Automation & Scripting

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Learn about scripting languages and automation frameworks available on the platform to automate repetitive tasks.

Automation & Scripting Documentation

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AppIntents built in way to receive recurrence rule as parameter?
I'm implementing app intents for my tasks app which supports recurrence rule for tasks. I see that when creating a todo for Reminders via Siri it allows to set a recurrence rule via natural language. Is there a built in way to receive that recurrence rule as a @Parameter in my AppIntent? If not, is it possible to receive the full user dictated text in the AppIntent:perform method so that I can use some ML model to convert the text to EKRecurrenceRule or similar?
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URLRepresentableEntity with custom properties
I am trying to implement URLRepresentableEntity on my AppEntity I am following along with the WWDC video here All compiles fine when I use the ID as in the video: extension SceneEntity: URLRepresentableEntity { static var urlRepresentation: URLRepresentation { "https://example.com/scene/\(.id)" } } but my URLs need to use a different property on the Entity. The WWDC video clearly states: "Notice that I'm using the entity’s identifier as an interpolated value. You can use an entity’s ID or any of its properties with the @Property attribute as interpolations in the URL string." So I annotated my entity with the @Property attribute and expected that to work but it doesn't compile. struct SceneEntity: AppEntity { let id: UUID @Property(title: "Slug") var slug: String } extension SceneEntity: URLRepresentableEntity { static var urlRepresentation: URLRepresentation { "https://example.com/scene/\(.slug)" } } Type 'EntityURLRepresentation.StringInterpolation.Token' has no member 'slug' How can I use this API with a property that is not the ID?
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"Show on all spaces" toggles OFF after programmatically setting wallpaper via AppleScript
I'm building an automated wallpaper updater that fetches images from an API and sets them as desktop wallpaper on macOS Tahoe. The automation uses AppleScript combined with database manipulation to ensure wallpaper applies to all spaces. Current implementation (via Apple Shortcuts): wallpaper_path="$1" osascript -e "tell application \"System Events\" to tell every desktop to set picture to POSIX file \"$wallpaper_path\"" sqlite3 ~/Library/Application\ Support/Dock/desktoppicture.db "UPDATE data SET space=NULL WHERE space IS NOT NULL;" 2>/dev/null killall -HUP Dock Issue First run: Works perfectly - sets wallpaper on all spaces/desktops, "Show on all spaces" is ON After first run: "Show on all spaces" automatically toggles OFF in System Settings Second run onwards: New wallpaper only updates on the active space, inactive spaces show old wallpaper Expected: "Show on all spaces" should remain ON after programmatic wallpaper changes Actual: System Settings automatically disables it, breaking subsequent updates Tested workarounds (all failed): UPDATE data SET space=NULL to clear per-space entries Using every desktop instead of current desktop in AppleScript killall Dock vs killall -HUP Dock vs killall -USR1 Dock Clearing space_id entries from pictures table Running DELETE FROM pictures WHERE space_id IS NOT NULL before setting The database manipulation doesn't prevent macOS from automatically creating per-space entries and disabling the "Show on all spaces" toggle. Question: Is there a way to programmatically set wallpaper while preserving the "Show on all spaces" setting on macOS Tahoe? Environment: macOS: Tahoe (latest) Architecture: Apple Silicon Use case: Daily automated wallpaper updates via Shortcuts
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Shortcuts Automation Trigger Transaction Timeouts
Description The Shortcut Automation Trigger Transaction frequently times out, ultimately causing the shortcut automation to fail. Please see the attached trace for details. Additionally, the Trigger is activated even when the Transaction is declined. Details In the trace I see the error: [WFWalletTransactionProvider observeForUpdatesWithInitialTransactionIfNeeded:transactionIdentifier:completion:]_block_invoke Hit timeout waiting for transaction with identifier: <private>, finishing. Open bug report: FB14035016
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How to properly localize AppIntent dialogs for Siri?
Hi! I have defined the following app intent. It returns a result with a dialog to confirm that the intent has been executed. Naturally, that dialog needs to be localized properly. But the String interpolation with the provided format doesn't do that. I specified wide for the width parameter and expect spelled-out unit names. However, in the textual output, Siri always uses the abbreviated unit (e.g. "min" or "s"), in all languages I tested. In the audio output, Siri says "minutes" in English where the textual representation is "min". In German, Siri says "min", so it basically reads the textual representation aloud and that's not quite understandable to the user. struct StartTimerIntent: AppIntent { static let title: LocalizedStringResource = "Start New Timer" static var description = IntentDescription("Starts a timer with a custom duration.") @Parameter(title: "Duration", description: "The duration of the timer.") var duration: Measurement<UnitDuration> func perform() async throws -> some IntentResult & ProvidesDialog { // [code to execute intent goes here] return .result( dialog: .init( full: "\(duration, format: .measurement(width: .wide, usage: .asProvided)) timer started.", systemImageName: "timer" ) ) } } As this SwiftUI-style formatter doesn't seem to work with localization, I tried a different approach with a MeasurementFormatter: extension Measurement where UnitType == UnitDuration { func localized() -> String { let formatter = MeasurementFormatter() formatter.locale = .autoupdatingCurrent formatter.unitOptions = .providedUnit formatter.unitStyle = .long return formatter.string(from: self) } } Usage with String interpolation: "\(duration.localized()) timer started." This works great as long as these two languages are set to the same language on the user's device: [UI language] Settings → General → Language & Region → Preferred Language [Siri langauge] Settings → Apple Intelligence & Siri → Language However, when they differ, even this method doesn't yield correct results. For example, I have my general (UI) language set to English, but my Siri language set to German. Then Siri replies in German, but the unit is formatted in English and Siri speaks it in English, so the result is a messed up sentence that's half German, half English. What is the proper way to localize parameters in dialogs for Siri? How can I make sure that parameters are localized to match Siri's language?
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App Intents: String array parameter value clears immediately in Shortcuts editor
Hello, I am experiencing an issue with the App Intents framework where a parameter of type [String] (String Array) fails to persist user input in the Shortcuts app action editor. Issue Description: When adding an item to the String Array parameter in the Shortcuts app action editor, the input text automatically clears/resets to empty within less than 1 second. This happens spontaneously while the keyboard is still active, or immediately after typing, making it impossible to input any values. Environment: Xcode Version: 26.2 (17C52) iOS Version: 26.2.1 Device: iPhone 17 Code Snippet: import AppIntents import SwiftUI struct TestStringArrayIntent: AppIntent { static var title: LocalizedStringResource = "Test Array Input Bug" static var description: IntentDescription = "Reproduces the issue where String Array input clears automatically." // PROBLEM: // Input for this parameter vanishes automatically < 1s after typing. @Parameter(title: "Test Strings", default: []) var strings: [String] func perform() async throws -> some IntentResult & ReturnsValue<String> { return .result(value: "Count: \(strings.count)") } } Steps to Reproduce: Build and install the app containing the code above. Open the Shortcuts app and create a new shortcut. Add the "Test Array Input Bug" action. Tap the "Test Strings" parameter to add a new item. Type any text (e.g., "Hi"). Observe: Wait for about 1 second Observed Behavior: The text field clears itself automatically. The array remains empty ([]). Expected Behavior: The text should remain in the field and be successfully added to the array. **Filed as Feedback:**FB21808619 Thank you.
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Applescript run as a Quick Action errors out when run inside a Shortcut.
I have a Quick Action which flattens a PDF via Applescript. The code works extremely well--I right click in finder and the PDF is flattened, annotations are burned in, no other applications are opened, and the action completes in less than 2 seconds. Here is the Applescript code: I have a Shortcut which completes several operations on already-flattened PDFs. Presently 1) I run my Quick Action by right-clicking a PDF in Finder in order to flatten it, and 2) then right-click that save PDF in Finder to run my Shortcut on that now-flattened PDF. Ideally I'd like to add the Applescript code which flattens the PDF to the beginning of my Shortcut for the sake of convenience, and because sometimes I run my Shortcut having forgotten to flatten the PDF first. However I'm finding that the Applescript code, when placed into a Run Applescript action in Shortcuts, gives this error message: The exact same code when placed into a Run Applescript action in Automator and then run as a Quick Action by right-clicking the PDF in Finder, does not give an error and works perfectly. Does anybody have an explanation (and possible solution) for why this is the case?
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macOS Shortcuts App Needs an Export to PDF Feature
I am very new to the macOS Shortcuts application. In my opinion, the documentation is sparse and totally inadequate. The internet seems to be the only method of figuring out how to use this application. I have recently created a shortcut that is working well for me. It has several steps and is too large to fit in the Shortcuts editor window, so I cannot grab a screenshot of it for documenation purposes. I also cannot copy the contents of the editor window and paste them anywhere, such as in a new Note or TextEdit document. I do think Apple should add a means to create a PDF document of the Shortcuts editor window's contents. I went to the official Apple feedback page to leave comments but, irony of ironies, the Shortcuts app is not listed there! I have no idea what I am doing at this point but am excited to learn how to use Shortcuts to automate and simplify tasks that I have to perform frequently. Here's hoping the documentation and features for this application will one day be comprehensive, comprehensible, and complete.
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App Intents with Custom Automation/Triggers
Currently, we are developing an all-in-one DualSense utility for macOS. We are exploring how to integrate shortcuts into our app. Our vision is to have the user use the native Shortcuts app to choose the controller buttons that should trigger the shortcut action, such as opening Steam, turning on audio haptics, and more. As we explore this approach, we want to see whether we need to build the UI in our app to set the triggers or can we do this inside of Shortcuts? Can button presses recorded by our app trigger shortcuts? Can those button inputs be customized inside of Shortcuts or should we develop it into our app? And if we have it in our app, can our app see, select, and trigger shortcuts?
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@IntentParameterDependency Always Returns nil in iOS 18
The following code works perfectly fine in iOS 17, where I can retrieve the desired dependency value through @IntentParameterDependency as expected. However, in iOS 18, addTransaction always returns nil. struct CategoryEntityQuery: EntityStringQuery { @Dependency private var persistentController: PersistentController @IntentParameterDependency<AddTransactionIntent>( \.$categoryType ) var addTransaction func entities(matching string: String) async throws -> [CategoryEnitity] { guard let addTransaction else { return [] } // ... } func entities(for identifiers: [CategoryEnitity.ID]) async throws -> [CategoryEnitity] { guard let addTransaction else { return [] } // ... } func suggestedEntities() async throws -> [CategoryEnitity] { guard let addTransaction else { return [] } // ... } } Has anyone else encountered the same issue? Any insights or potential workarounds would be greatly appreciated. iOS: 18.0 (22A3354) Xcode 16.0 (16A242d)
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Jan ’26
Shortcuts: How to add “-pressed” to a file name in a shortcut
Hi there, Does anyone know how to modify this Image compressor Shortcut https://www.icloud.com/shortcuts/e13d8013598f4f33830386a956a163dd so that the image it creates has the original file name + “-pressed”? Eg “Image_123” becomes “Image_123-pressed” I know of the action ‘Rename file’ but can’t make it work. Any help much appreciated:)
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Jan ’26
Shortcuts: How to add text to a file name
Hi there, Does anyone know how to modify this Image compressor Shortcut https://www.icloud.com/shortcuts/e13d8013598f4f33830386a956a163dd so that the image it creates has the original file name + “-pressed”? Eg “Image_123” becomes “Image_123-pressed” I know of the action ‘Rename file’ but can’t make it work. The shortcut does batch processing of images if that makes any difference. Any help much appreciated:)
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Jan ’26
如何在安装APP后,可以在系统的快捷指令APP中直接看到并使用超过10个以上的自定义快捷指令
使用APPIntent 的AppShortcutsProvider方式,最多只能添加10个AppShortcut,超过10个,代码编译就会报错 struct MeditationShortcuts: AppShortcutsProvider { static var appShortcuts: [AppShortcut] { AppShortcut( intent: StartMeditationIntent(), phrases: [ "Start a (.applicationName)", "Begin (.applicationName)", "Meditate with (.applicationName)", "Start a (.$session) session with (.applicationName)", "Begin a (.$session) session with (.applicationName)", "Meditate on (.$session) with (.applicationName)" ] ) } } 如何能做到像特斯拉APP一样
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Dec ’25
Deliver/bundle entire Shortcut automations with an app
Is there any way of creating complete Shortcuts automations and bundling them with my app? Specifically, I would like the user to be able to Take a photo and open it with my app Or take a screenshot and open it with my app Of course I could offer a Share extension, but going through the Share menu and selecting my app there is time consuming for the user. I would like the user to be able to configure his or her action button such that it takes a new picture and opens it with my app right away. I can, of course, offer the respective App Shortcuts and let the user combine them into a pipeline with the Take Screenshot or Take Photo system actions. However, only power users would do this. Hence, I would like to bundle this complete pipeline with my app, such that the user just has to assign his/her Action Button to this pipeline if he/she wants to use this feature. How to go about this? I was thinking of exporting the shortcut into a file, bundling it with the app as a resource, and offering it via a Share action for the user to install it, or by sharing it on iCloud and adding the iCloud link to the UI of my app. What is the recommended approach?
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Dec ’25
Cannot make my app appear in “Share with App” action in Shortcuts – How to allow receiving images from Shortcuts?
Hi, I’m trying to integrate my iOS app with Shortcuts. My goal is: In the Shortcuts app → Create a shortcut → Select an image → Share the image directly to my app for analysis. However, when I try to add the “Share with App” / “Open in App” / “Send to App” action in Shortcuts: My app does NOT appear in the list of available apps. I want my app to be selectable so that Shortcuts can send an image (UIImage / file) to my app. What I have tried My app supports receiving images using UIActivityViewController and Share Extension. I created an App Intents extension (AppIntent + @Parameter(file)...) but the app still does not appear in Shortcuts “Share with App”. I also checked the Info.plist but didn’t find any permission related to Shortcuts. The app is installed on the device and works normally. My question What permission, Info.plist entry, or capability is required so that my app becomes visible in the Shortcuts app as a target for image sharing? More specifically: Which extension type should be used for receiving images from Shortcuts? App Intents Extension? Share Extension? Intent Extension? Do I need a specific NSExtensionPointIdentifier for Shortcuts integration? Do I need to declare a custom Uniform Type Identifier (UTI) or add supported content types so Shortcuts knows my app can handle images? Are there any required entitlements / capabilities to make the app appear inside the “Share with App” action? Goal Summary I simply want: Shortcuts → Pick Image → Send to My App → App receives the image and processes it. But currently my app cannot be selected in Shortcuts. Thanks in advance for any guidance!
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Dec ’25
Customizing section titles in the Shortcuts app (Favorites / Recents style)
Hi everyone, I’m currently experimenting with App Intents and I’m trying to customize the section titles that appear at the top of groups of intents inside the Shortcuts app UI. For example, in the Phone shortcut, there are built-in sections such as “Call Favorite Contacts” and “Call Recent Contacts” (see screenshot attached). Apple’s own system apps such as Phone, Notes, and FaceTime seem to have fully custom section headers inside Shortcuts with icon. My question is: 👉 Is there an API available that allows third-party apps to define these titles (or sections) programmatically? I went through the AppIntents and Shortcuts documentation but couldn’t find anything. From what I can tell, this might be private / Apple-only behavior, but I’d be happy to know if anybody has found a supported solution or a recommended alternative. Has anyone dealt with this before? Thanks! Mickaël 🇫🇷
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Dec ’25
OSLog is not working when launching the app with Siri.
I am implementing AppIntent into my application as follows: // MARK: - SceneDelegate var window: UIWindow? private var observer: NSObjectProtocol? func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) { guard let windowScene = (scene as? UIWindowScene) else { return } // Setup window window = UIWindow(windowScene: windowScene) let viewController = ViewController() window?.rootViewController = viewController window?.makeKeyAndVisible() setupUserDefaultsObserver() checkShortcutLaunch() } private func setupUserDefaultsObserver() { // use NotificationCenter to receive notifications. NotificationCenter.default.addObserver( forName: NSNotification.Name("ShortcutTriggered"), object: nil, queue: .main ) { notification in if let userInfo = notification.userInfo, let appName = userInfo["appName"] as? String { print("📱 Notification received - app is launched: \(appName)") } } } private func checkShortcutLaunch() { if let appName = UserDefaults.standard.string(forKey: "shortcutAppName") { print("🚀 App is opened from a Shortcut with the app name: \(appName)") } } func sceneDidDisconnect(_ scene: UIScene) { if let observer = observer { NotificationCenter.default.removeObserver(observer) } } } // MARK: - App Intent struct StartAppIntent: AppIntent { static var title: LocalizedStringResource = "Start App" static var description = IntentDescription("Launch the application with the command") static var openAppWhenRun: Bool = true @MainActor func perform() async throws -> some IntentResult { UserDefaults.standard.set("appName", forKey: "shortcutAppName") UserDefaults.standard.set(Date(), forKey: "shortcutTimestamp") return .result() } } // MARK: - App Shortcuts Provider struct AppShortcutsProvider: AppShortcutsProvider { static var appShortcuts: [AppShortcut] { AppShortcut( intent: StartAppIntent(), phrases: [ "let start \(.applicationName)", ], shortTitle: "Start App", systemImageName: "play.circle.fill" ) } } the app works fine when starting with shortcut. but when starting with siri it seems like the log is not printed out, i tried adding a code that shows a dialog when receiving a notification from userdefault but it still shows the dialog, it seems like the problem here is when starting with siri there is a problem with printing the log. I tried sleep 0.5s in the perform function and the log was printed out normally try? await Task.sleep(nanoseconds: 500_000_000) // 0.5 seconds I have consulted some topics and they said that when using Siri, Intent is running completely separately and only returns the result to Siri, never entering the Main App. But when set openAppWhenRun to true, it must enter the main app, right? Is there any way to find the cause and completely fix this problem?
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Dec ’25
Trimming down Standard SDEF
I've heard that when a Mac app implements their version of the Standard AppleEvent suite, the developer can copy "CocoaStandard.sdef" and trim out whatever they don't need. What are the constraints on this trimming? I guess that we could remove commands wholesale, but can we remove sub-parts of a command? Can we change an enumeration? A record type?
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Dec ’25
App 自动更新,导致App功能错乱。
当用户开启App自动更新后,自动更新App后,App有些功能会错乱。 1.有的会触发旧App代码功能,如旧版本有个选择框,在新版本选择框从界面移除了,但自动更新看,有的用户会还会触旧版本选择框的功能 2.数据错乱,如App录入数字6,发送到服务端变成5.4 现在发现这些问题。都是要把App删除,重新下载就可以。 请问要如何避免这样的问题。 App是有Objective-C,会不会与开启 BITCODE有关?
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Dec ’25