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Provisioning profile missing entitlement
My iOS app uses CloudKit key-value storage. I have not updated the app in a few years but it works fine. Since it was last updated, I transferred the app from an old organization to my personal developer account. Now that I'm working on the app again I get an error: Provisioning profile "iOS Team Provisioning Profile: com.company.app" doesn't match the entitlements file's value for the com.apple.developer.ubiquity-kvstore-identifier entitlement. In the entitlement file, it has $(TeamIdentifierPrefix)$(CFBundleIdentifier) as the value for iCloud Key-Value Store. I've verified the variables resolve as expected. When I parse the provisioning profile there is no entitlement value for key-value storage. What am I getting wrong?
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1.3k
Jan ’26
Performance in Large Datasets (SwiftUI+SwiftData app)
Hi everyone, In the simple app below, I have a QueryView that has LazyVStack containing 100k TextField's that edit the item's content. The items are fetched with a @Query. On launch, the app will generate 100k items. Once created, when I press any of the TextField's , a severe hang happens, and every time I type a single character, it will cause another hang over and over again. I looked at it in Instruments and it shows that the main thread is busy during the duration of the hang (2.31 seconds) updating QueryView. From the cause and effect graph, the update is caused by @Observable QueryController <Item>.(Bool). Why does it take too long to recalculate the view, given that it's in a LazyVStack? (In other words, why is the hang duration directly proportional to the number of items?) How to fix the performance of this app? I thought adding LazyVStack was all I need to handle the large dataset, but maybe I need to add a custom pagination with .fetchLimit on top of that? (I understand that ModelActor would be an alternative to @Query because it will make the database operations happen outside of the main thread which will fix this problem, but with that I will lose the automatic fetching of @Query.) Thank you for the help! import SwiftData import SwiftUI @main struct QueryPerformanceApp: App { var body: some Scene { WindowGroup { ContentView() .modelContainer(for: [Item.self], inMemory: true) } } } @Model final class Item { var name: String init(name: String) { self.name = name } } struct ItemDetail: View { @Bindable var item: Item var body: some View { TextField("Name", text: $item.name) } } struct QueryView: View { @Query private var items: [Item] var body: some View { ScrollView { LazyVStack { ForEach(items) { item in VStack { ItemDetail(item: item) } } } } } } struct ContentView: View { let itemCount = 100_000 @Environment(\.modelContext) private var context @State private var isLoading = true var body: some View { Group { if isLoading { VStack(spacing: 16) { ProgressView() Text("Generating \(itemCount) items...") } } else { QueryView() } } .task { for i in 1...itemCount { context.insert(Item(name: "Item \(i)")) } try? context.save() isLoading = false } } }
1
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224
Jan ’26
macOS SwiftData app never syncs with CloudKit
I'm using SwiftData with CloutKit with a very simple app. Data syncs between iOS, iPadOS, and visionOS, but not macOS. From what I can tell, macOS is never getting CK messages unless I'm running the app from Xcode. I can listen for the CK messages and show a line in a debug overlay. This works perfectly when I run from Xcode. I can see the notifications and see updates in my app. However, if I just launch the app outside of Xcode I will never see any changes or notifications. It is as if the Mac app never even tries to contact CloudKit. Schema has been deployed in the CloudKit console. The app is based on the multi-platform Xcode template. Again, only the macOS version has this issue. Is there some extra permission or setting I need to set up in order to use CloudKit on macOS? @State private var publisher = NotificationCenter.default.publisher(for: NSPersistentCloudKitContainer.eventChangedNotification).receive(on: DispatchQueue.main) .onReceive(publisher) { notification in // Listen for changes in CK events if let userInfo = notification.userInfo, let event = userInfo[NSPersistentCloudKitContainer.eventNotificationUserInfoKey] as? NSPersistentCloudKitContainer.Event { let message = "CloudKit Sync: \(event.type.rawValue) - \(event.succeeded ? "Success" : "Failed") - \(event.description)" // Store for UI display syncNotifications.append(message) if syncNotifications.count > 10 { syncNotifications.removeFirst() } } } .overlay(alignment: .topTrailing) { if !syncNotifications.isEmpty { VStack(alignment: .leading) { ForEach(syncNotifications, id: \.self) { notification in Text(notification) .padding(8) } } .frame(width: 800, height: 500) .cornerRadius(8) .background(Color.secondary.opacity(0.2)) .padding() .transition(.move(edge: .top)) } }
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1
216
May ’25
Core Data: lightweight migration
Hi everyone, I’m working on an offline-first iOS app using Core Data. I have a question about safe future updates: in my project, I want to be able to add new optional fields to existing Entities or even completely new Entities in future versions — but nothing else (no renaming, deleting, or type changes). Here’s how my current PersistenceController looks: import CoreData struct PersistenceController { static let shared = PersistenceController() let container: NSPersistentContainer init(inMemory: Bool = false) { container = NSPersistentContainer(name: "MyApp") if inMemory { container.persistentStoreDescriptions.first!.url = URL(fileURLWithPath: "/dev/null") } container.loadPersistentStores(completionHandler: { (storeDescription, error) in if let error = error as NSError? { print("Core Data failed to load store: \(error), \(error.userInfo)") } }) container.viewContext.automaticallyMergesChangesFromParent = true } } Do I need to explicitly set these properties to ensure lightweight migration works? shouldMigrateStoreAutomatically = true shouldInferMappingModelAutomatically = true Or, according to the documentation, are they already true by default, so I can safely add optional fields and new Entities in future versions without breaking users’ existing data? Thanks in advance for your guidance!
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237
Jan ’26
Swiftdata cloudkit synchronization issues
Hi, I did cloudkit synchronization using swiftdata. However, synchronization does not occur automatically, and synchronization occurs intermittently only when the device is closed and opened. For confirmation, after changing the data in Device 1 (saving), when the data is fetched from Device 2, there is no change. I've heard that there's still an issue with swiftdata sync and Apple is currently troubleshooting it, is the phenomenon I'm experiencing in the current version normal?
2
1
637
Oct ’25
macOS to macOS SwiftData iCloud Sync Problems
I am a novice developer, so please be kind. 😬 I am developing a simple macOS app backed with SwiftData and trying to set up iCloud sync so data syncs between two Macs running the app. I have added the iCloud capability, checked the CloudKit box, and selected an iCloud Container. Per suggestion of Paul Hudson, my model properties have either default values or are marked as optional, and the only relationship in my model is marked as optional. @Model final class Project { // Stable identifier used for restoring selected project across launches. var uuid: UUID? var name: String = "" var active: Bool = true var created: Date = Foundation.Date(timeIntervalSince1970: 0) var modified: Date = Foundation.Date(timeIntervalSince1970: 0) // CloudKit requires to-many relationships to be optional in this schema. @Relationship var timeEntries: [TimeEntry]? init(name: String, active: Bool = true, uuid: UUID? = UUID()) { self.uuid = uuid self.name = name self.active = active self.created = .now self.modified = .now self.timeEntries = [] } @Model final class TimeEntry { // Core timing fields. var start: Date = Foundation.Date(timeIntervalSince1970: 0) var end: Date = Foundation.Date(timeIntervalSince1970: 0) var codeRawValue: String? var activitiesRawValue: String = "" // Inverse relationship back to the owning project. @Relationship(inverse: \Project.timeEntries) var project: Project? init( start: Date = .now, end: Date = .now.addingTimeInterval(60 * 60), code: BillingCode? = nil, activities: [ActivityType] = [] ) { self.start = start self.end = end self.codeRawValue = code?.rawValue self.activitiesRawValue = Self.serializeActivities(activities) } I have set up the following in the AppDelegate for registering for remote notifications as well as some logging to console that the remote notification token was received and to be notified when when I am receiving remote notifications. private final class TimeTrackerAppDelegate: NSObject, NSApplicationDelegate { func applicationDidFinishLaunching(_ notification: Notification) { print("📡 [Push] Registering for remote notifications") NSApplication.shared.registerForRemoteNotifications() } func application(_ application: NSApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) { let tokenPreview = deviceToken.map { String(format: "%02x", $0) }.joined().prefix(16) print("✅ [Push] Registered for remote notifications (token prefix: \(tokenPreview)...)") } func application(_ application: NSApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) { let nsError = error as NSError print("❌ [Push] Failed to register for remote notifications: \(nsError.domain) (\(nsError.code)) \(nsError.localizedDescription)") } func application(_ application: NSApplication, didReceiveRemoteNotification userInfo: [String: Any]) { print("📬 [Push] Received remote notification: \(userInfo)") } } In testing, I run the same commit from Xcode on two different Macs logged into the same iCloud account. My problem is that sync is not reliably working. Starting up the app on both Macs shows that the app successfully registered for remote notifications. Sometimes, making an edit on Mac 1 is immediately reflected in Mac 2 UI along with didReceiveRemoteNotification message (all occurring while the Mac 2 app remains in foreground). Sometimes, the Mac 2 app needs to be backgrounded and re-foregrounded before the UI shows the updated data. Sometimes, an edit on Mac 2 will show on Mac 1 only after re-foregrounded but not show any didReceiveRemoteNotification on the Mac 1 console. Sometimes, an edit on Mac 2 will not show at all on Mac 1 even after re-foregrounding the app. Sometimes, no edits sync between either Mac. I had read about how a few years back, there was a bug in macOS where testing iCloud sync between Macs did not work while running from Xcode but would work in TestFlight. For me, running my app in TestFlight on both Macs has never been able to sync any edits between the Macs. Any idea where I might be going wrong. It seems this should not be this hard and should not be failing so inconsistently. Wondering what I might be doing wrong here.
4
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220
Feb ’26
CKSyncEngine on macOS: Automatic Fetch Extremely Slow Compared to iOS
Hi everyone, We’re currently using CKSyncEngine to sync all our locally persisted data across user devices (iOS and macOS) via iCloud. We’ve noticed something strange and reproducible: On iOS, when the CKSyncEngine is initialized with manual sync behavior, both manual calls to fetchChanges() and sendChanges() happen nearly instantly (usually within seconds). Automatic syncing is also very fast. On macOS, when the CKSyncEngine is initialized with manual sync behavior, fetchChanges() and sendChanges() are also fast and responsive. However, once CKSyncEngine is initialized with automatic syncing enabled on macOS: sendChanges() still appears to transmit changes immediately. But automatic fetching becomes significantly slower — often taking minutes to pick up changes from the cloud, even when new data is already available. Even manual calls to fetchChanges() behave as if they’re throttled or delayed, rather than performing an immediate fetch. Our questions: Is this delay in automatic (and post-automatic manual) fetch behavior on macOS expected, or possibly a bug? Are there specific macOS constraints that impact CKSyncEngine differently than on iOS? Once CKSyncEngine has been initialized in automatic mode, is fetchChanges() no longer treated as a truly manual trigger? Is there a recommended workaround to enable fast sync behavior on macOS — for example, by sticking to manual sync configuration and triggering sync using a CKSubscription-based mechanism when remote changes occur? Any guidance, clarification, or experiences from other developers (or Apple engineers) would be greatly appreciated — especially regarding maintaining parity between iOS and macOS sync performance. Thanks in advance!
1
1
171
Oct ’25
Correct SwiftData Concurrency Logic for UI and Extensions
Hi everyone, I'm looking for the correct architectural guidance for my SwiftData implementation. In my Swift project, I have dedicated async functions for adding, editing, and deleting each of my four models. I created these functions specifically to run certain logic whenever these operations occur. Since these functions are asynchronous, I call them from the UI (e.g., from a button press) by wrapping them in a Task. I've gone through three different approaches and am now stuck. Approach 1: @MainActor Functions Initially, my functions were marked with @MainActor and worked on the main ModelContext. This worked perfectly until I added support for App Intents and Widgets, which caused the app to crash with data race errors. Approach 2: Passing ModelContext as a Parameter To solve the crashes, I decided to have each function receive a ModelContext as a parameter. My SwiftUI views passed the main context (which they get from @Environment(\.modelContext)), while the App Intents and Widgets created and passed in their own private context. However, this approach still caused the app to crash sometimes due to data race errors, especially during actions triggered from the main UI. Approach 3: Creating a New Context in Each Function I moved to a third approach where each function creates its own ModelContext to work on. This has successfully stopped all crashes. However, now the UI actions don't always react or update. For example, when an object is added, deleted, or edited, the change isn't reflected in the UI. I suspect this is because the main context (driving the UI) hasn't been updated yet, or because the async function hasn't finished its work. My Question I'm not sure what to do or what the correct logic should be. How should I structure my data operations to support the main UI, Widgets, and App Intents without causing crashes or UI update failures? Here is the relevant code using my third (and current) approach. I've shortened the helper functions for brevity. // MARK: - SwiftData Operations extension DatabaseManager { /// Creates a new assignment and saves it to the database. public func createAssignment( name: String, deadline: Date, notes: AttributedString, forCourseID courseID: UUID, /*...other params...*/ ) async throws -> AssignmentModel { do { let context = ModelContext(container) guard let course = findCourse(byID: courseID, in: context) else { throw DatabaseManagerError.itemNotFound } let newAssignment = AssignmentModel( name: name, deadline: deadline, notes: notes, course: course, /*...other properties...*/ ) context.insert(newAssignment) try context.save() // Schedule notifications and add to calendar _ = try? await scheduleReminder(for: newAssignment) newAssignment.calendarEventIDs = await CalendarManager.shared.addEventToCalendar(for: newAssignment) try context.save() await MainActor.run { WidgetCenter.shared.reloadTimelines(ofKind: "AppWidget") } return newAssignment } catch { throw DatabaseManagerError.saveFailed } } /// Finds a specific course by its ID in a given context. public func findCourse(byID id: UUID, in context: ModelContext) -> CourseModel? { let predicate = #Predicate<CourseModel> { $0.id == id } let fetchDescriptor = FetchDescriptor<CourseModel>(predicate: predicate) return try? context.fetch(fetchDescriptor).first } } // MARK: - Helper Functions (Implementations omitted for brevity) /// Schedules a local user notification for an event. func scheduleReminder(for assignment: AssignmentModel) async throws -> String { // ... Full implementation to create and schedule a UNNotificationRequest return UUID().uuidString } /// Creates a new event in the user's selected calendars. extension CalendarManager { func addEventToCalendar(for assignment: AssignmentModel) async -> [String] { // ... Full implementation to create and save an EKEvent return [UUID().uuidString] } } Thank you for your help.
5
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339
Nov ’25
SwiftData .autosaveEnabled / rollback() trouble
Hello, In my iOS/SwiftUI/SwiftData app, I want the user to be able to hit [Cancel] from editing in a detail screen and return to the previous screen without changes being saved. I believed that setting autosaveEnabled to false and/or calling .rollback would prevent changes from being saved, unless/until I call .save() when the user clicks [Save], but this does not seem to be correct. I set modelContext.autosaveEnabled = false and I call modelContext.rollback() when the user hits [Cancel], but any changes they made are not rolled back, but saved even if I don’t call save(). I have tried setting autosaveEnabled to false when I create the ModelContainer on a @MainActor function when the App starts, and in the detail/edit screen’s .onAppear(). I can see that .rollback is being called when the [Cancel] button is tapped. In all cases, any changes the user made before hitting [Cancel] are saved. The Developer Documentation on autosaveEnabled includes this: “The default value is false. SwiftData automatically sets this property to true for the model container’s mainContext." I am working on the mainContext, but it appears that setting autosaveEnabled to false has no effect no matter where in the code I set it. If someone sees what I am doing wrong, I’d sure appreciate the input. If this description doesn’t explain the problem well enough, I’ll develop a minimal focused example.
3
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267
Dec ’25
"Failed to set up CloudKit integration" in TestFlight build
I'm building a macOS + iOS SwiftUI app using Xcode 14.1b3 on a Mac running macOS 13.b11. The app uses Core Data + CloudKit. With development builds, CloudKit integration works on the Mac app and the iOS app. Existing records are fetched from iCloud, and new records are uploaded to iCloud. Everybody's happy. With TestFlight builds, the iOS app has no problems. But CloudKit integration isn't working in the Mac app at all. No existing records are fetched, no new records are uploaded. In the Console, I see this message: error: CoreData+CloudKit: Failed to set up CloudKit integration for store: <NSSQLCore: 0x1324079e0> (URL: <local file url>) Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service named com.apple.cloudd was invalidated: failed at lookup with error 159 - Sandbox restriction." UserInfo={NSDebugDescription=The connection to service named com.apple.cloudd was invalidated: failed at lookup with error 159 - Sandbox restriction.} I thought it might be that I was missing the com.apple.security.network.client entitlement, but adding that didn't help. Any suggestions what I might be missing? (It's my first sandboxed Mac app, so it might be really obvious to anyone but me.)
4
1
3.7k
Apr ’25
NSPersistentCloudKitContainer data loss edge case
Hi, I was testing the new iOS 18 behavior where NSPersistentCloudKitContainer wipes the local Core Data store if the user logs out of iCloud, for privacy purposes. I ran the tests both with a Core Data + CloudKit app, and a simple one using SwiftData with CloudKit enabled. Results were identical in either case. In my testing, most of the time, the feature worked as expected. When I disabled iCloud for my app, the data was wiped (consistent with say the Notes app, except if you disable iCloud it warns you that it'll remove those notes). When I re-enabled iCloud, the data appeared. (all done through the Settings app) However, in scenarios when NSPersistentCloudKitContainer cannot immediately sync -- say due to rate throttling -- and one disables iCloud in Settings, this wipes the local data store and ultimately results in data loss. This occurs even if the changes to the managed objects are saved (to the local store) -- it's simply they aren't synced in time. It can be a little hard to reproduce the issue, especially since when you exit to the home screen from the app, it generally triggers a sync. To avoid this, I swiped up to the screen where you can choose which apps to close, and immediately closed mine. Then, you can disable iCloud, and run the app again (with a debugger is helpful). I once saw a message with something along the lines of export failed (for my record that wasn't synced), and unfortunately it was deleted (and never synced). Perhaps before NSPersistentCloudKitContainer wipes the local store it ought to force sync with the cloud first?
3
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387
Jan ’26
SwiftData updates in the background are not merged in the main UI context
Hello, SwiftData is not working correctly with Swift Concurrency. And it’s sad after all this time. I personally found a regression. The attached code works perfectly fine on iOS 17.5 but doesn’t work correctly on iOS 18 or iOS 18.1. A model can be updated from the background (Task, Task.detached or ModelActor) and refreshes the UI, but as soon as the same item is updated from the View (fetched via a Query), the next background updates are not reflected anymore in the UI, the UI is not refreshed, the updates are not merged into the main. How to reproduce: Launch the app Tap the plus button in the navigation bar to create a new item Tap on the “Update from Task”, “Update from Detached Task”, “Update from ModelActor” many times Notice the time is updated Tap on the “Update from View” (once or many times) Notice the time is updated Tap again on “Update from Task”, “Update from Detached Task”, “Update from ModelActor” many times Notice that the time is not update anymore Am I doing something wrong? Or is this a bug in iOS 18/18.1? Many other posts talk about issues where updates from background thread are not merged into the main thread. I don’t know if they all are related but it would be nice to have 1/ bug fixed, meaning that if I update an item from a background, it’s reflected in the UI, and 2/ proper documentation on how to use SwiftData with Swift Concurrency (ModelActor). I don’t know if what I’m doing in my buttons is correct or not. Thanks, Axel import SwiftData import SwiftUI @main struct FB_SwiftData_BackgroundApp: App { var body: some Scene { WindowGroup { ContentView() .modelContainer(for: Item.self) } } } struct ContentView: View { @Environment(\.modelContext) private var modelContext @State private var simpleModelActor: SimpleModelActor! @Query private var items: [Item] var body: some View { NavigationView { VStack { if let firstItem: Item = items.first { Text(firstItem.timestamp, format: Date.FormatStyle(date: .omitted, time: .standard)) .font(.largeTitle) .fontWeight(.heavy) Button("Update from Task") { let modelContainer: ModelContainer = modelContext.container let itemID: Item.ID = firstItem.persistentModelID Task { let context: ModelContext = ModelContext(modelContainer) guard let itemInContext: Item = context.model(for: itemID) as? Item else { return } itemInContext.timestamp = Date.now.addingTimeInterval(.random(in: 0...2000)) try context.save() } } .buttonStyle(.bordered) Button("Update from Detached Task") { let container: ModelContainer = modelContext.container let itemID: Item.ID = firstItem.persistentModelID Task.detached { let context: ModelContext = ModelContext(container) guard let itemInContext: Item = context.model(for: itemID) as? Item else { return } itemInContext.timestamp = Date.now.addingTimeInterval(.random(in: 0...2000)) try context.save() } } .buttonStyle(.bordered) Button("Update from ModelActor") { let container: ModelContainer = modelContext.container let persistentModelID: Item.ID = firstItem.persistentModelID Task.detached { let actor: SimpleModelActor = SimpleModelActor(modelContainer: container) await actor.updateItem(identifier: persistentModelID) } } .buttonStyle(.bordered) Button("Update from ModelActor in State") { let container: ModelContainer = modelContext.container let persistentModelID: Item.ID = firstItem.persistentModelID Task.detached { let actor: SimpleModelActor = SimpleModelActor(modelContainer: container) await MainActor.run { simpleModelActor = actor } await actor.updateItem(identifier: persistentModelID) } } .buttonStyle(.bordered) Divider() .padding(.vertical) Button("Update from View") { firstItem.timestamp = Date.now.addingTimeInterval(.random(in: 0...2000)) } .buttonStyle(.bordered) } else { ContentUnavailableView( "No Data", systemImage: "slash.circle", // 􀕧 description: Text("Tap the plus button in the toolbar") ) } } .toolbar { ToolbarItem(placement: .primaryAction) { Button(action: addItem) { Label("Add Item", systemImage: "plus") } } } } } private func addItem() { modelContext.insert(Item(timestamp: Date.now)) try? modelContext.save() } } @ModelActor final actor SimpleModelActor { var context: String = "" func updateItem(identifier: Item.ID) { guard let item = self[identifier, as: Item.self] else { return } item.timestamp = Date.now.addingTimeInterval(.random(in: 0...2000)) try! modelContext.save() } } @Model final class Item: Identifiable { var timestamp: Date init(timestamp: Date) { self.timestamp = timestamp } }
1
1
857
Apr ’25
SwiftData initializing Optional Array to Empty Array
I've been seeing something that I find odd when using two SwiftData models where if I have one model (book, in this case) that has an optional array of another model (page, in this case), the optional array starts out as set to nil, but after about 20 seconds it updates to being an empty array. I see it in Previews and after building. Is this expected behavior? Should I just assume that if there is an optional array in my model it will eventually be initialized to an empty array? Code is below. import SwiftUI import SwiftData @Model final class Book { var title: String = "New Book" @Relationship var pages: [Page]? = nil init(title: String) { self.title = title } } @Model final class Page { var content: String = "Page Content" var book: Book? = nil init() { } } struct ContentView: View { @Environment(\.modelContext) private var modelContext @Query private var books: [Book] var body: some View { NavigationSplitView { List { ForEach(books) { book in NavigationLink { Text("\(book.title)") Text(book.pages?.debugDescription ?? "pages is nil") } label: { Text("\(book.title)") Spacer() Text("\(book.pages?.count.description ?? "pages is nil" )") } } } HStack { Button("Clear Data") { clearData() } Button("Add Book") { addBook() } } .navigationSplitViewColumnWidth(min: 180, ideal: 200) } detail: { Text("Select an item") } } private func clearData() { for book in books { modelContext.delete(book) } try? modelContext.save() } private func addBook() { let newBook = Book(title: "A New Book") modelContext.insert(newBook) } } @main struct BookPageApp: App { var sharedModelContainer: ModelContainer = { let schema = Schema([Book.self, Page.self]) let modelConfiguration = ModelConfiguration(schema: schema, isStoredInMemoryOnly: false) do { return try ModelContainer(for: schema, configurations: [modelConfiguration]) } catch { fatalError("Could not create ModelContainer: \(error)") } }() var body: some Scene { WindowGroup { ContentView() } .modelContainer(sharedModelContainer) } } #Preview { ContentView() .modelContainer(for: Book.self, inMemory: true) }
1
0
168
Aug ’25
SwiftData Fatal error: Editors must register their identifiers before invoking operations on this store
I have a UIKit app where I've adopted SwiftData and I'm struggling with a crash coming in from some of my users. I'm not able to reproduce it myself and as it only happens to a small fraction of my user base, it seems like a race condition of some sort. This is the assertion message: SwiftData/DefaultStore.swift:453: Fatal error: API Contract Violation: Editors must register their identifiers before invoking operations on this store SwiftData.DefaultStore: 00CF060A-291A-4E79-BEC3-E6A6B20F345E did not. (ID is unique per crash) This is the ModelActor that crashes: @available(iOS 17, *) @ModelActor actor ConsumptionDatabaseStorage: ConsumptionSessionStorage { struct Error: LocalizedError { var errorDescription: String? } private let sortDescriptor = [SortDescriptor(\SDConsumptionSession.startTimeUtc, order: .reverse)] static func createStorage(userId: String) throws -> ConsumptionDatabaseStorage { guard let appGroupContainer = FileManager.default.containerURL(forSecurityApplicationGroupIdentifier: UserDefaults.defaultAppGroupIdentifier) else { throw Error(errorDescription: "Invalid app group container ID") } func createModelContainer(databaseUrl: URL) throws -> ModelContainer { return try ModelContainer(for: SDConsumptionSession.self, SDPriceSegment.self, configurations: ModelConfiguration(url: databaseUrl)) } let databaseUrl = appGroupContainer.appendingPathComponent("\(userId).sqlite") do { return self.init(modelContainer: try createModelContainer(databaseUrl: databaseUrl)) } catch { // Creating the model storage failed. Remove the database file and try again. try? FileManager.default.removeItem(at: databaseUrl) return self.init(modelContainer: try createModelContainer(databaseUrl: databaseUrl)) } } func isStorageEmpty() async -> Bool { (try? self.modelContext.fetchCount(FetchDescriptor<SDConsumptionSession>())) ?? 0 == 0 // <-- Crash here! } func sessionsIn(interval: DateInterval) async throws -> [ConsumptionSession] { let fetchDescriptor = FetchDescriptor(predicate: #Predicate<SDConsumptionSession> { sdSession in if let startDate = sdSession.startTimeUtc { return interval.start <= startDate && interval.end > startDate } else { return false } }, sortBy: self.sortDescriptor) let consumptionSessions = try self.modelContext.fetch(fetchDescriptor) // <-- Crash here! return consumptionSessions.map { ConsumptionSession(swiftDataSession: $0) } } func updateSessions(sessions: [ConsumptionSession]) async throws { if #unavailable(iOS 18) { // Price segments are duplicated if re-inserted so unfortunately we have to delete and reinsert sessions. // On iOS 18, this is enforced by the #Unique macro on SDPriceSegment. let sessionIds = Set(sessions.map(\.id)) try self.modelContext.delete(model: SDConsumptionSession.self, where: #Predicate<SDConsumptionSession> { sessionIds.contains($0.id) }) } for session in sessions { self.modelContext.insert(SDConsumptionSession(consumptionSession: session)) } if self.modelContext.hasChanges { try self.modelContext.save() } } func deleteAllSessions() async { if #available(iOS 18, *) { try? self.modelContainer.erase() } else { self.modelContainer.deleteAllData() } } } The actor conforms to this protocol: protocol ConsumptionSessionStorage { func isStorageEmpty() async -> Bool func hasCreditCardSessions() async -> Bool func sessionsIn(interval: DateInterval) async throws -> [ConsumptionSession] func updateSessions(sessions: [ConsumptionSession]) async throws func deleteAllSessions() async } The crash is coming in from line 30 and 41, in other words, when trying to fetch data from the database. There doesn't seem to be any common trait for the crashes. They occur across iOS versions and device types. Any idea what might cause this?
5
0
300
Aug ’25
SwiftData Inheritance Query Specialized Model
Hi, I am currently experiencing some trouble when using parent model property in a predicate of a child model. I have an Item class that define parent-child relationship: @Model class Item { var timestamp: Date @Relationship(inverse: \Item.children) var parent: Item? var children: [Item] init(parent: Item? = nil, children: [Item] = [], timestamp: Date = .now) { self.parent = parent self.children = children self.timestamp = timestamp } } I subclass this model like that: @available(iOS 26, *) @Model final class CollectionItem: Item { /* ... */ } When i make a Query in my View like that the system crashes: @Query( filter: #Predicate<CollectionItem> { $0.parent == nil }, sort: \CollectionItem.name, ) private var collections: [CollectionItem] CrashReportError: Fatal Error in DataUtilities.swift AppName crashed due to fatalError in DataUtilities.swift at line 85. Couldn't find \CollectionItem.<computed 0x000000034005d4e8 (Optional<Item>)> on CollectionItem with fields [SwiftData.Schema.PropertyMetadata(name: "name", keypath: \CollectionItem.<computed 0x000000034003c120 (String)>, defaultValue: nil, metadata: nil), SwiftData.Schema.PropertyMetadata(name: "icon", keypath: \CollectionItem.<computed 0x000000034003ca04 (Optional<String>)>, defaultValue: nil, metadata: nil), SwiftData.Schema.PropertyMetadata(name: "timestamp", keypath: \Item.<computed 0x0000000340048018 (Date)>, defaultValue: nil, metadata: nil), SwiftData.Schema.PropertyMetadata(name: "parent", keypath: \Item.<computed 0x0000000340048a4c (Optional<Item>)>, defaultValue: nil, metadata: Optional(Relationship - name: , options: [], valueType: Any, destination: , inverseName: nil, inverseKeypath: Optional(\Item.<computed 0x0000000340048fe8 (Array<Item>)>))), SwiftData.Schema.PropertyMetadata(name: "children", keypath: \Item.<computed 0x0000000340048fe8 (Array<Item>)>, defaultValue: nil, metadata: nil)] When I query as Item it works but then i cannot sort on CollectionItem field and must add unnecessary down casting: @Query( filter: #Predicate<Item> { $0.parent == nil && $0 is CollectionItem }, ) private var items: [Item] Am I missing something? Is it a platform limitation or a known issue?
9
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377
Aug ’25
Orphaning a CKAsset
I'm running into a problem in my attempt to clear CKAssets on the iCloud server. The documentation for CKAsset says: If you no longer require an asset that’s on the server, you don’t delete it. Instead, orphan the asset by setting any fields that contain the asset to nil and then saving the record. CloudKit periodically deletes orphaned assets from the server. I'm deleting image file assets which are properties on an ImageReference type (largeImage and thumbNailImage properties). When I delete an image, I am setting those properties to nil and sending the record for the ImageReference to iCloud using the async CKDatabase.modifyRecords method. This always results in an error: <CKError 0x600000d92a60: "Asset File Not Found" (16/3002); "open error: 2 (No such file or directory)"> And of course the assets still appear in the CloudKit dashboard. What is the proper way of orphaning the assets on the CloudKit server?
4
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343
Mar ’26
SwiftData ModelContext.insert crashes, why?
This simple test fails in my project. Similar code in my application also crashes. How do I debug the problem? What project settings are required. I have added SwiftData as a framework to test (and application) targets? Thanks, The problem is with: modelContext.insert(item) Thread 1: EXC_BAD_INSTRUCTION (code=EXC_I386_INVOP, subcode=0x0) import XCTest import SwiftData @Model class FakeModel { var name: String init(name: String) { self.name = name } } @MainActor final class FakeModelTests: XCTestCase { var modelContext: ModelContext! override func setUp() { super.setUp() do { let container = try ModelContainer(for: FakeModel.self, configurations: ModelConfiguration(isStoredInMemoryOnly: true)) modelContext = container.mainContext } catch { XCTFail("Failed to create ModelContainer: \(error)") modelContext = nil } } func testSaveFetchDeleteFakeItem() { guard let modelContext = modelContext else { XCTFail("ModelContext must be initialized") return } let item = FakeModel(name: "Test") modelContext.insert(item) let fetchDescriptor = FetchDescriptor<FakeModel>() let items = try! modelContext.fetch(fetchDescriptor) XCTAssertEqual(items.count, 1) XCTAssertEqual(items.first?.name, "Test") modelContext.delete(item) let itemsAfterDelete = try! modelContext.fetch(fetchDescriptor) XCTAssertEqual(itemsAfterDelete.count, 0) } }
4
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271
Aug ’25
Which distinct logic does FetchRequest use with "returnsDistinctResults"?
If I use <FetchRequest.returnsDistinctResults> with unique "identifier" property, and there happened to be multiple NSManagedObjects in Core Data that contains the same "identifier", does the FetchRequest retrieve the latest modified/created object? Is there a way to define the <FetchRequest.returnsDistinctResults> logic to be based on another property (e.g. "creationDate" / "modifiedDate") and the ascension order?
1
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237
Aug ’25
Provisioning profile missing entitlement
My iOS app uses CloudKit key-value storage. I have not updated the app in a few years but it works fine. Since it was last updated, I transferred the app from an old organization to my personal developer account. Now that I'm working on the app again I get an error: Provisioning profile "iOS Team Provisioning Profile: com.company.app" doesn't match the entitlements file's value for the com.apple.developer.ubiquity-kvstore-identifier entitlement. In the entitlement file, it has $(TeamIdentifierPrefix)$(CFBundleIdentifier) as the value for iCloud Key-Value Store. I've verified the variables resolve as expected. When I parse the provisioning profile there is no entitlement value for key-value storage. What am I getting wrong?
Replies
16
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1.3k
Activity
Jan ’26
Performance in Large Datasets (SwiftUI+SwiftData app)
Hi everyone, In the simple app below, I have a QueryView that has LazyVStack containing 100k TextField's that edit the item's content. The items are fetched with a @Query. On launch, the app will generate 100k items. Once created, when I press any of the TextField's , a severe hang happens, and every time I type a single character, it will cause another hang over and over again. I looked at it in Instruments and it shows that the main thread is busy during the duration of the hang (2.31 seconds) updating QueryView. From the cause and effect graph, the update is caused by @Observable QueryController <Item>.(Bool). Why does it take too long to recalculate the view, given that it's in a LazyVStack? (In other words, why is the hang duration directly proportional to the number of items?) How to fix the performance of this app? I thought adding LazyVStack was all I need to handle the large dataset, but maybe I need to add a custom pagination with .fetchLimit on top of that? (I understand that ModelActor would be an alternative to @Query because it will make the database operations happen outside of the main thread which will fix this problem, but with that I will lose the automatic fetching of @Query.) Thank you for the help! import SwiftData import SwiftUI @main struct QueryPerformanceApp: App { var body: some Scene { WindowGroup { ContentView() .modelContainer(for: [Item.self], inMemory: true) } } } @Model final class Item { var name: String init(name: String) { self.name = name } } struct ItemDetail: View { @Bindable var item: Item var body: some View { TextField("Name", text: $item.name) } } struct QueryView: View { @Query private var items: [Item] var body: some View { ScrollView { LazyVStack { ForEach(items) { item in VStack { ItemDetail(item: item) } } } } } } struct ContentView: View { let itemCount = 100_000 @Environment(\.modelContext) private var context @State private var isLoading = true var body: some View { Group { if isLoading { VStack(spacing: 16) { ProgressView() Text("Generating \(itemCount) items...") } } else { QueryView() } } .task { for i in 1...itemCount { context.insert(Item(name: "Item \(i)")) } try? context.save() isLoading = false } } }
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1
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224
Activity
Jan ’26
macOS SwiftData app never syncs with CloudKit
I'm using SwiftData with CloutKit with a very simple app. Data syncs between iOS, iPadOS, and visionOS, but not macOS. From what I can tell, macOS is never getting CK messages unless I'm running the app from Xcode. I can listen for the CK messages and show a line in a debug overlay. This works perfectly when I run from Xcode. I can see the notifications and see updates in my app. However, if I just launch the app outside of Xcode I will never see any changes or notifications. It is as if the Mac app never even tries to contact CloudKit. Schema has been deployed in the CloudKit console. The app is based on the multi-platform Xcode template. Again, only the macOS version has this issue. Is there some extra permission or setting I need to set up in order to use CloudKit on macOS? @State private var publisher = NotificationCenter.default.publisher(for: NSPersistentCloudKitContainer.eventChangedNotification).receive(on: DispatchQueue.main) .onReceive(publisher) { notification in // Listen for changes in CK events if let userInfo = notification.userInfo, let event = userInfo[NSPersistentCloudKitContainer.eventNotificationUserInfoKey] as? NSPersistentCloudKitContainer.Event { let message = "CloudKit Sync: \(event.type.rawValue) - \(event.succeeded ? "Success" : "Failed") - \(event.description)" // Store for UI display syncNotifications.append(message) if syncNotifications.count > 10 { syncNotifications.removeFirst() } } } .overlay(alignment: .topTrailing) { if !syncNotifications.isEmpty { VStack(alignment: .leading) { ForEach(syncNotifications, id: \.self) { notification in Text(notification) .padding(8) } } .frame(width: 800, height: 500) .cornerRadius(8) .background(Color.secondary.opacity(0.2)) .padding() .transition(.move(edge: .top)) } }
Replies
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216
Activity
May ’25
Core Data: lightweight migration
Hi everyone, I’m working on an offline-first iOS app using Core Data. I have a question about safe future updates: in my project, I want to be able to add new optional fields to existing Entities or even completely new Entities in future versions — but nothing else (no renaming, deleting, or type changes). Here’s how my current PersistenceController looks: import CoreData struct PersistenceController { static let shared = PersistenceController() let container: NSPersistentContainer init(inMemory: Bool = false) { container = NSPersistentContainer(name: "MyApp") if inMemory { container.persistentStoreDescriptions.first!.url = URL(fileURLWithPath: "/dev/null") } container.loadPersistentStores(completionHandler: { (storeDescription, error) in if let error = error as NSError? { print("Core Data failed to load store: \(error), \(error.userInfo)") } }) container.viewContext.automaticallyMergesChangesFromParent = true } } Do I need to explicitly set these properties to ensure lightweight migration works? shouldMigrateStoreAutomatically = true shouldInferMappingModelAutomatically = true Or, according to the documentation, are they already true by default, so I can safely add optional fields and new Entities in future versions without breaking users’ existing data? Thanks in advance for your guidance!
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2
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237
Activity
Jan ’26
Swiftdata cloudkit synchronization issues
Hi, I did cloudkit synchronization using swiftdata. However, synchronization does not occur automatically, and synchronization occurs intermittently only when the device is closed and opened. For confirmation, after changing the data in Device 1 (saving), when the data is fetched from Device 2, there is no change. I've heard that there's still an issue with swiftdata sync and Apple is currently troubleshooting it, is the phenomenon I'm experiencing in the current version normal?
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2
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1
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637
Activity
Oct ’25
CloudKit to WebUI
What have people's experience with converting locally stored app data to a more browser based accessible format? Firebase seems expensive, Subabase a bit more challenging, and CloudKit too restrictive.
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0
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1
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124
Activity
Aug ’25
macOS to macOS SwiftData iCloud Sync Problems
I am a novice developer, so please be kind. 😬 I am developing a simple macOS app backed with SwiftData and trying to set up iCloud sync so data syncs between two Macs running the app. I have added the iCloud capability, checked the CloudKit box, and selected an iCloud Container. Per suggestion of Paul Hudson, my model properties have either default values or are marked as optional, and the only relationship in my model is marked as optional. @Model final class Project { // Stable identifier used for restoring selected project across launches. var uuid: UUID? var name: String = "" var active: Bool = true var created: Date = Foundation.Date(timeIntervalSince1970: 0) var modified: Date = Foundation.Date(timeIntervalSince1970: 0) // CloudKit requires to-many relationships to be optional in this schema. @Relationship var timeEntries: [TimeEntry]? init(name: String, active: Bool = true, uuid: UUID? = UUID()) { self.uuid = uuid self.name = name self.active = active self.created = .now self.modified = .now self.timeEntries = [] } @Model final class TimeEntry { // Core timing fields. var start: Date = Foundation.Date(timeIntervalSince1970: 0) var end: Date = Foundation.Date(timeIntervalSince1970: 0) var codeRawValue: String? var activitiesRawValue: String = "" // Inverse relationship back to the owning project. @Relationship(inverse: \Project.timeEntries) var project: Project? init( start: Date = .now, end: Date = .now.addingTimeInterval(60 * 60), code: BillingCode? = nil, activities: [ActivityType] = [] ) { self.start = start self.end = end self.codeRawValue = code?.rawValue self.activitiesRawValue = Self.serializeActivities(activities) } I have set up the following in the AppDelegate for registering for remote notifications as well as some logging to console that the remote notification token was received and to be notified when when I am receiving remote notifications. private final class TimeTrackerAppDelegate: NSObject, NSApplicationDelegate { func applicationDidFinishLaunching(_ notification: Notification) { print("📡 [Push] Registering for remote notifications") NSApplication.shared.registerForRemoteNotifications() } func application(_ application: NSApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) { let tokenPreview = deviceToken.map { String(format: "%02x", $0) }.joined().prefix(16) print("✅ [Push] Registered for remote notifications (token prefix: \(tokenPreview)...)") } func application(_ application: NSApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) { let nsError = error as NSError print("❌ [Push] Failed to register for remote notifications: \(nsError.domain) (\(nsError.code)) \(nsError.localizedDescription)") } func application(_ application: NSApplication, didReceiveRemoteNotification userInfo: [String: Any]) { print("📬 [Push] Received remote notification: \(userInfo)") } } In testing, I run the same commit from Xcode on two different Macs logged into the same iCloud account. My problem is that sync is not reliably working. Starting up the app on both Macs shows that the app successfully registered for remote notifications. Sometimes, making an edit on Mac 1 is immediately reflected in Mac 2 UI along with didReceiveRemoteNotification message (all occurring while the Mac 2 app remains in foreground). Sometimes, the Mac 2 app needs to be backgrounded and re-foregrounded before the UI shows the updated data. Sometimes, an edit on Mac 2 will show on Mac 1 only after re-foregrounded but not show any didReceiveRemoteNotification on the Mac 1 console. Sometimes, an edit on Mac 2 will not show at all on Mac 1 even after re-foregrounding the app. Sometimes, no edits sync between either Mac. I had read about how a few years back, there was a bug in macOS where testing iCloud sync between Macs did not work while running from Xcode but would work in TestFlight. For me, running my app in TestFlight on both Macs has never been able to sync any edits between the Macs. Any idea where I might be going wrong. It seems this should not be this hard and should not be failing so inconsistently. Wondering what I might be doing wrong here.
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4
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220
Activity
Feb ’26
CKSyncEngine on macOS: Automatic Fetch Extremely Slow Compared to iOS
Hi everyone, We’re currently using CKSyncEngine to sync all our locally persisted data across user devices (iOS and macOS) via iCloud. We’ve noticed something strange and reproducible: On iOS, when the CKSyncEngine is initialized with manual sync behavior, both manual calls to fetchChanges() and sendChanges() happen nearly instantly (usually within seconds). Automatic syncing is also very fast. On macOS, when the CKSyncEngine is initialized with manual sync behavior, fetchChanges() and sendChanges() are also fast and responsive. However, once CKSyncEngine is initialized with automatic syncing enabled on macOS: sendChanges() still appears to transmit changes immediately. But automatic fetching becomes significantly slower — often taking minutes to pick up changes from the cloud, even when new data is already available. Even manual calls to fetchChanges() behave as if they’re throttled or delayed, rather than performing an immediate fetch. Our questions: Is this delay in automatic (and post-automatic manual) fetch behavior on macOS expected, or possibly a bug? Are there specific macOS constraints that impact CKSyncEngine differently than on iOS? Once CKSyncEngine has been initialized in automatic mode, is fetchChanges() no longer treated as a truly manual trigger? Is there a recommended workaround to enable fast sync behavior on macOS — for example, by sticking to manual sync configuration and triggering sync using a CKSubscription-based mechanism when remote changes occur? Any guidance, clarification, or experiences from other developers (or Apple engineers) would be greatly appreciated — especially regarding maintaining parity between iOS and macOS sync performance. Thanks in advance!
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1
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1
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171
Activity
Oct ’25
Correct SwiftData Concurrency Logic for UI and Extensions
Hi everyone, I'm looking for the correct architectural guidance for my SwiftData implementation. In my Swift project, I have dedicated async functions for adding, editing, and deleting each of my four models. I created these functions specifically to run certain logic whenever these operations occur. Since these functions are asynchronous, I call them from the UI (e.g., from a button press) by wrapping them in a Task. I've gone through three different approaches and am now stuck. Approach 1: @MainActor Functions Initially, my functions were marked with @MainActor and worked on the main ModelContext. This worked perfectly until I added support for App Intents and Widgets, which caused the app to crash with data race errors. Approach 2: Passing ModelContext as a Parameter To solve the crashes, I decided to have each function receive a ModelContext as a parameter. My SwiftUI views passed the main context (which they get from @Environment(\.modelContext)), while the App Intents and Widgets created and passed in their own private context. However, this approach still caused the app to crash sometimes due to data race errors, especially during actions triggered from the main UI. Approach 3: Creating a New Context in Each Function I moved to a third approach where each function creates its own ModelContext to work on. This has successfully stopped all crashes. However, now the UI actions don't always react or update. For example, when an object is added, deleted, or edited, the change isn't reflected in the UI. I suspect this is because the main context (driving the UI) hasn't been updated yet, or because the async function hasn't finished its work. My Question I'm not sure what to do or what the correct logic should be. How should I structure my data operations to support the main UI, Widgets, and App Intents without causing crashes or UI update failures? Here is the relevant code using my third (and current) approach. I've shortened the helper functions for brevity. // MARK: - SwiftData Operations extension DatabaseManager { /// Creates a new assignment and saves it to the database. public func createAssignment( name: String, deadline: Date, notes: AttributedString, forCourseID courseID: UUID, /*...other params...*/ ) async throws -> AssignmentModel { do { let context = ModelContext(container) guard let course = findCourse(byID: courseID, in: context) else { throw DatabaseManagerError.itemNotFound } let newAssignment = AssignmentModel( name: name, deadline: deadline, notes: notes, course: course, /*...other properties...*/ ) context.insert(newAssignment) try context.save() // Schedule notifications and add to calendar _ = try? await scheduleReminder(for: newAssignment) newAssignment.calendarEventIDs = await CalendarManager.shared.addEventToCalendar(for: newAssignment) try context.save() await MainActor.run { WidgetCenter.shared.reloadTimelines(ofKind: "AppWidget") } return newAssignment } catch { throw DatabaseManagerError.saveFailed } } /// Finds a specific course by its ID in a given context. public func findCourse(byID id: UUID, in context: ModelContext) -> CourseModel? { let predicate = #Predicate<CourseModel> { $0.id == id } let fetchDescriptor = FetchDescriptor<CourseModel>(predicate: predicate) return try? context.fetch(fetchDescriptor).first } } // MARK: - Helper Functions (Implementations omitted for brevity) /// Schedules a local user notification for an event. func scheduleReminder(for assignment: AssignmentModel) async throws -> String { // ... Full implementation to create and schedule a UNNotificationRequest return UUID().uuidString } /// Creates a new event in the user's selected calendars. extension CalendarManager { func addEventToCalendar(for assignment: AssignmentModel) async -> [String] { // ... Full implementation to create and save an EKEvent return [UUID().uuidString] } } Thank you for your help.
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5
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339
Activity
Nov ’25
SwiftData .autosaveEnabled / rollback() trouble
Hello, In my iOS/SwiftUI/SwiftData app, I want the user to be able to hit [Cancel] from editing in a detail screen and return to the previous screen without changes being saved. I believed that setting autosaveEnabled to false and/or calling .rollback would prevent changes from being saved, unless/until I call .save() when the user clicks [Save], but this does not seem to be correct. I set modelContext.autosaveEnabled = false and I call modelContext.rollback() when the user hits [Cancel], but any changes they made are not rolled back, but saved even if I don’t call save(). I have tried setting autosaveEnabled to false when I create the ModelContainer on a @MainActor function when the App starts, and in the detail/edit screen’s .onAppear(). I can see that .rollback is being called when the [Cancel] button is tapped. In all cases, any changes the user made before hitting [Cancel] are saved. The Developer Documentation on autosaveEnabled includes this: “The default value is false. SwiftData automatically sets this property to true for the model container’s mainContext." I am working on the mainContext, but it appears that setting autosaveEnabled to false has no effect no matter where in the code I set it. If someone sees what I am doing wrong, I’d sure appreciate the input. If this description doesn’t explain the problem well enough, I’ll develop a minimal focused example.
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3
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1
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267
Activity
Dec ’25
"Failed to set up CloudKit integration" in TestFlight build
I'm building a macOS + iOS SwiftUI app using Xcode 14.1b3 on a Mac running macOS 13.b11. The app uses Core Data + CloudKit. With development builds, CloudKit integration works on the Mac app and the iOS app. Existing records are fetched from iCloud, and new records are uploaded to iCloud. Everybody's happy. With TestFlight builds, the iOS app has no problems. But CloudKit integration isn't working in the Mac app at all. No existing records are fetched, no new records are uploaded. In the Console, I see this message: error: CoreData+CloudKit: Failed to set up CloudKit integration for store: <NSSQLCore: 0x1324079e0> (URL: <local file url>) Error Domain=NSCocoaErrorDomain Code=4099 "The connection to service named com.apple.cloudd was invalidated: failed at lookup with error 159 - Sandbox restriction." UserInfo={NSDebugDescription=The connection to service named com.apple.cloudd was invalidated: failed at lookup with error 159 - Sandbox restriction.} I thought it might be that I was missing the com.apple.security.network.client entitlement, but adding that didn't help. Any suggestions what I might be missing? (It's my first sandboxed Mac app, so it might be really obvious to anyone but me.)
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4
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1
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3.7k
Activity
Apr ’25
NSPersistentCloudKitContainer data loss edge case
Hi, I was testing the new iOS 18 behavior where NSPersistentCloudKitContainer wipes the local Core Data store if the user logs out of iCloud, for privacy purposes. I ran the tests both with a Core Data + CloudKit app, and a simple one using SwiftData with CloudKit enabled. Results were identical in either case. In my testing, most of the time, the feature worked as expected. When I disabled iCloud for my app, the data was wiped (consistent with say the Notes app, except if you disable iCloud it warns you that it'll remove those notes). When I re-enabled iCloud, the data appeared. (all done through the Settings app) However, in scenarios when NSPersistentCloudKitContainer cannot immediately sync -- say due to rate throttling -- and one disables iCloud in Settings, this wipes the local data store and ultimately results in data loss. This occurs even if the changes to the managed objects are saved (to the local store) -- it's simply they aren't synced in time. It can be a little hard to reproduce the issue, especially since when you exit to the home screen from the app, it generally triggers a sync. To avoid this, I swiped up to the screen where you can choose which apps to close, and immediately closed mine. Then, you can disable iCloud, and run the app again (with a debugger is helpful). I once saw a message with something along the lines of export failed (for my record that wasn't synced), and unfortunately it was deleted (and never synced). Perhaps before NSPersistentCloudKitContainer wipes the local store it ought to force sync with the cloud first?
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3
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387
Activity
Jan ’26
SwiftData updates in the background are not merged in the main UI context
Hello, SwiftData is not working correctly with Swift Concurrency. And it’s sad after all this time. I personally found a regression. The attached code works perfectly fine on iOS 17.5 but doesn’t work correctly on iOS 18 or iOS 18.1. A model can be updated from the background (Task, Task.detached or ModelActor) and refreshes the UI, but as soon as the same item is updated from the View (fetched via a Query), the next background updates are not reflected anymore in the UI, the UI is not refreshed, the updates are not merged into the main. How to reproduce: Launch the app Tap the plus button in the navigation bar to create a new item Tap on the “Update from Task”, “Update from Detached Task”, “Update from ModelActor” many times Notice the time is updated Tap on the “Update from View” (once or many times) Notice the time is updated Tap again on “Update from Task”, “Update from Detached Task”, “Update from ModelActor” many times Notice that the time is not update anymore Am I doing something wrong? Or is this a bug in iOS 18/18.1? Many other posts talk about issues where updates from background thread are not merged into the main thread. I don’t know if they all are related but it would be nice to have 1/ bug fixed, meaning that if I update an item from a background, it’s reflected in the UI, and 2/ proper documentation on how to use SwiftData with Swift Concurrency (ModelActor). I don’t know if what I’m doing in my buttons is correct or not. Thanks, Axel import SwiftData import SwiftUI @main struct FB_SwiftData_BackgroundApp: App { var body: some Scene { WindowGroup { ContentView() .modelContainer(for: Item.self) } } } struct ContentView: View { @Environment(\.modelContext) private var modelContext @State private var simpleModelActor: SimpleModelActor! @Query private var items: [Item] var body: some View { NavigationView { VStack { if let firstItem: Item = items.first { Text(firstItem.timestamp, format: Date.FormatStyle(date: .omitted, time: .standard)) .font(.largeTitle) .fontWeight(.heavy) Button("Update from Task") { let modelContainer: ModelContainer = modelContext.container let itemID: Item.ID = firstItem.persistentModelID Task { let context: ModelContext = ModelContext(modelContainer) guard let itemInContext: Item = context.model(for: itemID) as? Item else { return } itemInContext.timestamp = Date.now.addingTimeInterval(.random(in: 0...2000)) try context.save() } } .buttonStyle(.bordered) Button("Update from Detached Task") { let container: ModelContainer = modelContext.container let itemID: Item.ID = firstItem.persistentModelID Task.detached { let context: ModelContext = ModelContext(container) guard let itemInContext: Item = context.model(for: itemID) as? Item else { return } itemInContext.timestamp = Date.now.addingTimeInterval(.random(in: 0...2000)) try context.save() } } .buttonStyle(.bordered) Button("Update from ModelActor") { let container: ModelContainer = modelContext.container let persistentModelID: Item.ID = firstItem.persistentModelID Task.detached { let actor: SimpleModelActor = SimpleModelActor(modelContainer: container) await actor.updateItem(identifier: persistentModelID) } } .buttonStyle(.bordered) Button("Update from ModelActor in State") { let container: ModelContainer = modelContext.container let persistentModelID: Item.ID = firstItem.persistentModelID Task.detached { let actor: SimpleModelActor = SimpleModelActor(modelContainer: container) await MainActor.run { simpleModelActor = actor } await actor.updateItem(identifier: persistentModelID) } } .buttonStyle(.bordered) Divider() .padding(.vertical) Button("Update from View") { firstItem.timestamp = Date.now.addingTimeInterval(.random(in: 0...2000)) } .buttonStyle(.bordered) } else { ContentUnavailableView( "No Data", systemImage: "slash.circle", // 􀕧 description: Text("Tap the plus button in the toolbar") ) } } .toolbar { ToolbarItem(placement: .primaryAction) { Button(action: addItem) { Label("Add Item", systemImage: "plus") } } } } } private func addItem() { modelContext.insert(Item(timestamp: Date.now)) try? modelContext.save() } } @ModelActor final actor SimpleModelActor { var context: String = "" func updateItem(identifier: Item.ID) { guard let item = self[identifier, as: Item.self] else { return } item.timestamp = Date.now.addingTimeInterval(.random(in: 0...2000)) try! modelContext.save() } } @Model final class Item: Identifiable { var timestamp: Date init(timestamp: Date) { self.timestamp = timestamp } }
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857
Activity
Apr ’25
SwiftData initializing Optional Array to Empty Array
I've been seeing something that I find odd when using two SwiftData models where if I have one model (book, in this case) that has an optional array of another model (page, in this case), the optional array starts out as set to nil, but after about 20 seconds it updates to being an empty array. I see it in Previews and after building. Is this expected behavior? Should I just assume that if there is an optional array in my model it will eventually be initialized to an empty array? Code is below. import SwiftUI import SwiftData @Model final class Book { var title: String = "New Book" @Relationship var pages: [Page]? = nil init(title: String) { self.title = title } } @Model final class Page { var content: String = "Page Content" var book: Book? = nil init() { } } struct ContentView: View { @Environment(\.modelContext) private var modelContext @Query private var books: [Book] var body: some View { NavigationSplitView { List { ForEach(books) { book in NavigationLink { Text("\(book.title)") Text(book.pages?.debugDescription ?? "pages is nil") } label: { Text("\(book.title)") Spacer() Text("\(book.pages?.count.description ?? "pages is nil" )") } } } HStack { Button("Clear Data") { clearData() } Button("Add Book") { addBook() } } .navigationSplitViewColumnWidth(min: 180, ideal: 200) } detail: { Text("Select an item") } } private func clearData() { for book in books { modelContext.delete(book) } try? modelContext.save() } private func addBook() { let newBook = Book(title: "A New Book") modelContext.insert(newBook) } } @main struct BookPageApp: App { var sharedModelContainer: ModelContainer = { let schema = Schema([Book.self, Page.self]) let modelConfiguration = ModelConfiguration(schema: schema, isStoredInMemoryOnly: false) do { return try ModelContainer(for: schema, configurations: [modelConfiguration]) } catch { fatalError("Could not create ModelContainer: \(error)") } }() var body: some Scene { WindowGroup { ContentView() } .modelContainer(sharedModelContainer) } } #Preview { ContentView() .modelContainer(for: Book.self, inMemory: true) }
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1
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168
Activity
Aug ’25
SwiftData Fatal error: Editors must register their identifiers before invoking operations on this store
I have a UIKit app where I've adopted SwiftData and I'm struggling with a crash coming in from some of my users. I'm not able to reproduce it myself and as it only happens to a small fraction of my user base, it seems like a race condition of some sort. This is the assertion message: SwiftData/DefaultStore.swift:453: Fatal error: API Contract Violation: Editors must register their identifiers before invoking operations on this store SwiftData.DefaultStore: 00CF060A-291A-4E79-BEC3-E6A6B20F345E did not. (ID is unique per crash) This is the ModelActor that crashes: @available(iOS 17, *) @ModelActor actor ConsumptionDatabaseStorage: ConsumptionSessionStorage { struct Error: LocalizedError { var errorDescription: String? } private let sortDescriptor = [SortDescriptor(\SDConsumptionSession.startTimeUtc, order: .reverse)] static func createStorage(userId: String) throws -> ConsumptionDatabaseStorage { guard let appGroupContainer = FileManager.default.containerURL(forSecurityApplicationGroupIdentifier: UserDefaults.defaultAppGroupIdentifier) else { throw Error(errorDescription: "Invalid app group container ID") } func createModelContainer(databaseUrl: URL) throws -> ModelContainer { return try ModelContainer(for: SDConsumptionSession.self, SDPriceSegment.self, configurations: ModelConfiguration(url: databaseUrl)) } let databaseUrl = appGroupContainer.appendingPathComponent("\(userId).sqlite") do { return self.init(modelContainer: try createModelContainer(databaseUrl: databaseUrl)) } catch { // Creating the model storage failed. Remove the database file and try again. try? FileManager.default.removeItem(at: databaseUrl) return self.init(modelContainer: try createModelContainer(databaseUrl: databaseUrl)) } } func isStorageEmpty() async -> Bool { (try? self.modelContext.fetchCount(FetchDescriptor<SDConsumptionSession>())) ?? 0 == 0 // <-- Crash here! } func sessionsIn(interval: DateInterval) async throws -> [ConsumptionSession] { let fetchDescriptor = FetchDescriptor(predicate: #Predicate<SDConsumptionSession> { sdSession in if let startDate = sdSession.startTimeUtc { return interval.start <= startDate && interval.end > startDate } else { return false } }, sortBy: self.sortDescriptor) let consumptionSessions = try self.modelContext.fetch(fetchDescriptor) // <-- Crash here! return consumptionSessions.map { ConsumptionSession(swiftDataSession: $0) } } func updateSessions(sessions: [ConsumptionSession]) async throws { if #unavailable(iOS 18) { // Price segments are duplicated if re-inserted so unfortunately we have to delete and reinsert sessions. // On iOS 18, this is enforced by the #Unique macro on SDPriceSegment. let sessionIds = Set(sessions.map(\.id)) try self.modelContext.delete(model: SDConsumptionSession.self, where: #Predicate<SDConsumptionSession> { sessionIds.contains($0.id) }) } for session in sessions { self.modelContext.insert(SDConsumptionSession(consumptionSession: session)) } if self.modelContext.hasChanges { try self.modelContext.save() } } func deleteAllSessions() async { if #available(iOS 18, *) { try? self.modelContainer.erase() } else { self.modelContainer.deleteAllData() } } } The actor conforms to this protocol: protocol ConsumptionSessionStorage { func isStorageEmpty() async -> Bool func hasCreditCardSessions() async -> Bool func sessionsIn(interval: DateInterval) async throws -> [ConsumptionSession] func updateSessions(sessions: [ConsumptionSession]) async throws func deleteAllSessions() async } The crash is coming in from line 30 and 41, in other words, when trying to fetch data from the database. There doesn't seem to be any common trait for the crashes. They occur across iOS versions and device types. Any idea what might cause this?
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5
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300
Activity
Aug ’25
SwiftData Inheritance Query Specialized Model
Hi, I am currently experiencing some trouble when using parent model property in a predicate of a child model. I have an Item class that define parent-child relationship: @Model class Item { var timestamp: Date @Relationship(inverse: \Item.children) var parent: Item? var children: [Item] init(parent: Item? = nil, children: [Item] = [], timestamp: Date = .now) { self.parent = parent self.children = children self.timestamp = timestamp } } I subclass this model like that: @available(iOS 26, *) @Model final class CollectionItem: Item { /* ... */ } When i make a Query in my View like that the system crashes: @Query( filter: #Predicate<CollectionItem> { $0.parent == nil }, sort: \CollectionItem.name, ) private var collections: [CollectionItem] CrashReportError: Fatal Error in DataUtilities.swift AppName crashed due to fatalError in DataUtilities.swift at line 85. Couldn't find \CollectionItem.<computed 0x000000034005d4e8 (Optional<Item>)> on CollectionItem with fields [SwiftData.Schema.PropertyMetadata(name: "name", keypath: \CollectionItem.<computed 0x000000034003c120 (String)>, defaultValue: nil, metadata: nil), SwiftData.Schema.PropertyMetadata(name: "icon", keypath: \CollectionItem.<computed 0x000000034003ca04 (Optional<String>)>, defaultValue: nil, metadata: nil), SwiftData.Schema.PropertyMetadata(name: "timestamp", keypath: \Item.<computed 0x0000000340048018 (Date)>, defaultValue: nil, metadata: nil), SwiftData.Schema.PropertyMetadata(name: "parent", keypath: \Item.<computed 0x0000000340048a4c (Optional<Item>)>, defaultValue: nil, metadata: Optional(Relationship - name: , options: [], valueType: Any, destination: , inverseName: nil, inverseKeypath: Optional(\Item.<computed 0x0000000340048fe8 (Array<Item>)>))), SwiftData.Schema.PropertyMetadata(name: "children", keypath: \Item.<computed 0x0000000340048fe8 (Array<Item>)>, defaultValue: nil, metadata: nil)] When I query as Item it works but then i cannot sort on CollectionItem field and must add unnecessary down casting: @Query( filter: #Predicate<Item> { $0.parent == nil && $0 is CollectionItem }, ) private var items: [Item] Am I missing something? Is it a platform limitation or a known issue?
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9
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377
Activity
Aug ’25
Orphaning a CKAsset
I'm running into a problem in my attempt to clear CKAssets on the iCloud server. The documentation for CKAsset says: If you no longer require an asset that’s on the server, you don’t delete it. Instead, orphan the asset by setting any fields that contain the asset to nil and then saving the record. CloudKit periodically deletes orphaned assets from the server. I'm deleting image file assets which are properties on an ImageReference type (largeImage and thumbNailImage properties). When I delete an image, I am setting those properties to nil and sending the record for the ImageReference to iCloud using the async CKDatabase.modifyRecords method. This always results in an error: <CKError 0x600000d92a60: "Asset File Not Found" (16/3002); "open error: 2 (No such file or directory)"> And of course the assets still appear in the CloudKit dashboard. What is the proper way of orphaning the assets on the CloudKit server?
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4
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343
Activity
Mar ’26
SwiftData ModelContext.insert crashes, why?
This simple test fails in my project. Similar code in my application also crashes. How do I debug the problem? What project settings are required. I have added SwiftData as a framework to test (and application) targets? Thanks, The problem is with: modelContext.insert(item) Thread 1: EXC_BAD_INSTRUCTION (code=EXC_I386_INVOP, subcode=0x0) import XCTest import SwiftData @Model class FakeModel { var name: String init(name: String) { self.name = name } } @MainActor final class FakeModelTests: XCTestCase { var modelContext: ModelContext! override func setUp() { super.setUp() do { let container = try ModelContainer(for: FakeModel.self, configurations: ModelConfiguration(isStoredInMemoryOnly: true)) modelContext = container.mainContext } catch { XCTFail("Failed to create ModelContainer: \(error)") modelContext = nil } } func testSaveFetchDeleteFakeItem() { guard let modelContext = modelContext else { XCTFail("ModelContext must be initialized") return } let item = FakeModel(name: "Test") modelContext.insert(item) let fetchDescriptor = FetchDescriptor<FakeModel>() let items = try! modelContext.fetch(fetchDescriptor) XCTAssertEqual(items.count, 1) XCTAssertEqual(items.first?.name, "Test") modelContext.delete(item) let itemsAfterDelete = try! modelContext.fetch(fetchDescriptor) XCTAssertEqual(itemsAfterDelete.count, 0) } }
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4
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271
Activity
Aug ’25
How to find CKRecords in iCloud that i created?
hi, in my app, i have created and pushed CKRecords to the public database. others using the app have pushed CKRecords as well. is there any way i can query iCloud for "all the CKRecords that i created?" thanks, DMG
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3
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148
Activity
Aug ’25
Which distinct logic does FetchRequest use with "returnsDistinctResults"?
If I use <FetchRequest.returnsDistinctResults> with unique "identifier" property, and there happened to be multiple NSManagedObjects in Core Data that contains the same "identifier", does the FetchRequest retrieve the latest modified/created object? Is there a way to define the <FetchRequest.returnsDistinctResults> logic to be based on another property (e.g. "creationDate" / "modifiedDate") and the ascension order?
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1
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237
Activity
Aug ’25