visionOS simulator Error: cannot migrate AudioUnit assets for current process

The error I get with visionOS simulator:

cannot migrate AudioUnit assets for current process

code:

guard let resource = try? AudioFileGroupResource.load(
          named: "/Root/AudioGroupDropStone",
          from: "Scene.usda",
          in: realityKitContentBundle
        )

Any ideas how to debug this? The audio files seem to work fine in Reality Composer Pro.

I am having the same problem. Should I find anyway to resolve this, I will update my post. Please do the same.

Seeing the same error. I suspect there's a compatibility issue with the audio file. I tried an audio file from an Apple demo project and I don't see the error message. However, I don't hear any audio from my app - with my wav file or the one from the Apple demo. The Apple demo app (Dioramas) works fine.

visionOS simulator Error: cannot migrate AudioUnit assets for current process
 
 
Q