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Reply to XCode 15 warnings
For sure, Xcode may be very verbose and some warnings are hard to solve (even impossible). But you can silence the warnings and just keep errors. In the Issues navigator click on x at the bottom on the Filter line Could you show the real and more complete code, so that we can understand these hang pont (???) messages
Topic: UI Frameworks SubTopic: UIKit Tags:
Apr ’24
Reply to Black bars when using simulator?
I am having the same issue when I run with the iPhone 6 or iPhone 5 simulator, but the screen looks correct when I run with the iPhone 4S simulator. I printed out UIScreen.mainScreen().bounds to see what was going on, and the dimensions were 320.0 X 480.0, regardless of which simulator I used! These dimensions are correct for iPhone 4S, but not the others. My code was working correctly prior to iOS 9 / XCode 7 / OS X 10.11 / Swift 2.0.
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’15
Reply to System Extension crashing
Ah, still there are some subtle diffences that I don't understand...If I create a command line App from the EP sec example from Okram's github, I can debug thru xcode ( once I launched the xcode from root's command line). But it does not work ( i.e. superuser privilage fails ) when I try the same steps with the Firewall extension that has the same code embedded in it.-prokash
Topic: App & System Services SubTopic: Drivers Tags:
Jan ’20
Reply to Saving a project swift UI WITH Xcode and playing again
I'd definitely get started with using the tools in Xcode, and review the link to the docs I shared: https://developer.apple.com/documentation/xcode/source-control-management. The for the most part, if you're remaining local, you only have to worry about committing the changes. When you do want to start working with GitHub, I believe their free account supports private repositories, so you don't have to share your code with the world.
Topic: Programming Languages SubTopic: Swift Tags:
Feb ’24
Reply to Xcode on iPad?
Is there a way of coding and publishing apps on a iPad natively? NO. Is there any plans of Xcode coming to iPad? Apple rarely talks about future plans of development system, except in WWDCs. And Apple has not announced any of such plans till now. You should better check this old thread: Xcode for iPad Pro - https://developer.apple.com/forums/thread/17585 Or this relatively new thread: Will X Code be coming to the ipad Pro ? - https://developer.apple.com/forums/thread/652028
Nov ’20
Reply to UDP broadcasts with expected replies
I have a UDP packet sniffer on the same LAN (a Raspberry Pi 4) at 10.0.1.125 . It reliably sees the UDP broadcast packet from 10.0.1.128 (the Mac) when I run the UDP broadcast code on the Mac. There is a UDP responder on the network at 10.0.1.122 (hidden inside an FPGA). Pinging 10.0.1.122 from the Mac (10.0.1.128) works. Pinging the Mac (10.0.1.128) from the Pi (10.0.1.125) also works. The Pi and an older Mac running identical UDP broadcast code sees the UDP response from 10.0.1.122 reliably, in response to identical UDP broadcast packets (as seen by the Pi 4 sniffer). The sender address in the UDP response packet is 10.0.1.122 (as received on the older Mac and Pi). Sending UDP packets directly (not broadcast) from a newer updated Mac (10.0.1.128) to the responder (10.0.1.122) and receiving UDP replies works great. But the newer Mac after updating to the latest macOS 10.15.7 with Xcode 12.0.1 never sees any UDP replies to UDP broadcast packets. So the broadcast code used t
Oct ’20