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“4.3”

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Reply to Extremely offended by Inconsistent Review
Welcome to the forum. You wrote: I got case 4.3 resolved previously, Do you mean you once got a rejection that was finally solved ? If so, I do advise you, when you submit a new release, to mention this past rejection and its resolution and give details (incl the dates of this former rejection/resolution) in the notes for reviewer. That should avoid this type of new rejection.
Feb ’25
What are some other actionable items I can do, so that I can get through "Guideline 4.3(a) - Design - Spam" app update rejection?
I have an app which is in the app store since 2022. It is an app with combined features of note taking, todo list and calendar. My most recent app update is rejected with the following message. Guideline 4.3(a) - Design - Spam We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. Next Steps Since we do not accept spam apps on the App Store, we encourage you to review your app concept and submit a unique app with distinct content and functionality. Resources Some factors that contribute to a spam rejection may include: Submitting an app with the same source code or assets as other apps already submitted to the App Store Creating and submitting multiple similar apps using a repackaged app template Purchasing an app template with problematic code from a third party Submittin
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1.3k
Jun ’24
pp rejected under Guideline 4.3 (Spam) dating app with unique BaZi engine
Hi all, My app Kindred: Find Your Match was rejected under Guideline 4.3 (Spam) and I'm struggling to understand what specifically triggered it, as I believe the app offers genuinely unique functionality. Kindred is a dating app built around BaZi (八字) — a 3,000-year-old Chinese metaphysical system. Unlike standard dating apps, every user gets a personalised Four Pillars (四柱命盘) chart calculated from their exact birth date and time. Matching is based on elemental compatibility (Day Master, useful god, ten gods) — not a swipe algorithm or questionnaire. Users can also view a full synastry profile showing how their chart interacts with a match's. What frustrates me is that the App Store has hundreds of generic dating apps that are nearly identical to each other — same swipe mechanic, same profile structure, same matching logic — and they're all approved. Yes, the dating app market is saturated. But if we as developers are willing to put ourselves out there, to fight for our chance, to build something wit
3
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298
Aug ’26
Our app got rejected the second time because of 4.3 design spam reason. Need help
Hi, we submitted our app for review after 1 year of development, and 4 months waiting to finally make payment and enable developer account. After review, app was rejected for 4.3 reason design spam as there are already lots of dating apps in the store reason. We have a unique audience and features (of course also common features like other dating as cannot be avoided chat, some like function etc), and a lof of users were looking forward to our ios version, they are still using the web and ask us every day when they can use ios app. App got rejected and what is unfair is that we can mention at least 5 apps that are total trash in terms of features that do exist in app store same category and are our rivals published without any problem. We submitted after 2 weeks a totally new concept for the app, new menus, animations etc to make it more unique so is not anymore under design spam. Now it was rejected again for same reason and we are out of ideas what to change for the next submission. Our designers a
8
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3.0k
Aug ’20
Reply to App Rejected
Welcome to the forum. If it is effectively rejected for 4.3(a): (a)ASR & NR Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. Is it what you did ? there could be other reasons for spam (4.3(b)). what type of app is it ? There are some categories which are over crowded and new apps are rejected unless they are really original and high added value: (b) Also avoid piling on to a category that is already saturated; the App Store has enough fart, burp, flashlight, fortune telling, dating, drinking games, and Kama Sutra apps, etc. already. We will reject these apps unless they provide a unique, high-quality experience. Spamming the store may lead to your removal from the Apple Developer Program. so please tell more so that one can help you;
Sep ’24
Reply to Is it allowed to publish one project as two apps on the App Store?
There is a risk that the second app submitted will be rejected as spam. In addition, you take the risk of account cancellation because you tried to fool the appStore. In a word, I would not do it. At least I would make it very clear in the comments to reviewer when submitting both apps in order to avoid account cancellation. See Guideline 4.3: . 4.3 Spam Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. Also avoid piling on to a category that is already saturated; the App Store has enough fart, burp, flashlight, fortune telling, dating, drinking games, and Kama Sutra apps, etc. already. We will reject these apps unless they provide a unique, high-quality experience. Spamming the store may lead to your removal from the Apple Developer Program.
Jul ’22
Can a 4.3 (Spam) rejection of unreleased apps reduce App Store Browse visibility of a live app on the same account?
Hello, I'm a solo developer with three live apps and five new games that were waiting for their first review. I'd like to understand whether an App Review decision on pending apps can influence how a live app is surfaced in the App Store. What happened: Oct 2: 335 impressions / 169 product page views / 68 first-time downloads Oct 3: 222 / 116 / 33 Oct 4: 506 / 243 / 71 Oct 5: 530 / 239 / 72 Oct 6: 163 / 44 / 9 Before Oct 2 the app had roughly 10-50 Browse impressions a day, so it had clearly been picked up by some browse surface. The Page Type breakdown shows most of these impressions as No Page, i.e. the app was shown in lists inside the store, not reached through outside links. On Oct 6 at 02:17 UTC all five of my pending apps received the same rejection in the same minute (Guidelines 4.3 - Spam and 4.2.6). I have answered the questions in the Resolution Center and I am not asking the forum to revisit that decision. On the same day Browse impressions of the live app dropped by about 70% in all majo
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1w
Reply to Guideline 4.3 - Design - Spam
I am facing the same issues.we are creating our own games with out copying from others. But past few months apple rejects all our games with same issue Guideline 4.3 - Design - Spam. Do not know how to upload the games to apple. Eventhough we are submitting different catagory . Apple says the same error. Do help me in this issue.regards,Jayanthi
Aug ’17
pp flagged as “Spam” under Guideline 4.3 — despite approval from App Review Lead (Erica)
Hi everyone, I’m hoping to get advice or hear from anyone with similar experiences. Our app Pixllove was originally rejected under Guideline 4.3 (“Spam”). We were later invited to an App Review call with Erica, who reviewed everything and confirmed verbally and in writing (April 8, 2025) that the spam classification was removed. She acknowledged that our app uses a unique concept and only required us to implement a pre-chat consent popup. We implemented exactly that: • A popup appears before any chat starts, displaying the match’s name, age, and distance. • Users must actively accept before the chat begins. • We show this clearly in our new demo video. • Full reporting/blocking/moderation is in place. However, after submitting the updated build, we were again rejected under a different interpretation of 1.2, with the reasoning that our app “connects users randomly.” This appears to be a misunderstanding, since no match occurred during their test – and it takes at least 2 users online for a match to h
4
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431
Apr ’25
Appstore Rejection every time with reason Guideline 4.3 - Design This app duplicates the content and functionality of other app
Guideline 4.3 - Design This app duplicates the content and functionality of other apps submitted by you or another developer to the App Store, which is considered a form of spam. Apps that simply duplicate content or functionality create clutter, diminish the overall experience for the end user, and reduce the ability of developers to market their apps. The next submission of this app may require a longer review time, and this app will not be eligible for an expedited review until this issue is resolved. Next Steps Review the Design section of the App Store Review Guidelines. Ensure your app is compliant with all sections of the App Store Review Guidelines and the Terms & Conditions of the Apple Developer Program. Once your app is fully compliant, resubmit your app for review. Submitting apps designed to mislead or harm customers or evade the review process may result in the termination of your Apple Developer Program account. Review the Terms & Conditions of the Apple Developer Program to le
1
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1k
Jun ’20
Seeking Guidance: App Store Rejection Under Guideline 4.3(a) - Detailed Differentiation Already Provided
Seeking developer insights regarding a 4.3(a) review response citing similar binary, metadata, and/or concept. Our app implements distinct community-focused features that fundamentally differentiate it from existing applications in this category. Feature Implementation: Our app introduces new technological approaches to faith-based applications: Community System: Custom-built group participation with progress visualization Engagement Features: Peer support system with achievement tracking Progress Metrics: Proprietary points system for progress tracking Group Progress Features: Shared accomplishment tracking Achievement Architecture: Progress continuity tracking Performance metrics accumulation Custom recognition system for personal and group milestones Synchronized goal-setting framework Market Analysis: Our research indicates: No existing apps with group-based progress features No solutions combining community features with scheduling No applications with similar group achievement systems No platfo
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1k
Dec ’24
Reply to First submission stuck in "Waiting for Review" for 6+ days, expedite and support requests unanswered
Update, August 21. Still Waiting for Review. The submission from August 14 (20:01 UTC) has not moved to In Review in six business days. Since my last update: I replied to Developer Support case 20000128844197, open since August 5. I filed an appeal with the App Review Board on the August 14 rejection under guideline 4.3(a). I requested an App Review appointment. The next window opens on August 23. Everything else is unchanged. Twenty-one days since the first submission on July 31. Five rejections under five different guidelines. No reviewer has yet described a single thing about the app itself. The last rejection cited 4.3(a) - a rule about creating multiple Bundle IDs of the same app - against an app that has one app and one Bundle ID, and it named no element of the listing as the problem. I rebuilt the icon, the colour identity of the whole interface, the screenshots and the keywords anyway, because guessing is the only move available when the element is not named. Two questions still open
Aug ’26
Guideline 4.3(b) Rejection Inconsistency - App Review Not Acknowledging Unique Features or Reading Appeal Notes
I am seeking guidance after experiencing what appears to be an inconsistent and unresponsive review process. My app was rejected under Guideline 4.3(b) (Spam - saturated category) and Guideline 2.1 (App Completeness - IAP not found in binary). I would like to highlight several concerns: Regarding 2.1 - IAP Issue: The rejection states that In-App Purchase products could not be found in the submitted binary. However, a previous reviewer successfully accessed and screenshotted the exact purchase screen in an earlier review cycle. The IAP is clearly implemented and functional. This inconsistency suggests the current reviewer may not have thoroughly tested the app. Regarding 4.3(b) - Spam: I have submitted detailed appeal notes explaining the unique, differentiating features of my app that are not found in any competing applications in this category. These include: Integration with real-time external data sources (not static content) Cultural and regional elements unique to my market AI-powered c
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334
Jan ’26
Reply to An app for each school
You'll get busted by 4.3 eventually. In fact, they call out schools/universities, right in the guideline. You are essentially looking to white label your business, meaning that any school can put their logo on your app, but it is all the same app. Unfortunately, Apple doesn't like the white label business model, so you are SOL
Nov ’17
Reply to Extremely offended by Inconsistent Review
Welcome to the forum. You wrote: I got case 4.3 resolved previously, Do you mean you once got a rejection that was finally solved ? If so, I do advise you, when you submit a new release, to mention this past rejection and its resolution and give details (incl the dates of this former rejection/resolution) in the notes for reviewer. That should avoid this type of new rejection.
Replies
Boosts
Views
Activity
Feb ’25
What are some other actionable items I can do, so that I can get through "Guideline 4.3(a) - Design - Spam" app update rejection?
I have an app which is in the app store since 2022. It is an app with combined features of note taking, todo list and calendar. My most recent app update is rejected with the following message. Guideline 4.3(a) - Design - Spam We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences. Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps. Next Steps Since we do not accept spam apps on the App Store, we encourage you to review your app concept and submit a unique app with distinct content and functionality. Resources Some factors that contribute to a spam rejection may include: Submitting an app with the same source code or assets as other apps already submitted to the App Store Creating and submitting multiple similar apps using a repackaged app template Purchasing an app template with problematic code from a third party Submittin
Replies
2
Boosts
0
Views
1.3k
Activity
Jun ’24
pp rejected under Guideline 4.3 (Spam) dating app with unique BaZi engine
Hi all, My app Kindred: Find Your Match was rejected under Guideline 4.3 (Spam) and I'm struggling to understand what specifically triggered it, as I believe the app offers genuinely unique functionality. Kindred is a dating app built around BaZi (八字) — a 3,000-year-old Chinese metaphysical system. Unlike standard dating apps, every user gets a personalised Four Pillars (四柱命盘) chart calculated from their exact birth date and time. Matching is based on elemental compatibility (Day Master, useful god, ten gods) — not a swipe algorithm or questionnaire. Users can also view a full synastry profile showing how their chart interacts with a match's. What frustrates me is that the App Store has hundreds of generic dating apps that are nearly identical to each other — same swipe mechanic, same profile structure, same matching logic — and they're all approved. Yes, the dating app market is saturated. But if we as developers are willing to put ourselves out there, to fight for our chance, to build something wit
Replies
3
Boosts
0
Views
298
Activity
Aug ’26
Our app got rejected the second time because of 4.3 design spam reason. Need help
Hi, we submitted our app for review after 1 year of development, and 4 months waiting to finally make payment and enable developer account. After review, app was rejected for 4.3 reason design spam as there are already lots of dating apps in the store reason. We have a unique audience and features (of course also common features like other dating as cannot be avoided chat, some like function etc), and a lof of users were looking forward to our ios version, they are still using the web and ask us every day when they can use ios app. App got rejected and what is unfair is that we can mention at least 5 apps that are total trash in terms of features that do exist in app store same category and are our rivals published without any problem. We submitted after 2 weeks a totally new concept for the app, new menus, animations etc to make it more unique so is not anymore under design spam. Now it was rejected again for same reason and we are out of ideas what to change for the next submission. Our designers a
Replies
8
Boosts
0
Views
3.0k
Activity
Aug ’20
Reply to App Rejected
Welcome to the forum. If it is effectively rejected for 4.3(a): (a)ASR & NR Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. Is it what you did ? there could be other reasons for spam (4.3(b)). what type of app is it ? There are some categories which are over crowded and new apps are rejected unless they are really original and high added value: (b) Also avoid piling on to a category that is already saturated; the App Store has enough fart, burp, flashlight, fortune telling, dating, drinking games, and Kama Sutra apps, etc. already. We will reject these apps unless they provide a unique, high-quality experience. Spamming the store may lead to your removal from the Apple Developer Program. so please tell more so that one can help you;
Replies
Boosts
Views
Activity
Sep ’24
Reply to Is it allowed to publish one project as two apps on the App Store?
There is a risk that the second app submitted will be rejected as spam. In addition, you take the risk of account cancellation because you tried to fool the appStore. In a word, I would not do it. At least I would make it very clear in the comments to reviewer when submitting both apps in order to avoid account cancellation. See Guideline 4.3: . 4.3 Spam Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase. Also avoid piling on to a category that is already saturated; the App Store has enough fart, burp, flashlight, fortune telling, dating, drinking games, and Kama Sutra apps, etc. already. We will reject these apps unless they provide a unique, high-quality experience. Spamming the store may lead to your removal from the Apple Developer Program.
Replies
Boosts
Views
Activity
Jul ’22
Can a 4.3 (Spam) rejection of unreleased apps reduce App Store Browse visibility of a live app on the same account?
Hello, I'm a solo developer with three live apps and five new games that were waiting for their first review. I'd like to understand whether an App Review decision on pending apps can influence how a live app is surfaced in the App Store. What happened: Oct 2: 335 impressions / 169 product page views / 68 first-time downloads Oct 3: 222 / 116 / 33 Oct 4: 506 / 243 / 71 Oct 5: 530 / 239 / 72 Oct 6: 163 / 44 / 9 Before Oct 2 the app had roughly 10-50 Browse impressions a day, so it had clearly been picked up by some browse surface. The Page Type breakdown shows most of these impressions as No Page, i.e. the app was shown in lists inside the store, not reached through outside links. On Oct 6 at 02:17 UTC all five of my pending apps received the same rejection in the same minute (Guidelines 4.3 - Spam and 4.2.6). I have answered the questions in the Resolution Center and I am not asking the forum to revisit that decision. On the same day Browse impressions of the live app dropped by about 70% in all majo
Replies
0
Boosts
0
Views
34
Activity
1w
Reply to Guideline 4.3 - Design - Spam
I am facing the same issues.we are creating our own games with out copying from others. But past few months apple rejects all our games with same issue Guideline 4.3 - Design - Spam. Do not know how to upload the games to apple. Eventhough we are submitting different catagory . Apple says the same error. Do help me in this issue.regards,Jayanthi
Replies
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Views
Activity
Aug ’17
Reply to 4.3 Design Guidelines - Apple please reconsider how this is enforced.
Any progress so far? I am in the same boat. My idea was also to publish these types of games, but of course making them different enough with existing apps. My second game got the 4.3 rejection. Both games are completely different in terms of ui design and gameplay, but use the same base code. Which I believe why is was rejected.
Replies
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Views
Activity
Nov ’18
pp flagged as “Spam” under Guideline 4.3 — despite approval from App Review Lead (Erica)
Hi everyone, I’m hoping to get advice or hear from anyone with similar experiences. Our app Pixllove was originally rejected under Guideline 4.3 (“Spam”). We were later invited to an App Review call with Erica, who reviewed everything and confirmed verbally and in writing (April 8, 2025) that the spam classification was removed. She acknowledged that our app uses a unique concept and only required us to implement a pre-chat consent popup. We implemented exactly that: • A popup appears before any chat starts, displaying the match’s name, age, and distance. • Users must actively accept before the chat begins. • We show this clearly in our new demo video. • Full reporting/blocking/moderation is in place. However, after submitting the updated build, we were again rejected under a different interpretation of 1.2, with the reasoning that our app “connects users randomly.” This appears to be a misunderstanding, since no match occurred during their test – and it takes at least 2 users online for a match to h
Replies
4
Boosts
0
Views
431
Activity
Apr ’25
Appstore Rejection every time with reason Guideline 4.3 - Design This app duplicates the content and functionality of other app
Guideline 4.3 - Design This app duplicates the content and functionality of other apps submitted by you or another developer to the App Store, which is considered a form of spam. Apps that simply duplicate content or functionality create clutter, diminish the overall experience for the end user, and reduce the ability of developers to market their apps. The next submission of this app may require a longer review time, and this app will not be eligible for an expedited review until this issue is resolved. Next Steps Review the Design section of the App Store Review Guidelines. Ensure your app is compliant with all sections of the App Store Review Guidelines and the Terms & Conditions of the Apple Developer Program. Once your app is fully compliant, resubmit your app for review. Submitting apps designed to mislead or harm customers or evade the review process may result in the termination of your Apple Developer Program account. Review the Terms & Conditions of the Apple Developer Program to le
Replies
1
Boosts
0
Views
1k
Activity
Jun ’20
Seeking Guidance: App Store Rejection Under Guideline 4.3(a) - Detailed Differentiation Already Provided
Seeking developer insights regarding a 4.3(a) review response citing similar binary, metadata, and/or concept. Our app implements distinct community-focused features that fundamentally differentiate it from existing applications in this category. Feature Implementation: Our app introduces new technological approaches to faith-based applications: Community System: Custom-built group participation with progress visualization Engagement Features: Peer support system with achievement tracking Progress Metrics: Proprietary points system for progress tracking Group Progress Features: Shared accomplishment tracking Achievement Architecture: Progress continuity tracking Performance metrics accumulation Custom recognition system for personal and group milestones Synchronized goal-setting framework Market Analysis: Our research indicates: No existing apps with group-based progress features No solutions combining community features with scheduling No applications with similar group achievement systems No platfo
Replies
4
Boosts
0
Views
1k
Activity
Dec ’24
Reply to First submission stuck in "Waiting for Review" for 6+ days, expedite and support requests unanswered
Update, August 21. Still Waiting for Review. The submission from August 14 (20:01 UTC) has not moved to In Review in six business days. Since my last update: I replied to Developer Support case 20000128844197, open since August 5. I filed an appeal with the App Review Board on the August 14 rejection under guideline 4.3(a). I requested an App Review appointment. The next window opens on August 23. Everything else is unchanged. Twenty-one days since the first submission on July 31. Five rejections under five different guidelines. No reviewer has yet described a single thing about the app itself. The last rejection cited 4.3(a) - a rule about creating multiple Bundle IDs of the same app - against an app that has one app and one Bundle ID, and it named no element of the listing as the problem. I rebuilt the icon, the colour identity of the whole interface, the screenshots and the keywords anyway, because guessing is the only move available when the element is not named. Two questions still open
Replies
Boosts
Views
Activity
Aug ’26
Guideline 4.3(b) Rejection Inconsistency - App Review Not Acknowledging Unique Features or Reading Appeal Notes
I am seeking guidance after experiencing what appears to be an inconsistent and unresponsive review process. My app was rejected under Guideline 4.3(b) (Spam - saturated category) and Guideline 2.1 (App Completeness - IAP not found in binary). I would like to highlight several concerns: Regarding 2.1 - IAP Issue: The rejection states that In-App Purchase products could not be found in the submitted binary. However, a previous reviewer successfully accessed and screenshotted the exact purchase screen in an earlier review cycle. The IAP is clearly implemented and functional. This inconsistency suggests the current reviewer may not have thoroughly tested the app. Regarding 4.3(b) - Spam: I have submitted detailed appeal notes explaining the unique, differentiating features of my app that are not found in any competing applications in this category. These include: Integration with real-time external data sources (not static content) Cultural and regional elements unique to my market AI-powered c
Replies
2
Boosts
0
Views
334
Activity
Jan ’26
Reply to An app for each school
You'll get busted by 4.3 eventually. In fact, they call out schools/universities, right in the guideline. You are essentially looking to white label your business, meaning that any school can put their logo on your app, but it is all the same app. Unfortunately, Apple doesn't like the white label business model, so you are SOL
Replies
Boosts
Views
Activity
Nov ’17