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Hi guys, in one of the video of WWDC 21 I saw this spectacular image of a green fluid over the sofa 🛋
i can’t find to much tutorial online, How could be done this? I was looking into the particle system of SceneKit but looks like not doing exactly the same think( is more for smoke and fire)
this fluid look more 3D.
what I should look for reproduce this fluid.. thanks
Looking for some help to start my research.