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DID_FAIL_TO_RENEW

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Status notification reception transition
We received a notification DID_FAIL_TO_RENEW(subtype:(Empty)) from App Store when the subscription failed to renew because of a billing issue. After this case, we predict that we will receive the notifications based on the following two cases. If the user resolves a billing issue: Receives notification DID_RENEW(subtype:(BILLING_RECOVERY)) If the user does not resolve the billing issue and cancels the subscription: Receives notification EXPIRED(subtype:BILLING_RETRY) Based on the above, I would like to ask two questions Are the above two cases and the notification types we expected correct? If wrong, please tell me what is wrong. If there are other than the above two cases, please tell me the case and notification type.
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571
Mar ’24
Can sandbox renew subscription now?
I tried multi sandbox account and read this post: https://forums.developer.apple.com/thread/130456We have the same problem for some accounts: DID_FAIL_TO_RENEW and the expiration_intent = 4 (The product was not available for purchase at the time of renewal.)While if we tried a new account or simply buy the goods manually, it works and gives us a new transaction id.Because of the experience, I can't test the auto subscription. I read the document and it said the transaction id is unique for buying and renewal, but I never see new transaction-id except manually buy.Is it a regular performance?
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511
Mar ’20
App Store Server Notification Issue
Hello, I am writing this because the behavior of the App Store Server Notification that our server receives is problematic in the Sandbox environment. I have two questions in total. When purchasing a Free Trial subscription, after receiving the SUBSCRIBED / INITAL_BUY Notification, DID_RENEW should be sent when it expires, but DID_FAIL_TO_RENEW/GRACE_PERIOD is sent. The EXPIRE Notification is sent after the subscription expires or DID_CHANGE_RENEWAL_STATUS/AUTO_RENEW_DISABLED is sent, but it does not arrive. The first problem is that I recently heard that automatic payments after a free trial require the user's consent via email. Is this the reason? If so, I am curious about how I can test it in the Sandbox environment. Is the second problem a bug?
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100
Apr ’25