Hello, our team is currently in the process of adapting our app for UIScene lifecycle and Liquid Glass. When building with Xcode 26 and iOS 27 Simulator, we see the following message in the console: "UIScene life cycle is now required when building with the latest SDKs. Apps that don't adopt will fail to launch." If we build the app with Xcode 27 without scenes implemented, it crashes on launch as expected. To plan our development roadmap, we would like to clarify the following: 1. Behavior of Xcode 26 builds: Can builds created with Xcode 26 (without UIScene support) still be submitted to the App Store, and will they continue to launch without crashing for users updating to future iOS versions? 2. Xcode 26 submission deadline: Until what exact date will Apple continue accepting App Store submissions built with Xcode 26? Thank you for your guidance!