We’ve set up an advanced App Clip experience that successfully launches when a user scans our QR code. However, the same App Clip invocation URL does not launch when tapping the associated Action Link on our Apple Place Card in Apple Maps. Instead of opening the App Clip, the link falls back to the website.
What We Have Done So Far:
App Clip Launched in App Store Connect: Our App Clip is approved and live on the App Store. Here is the invocation URL: https://appclip.parkzenapp.com/park?q=oJrbSIgx
Below is the QR code for our Advanced App Clip experience we are attempting to open in our Apple Maps Place card
When scanning the QR code that uses the same App Clip invocation URL, the App Clip reliably launches as expected. Here is our apple-app-site-association file, thats correctly served from the associated domain: https://appclip.parkzenapp.com/.well-known/apple-app-site-association
Add here is a screenshot showing how the appclip.parkzenapp.com domain is correctly validated.
Advanced App Clip Experience: We created and submitted an advanced App Clip Experience specifically tied to our location on Apple Maps. This App Clip Experience is approved and live. Below is an image of our set up of this Advanced App Clip Experience
Business Connect: We've created the Apple Maps Location in business connect and added the advanced App Clip experience invocation URL as an Action Link in the place card. See screenshot below.
Apple Maps Place:
https://maps.apple.com/place?auid=906421750045811407
Despite meeting these conditions, when a user taps the Action Link (the "Reserve" button in the Apple Maps Place Card), the fallback website opens rather than the App Clip.
Question:
What additional step or configuration might we be missing to ensure the Action Link on our Apple Maps place card triggers the App Clip instead of the website?
Thank you
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Hi everyone,
I submitted a request for the Location Push Service Extension entitlement back in November. I received an acknowledgment email from Apple confirming they had received my request, but I never heard back. Assuming the November request might have been lost in the shuffle, I submitted another request in January. It's been a week since then, and I still haven’t received any response.
To follow up, I contacted Apple Support with my case number. Unfortunately, it seems they didn’t review the case properly, as the support assistant just sent me generic links about what to do when an app is rejected—which doesn’t apply here.
Has anyone else experienced similar delays with this entitlement? Could there be specific reasons for such delays? Any tips on how to escalate this or get it addressed effectively would be greatly appreciated.
Thank you in advance for your help!
Hello everyone,
I'm encountering a strange location authorization issue in the iOS simulator, and I'm hoping someone can help me analyze it.
Problem Description:
When my app runs for the first time in the simulator, it requests location permissions.
I select "Deny" for the authorization.
Then, I go to the simulator's "Settings" -> "Privacy & Security" -> "Location Services" and enable location permissions for my app.
However, when I return to the app, CLLocationManager.authorizationStatus still returns .notDetermined, and the authorization request pop-up does not appear again.
This issue persists even after resetting the simulator settings multiple times.
import CoreLocation
@Observable
final class LocationManager: NSObject, CLLocationManagerDelegate {
var locationManager = CLLocationManager()
var currentLocation: CLLocationCoordinate2D?
override init() {
super.init()
locationManager.delegate = self
}
func locationManagerDidChangeAuthorization(_ manager: CLLocationManager) {
let status = manager.authorizationStatus
print("Authorize Status: \(status)")
switch status {
case .authorizedWhenInUse, .authorizedAlways:
locationManager.startUpdatingLocation()
case .denied, .restricted:
stopLocation()
case .notDetermined:
locationManager.requestWhenInUseAuthorization()
print("Location permission not determined.")
@unknown default:
break
}
}
func requestLocation() {
let status = locationManager.authorizationStatus
if status == .authorizedWhenInUse || status == .authorizedAlways {
locationManager.requestLocation()
} else {
locationManager.requestWhenInUseAuthorization()
}
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
guard let newLocation = locations.first else { return }
currentLocation = newLocation.coordinate
print("Updated location: \(newLocation.coordinate)")
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
print("Location update failed with error: \(error.localizedDescription)")
currentLocation = nil
}
func stopLocation() {
locationManager.stopUpdatingLocation()
print("Stopped updating location")
}
}
Topic:
App & System Services
SubTopic:
Maps & Location
Tags:
Core Location
Maps and Location
Simulator
We have a PWA app developed by our company. In order to distribute this app to users' iPhones, we put this PWA app inside an XCode app. That means we put a WebView in XCode to display the PWA URL. Everything works perfect, except for location access.
The PWA app access the device location. When the first time the app acess location, it asks for user consent two times, by PWA app and by the XCode app. This is fine. When the user clicks Allow, the XCode app preserves the user choice and never asks again. However, the PWA app keeps on asking user permission every day. If we close the app open again, it will ask one more time. That means twice daily. But if we close and open the app for a third time, it will not ask. It remembers the user choice only for 24 hours.
If we install the PWA app directly in iPhone (that means if we add the URL as bookmark in home screen), it is asking for location permission only once. However, when we put this app inside an XCode app it is asking every day.
This affects the user experience, and as our users are not tech savvy, causing many issues. Is there a way to force the PWA app inside XCode app to remember the user choice?
Any help is very much appreciated.
Thanks,
I'm trying to evaluate if we can support AR navigation with MapKit. The feature is supposed to be available for users in US.
I tried to run the sample on my iPhone: https://developer.apple.com/documentation/arkit/tracking-geographic-locations-in-ar?language=objc
But I'm in a location that ARGeoTrackingConfiguration.checkAvailabilityWithCompletionHandler: always return false. I think ARGeoAnchor isn't supported in my location.
I tried to use simulated locations by
Adding a gpx file when launching the app.
Enabling Xcode -> Debug -> Simulate Location -> New York, NY, US
But the availability for ARGeoAnchor is still false.
Is that possible for me to develop the ARGeoAnchor feature outside of the covered areas?
Greetings,
I recently submitted a request for the Location Push Service Extension Entitlement.
Does anybody have insight into how long I would have to wait until Apple responds?
Thanks
Hi everyone!
I’ve developed a location-based Audio AR app in Unity with FMOD & Resonance Audio and AirPods Pro Head-Tracking to create a ubiquitous augmented soundscape experience. Think of it as an audio version of Pokémon Go, but with a more precise location requirement to ensure spatial audio is placed correctly.
I want this experience to run in the background on iOS, but from what I’ve gathered, it seems Unity doesn’t support this well. So, I’m considering developing a Swift version instead.
Since this is primarily for research purposes, privacy concerns are not a major issue in my case. However, I’ve come across some potential challenges:
Real-time precise location updates – Can iOS provide fully instantaneous, high-accuracy location updates in the background?
Continuous real-time data processing – Can an app continuously process spatial audio, head-tracking, and location data while running in the background?
I’m not sure if newer iOS versions have improved in these areas or if there are workarounds to achieve this.
Would this kind of experience be feasible to run in the background on iOS? Any insights or pointers would be greatly appreciated!
I’m very new to iOS development, so apologies if this is a basic question. Thanks in advance!
I'm working on an app that uses MapKit and CoreLocation. Is there a way to specify what location is simulated for a Preview, or create a preview that behaves as if the user denied location permissions, so that I can easily test my app's behavior in different scenarios? I know that you can simulate different locations in the Simulator, but haven't been able to get the previews within Xcode to have a location other than the center of Apple Park.
I am developing an iOS app that uses CLLocationManager to collect location continuously in both foreground and background. But it has the following 4 issues and I don’t understand why:
After a while of not using the app, I can not get location updates regularly. Even after that, I go into the app more often or even turn OFF and turn ON the permission again, but the problem still doesn’t improve until I reinstall the app.
Previously, I used SilentLog SDK to collect location. Since the cost was quite high, we developed our own SDK that also handles location tracking. After updating the app from the old version using SilentLog SDK to the new version using my own SDK, I can not get location updates regularly. However, when I reinstalled the app, it worked perfectly.
It seems that apps downloaded from TestFlight can get location more continuously than apps downloaded from the App Store
We sometimes encounter this error in the logs:
Error Domain=kCLErrorDomain Code=0 “(null)”
I think my app was not terminated in the background because I still collect location but it is not as frequent. I want to know if Apple has any mechanism to prevent such apps from getting location data continuously?
I use CLLocationManager with the following configuration:
self.locationManager.distanceFilter = 20
self.locationManager.desiredAccuracy = kCLLocationAccuracyBest
self.locationManager.allowsBackgroundLocationUpdates = true
self.locationManager.showsBackgroundLocationIndicator = false
self.locationManager.pausesLocationUpdatesAutomatically = false
I also filter the location updates using:
guard let location = locations.last else { return }
guard location.horizontalAccuracy <= 100 else { return }
guard location.speedAccuracy >= 0 else { return }
I use a background task to wake up the device every 15 minutes, and I also use silent push notifications in a similar manner. Each time the task is executed, I usually call stopLocation and then startLocation again. This happens quite frequently — will it have any impact or cause any issues?
I am using CLLocationUpdate.liveUpdates() to build a location sharing app. Most of the time it works fine, including in the background, giving acceptably frequent updates. However, soon after the user puts their phone away for the night, the updates stop coming.
I've checked all the instance properties (.stationary, .locationUnavailable, etc.) but none of them are ever set to true, even for the last update before updates end.
Is there some way to keep the updates coming through the night?
I've included some relevant parts of my code here:
func startLocationUpdates() {
if self.manager.authorizationStatus == .notDetermined {
self.manager.requestWhenInUseAuthorization()
}
Task {
do {
self.background = CLBackgroundActivitySession()
self.session = CLServiceSession(authorization: CLServiceSession.AuthorizationRequirement.always)
let updates = CLLocationUpdate.liveUpdates()
for try await update in updates {
if let loc = update.location {
BackgroundServiceKt.onLocationUpdate(arg: loc)
}
// check all the instance properties
}
} catch {
// error
}
return
}
}
class AppDelegate: NSObject, UIApplicationDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
LocationsHandler.shared.startLocationUpdates()
return true
}
}
Hi Apple team and fellow developers,
We previously had Location Push Service Extension enabled and working in production. After transferring the app to a new Apple Developer team, the production App ID was transferred, but the Location Push entitlement was not retained.
We've also created a new App ID for development, and now need Location Push access enabled for both the transferred production ID and the new development ID.
We’ve already submitted the Location Push Access form with all relevant details.
Unfortunately, the App Transfer documentation didn’t make it clear that Location Push access would be lost, and now we’re blocked from making new builds — even for the existing production app.
❓ Questions:
Is it possible to re-enable Location Push for a transferred App ID?
What’s the expected timeline for entitlement approval?
Can Apple staff confirm the request status or let us know if any further action is needed?
Thanks in advance — this entitlement is critical for our app’s functionality and release pipeline.
Best,
Aidar
Topic:
App & System Services
SubTopic:
Notifications
Tags:
APNS
Developer Tools
Maps and Location
Developer Program
If I have, say a doctor appointment in the Calendar app, and I'm leaving to go to it, the address will appear in Apple Maps on CarPlay. Forgive if I'm getting the details wrong, but I believe if I bring up the Map, it will be available to tap on, so I can quickly go there. I think it may also show up on one on the car-play screens that shows a few different panels.
The point is, I really like this feature, and want to do it in my app.
In my iOS app, the user can order food from a restaurant, and pick it up. I'm not ready to make this app a "quick service" app, but I want to give the user an easy to get to her location. Since I just ordered food, this means that I'll need to leave fairly quickly to go to the location. The Calendar app is able to offer a location because of scheduling, I'd like to do the same.
I asked a question similar to this earlier, but I think this is probably the better question.
I have a food-ordering app. When the user wants to pick up food, I'd like for Apple Maps to automatically display the location of the restaurant that the user is driving to.
Calendar does something similar. If there is an event that is soon, the location in the calendar-event shows up in Apple Maps. I'd like to do the same thing.
So, when the user makes an order, they'll need to drive to the location fairly quickly. So, I'd like to launch Apple Maps, see the location of the restaurant where I'm picking up food, and then get directions to it. Bonus points if this also works when I have CarPlay.
Hi,
I've watched the WWDC video "Discover streamlined location updates"
As detailed here: https://developer.apple.com/videos/play/wwdc2023/10180/?time=364
In order for my app to receive location updates in the background, the video states that I can either use a live activity or a CLBackgroundActivitySession
My app has a live activity, however the location updates stop shortly (10 seconds, this is the normal "grace period" described) after backgrounding the app, even when the live activity is visible. If I acquire a CLBackgroundActivitySession, location updates continue in the background.
I have reproduced this behavior in the Simulator in a barebones app for testing and confirmed that it's not working as described.
My question is: Should I hold a CLBackgroundActivitySession even when I already have a Live Activity?
Topic:
App & System Services
SubTopic:
Maps & Location
Tags:
Core Location
Maps and Location
ActivityKit
Hello all,
I'm trying to retrieve geolocation data on the web, but I'm having trouble with the altitude value, which seems to differ from what I get on Android.
When using navigator.geolocation.getCurrentPosition in Safari, is the altitude value based on mean sea level, or is it ellipsoidal altitude based on the WGS84 ellipsoid?
altitude (WebKit JS): https://developer.apple.com/documentation/webkitjs/coordinates/1631861-altitude
altitude (Core Location): https://developer.apple.com/documentation/corelocation/cllocation/altitude
ellipsoidalAltitude (Core Location): https://developer.apple.com/documentation/corelocation/cllocation/ellipsoidalaltitude
If anyone has any insight into this topic I would greatly appreciate it!
Dear Apple Team,
I am reaching out regarding the need for more sophisticated location verification APIs beyond basic IP lookup capabilities. As online fraud continues to evolve, IP-based geolocation has proven insufficient for many business use cases requiring accurate location verification. Would it be possible to discuss this proposal with your API development team? I believe this would be valuable for the entire iOS and macOS developer ecosystem while maintaining Apple's commitment to user privacy.
Topic:
App & System Services
SubTopic:
Maps & Location
Tags:
Security
Core Location
Maps and Location
I am developing a navigation application. My goal is for this navigation app to also work in the background and provide the user with real-time directional updates. When apps request access to location services, users see a TCC (Transparency, Consent, and Control) prompt. This prompt allows the user to choose under what conditions the app can access location services (for example: “While Using the App”, “Always”, etc.).
If the user selects the “While Using the App” option, can the navigation app still access location in the background and provide directional information to the user? Is something like this technically possible? Does Apple allow this behavior for navigation apps or similar use cases?
Topic:
App & System Services
SubTopic:
Maps & Location
Tags:
Core Location
Maps and Location
Privacy
Hello,
I'm working on an application that requires the use of significant location changes and visits, in addition to region monitoring and standard continuous location delivery (foreground and background).
iOS 17 and iOS 18 introduced changes to how we can monitor distinct regions of interest (with CLMonitor) as well as receive location updates (with CLLocationUpdate).
But I couldn't find any information regarding how to work with
Significant location changes. Do we still need to create a location manager and call startMonitoringSignificantLocationChanges()? Where are the updates received in this case, in the locationManager(_:didUpdateLocations:) or in the liveUpdates async sequence?
Visits. Same question here, for visit monitoring to work, do we still have to create a location manager then call startMonitoringVisits()? Where are the visits being notified? Still in locationManager(_:didVisit:) or in the liveUpdates asynchronous sequence?
I just want to be sure I understand correctly how to use the updates, and if some features of Core Location still need to use a location manager and the delegate to receive the events.
Maybe additional CLCondition will be added to cover both of these technologies as it seems highly related to monitoring conditions (significant location change, and visit).
Thank you,
Axel
Hello,
I use CLGeocoder to get the CLLocationCoordinate2D and CLRegion for an address. Now that this is deprecated in OS 26, I don't see a replacement for that property on MKMapItem via MKMapItemRequest and PlaceDescriptor. I've filed FB19027378 on this issue.
Basically I have some addresses that have a street address, and others that just have a city. With CLGeocoder, when geocoding just the city, the CLRegion was set such that I could show my map zoomed out just right. I'm not sure how to do that now.
Thanks!