Automation & Scripting

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Learn about scripting languages and automation frameworks available on the platform to automate repetitive tasks.

Automation & Scripting Documentation

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How to create an intent that Apple Maps knows about?
I asked a question similar to this earlier, but I think this is probably the better question. I have a food-ordering app. When the user wants to pick up food, I'd like for Apple Maps to automatically display the location of the restaurant that the user is driving to. Calendar does something similar. If there is an event that is soon, the location in the calendar-event shows up in Apple Maps. I'd like to do the same thing. So, when the user makes an order, they'll need to drive to the location fairly quickly. So, I'd like to launch Apple Maps, see the location of the restaurant where I'm picking up food, and then get directions to it. Bonus points if this also works when I have CarPlay.
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Jun ’25
Getting a List of Notes for the terminal
Hello Shortcuts community! I want to obtain a list of my notes, and well, update them, delete them if needed, and so on. These are simple actions that I can already do. For this, I saw that shortcuts was pretty simple, and I could get what I wanted and pipe it through the terminal. However, even though I'm a programmer, there's a lot that I'm missing since I cannot pipe anything to the terminal. I made a simple shortcut to give me some text, and I could obtain it via -shortcuts run "Example" | cat-, which well, gave me the output but with a %. aaa**%** Now, I guess this works, the important thing is for me to obtain something from shortcuts so that I can configure simple things like obtaining a note, a mail, run some javascript in the browser and so on while obtaining some output via the terminal. So, I configured something like this: While I do get a dictionary (only in the shortcuts app, not in the terminal) like: { "Title": "Some title" } And actually a list of them, I don't have them in an array that I would have for my command. And for some reason I've only been able to obtain either the name or the body. Now, I put them into a text with get text from Repeated results, but I don't think I have a valid Dictionary (JSON) array that I can use, since the terminal doesn't obtain nothing. So far I've tried: echo $(shortcuts run "Find Notes") echo $(shortcuts run "Find Notes" --output-type public.utf8-plain-text -o -) shortcuts run "Find Notes" | xargs I wonder what am I missing. I'm not creating the array of dictionaries like I'd like, nor outputting it. On the other hand, I have some AppleScripts that work, however, given that I cannot find munch information about the support status of AppleScript, I though to update to Shortcuts which is obtaining updates, and then I'm trying to do this simple example on shortcuts. Thanks for taking a look!
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Jun ’25
Avoiding Shortcut Intent Timeout When Uploading or Downloading Large Files
Hey everyone, I have an issue I'm running into – maybe someone has the expertise to help! I've created an app that adds Intents to the Shortcuts app, to interact with S3-compatible object storage. Everything works fine, until you decide to upload/download a large file, that your internet connection cannot handle in the ~30-second intent timeout. I've explored uploading files with a background task which seems to work somehow, but the bigger issue would be downloading larger files, as other parts of the subsequent shortcut may rely on it. To the question: Is there some way of increasing the timeout for a shortcuts intent, or a way to "trick" shortcuts into letting my custom intents download/upload files without timing out? Thanks so much!
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Jun ’25
App Shortcuts - No Flexible Matching Assets
My app uses App Intents to create App Shortcuts. When I build and run my app in Xcode, the App Shortcuts Preview tool (under Product menu) shows the following message: No Flexible Matching Assets This target is for a platform which is not supported by Flexible Matching or does not have Flexible Matching enabled. All of my project's targets are iPhone only with a minimum deployment of 18.0. In the build settings for this project, Enable App Shortcuts Flexible Matching is set to Yes. (build settings reference) Any guidance on how to troubleshoot this? Thank you!
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123
Jun ’25
Shortcut automation to make PDF
Hi! I am using the Automations in shortcuts in macOS 26 dev beta 1 and I have all my shortcuts working except this one. Why?(photo included). All the others are very similar except they do other things not make pdf. They work. Why does this one not. I tried changing the extension to .doc, or .docx instead of doc and docx I tried using if name ends in .docx I tried file filtering nothing. Any ideas? Thanks!
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Jun ’25
Writing unit tests for AppIntent with a @AppDependency declared
I am trying to write a unit test for an AppIntent and override the AppDependencyManager so I can inject dependencies for the purposes of testing. When I run a test, the app crashes with: AppIntents/AppDependencyManager.swift:120: Fatal error: AppDependency of type Int.Type was not initialized prior to access. Dependency values can only be accessed inside of the intent perform flow and within types conforming to _SupportsAppDependencies unless the value of the dependency is manually set prior to access. App Intent: import AppIntents struct TestAppIntent: AppIntent { @AppDependency var count: Int static var title: LocalizedStringResource { "Test App Intent "} func perform() async throws -> some IntentResult { print("\(count)") return .result() } } extension TestAppIntent { init(dependencyManager: AppDependencyManager) { _count = AppDependency(manager: dependencyManager) } } Unit Test import Testing import AppIntents @testable import AppIntentTesting struct TestAppIntentTests { @Test("test") func test() async throws { let dependencyManager = AppDependencyManager() dependencyManager.add(dependency: 5) let appIntent = TestAppIntent(dependencyManager: dependencyManager) _ = try await appIntent.perform() } }
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Jun ’25
How to conditionally add AppShortcut to appShortcuts list in AppShortcutsProvider
I am trying to add certain shortcuts based on user eligibility for a feature, however I get an error if i try to use conditions in appShortcuts of AppShortcutsProvider. if I use static list to update the shortcuts and use static shortcut list in appShortcuts of AppShortcutsProvider - shortcuts are not displayed. Can anyone help with an example to update appShortcuts of AppShortcutsProvider dynamically. Is that supported at all?
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Jun ’25
Transfer meta data from AppIntent to main app on `continueInForeground`
Hello! I am excited to try out the new continueInForeground API with iOS 26. I was wondering, what is the suggested way to transport meta data to the main app? Before, with SiriKit intents I would use the .onContinueUserActivity() API and were able to pass a NSUserActivity from the Shortcut to the Main app. Now, with the continueInForeground() call I am not sure – what would be your suggestion? Of course, I can store some data in UserDefaults, but that feels like a workaround. Happy to get some input on this! Thanks a lot and have a great day!
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141
Jun ’25
AppIntent take a photo?
Hi i'm new to swift/swiftui i want to my app shortcut to have the ability to take a photo within my AppIntent instead of having to configure a 'Take a photo' action in the Shortcuts app and then parsing that to my Appintent (for less human error). Is this possible? I read there's a protocol called CameraCaptureIntent but i think it's only used for a separate extension like for Control Center, Lock Screen, and Action buttons :(
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Jul ’25
App Intents not working with Siri
This implementation works very well for spotlight and App Shortcuts, but for voice commands by Siri, they don't work. AppShortcutsProvider import AppIntents struct CustomerAppIntentProvider: AppShortcutsProvider { @AppShortcutsBuilder static var appShortcuts: [AppShortcut] { AppShortcut( intent: StoresAppIntent(), phrases: ["Mostre as lojas do (.applicationName)"], shortTitle: LocalizedStringResource("Lojas"), systemImageName: "storefront" ) } } Ex. do AppIntent import AppIntents import Foundation import Loyalty import ResourceKit struct StoresAppIntent: AppIntent { static var title: LocalizedStringResource = "Mostrar as lojas" static var description: IntentDescription? = "Este atalho mostra as lojas disponiveis no app" static var openAppWhenRun: Bool = true static var isDiscoverable: Bool = true @MainActor func perform() async throws -> some IntentResult { if let url = URL(string: “app://path") { UIApplication.shared.open(url, options: [:], completionHandler: { (success) in if success { print("Opened \(url)") } else { print("Failed to open \(url)") } }) } return .result() } } Basically that's what I did Our apps are with a minimum target of iOS 17 and I tested it on an iPhone 11 with Portuguese language and Siri in Portuguese
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Jul ’25
Siri Intent: 'Siri, count for '
Hi, I’m developing an app, which just like Clock App, uses multiple counters. I want to speak Siri commands, such as “Siri, count for one hour”. ‘count’ is the alternative app name. My AppIntent has a parameter, and Siri understands if I say “Siri, count” and asks for duration in a separate step. It runs fine, but I can’t figure out how to run the command with the duration specified upfront, without any subsequent questions from Siri. Clock App has this functionality, so it can be done. //title //perform() @Parameter(title: "Duration") var minutes: Measurement<UnitDuration> } I have a struct ShortcutsProvider: AppShortcutsProvider, phrases accept only parameters of type AppEnum or AppEntity.
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Jul ’25
Issue syntax “AND” conditions to trigger automation
I’m looking into activating my gate (has a dedicated app to it) while getting near home. i thought that a combination of Car bluetooth connection/Carplay connection as well as a 50 meter radius from home location would be nice to trigger the gate app. However, I find it hard to set these 2 parallel conditions in Shortcuts. I managed to set connection to car’s Bluetooth, but next screen would suggest the “do” action rather than offer additional conditions. i couldn‘t handle the “if” option. would like some help.
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Jul ’25
Trouble implementing search via Siri
Hi, we're having trouble implementing search through Siri voice commands. We already did it successfully for audio playback using INPlayMediaIntentHandling. For search, none of the available ways works. Both INSearchForMediaIntentHandling and ShowInAppSearchResultsIntent never open the App in the first place. We tried various commands, but e.g. "Search for " sometimes opens the Apple Music app and sometimes shows a Google search widget. Our app is never taken into consideration for providing any results. We implemented all steps mentioned in WWDC videos and documentation (e.g. https://developer.apple.com/documentation/appintents/making-in-app-search-actions-available-to-siri-and-apple-intelligence), but nothing seems to work. We're mainly testing on iOS 18 currently. Any idea why this is not working?
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Jul ’25
Unable to find AppShortcutProvider
Hello, I'm evaluating if it's worth to expose shortcuts from our app, it seems to be working fine on my machine - Apple Silicon, latest Tahoe beta, Xcode 26 beta. But if I compile the same code on our intel build agents which are running latest macOS 15 and Xcode 26 beta, once I install the bundle to /Applications on Tahoe I don't see any shortcuts. Only other difference is that CI build is signed with distribution DeveloperID certificate - I re-signed the build with my dev certificate and it has no effect. I found out that linkd is somehow involved in the discovery process and most relevant logs look like this: default (...) linkd Registry com.**** is not link enabled com.apple.appintents debug (...) linkd ApplicationService Created AppShortcutClient with bundleId: com.**** com.apple.appintents error (...) linkd AppService Unable to find AppShortcutProvider for com.**** com.apple.appintents Could you please advice where to look for the problem?
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129
Jul ’25
AudioPlaybackIntent usage requesting a screen unlock
Hello, I have an AppIntent that uses the AudioPlaybackIntent to trigger my app to open and initiate an AVPlayer that plays back a media stream I control. When the phone is unlocked, everything works as I expect. The app opens and plays the audio. However, when the phone is locked, any attempt to invoke the intent causes a "Request Code" dialog to be displayed. This seems counter to what I would expect with the AudioPlaybackIntent usage. Am I able to accomplish what I'm after here with AppIntents? Does the fact that I'm using openAppWhenRun require me to have the phone unlocked somehow? import AppIntents import Foundation struct PlayStationAppIntent: AudioPlaybackIntent { static var title: LocalizedStringResource = "Play radio station" static var description: IntentDescription = .init("Play radio station") static var notification: Notification.Name = .init("playStation") static var openAppWhenRun: Bool = true init() {} func perform() async throws -> some IntentResult { AudioPlayerService.shared.play() return .result() } }
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120
Jul ’25
Array of AppEnum in a Parameter will always be empty
Consider the following in an AppIntent: struct TestIntent: AppIntent { static let title: LocalizedStringResource = "Test Intent" static var parameterSummary: some ParameterSummary { Summary("Test") { \.$options } } enum Option: Int, CaseIterable, AppEnum { case one case two case three case four case five case six static let typeDisplayRepresentation: TypeDisplayRepresentation = TypeDisplayRepresentation( name: "Options" ) static let caseDisplayRepresentations: [Option: DisplayRepresentation] = [ .one: DisplayRepresentation(title: "One"), .two: DisplayRepresentation(title: "Two"), .three: DisplayRepresentation(title: "Three"), .four: DisplayRepresentation(title: "Four"), .five: DisplayRepresentation(title: "Five"), .six: DisplayRepresentation(title: "Six"), ] } @Parameter(title: "Options", default: []) var options: [Option] @MainActor func perform() async throws -> some IntentResult { print(options) return .result() } } In Shortcuts, this will turn into a dropdown where you can check multiple Option values. However, when perform() is called, options will be an empty array regardless of what the user selects. This is observed on both iOS 18.5 and macOS 15.5. However, on iOS 26.0 beta and macOS 26.0 beta, the issue seems to be resolved and options contains all the checked options. However, we do back deploy to current/previous iOS/macOS versions. How can we provide a multiple choice selection of fixed values on these older versions?
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Aug ’25
Terminal Command or AppleScript to Set Audio Balance to Perfect Center?
Hi everyone, I'm looking for a way to programmatically set the left/right audio balance to perfect center (50/50) using either a Terminal command or AppleScript. Background: The audio balance slider in System Settings &gt; Sound &gt; Output &amp; Input works functionally, but I have difficulty determining when it's positioned at the exact center point. The visual nature of the slider makes it challenging for me to achieve the precision I need, and I end up adjusting it repeatedly trying to get it perfectly centered. What I'm looking for: A Terminal command that can set the audio balance to exact center An AppleScript that accomplishes the same thing Any other programmatic method to ensure perfect 50/50 balance I've tried searching through the defaults command documentation and Core Audio frameworks but haven't found the right approach yet. Has anyone successfully automated this setting before? Any help would be greatly appreciated! Thanks in advance, Dylan
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Jul ’25