webpage has this information.
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18h
Reply to Previews for SwiftUI views in Packages don't work in Xcode 26.4
I tried to open my project with Xcode 26.5 beta 1 and to view the Preview of some SwiftUI views present in local Packages referenced by the project, and they worked as expected, without any issue. I also tried with the very simple test project, and the result is the same. I can say that this Xcode 26.5 beta 1 behaves like Xcode 25.3. Thank you for this message.
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19h
Reply to Network Extension "Signature check failed" after archive with Developer ID — works in Xcode debug
I understand that I need to convert it to a Network Extension. What about testing? Is it still possible to run it through Xcode for testing? It seems like I would have to install the system extension over and over again to test it—am I right? Thank you for your respond
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20h
Reply to SwiftData document-based app broken
This is still happening in the debug console, app not crashing. Wonder if this is something I can ignore? A fix is documented elsewhere? Not fixed? The Apple sample app SwiftDataFlashCardSample prints the same log messages than my app I just started to implement. On macOS Tahoe 26.4 (25E246), Xcode Version 26.4 (17E192).
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21h
App with shallow depth entitlement not appearing in Auto-Launch > When Submerged
I'm building a freediving app for Apple Watch Ultra using the shallow depth entitlement (com.apple.developer.submerged-shallow-depth-and-pressure). My app uses WKExtendedRuntimeSession with the underwater-depth background mode, and it works correctly — the session starts, Water Lock activates automatically, and Crown hold water ejection ends the session as expected. However, the app does not appear in Settings > General > Auto-Launch > When Submerged on the watch. Other third-party apps (including one that hasn't been updated in ~2 years and presumably only has the shallow entitlement) do appear in this list. My configuration: WKBackgroundModes: [underwater-depth, workout-processing] WKSupportsAutomaticDepthLaunch: true (Boolean, in watch app Info.plist) Entitlement verified in both the signed binary and provisioning profile watchOS 26.3, Apple Watch Ultra 2 Tested with: development build, TestFlight, and direct Xcode deploy. Watch restarted after each. The app does not appear in any case. T
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21h
Reply to Xcode 26.4: IBOutlets/IBActions gutter circles missing — cannot connect storyboard to code (works in 26.3)
I have the same issue, Xcode 26.4, Objective-C project.
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22h
Reply to Previews for SwiftUI views in Packages don't work in Xcode 26.4
Xcode 26.5 Beta 1 was just released which the team believes should address the issues y'all were seeing here. Would you be able to give it a go and let us know what you see?
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23h