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Create machine learning models for use in your app using Create ML.

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Detection of balls about 6-10ft Away not detecting
I used Yolo5-11 and while performing great detecting balls lets say 5-10ft away in 1920 resolution and even in 640 it really is taking toll on my app performance. When I use Create ML it outputs all in 415x which is probably the reason why it does not detect objects from far. What can I do to preserve some energy ? My model is used with about 1K pictures 200 each test and validate, and from close up and far.
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97
Apr ’25
Full documentation of annotations file for Create ML
The documentation for the Create ML tool ("Building an object detector data source") mentions that there are options for using normalized values instead of pixels and also different anchor point origins ("MLBoundingBoxCoordinatesOrigin") instead of always using "center". However, the JSON format for these does not appear in any examples. Does anyone know the format for these options?
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129
May ’25
CoreML model can load on MacOS 15.3.1 but failed to load on MacOS 15.5
I have been working on a small CV program, which uses fine-tuned U2Netp model converted by coremltools 8.3.0 from PyTorch. It works well on my iPhone (with iOS version 18.5) and my Macbook (with MacOS version 15.3.1). But it fails to load after I upgraded Macbook to MacOS version 15.5. I have attached console log when loading this model. Unable to load MPSGraphExecutable from path /Users/yongzhang/Library/Caches/swiftmetal/com.apple.e5rt.e5bundlecache/24F74/E051B28C6957815C140A86134D673B5C015E79A1460E9B54B8764F659FDCE645/16FA8CF2CDE66C0C427F4B51BBA82C38ACC44A514CCA396FD7B281AAC087AB2F.bundle/H14C.bundle/main/main_mps_graph/main_mps_graph.mpsgraphpackage @ GetMPSGraphExecutable E5RT: Unable to load MPSGraphExecutable from path /Users/yongzhang/Library/Caches/swiftmetal/com.apple.e5rt.e5bundlecache/24F74/E051B28C6957815C140A86134D673B5C015E79A1460E9B54B8764F659FDCE645/16FA8CF2CDE66C0C427F4B51BBA82C38ACC44A514CCA396FD7B281AAC087AB2F.bundle/H14C.bundle/main/main_mps_graph/main_mps_graph.mpsgraphpackage (13) Unable to load MPSGraphExecutable from path /Users/yongzhang/Library/Caches/swiftmetal/com.apple.e5rt.e5bundlecache/24F74/E051B28C6957815C140A86134D673B5C015E79A1460E9B54B8764F659FDCE645/16FA8CF2CDE66C0C427F4B51BBA82C38ACC44A514CCA396FD7B281AAC087AB2F.bundle/H14C.bundle/main/main_mps_graph/main_mps_graph.mpsgraphpackage @ GetMPSGraphExecutable E5RT: Unable to load MPSGraphExecutable from path /Users/yongzhang/Library/Caches/swiftmetal/com.apple.e5rt.e5bundlecache/24F74/E051B28C6957815C140A86134D673B5C015E79A1460E9B54B8764F659FDCE645/16FA8CF2CDE66C0C427F4B51BBA82C38ACC44A514CCA396FD7B281AAC087AB2F.bundle/H14C.bundle/main/main_mps_graph/main_mps_graph.mpsgraphpackage (13) Failure translating MIL->EIR network: Espresso exception: "Network translation error": MIL->EIR translation error at /Users/yongzhang/CLionProjects/ImageSimilarity/models/compiled/u2netp.mlmodelc/model.mil:1557:12: Parameter binding for axes does not exist. [Espresso::handle_ex_plan] exception=Espresso exception: "Network translation error": MIL->EIR translation error at /Users/yongzhang/CLionProjects/ImageSimilarity/models/compiled/u2netp.mlmodelc/model.mil:1557:12: Parameter binding for axes does not exist. status=-14 Failed to build the model execution plan using a model architecture file '/Users/yongzhang/CLionProjects/ImageSimilarity/models/compiled/u2netp.mlmodelc/model.mil' with error code: -14.
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118
Jul ’25
“Unleashing the MacBook Air M2: 673 TFLOPS Achieved with Highly Optimized Metal Shading Language”
Using highly optimized Metal Shading Language (MSL) code, I pushed the MacBook Air M2 to its performance limits with the deformable_attention_universal kernel. The results demonstrate both the efficiency of the code and the exceptional power of Apple Silicon. The total computational workload exceeded 8.455 quadrillion FLOPs, equivalent to processing 8,455 trillion operations. On average, the code sustained a throughput of 85.37 TFLOPS, showcasing the chip’s remarkable ability to handle massive workloads. Peak instantaneous performance reached approximately 673.73 TFLOPS, reflecting near-optimal utilization of the GPU cores. Despite this intensity, the cumulative GPU runtime remained under 100 seconds, highlighting the code’s efficiency and time optimization. The fastest iteration achieved a record processing time of only 0.051 ms, demonstrating minimal bottlenecks and excellent responsiveness. Memory management was equally impressive: peak GPU memory usage never exceeded 2 MB, reflecting efficient use of the M2’s Unified Memory. This minimizes data transfer overhead and ensures smooth performance across repeated workloads. Overall, these results confirm that a well-optimized Metal implementation can unlock the full potential of Apple Silicon, delivering exceptional computational density, processing speed, and memory efficiency. The MacBook Air M2, often considered an energy-efficient consumer laptop, is capable of handling highly intensive workloads at performance levels typically expected from much larger GPUs. This test validates both the robustness of the Metal code and the extraordinary capabilities of the M2 chip for high-performance computing tasks.
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3w
How to create updatable models using Create ML app
I've built a model using Create ML, but I can't make it, for the love of God, updatable. I can't find any checkbox or anything related. It's an Activity Classifier, if it matters. I want to continue training it on-device using MLUpdateTask, but the model, as exported from Create ML, fails with error: Domain=com.apple.CoreML Code=6 "Failed to unarchive update parameters. Model should be re-compiled." UserInfo={NSLocalizedDescription=Failed to unarchive update parameters. Model should be re-compiled.}
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222
2w
CreateML Training Object Detection Not using MPS
Hi everyone Im currently developing an object detection model that shall identify up to seven classes in an image. While im usually doing development with basic python and the ultralytics library, i thought i would like to give CreateML a shot. The experience is actually very nice, except for the fact that the model seem not to be using any ANE or GPU (MPS) for accelerated training. On https://developer.apple.com/machine-learning/create-ml/ it states: "On-device training Train models blazingly fast right on your Mac while taking advantage of CPU and GPU." Am I doing something wrong? Im running the training on Apple M1 Pro 16GB MacOS 26.1 (Tahoe) Xcode 26.1 (Build version 17B55) It would be super nice to get some feedback or instructions. Thank you in advance!
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2w
Huge discrepency of predictions confidence between from Pytorch to Coreml example
I am follwing this tutorial: https://apple.github.io/coremltools/docs-guides/source/convert-a-torchvision-model-from-pytorch.html I have obtained simialr result using the python code. However when I view it in Xcode, the preview prediction percentage confidence is way off I suspect it is due the the output of the model, which is in percentage already and in Xcode it multiply 100 again leading to this result. Please give me any feedback to fix this, thank you.
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14h
CreateML
I'm trying to use the Spatial model to perform Object Tracking on a .usdz file that I create. After loading the file, which I can view correctly in the console, I start the training. Initially, I notice that the disk usage on my PC increases. After several GB, the usage stops, but the training progress remains for hours at 0.00% with the message "About 8hr." How can I understand what the issue is? Has anyone else experienced the same problem? Thanks Diego
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613
Jan ’25
Help Needed: SwiftUI View with Camera Integration and Core ML Object Recognition
Hi everyone, I'm working on a SwiftUI app and need help building a view that integrates the device's camera and uses a pre-trained Core ML model for real-time object recognition. Here's what I want to achieve: Open the device's camera from a SwiftUI view. Capture frames from the camera feed and analyze them using a Create ML-trained Core ML model. If a specific figure/object is recognized, automatically close the camera view and navigate to another screen in my app. I'm looking for guidance on: Setting up live camera capture in SwiftUI. Using Core ML and Vision frameworks for real-time object recognition in this context. Managing navigation between views when the recognition condition is met. Any advice, code snippets, or examples would be greatly appreciated! Thanks in advance!
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714
Jan ’25
How to confirm whether CreatML is training
I am currently training a Tabular Classification model in CreatML. The dataset comprises 30 features, including 1,000,000 training data points and 1,000,000 verification data points. Could you please estimate the approximate training time for an M4Max MacBook Pro? During the training process, CreatML has been displaying the “Processing” status, but there is no progress bar. I would like to ascertain whether the training is still ongoing, as I have often suspected that it has ceased.
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628
Jan ’25
CreatML stop training
It appears that there is a size limit when training the Tabular Classification model in CreatML. When the training data is small, the training process completes smoothly after a specified period. However, as the data volume increases, the following issues occur: initially, the training process indicates that it is in progress, but after approximately 24 hours, it is automatically terminated after an hour. I am certain that this is not a manual termination by myself or others, but rather an automatic termination by the machine. This issue persists despite numerous attempts, and the only message displayed is “Training Canceled.” I would appreciate it if someone could explain the reason behind this behavior and provide a solution. Thank you for your assistance.
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578
Jan ’25
Create ML app seems to stop testing without error
I have a smallish image classifier I've been working on using the Create ML app. For a while everything was going fine, but lately, as the dataset has gotten larger, Create ML seems to stop during the testing phase with no error or test results. You can see here that there is no score in the result box, even though there are testing started and completed messages: No error message is shown in the Create ML app, but I do see these messages in the log: default 14:25:36.529887-0500 MLRecipeExecutionService [0x6000012bc000] activating connection: mach=false listener=false peer=false name=com.apple.coremedia.videodecoder default 14:25:36.529978-0500 MLRecipeExecutionService [0x41c5d34c0] activating connection: mach=false listener=true peer=false name=(anonymous) default 14:25:36.530004-0500 MLRecipeExecutionService [0x41c5d34c0] Channel could not return listener port. default 14:25:36.530364-0500 MLRecipeExecutionService [0x429a88740] activating connection: mach=false listener=false peer=true name=com.apple.xpc.anonymous.0x41c5d34c0.peer[1167].0x429a88740 default 14:25:36.534523-0500 MLRecipeExecutionService [0x6000012bc000] invalidated because the current process cancelled the connection by calling xpc_connection_cancel() default 14:25:36.534537-0500 MLRecipeExecutionService [0x41c5d34c0] invalidated because the current process cancelled the connection by calling xpc_connection_cancel() default 14:25:36.534544-0500 MLRecipeExecutionService [0x429a88740] invalidated because the current process cancelled the connection by calling xpc_connection_cancel() error 14:25:36.558788-0500 MLRecipeExecutionService CreateWithURL:342: *** ERROR: err=24 (Too many open files) - could not open '<CFURL 0x60000079b540 [0x1fdd32240]>{string = file:///Users/kevin/Library/Mobile%20Documents/com~apple~CloudDocs/Binary%20Formations/Under%20My%20Roof/Core%20ML%20Training%20Data/Household%20Items/Output/2025.01.23_12.55.16/Test/Stove/Test480.webp, encoding = 134217984, base = (null)}' default 14:25:36.559030-0500 MLRecipeExecutionService Error: <private> default 14:25:36.559077-0500 MLRecipeExecutionService Error: <private> Of particular interest is the "Too many open files" message from MLRecipeExecutionService referencing one of the test images. There are a total of 2,555 test images, which I wouldn't think would be a very large set. The system doesn't seem to be running out of memory or anything like that. Near the end of the test run there MLRecipeExecution service had 2934 file descriptors open according to lsof. Has anyone else run into this or know of a workaround? So far I've tried rebooting and recreating the Create ML project. Currently using Create ML Version 6.1 (150.3) on macOS 15.2 (24C101) running on a Mac Studio.
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477
Jan ’25
Error when using Image Feature Print v2
Hi all, I'm working on an app to classify dog breeds via CoreML, but when I try training a model using Image Feature Print v2, I get the following error: Failed to create CVPixelBufferPool. Width = 0, Height = 0, Format = 0x00000000 Strangely, when I switch back to Image Feature Print v1, the model trains perfectly fine. I've verified that there aren't any invalid or broken images in my dataset. Is there a fix for this? Thanks!
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464
Jan ’25
Create ML Model Shows Wrong output or predictions in xcode
I am working on a CoreML image classification model in Xcode, which takes a 299x299 image and attempts to classify hand-drawn sketches. The model was trained using Create ML and works perfectly when tested in the Create ML preview. However, when used in Xcode application, the classification results are incorrect. I have already verified that the image is correctly resized to 299x299 pixels, matching the input size of the model. The classification always returns incorrect results, even when using images that were correctly classified during training. I originally used kCVPixelFormatType_32ARGB, but I read that CoreML typically expects BGRA format. I updated my conversion function to use kCVPixelFormatType_32BGRA and CGImageAlphaInfo.premultipliedLast, but the issue persists. This makes me suspect that either the pixel format is still incorrect or that something went wrong during the .mlmodelc compilation.
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447
Jan ’25
Unexpectedly slow CreateML text classifier training (limited GPU/CPU usage)
While training a text classifier model with a few thousand samples completes in seconds, when using 100,000 or 1 million samples, CreateML's training time increases exponentially (to hours or days). During these hours/days, GPU usage is low and almost every CPU core is idle. When using the Swift APIs for model training, resource utilization does not increase. I'm using Xcode 16.2, macOS 15.2 on either an M2 Ultra 64 GB or an M3 Max 48 GB laptop (both using built-in SSD with ~500 GB free) running no other applications. Is there a setting I've missed to allow training to take over more of my computing resources? Is this expected of CreateML (i.e., when looking to exploit a larger corpus, I should move to other tooling)? I'd love to speed up my iteration cycle time.
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601
Feb ’25
VNCoreMLTransform - request failed
Keep getting error : I have tried Picker for File, Photo Library , both same results . Debugging the resize for 360x360 but still facing this error. The model I'm trying to implement is created with CreateMLComponents The process is from example of WWDC 2022 Banana Ripeness , I have used index for each .jpg . Prediction Failed: The VNCoreMLTransform request failed Is there some possible way to solve it or is error somewhere in training of model ?
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441
Mar ’25