MacBook Pro 2018 mid 13.3" Xcode 13.3 Mac OS Monterey 12.3
I had the kernelpanic bellow three time today. I had Xcode with simulator running all times.
Have anyone this issue?
MacBook Pro 2018 mid 13.3" Xcode 13.3 Mac OS Monterey 12.3
I had the kernelpanic bellow three time today. I had Xcode with simulator running all times.
Have anyone this issue?
I have the same problem :(
same problem here
having the same issue on my MBP 2020 i5
same problem.
panic(cpu 4 caller 0xffffff7fad8e5505): "Submission on work queue 35 failed due to insufficient space!\n" @IGGuC.cpp:2899
Any solution ??
As per log simulator is causing issue. Delete the simulator and add it gain
Xcode>window>device and simulators>switch to simulators tab>Select iPhone 13 pro max and delete it> on the bottom click + and add iPhone 13 pro max again.
Try this way . Might work.
As per log simulator is causing issue. Delete the simulator and add it gain
Xcode>window>device and simulators>switch to simulators tab>Select iPhone 13 pro max and delete it> on the bottom click + and add iPhone 13 pro max again.
Try this way . Might work.
The issue remains on Xcode 13.3.1
I have no solution yet :(.
Same MacBook Pro 2018 13", same MacOs 12.3.1, same Xcode 13.3.1, same issue!
Same problem here, really gets annoying by now ... the Mac is restarting almost every night when I forget to close the simulator, and sometimes during the day too
The issue seems to be fixed on Xcode 13.4. I have the simulator running for three hours with no restart yet.
Xcode 14Beta didn't help actually. Still crashing
I stated the issue to Apple via feedbackassistant. https://feedbackassistant.apple.com
Anyone have the same issue do it.
Any solution for this?
I have been facing this issue for the past few months. Tried reinstalling macOS, updating xcode. Nothing help.
I have this too. I had 4 complete system crashes since yesterday. I am wondering if that happens because my MacBook Pro (13-inch, 2018, Four Thunderbolt 3 Ports) only has 8GB of RAM. Because "Submission on work queue 36 failed due to insufficient space!" sounds like the Metal driver could not allocate enough memory. Of course this is still a severe bug and should be fixed by Apple. But I'm curious if people with 16 GB or 32 GB have this as well. I noticed my memory pressure often goes yellow when I run the simulator.
Maybe testing on the simulator of an older iPhone with less RAM might be a workaround.
MacBook Pro (13-inch, 2018, Four Thunderbolt 3 Ports) only has 8GB of RAM.
When I work with simulators like iPhone 11, 12, 13 - usaly I got frozen screen, but the mouse still moves.
If do work with iPhone 7 simulator - no problem. So problems with iPhone 11, 12, 13 (I didn't test iPads)