[Unity & Xcode(ARKit, RealityKit) & visionOS] Is it possible to combine a project made with Unity and a project made with Xcode into one app?

Hi, I’m working on a portfolio project for Vision Pro these days. I have two projects and each of projects are made with Unity and made with Xcode(using ARKit and RealityKit tracking feature). Is it able to combine these two projects in an app?

For example, using the buttons made with SwiftUI in a Reality Composer Pro, jumping to a scene in Unity, and back from a scene in Unity to a scene in Reality Composer Pro in an app.

Answered by Vision Pro Engineer in 810757022

Hi @PLAY4

Here is a document on this subject from Unity: https://docs.unity3d.com/Manual/UnityasaLibrary-iOS.html

For PolySpatial projects, what you are asking about is untested and not recommended. The Xcode project generated by Unity is not intended to be modified or repackaged.

For non-PolySpatial Unity projects (Fully Immersive VR), this is not possible.

Because this is for a personal portfolio, I strongly recommend keeping these projects separated.

Let me know if you have any questions!

Accepted Answer

Hi @PLAY4

Here is a document on this subject from Unity: https://docs.unity3d.com/Manual/UnityasaLibrary-iOS.html

For PolySpatial projects, what you are asking about is untested and not recommended. The Xcode project generated by Unity is not intended to be modified or repackaged.

For non-PolySpatial Unity projects (Fully Immersive VR), this is not possible.

Because this is for a personal portfolio, I strongly recommend keeping these projects separated.

Let me know if you have any questions!

[Unity & Xcode(ARKit, RealityKit) & visionOS] Is it possible to combine a project made with Unity and a project made with Xcode into one app?
 
 
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