Upload Symbols Failed on Xcode 16

I am using GoogleMobileAds package dependencies and now when I want to archive and export an app I get this two warnings :

Upload Symbols Failed The archive did not include a dSYM for the GoogleMobileAds.framework with the UUIDs [13B55A37-D103-36E1-8D7B-FA4EAB2C8146]. Ensure that the archive's dSYM folder includes a DWARF file for GoogleMobileAds.framework with the expected UUIDs.

Upload Symbols Failed The archive did not include a dSYM for the UserMessagingPlatform.framework with the UUIDs [A3941120-02A1-30B5-8C28-BFC0F9496E16]. Ensure that the archive's dSYM folder includes a DWARF file for UserMessagingPlatform.framework with the expected UUIDs.

I have updated the packages to 11.9.0 (lasted) and Xcode 16 to 16 RC (lasted also) and I would like to know how to fix this... With Xcode 15 I have no problem !! I can export with no warnings ! But now with Xcode 16 no... Thanks for helping !

Answered by DTS Engineer in 815141022

I have a discussion of what's happening here in another thread. There are several responses from me that explain the details, and the role that any framework vendors that you rely on have here.

—Ed Ford,  DTS Engineer

Same issue here, when running in TestFlight everything seems fine but I-d like to get rid of the warning.

Can't validate because of this. How did you fix it?

Accepted Answer

i would submit some Feedbacks we are seeing this with other SDK's the more feedbacks / info they have the more they can investigate, i have a feeling this is a xcode validation issue, for now im just ignoring them, i can still upload apps / deploy so its not a stopper, just annoying getting warnings

I'm getting the same when archiving a react native app. This started only after updateing to Xcode 16. The archive did not include a dSYM for the hermes.framework with the UUIDs.

Is this warning can be ignored?

Same here with Firebase after upgrade to Xcode 16.

Same for MSAL.framework

I am using TXLiteAVSDK_Player package dependencies and now when I want to archive and distribute an app I get this two warnings :

Upload Symbols Failed The archive did not include a dSYM for the TXFFmpeg.framework with the UUIDs [1xxxxxx]. Ensure that the archive's dSYM folder includes a DWARF file for TXFFmpeg.framework with the expected UUIDs.

Upload Symbols Failed The archive did not include a dSYM for the TXSoundTouch.framework with the UUIDs [Axxxx]. Ensure that the archive's dSYM folder includes a DWARF file for TXSoundTouch.framework with the expected UUIDs.

My system is macOS sonoma 14.5 and Xcode is 16.0. How can I eliminate this warning?

We've got the same issues with new XCode 16! Nothing have changed in the project.

another vote

I'm getting a similar error when validating my package after upgrading to Xcode 16.

Error: Upload Symbols Failed

The archive did not include a dSYM for the LofeltHaptics.framework with the UUIDs [8274DE6D-513B-3DDA-BE9F-C6106B01CB0D]. Ensure that the archive's dSYM folder includes a DWARF file for LofeltHaptics.framework with the expected UUIDs.

Any solutions for this?

There is no solution yet… maybe with a next version of Xcode… You can ignore warnings like I did…

Maybe with Xcode 16.1 there will fix the bug… I should tr6 xcode 16.1 beta

have you guys found any solution for this problem?

i update my xcode to 16 and started getting these issues, did someone find any solution

Same issue with Xcode 16, Any solution?

Same issue with Xcode 16

Same issue here with Xcode 16

Same issue here as well on Xcode 16 – no idea how the problem even occurred.

happened this morning to me, uploading a react native app, fortunately is just a warning, the app still went through

Same issue with Xcode 16 and SalesForce Marketing Cloud SDKs.

Apple? Bueller? Bueller? Apple? Is anyone going to chime in on this problem?!?

Why is every upgrade to XCode so painful?!?

Personally, I don't really care if DOJ thnks Apple has a "monopoly". Apple's existence helped me to create my own small business. BUT, frankly, I'm really fed up with having to spend 3,4,8, 12 hours getting my projects to build properly every time they update their Mac O/S and XCode. With a trillion $ market cap, I think it's reasonable to expect that that they, as a "partner" would test their releases better! The amount of time and money I spend getting things "back to square 1" after an Apple update is ridiculous!

I think it's Xcode bug. I used Transporter to upload my app, But Any "Upload Symbols Failed" warning didn't comes out.

Same issue with me too on Xcode 16. Happening for a lot of SDKs included in the project.

Same issue after upgrading Xcode to 16. Flutter macos.

Take a look at this link **https://developers.google.com/admob/ios/privacy/data-disclosure#xcode-16-warnings **

I hope it helps.

Upload Symbols Failed on Xcode 16
 
 
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