I connected the native PS4/Xbox joystick to my M1 MacBook to test my iPad Game, choose "My Mac (Designed for iPad)" and run it via xcode/ archive and install it as an mac app.
But the joystick buttons response very slowly and have large delay (detect input via GCController.extendedGamepad.valueChangedHanlder
).
The same code runs property if I build the app to iPad and connect the same joystick.
My app CPU Percentage Used is over 100%, is it relative to this question?