Prioritize user privacy and data security in your app. Discuss best practices for data handling, user consent, and security measures to protect user information.

All subtopics
Posts under Privacy & Security topic

Post

Replies

Boosts

Views

Activity

com.apple.devicecheck.error 0 - DeviceCheck
Dear Apple Developer Support, We are currently encountering a recurring issue with the DeviceCheck API across multiple devices in our production environment. The following error is frequently returned: com.apple.devicecheck.error 0 We would like to ask the following: What are the possible underlying causes that could lead to this specific error code (0) in the DeviceCheck API? Is there any known behavior or condition where Wi-Fi network configurations (e.g., DNS filtering, proxy settings, captive portals) could result in this error? Are there known timeouts, connectivity expectations, or TLS-level requirements that the DeviceCheck API enforces which could fail silently under certain network conditions? Is this error ever triggered locally (e.g., client library-level issues) or is it always from a failed communication with Apple’s servers? Any technical clarification, documentation, or internal insight into this error code would be greatly appreciated. This would help us significantly narrow down root causes and better support our users
1
1
343
Sep ’25
implement entitlement "com.apple.security.files.user-selected.read-only" in sandbox profile
First, I do not publish my application to the AppStore, but I need to customize a sandbox environment. It seems that sandbox-exec cannot configure entitlements, so I have used some other APIs, such as sandbox_compile_entitlements and sandbox_apply_container. When encountering the entitlement "com.apple.security.files.user-selected.read-only", I am unsure how to correctly write sandbox profile to implement this. Can anyone help me?
1
0
172
May ’25
Custom Default Browser Not Receiving ASWebAuthenticationSession SSO After Launching Safari/Chrome
Hi Apple Developer Support, I’m building a macOS app that acts as a default browser. I can confirm that I can set it correctly through System Settings → Default Web Browser. The app implements ASWebAuthenticationSessionWebBrowserSessionHandling to intercept Single Sign-On (SSO) flows. To handle requests, it presents SSO pages in a WKWebView embedded in a window that this app creates and owns - this works perfectly for the initial login flow. However, after I close my WebView window and then launch Safari or Chrome, any subsequent SSO requests open in the newly-launched browser instead of my custom browser, even though it remains selected as the default in System Settings. I’d appreciate any insight on why the system “hands off” to Safari/Chrome in this scenario, and how I can keep my app consistently intercepting all ASWebAuthenticationSession requests. Here are the steps that break down the issue: Launch & confirm that the custom default browser app is the default browser in System Settings → Default Web Browser. Trigger SSO (e.g., try to log in to Slack). App’s WKWebView appears, and the SSO UI works end-to-end. Close the WebView window (I have windowShouldClose callback where I cancel the pending session). Manually launch Safari or Chrome. Trigger SSO again. Observed behaviour: the login URL opens in Safari/Chrome. I am using macOS 15.3.2
0
1
160
May ’25
Persistent "invalid_client" error on backend token exchange (Sign In with Apple)
Hello Apple Developer Community and Support, Our team is encountering a critical and persistent issue with our backend integration of Sign In with Apple, and we are hoping for some insights or assistance. Problem: We consistently receive an "invalid_client" error (HTTP 400 status) when our backend service attempts to exchange the authorization code for tokens at Apple's https://appleid.apple.com/auth/token endpoint. The error message from Apple's response is simply {"error":"invalid_client"}. Our Setup: Client Application: An iOS native application. Backend Service: A Go backend responsible for server-to-server token exchange and user management. Sign In with Apple Flow: The iOS app initiates the Sign In with Apple flow, obtains an authorization code, and then passes this code to our backend for token exchange. Extensive Troubleshooting Performed (No Success): We have meticulously followed all official Apple documentation (including TN3107: Resolving Sign In with Apple Response Errors) and industry best practices. Here's a summary of our verification steps, all of which currently show correct configurations and parameters: Backend client_secret JWT Construction: We generate a client_secret JWT as required for server-to-server communication. We've confirmed the claims in the generated JWT are correct: iss (Issuer): Our Team ID (e.g., XXXXXXXXXX). sub (Subject): Our Service ID (e.g., com.example.service.backendauth). aud (Audience): https://appleid.apple.com. kid (Key ID): The Key ID associated with our .p8 private key (e.g., YYYYYYYYYY). We have performed rigorous verification of the .p8 private key content itself, ensuring no corruption, extra characters, or formatting issues in the environment variable. Our backend logs confirm it's parsing the correct PEM content. Token Exchange Request Parameters: The client_id parameter sent in the POST request to /auth/token is correctly set to our App Bundle ID (e.g., com.example.app.ios), as this is the identifier for which the code was originally issued. The redirect_uri parameter sent in the POST request to /auth/token is precisely matched to a registered "Return URL" in our Apple Developer Portal (e.g., https://api.example.com:port/api/auth/callback?provider=apple). Apple Developer Portal Configuration (Meticulously Verified): App ID: Enabled for "Sign In with Apple". Service ID: Enabled for "Sign In with Apple". Its "Primary App ID" is correctly linked to our App Bundle ID (e.g., com.example.app.ios). Its "Return URLs" exactly match our backend's redirect_uri (e.g., https://api.example.com:port/api/auth/callback?provider=apple). Key: Our .p8 key has "Sign In with Apple" enabled. Crucially, in its configuration panel, the "Primary App ID" is correctly linked to our App Bundle ID (e.g., com.example.app.ios). We've ensured this key is specifically created for "Sign In with Apple" and not other services like APNs. We have performed multiple full revocations and meticulous re-creations of the App ID, Service ID, and Key in the Apple Developer Portal, ensuring correct linkages and using new identifiers to bypass any potential caching issues. Network & System Health Checks: Network connectivity from our backend server to https://appleid.apple.com (port 443) has been confirmed as fully functional via ping and curl -v. The incoming TLS handshake from our iOS client app to our backend server's callback URL (https://api.example.com:port/...) is successful and verified via openssl s_client -connect. There are no longer any TLS handshake errors (EOF). Our backend server's system clock is accurately synchronized via NTP. Request for Assistance: Given that all our visible configurations, environment variables, and request parameters appear to be correct and align with Apple's documentation, and network connectivity is confirmed, we are at a loss for why the invalid_client error persists. Based on TN3107, this error typically implies an issue with the client secret's signature or its validity for the given client_id. However, our logs confirm correct iss, sub, aud, and kid, and the private key content. Has anyone encountered this persistent invalid_client error when all checks pass? Are there any less common configurations or troubleshooting steps we might be missing? Could this indicate a caching or propagation delay on Apple's servers, even after waiting periods? Any insights or guidance would be greatly appreciated. We are prepared to provide detailed, anonymized logs and screenshots to Apple Developer Support privately if requested. Thank you.
0
0
221
May ’25
Secure Enclave Cryptokit
I am using the CryptoKit SecureEnclave enum to generate Secure Enclave keys. I've got a couple of questions: What is the lifetime of these keys? When I don't store them somewhere, how does the Secure Enclave know they are gone? Do backups impact these keys? I.e. can I lose access to the key when I restore a backup? Do these keys count to the total storage capacity of the Secure Enclave? If I recall correctly, the Secure Enclave has a limited storage capacity. Do the SecureEnclave key instances count towards this storage capacity? What is the dataRepresentation and how can I use this? I'd like to store the Secure Enclave (preferably not in the Keychain due to its limitations). Is it "okay" to store this elsewhere, for instance in a file or in the UserDefaults? Can the dataRepresentation be used in other apps? If I had the capability of extracting the dataRepresentation as an attacker, could I then rebuild that key in my malicious app, as the key can be rebuilt with the Secure Enclave on the same device, or are there measures in place to prevent this (sandbox, bundle id, etc.)
3
0
379
Jun ’25
How to update the lock icon and text on the initial unlock Screen with SFAutorizationPluginView.
Step1. Update system.login.screensaver authorizationdb rule to use “authenticate-session-owner-or-admin”( to get old SFAutorizationPluginView at Lock Screen ). Here I will use my custom authorization plugin. Step 2. Once the rule is in place, logout and login, now click on Apple icon and select “Lock Screen”. Is there a way programmatically to update the Lock Icon and the test getting displayed on the first Unlock screen? When I write a custom authorisation plug-in, I am getting control of the text fields and any consecutive screen I add from there on. But all I want is to update the lock icon and text fields on 1st unlock display itself. Can you please suggest how I can achieve this? Here is the screenshot with marked areas I am looking control for.
1
0
190
Jun ’25
Title: Sporadical - Permissions Not Cleared After App Uninstallation on iOS18
Title: Sporadical - Permissions Not Cleared After App Uninstallation on iOS18 I install and launch my private MAUI App I ask for example Bluetooth permissions (can be any other permission) I tap Allow button on native settings (or Don't Allow) I unistall app from real phone (we can wait for a while) I install and launch My Private MAUI App I ask for example Bluetooth permissions <- here is an issue. Bluetooth is already granted, so I cannot ask for it again. Occurrence: This issue occurs inconsistently: On iOS 18.5: approximately 5 out of 10 times On iOS 17: approximately 1 out of 50 times Tested using my automated system using Appium latest. After each scenario I unistall app using: "mobile: removeApp" with bundleId
1
1
105
Jun ’25
Using provision profile to access assessments triggers a keychain popup
Hello! I do know apple does not support electron, but I do not think this is an electron related issue, rather something I am doing wrong. I'd be curious to find out why the keychain login is happenning after my app has been signed with the bundleid, entitlements, and provision profile. Before using the provision profile I did not have this issue, but it is needed for assessments feature. I'm trying to ship an Electron / macOS desktop app that must run inside Automatic Assessment Configuration. The build signs and notarizes successfully, and assessment mode itself starts on Apple-arm64 machines, but every single launch shows the system dialog that asks to allow access to the "login" keychain. The dialog appears on totally fresh user accounts, so it's not tied to anything I store there. It has happened ever since I have added the provision profile to the electron builder to finally test assessment out. entitlements.inherit.plist keys <key>com.apple.security.cs.allow-jit</key> <true/> <key>com.apple.security.cs.allow-unsigned-executable-memory</key> <true/> entitlements.plist keys: <key>com.apple.security.cs.allow-jit</key> <true/> <key>com.apple.security.cs.allow-unsigned-executable-memory</key> <true/> <key>com.apple.developer.automatic-assessment-configuration</key> <true/> I'm honestly not sure whether the keychain is expected, but I have tried a lot of entitlement combinations to get rid of It. Electron builder is doing the signing, and we manually use the notary tool to notarize but probably irrelevant. mac: { notarize: false, target: 'dir', entitlements: 'buildResources/entitlements.mac.plist', provisioningProfile: 'buildResources/xyu.provisionprofile', entitlementsInherit: 'buildResources/entitlements.mac.inherit.plist', Any lead is welcome!
2
0
131
Jun ’25
Clarification on Team ID Behavior After App Transfer
Hi everyone, I’d like to clarify something regarding the behavior of Team IDs after an app transfer between Apple Developer accounts. I have an app update that enforces a force update for all users. My plan is to release this update under the current developer account, and then proceed with transferring the app to a different developer account shortly afterward. My concern is: once the transfer is complete, will users who download the same app version (released before the transfer) be logged out due to a change in Team ID? Specifically, does the transferred app continue to use the original Team ID (used to sign the last submitted build), or does the Team ID change immediately upon transfer — affecting Keychain access? Any insights or confirmation on this would be greatly appreciated. Thanks!
4
0
160
Jun ’25
Incorrect Branding and Messaging Displayed on "Call Customer Center" Feature
We’ve identified an issue in our app where, upon clicking the "Call Customer Center" button, users are unexpectedly shown a logo and message option on a native pop-up window. However, this wasn't the case before, and it should only display a phone number to dial, which was given inside our code. This is incorrect and misleading for our users, as: We are a Canadian-based service and have no affiliation with US messaging chat. The messaging feature was never enabled or intended for our app. Our app should only initiate a phone call to our customer support center — no messages or branding from third parties should appear
0
0
124
Jun ’25
How to use SignInWithAppleButton as one-time login in iOS app?
I would like to make an app that uses Sign in with Apple to provide the users with a very convenient way of authenticating their (anonymous) identity. I'm using the identityToken that the SignInWithAppleButton provides to the onCompletion closure to build an AWS Identity Resolver that will be used to access AWS resources for that user. At the moment, everything works fine, except that the identityToken eventually stops working (I think after 24 hours) and is no longer usable for AWS identity resolvers. Is there a way to refresh the identityToken, or to generate a new one, without user interaction? I don't mind at all, if in some situations (eg logout from another device, deletion of account, etc), it cannot refresh the token, and it directs me to take further action by giving an error. Most importantly, I don't want the user to be forced to deal with the SignInWithAppleButton every time that they interact with web services. From the user's point of view, I would like the experience to be that they simply confirm that they agree to use SignInWithApple on first use (maybe once per device), and are never inconvenienced by it again. P.S. Sorry for posting this here. I tried to set the topic to "Privacy & Security" and ran into form validation errors.
0
0
139
Jun ’25
Critical iOS Activation Vulnerability
There’s a critical, actively exploited vulnerability in Apple’s iOS activation servers allowing unauthenticated XML payload injection: https://cyberpress.org/apple-ios-activation-vulnerability/ This flaw targets the core activation process, bypassing normal security checks. Despite the severity, it’s barely discussed in public security channels. Why is this not being addressed or publicly acknowledged? Apple developers and security researchers should urgently review and audit activation flows—this is a direct attack vector on device trust integrity. Any insights or official response appreciated.
3
1
235
Jun ’25
Certificate Trust Failing in Latest OS Releases
Trying to apply 'always trust' to certificate added to keychain using both SecItemAdd() and SecPKCS12Import() with SecTrustSettingsSetTrustSettings(). I created a launchdaemon for this purpose. AuthorizationDB is modified so that any process running in root can apply trust to certificate. let option = SecTrustSettingsResult.trustRoot.rawValue // SecTrustSettingsResult.trustAsRoot.rawValue for non-root certificates let status = SecTrustSettingsSetTrustSettings(secCertificate, SecTrustSettingsDomain.admin, [kSecTrustSettingsResult: NSNumber(value: option.rawValue)] as CFTypeRef). Above code is used to trust certificates and it was working on os upto 14.7.4. In 14.7.5 SecTrustSettingsSetTrustSettings() returns errAuthorizationInteractionNotAllowed. In 15.5 modifying authorization db with AuthorizationRightSet() itself is returning errAuthorizationDenied.Tried manually editing authorization db via terminal and same error occurred. Did apple update anything on Security framework? Any other way to trust certificates?
3
0
195
Jun ’25
Best Practice for Keychain Storage for a C++ Plugin in a Host App (Maya)?
Hi everyone, I'm developing a C++ plugin (.bundle) for a third-party host application (Autodesk Maya) on macOS, and I'm finalizing the design for our licensing system. The plugin is distributed outside the Mac App Store. My goal is to securely store a license key in the user's Keychain. After some research, my proposed implementation is as follows: On activation, store the license data in the user's login keychain as a Generic Password (kSecClassGenericPassword) using the SecItem APIs. To ensure the plugin can access the item when loaded by Maya, I will use a specific Keychain Access Group (e.g., MY_TEAM_ID.com.mywebsite). The final .bundle will be code-signed with our company's Developer ID certificate. The signature will include an entitlements file (.entitlements) that specifies the matching keychain-access-groups permission. My understanding is that this combination of a unique Keychain Access Group and a properly signed/entitled bundle is the key to getting reliable Keychain access. This should also correctly trigger the one-time user permission prompt on first use. Does this sound like the correct and most robust approach for this scenario? Are there any common pitfalls with a plugin's Keychain access from within a host app that I should be aware of? Thanks for any feedback!
1
0
152
Jun ’25
Help with Passkey Registration & Authentication on iOS 17 (Credential Provider + Error Code 1004)
I’m implementing passkey registration and authentication in an iOS 17 app with a credential provider extension, but I’m running into an issue. Setup: I have a credential provider target configured. The app correctly shows the pop-up to register the passkey with my app. My Info.plist is set up properly. Issue: When the following function is triggered: override func prepareInterface(forPasskeyRegistration registrationRequest: ASCredentialRequest) { "code to generate registrationRequest..." let controller = ASAuthorizationController(authorizationRequests: [registrationRequest]) controller.delegate = self controller.presentationContextProvider = self controller.performRequests() } I get the following error: Domain=com.apple.AuthenticationServices.AuthorizationError Code=1004 I do not own the relying party domain (e.g., https://webauthn.io), so I cannot configure an apple-app-site-association file on the website. Question: How can I register and authenticate passkeys on any site that allows passkeys (such as webauthn.io) when I don’t control the webpage? Are there any workarounds or best practices for handling this in iOS 17? Any insights would be greatly appreciated!
8
0
987
Sep ’25
Apple SignIn, issuer changed?
Hi! We're having issues with the sign in flow, starting today. As per the documentation, the issuer of the tokens should be https://appleid.apple.com sign in docs. But in the published configuration, it is now stated as https://account.apple.com metadata endpoint. Once the token is received through the sign in flow, the issuer is however still appleid.apple.com. This is causing problems for us where we expect the issuer in the metadata endpoint to be the same as the actual token issuer. What is correct here?
1
1
192
Jun ’25
Apple Sign in Freeze
I was experiencing a weird sign in error when using apple sign in with my app and wanted to put it here for anyone else who might experience it in the future, and so apple can make this requirement more clear. I was using CloudKit and apple sign in. If you are not using both this probably does not apply to you. Every time I would go to sign in in the iOS simulator I would enter my password, hit "sign in", and everything just froze. The very odd reason for this is if you are using iCloudKit and apple sign in you need to go to specifically the "identifiers" in the "Certificates, Identifiers & Profiles" menu (https://developer.apple.com/account/resources/identifiers/list). And from there you specifically need an App ID Configuration with apple sign in enabled. From there you have to have the same exact bundle identifier in Xcode under project settings(not an upper tab just click your project in the left panel). And that should allow you to both pass validation and have your sign in work. Hope this helps!
0
0
209
Jun ’25
com.apple.devicecheck.error 0 - DeviceCheck
Dear Apple Developer Support, We are currently encountering a recurring issue with the DeviceCheck API across multiple devices in our production environment. The following error is frequently returned: com.apple.devicecheck.error 0 We would like to ask the following: What are the possible underlying causes that could lead to this specific error code (0) in the DeviceCheck API? Is there any known behavior or condition where Wi-Fi network configurations (e.g., DNS filtering, proxy settings, captive portals) could result in this error? Are there known timeouts, connectivity expectations, or TLS-level requirements that the DeviceCheck API enforces which could fail silently under certain network conditions? Is this error ever triggered locally (e.g., client library-level issues) or is it always from a failed communication with Apple’s servers? Any technical clarification, documentation, or internal insight into this error code would be greatly appreciated. This would help us significantly narrow down root causes and better support our users
Replies
1
Boosts
1
Views
343
Activity
Sep ’25
implement entitlement "com.apple.security.files.user-selected.read-only" in sandbox profile
First, I do not publish my application to the AppStore, but I need to customize a sandbox environment. It seems that sandbox-exec cannot configure entitlements, so I have used some other APIs, such as sandbox_compile_entitlements and sandbox_apply_container. When encountering the entitlement "com.apple.security.files.user-selected.read-only", I am unsure how to correctly write sandbox profile to implement this. Can anyone help me?
Replies
1
Boosts
0
Views
172
Activity
May ’25
Is there a way to change an imported exportable certificate to non-exportable?
Hi, A certificate imported on macOS 15 using the security command with the "non-exportable" option was imported in an exportable state. I would like to know how to change this certificate to be non-exportable. Regards, CTJ
Replies
6
Boosts
0
Views
341
Activity
May ’25
Custom Default Browser Not Receiving ASWebAuthenticationSession SSO After Launching Safari/Chrome
Hi Apple Developer Support, I’m building a macOS app that acts as a default browser. I can confirm that I can set it correctly through System Settings → Default Web Browser. The app implements ASWebAuthenticationSessionWebBrowserSessionHandling to intercept Single Sign-On (SSO) flows. To handle requests, it presents SSO pages in a WKWebView embedded in a window that this app creates and owns - this works perfectly for the initial login flow. However, after I close my WebView window and then launch Safari or Chrome, any subsequent SSO requests open in the newly-launched browser instead of my custom browser, even though it remains selected as the default in System Settings. I’d appreciate any insight on why the system “hands off” to Safari/Chrome in this scenario, and how I can keep my app consistently intercepting all ASWebAuthenticationSession requests. Here are the steps that break down the issue: Launch & confirm that the custom default browser app is the default browser in System Settings → Default Web Browser. Trigger SSO (e.g., try to log in to Slack). App’s WKWebView appears, and the SSO UI works end-to-end. Close the WebView window (I have windowShouldClose callback where I cancel the pending session). Manually launch Safari or Chrome. Trigger SSO again. Observed behaviour: the login URL opens in Safari/Chrome. I am using macOS 15.3.2
Replies
0
Boosts
1
Views
160
Activity
May ’25
Persistent "invalid_client" error on backend token exchange (Sign In with Apple)
Hello Apple Developer Community and Support, Our team is encountering a critical and persistent issue with our backend integration of Sign In with Apple, and we are hoping for some insights or assistance. Problem: We consistently receive an "invalid_client" error (HTTP 400 status) when our backend service attempts to exchange the authorization code for tokens at Apple's https://appleid.apple.com/auth/token endpoint. The error message from Apple's response is simply {"error":"invalid_client"}. Our Setup: Client Application: An iOS native application. Backend Service: A Go backend responsible for server-to-server token exchange and user management. Sign In with Apple Flow: The iOS app initiates the Sign In with Apple flow, obtains an authorization code, and then passes this code to our backend for token exchange. Extensive Troubleshooting Performed (No Success): We have meticulously followed all official Apple documentation (including TN3107: Resolving Sign In with Apple Response Errors) and industry best practices. Here's a summary of our verification steps, all of which currently show correct configurations and parameters: Backend client_secret JWT Construction: We generate a client_secret JWT as required for server-to-server communication. We've confirmed the claims in the generated JWT are correct: iss (Issuer): Our Team ID (e.g., XXXXXXXXXX). sub (Subject): Our Service ID (e.g., com.example.service.backendauth). aud (Audience): https://appleid.apple.com. kid (Key ID): The Key ID associated with our .p8 private key (e.g., YYYYYYYYYY). We have performed rigorous verification of the .p8 private key content itself, ensuring no corruption, extra characters, or formatting issues in the environment variable. Our backend logs confirm it's parsing the correct PEM content. Token Exchange Request Parameters: The client_id parameter sent in the POST request to /auth/token is correctly set to our App Bundle ID (e.g., com.example.app.ios), as this is the identifier for which the code was originally issued. The redirect_uri parameter sent in the POST request to /auth/token is precisely matched to a registered "Return URL" in our Apple Developer Portal (e.g., https://api.example.com:port/api/auth/callback?provider=apple). Apple Developer Portal Configuration (Meticulously Verified): App ID: Enabled for "Sign In with Apple". Service ID: Enabled for "Sign In with Apple". Its "Primary App ID" is correctly linked to our App Bundle ID (e.g., com.example.app.ios). Its "Return URLs" exactly match our backend's redirect_uri (e.g., https://api.example.com:port/api/auth/callback?provider=apple). Key: Our .p8 key has "Sign In with Apple" enabled. Crucially, in its configuration panel, the "Primary App ID" is correctly linked to our App Bundle ID (e.g., com.example.app.ios). We've ensured this key is specifically created for "Sign In with Apple" and not other services like APNs. We have performed multiple full revocations and meticulous re-creations of the App ID, Service ID, and Key in the Apple Developer Portal, ensuring correct linkages and using new identifiers to bypass any potential caching issues. Network & System Health Checks: Network connectivity from our backend server to https://appleid.apple.com (port 443) has been confirmed as fully functional via ping and curl -v. The incoming TLS handshake from our iOS client app to our backend server's callback URL (https://api.example.com:port/...) is successful and verified via openssl s_client -connect. There are no longer any TLS handshake errors (EOF). Our backend server's system clock is accurately synchronized via NTP. Request for Assistance: Given that all our visible configurations, environment variables, and request parameters appear to be correct and align with Apple's documentation, and network connectivity is confirmed, we are at a loss for why the invalid_client error persists. Based on TN3107, this error typically implies an issue with the client secret's signature or its validity for the given client_id. However, our logs confirm correct iss, sub, aud, and kid, and the private key content. Has anyone encountered this persistent invalid_client error when all checks pass? Are there any less common configurations or troubleshooting steps we might be missing? Could this indicate a caching or propagation delay on Apple's servers, even after waiting periods? Any insights or guidance would be greatly appreciated. We are prepared to provide detailed, anonymized logs and screenshots to Apple Developer Support privately if requested. Thank you.
Replies
0
Boosts
0
Views
221
Activity
May ’25
Secure Enclave Cryptokit
I am using the CryptoKit SecureEnclave enum to generate Secure Enclave keys. I've got a couple of questions: What is the lifetime of these keys? When I don't store them somewhere, how does the Secure Enclave know they are gone? Do backups impact these keys? I.e. can I lose access to the key when I restore a backup? Do these keys count to the total storage capacity of the Secure Enclave? If I recall correctly, the Secure Enclave has a limited storage capacity. Do the SecureEnclave key instances count towards this storage capacity? What is the dataRepresentation and how can I use this? I'd like to store the Secure Enclave (preferably not in the Keychain due to its limitations). Is it "okay" to store this elsewhere, for instance in a file or in the UserDefaults? Can the dataRepresentation be used in other apps? If I had the capability of extracting the dataRepresentation as an attacker, could I then rebuild that key in my malicious app, as the key can be rebuilt with the Secure Enclave on the same device, or are there measures in place to prevent this (sandbox, bundle id, etc.)
Replies
3
Boosts
0
Views
379
Activity
Jun ’25
How to update the lock icon and text on the initial unlock Screen with SFAutorizationPluginView.
Step1. Update system.login.screensaver authorizationdb rule to use “authenticate-session-owner-or-admin”( to get old SFAutorizationPluginView at Lock Screen ). Here I will use my custom authorization plugin. Step 2. Once the rule is in place, logout and login, now click on Apple icon and select “Lock Screen”. Is there a way programmatically to update the Lock Icon and the test getting displayed on the first Unlock screen? When I write a custom authorisation plug-in, I am getting control of the text fields and any consecutive screen I add from there on. But all I want is to update the lock icon and text fields on 1st unlock display itself. Can you please suggest how I can achieve this? Here is the screenshot with marked areas I am looking control for.
Replies
1
Boosts
0
Views
190
Activity
Jun ’25
Title: Sporadical - Permissions Not Cleared After App Uninstallation on iOS18
Title: Sporadical - Permissions Not Cleared After App Uninstallation on iOS18 I install and launch my private MAUI App I ask for example Bluetooth permissions (can be any other permission) I tap Allow button on native settings (or Don't Allow) I unistall app from real phone (we can wait for a while) I install and launch My Private MAUI App I ask for example Bluetooth permissions <- here is an issue. Bluetooth is already granted, so I cannot ask for it again. Occurrence: This issue occurs inconsistently: On iOS 18.5: approximately 5 out of 10 times On iOS 17: approximately 1 out of 50 times Tested using my automated system using Appium latest. After each scenario I unistall app using: "mobile: removeApp" with bundleId
Replies
1
Boosts
1
Views
105
Activity
Jun ’25
Using provision profile to access assessments triggers a keychain popup
Hello! I do know apple does not support electron, but I do not think this is an electron related issue, rather something I am doing wrong. I'd be curious to find out why the keychain login is happenning after my app has been signed with the bundleid, entitlements, and provision profile. Before using the provision profile I did not have this issue, but it is needed for assessments feature. I'm trying to ship an Electron / macOS desktop app that must run inside Automatic Assessment Configuration. The build signs and notarizes successfully, and assessment mode itself starts on Apple-arm64 machines, but every single launch shows the system dialog that asks to allow access to the "login" keychain. The dialog appears on totally fresh user accounts, so it's not tied to anything I store there. It has happened ever since I have added the provision profile to the electron builder to finally test assessment out. entitlements.inherit.plist keys <key>com.apple.security.cs.allow-jit</key> <true/> <key>com.apple.security.cs.allow-unsigned-executable-memory</key> <true/> entitlements.plist keys: <key>com.apple.security.cs.allow-jit</key> <true/> <key>com.apple.security.cs.allow-unsigned-executable-memory</key> <true/> <key>com.apple.developer.automatic-assessment-configuration</key> <true/> I'm honestly not sure whether the keychain is expected, but I have tried a lot of entitlement combinations to get rid of It. Electron builder is doing the signing, and we manually use the notary tool to notarize but probably irrelevant. mac: { notarize: false, target: 'dir', entitlements: 'buildResources/entitlements.mac.plist', provisioningProfile: 'buildResources/xyu.provisionprofile', entitlementsInherit: 'buildResources/entitlements.mac.inherit.plist', Any lead is welcome!
Replies
2
Boosts
0
Views
131
Activity
Jun ’25
Clarification on Team ID Behavior After App Transfer
Hi everyone, I’d like to clarify something regarding the behavior of Team IDs after an app transfer between Apple Developer accounts. I have an app update that enforces a force update for all users. My plan is to release this update under the current developer account, and then proceed with transferring the app to a different developer account shortly afterward. My concern is: once the transfer is complete, will users who download the same app version (released before the transfer) be logged out due to a change in Team ID? Specifically, does the transferred app continue to use the original Team ID (used to sign the last submitted build), or does the Team ID change immediately upon transfer — affecting Keychain access? Any insights or confirmation on this would be greatly appreciated. Thanks!
Replies
4
Boosts
0
Views
160
Activity
Jun ’25
Incorrect Branding and Messaging Displayed on "Call Customer Center" Feature
We’ve identified an issue in our app where, upon clicking the "Call Customer Center" button, users are unexpectedly shown a logo and message option on a native pop-up window. However, this wasn't the case before, and it should only display a phone number to dial, which was given inside our code. This is incorrect and misleading for our users, as: We are a Canadian-based service and have no affiliation with US messaging chat. The messaging feature was never enabled or intended for our app. Our app should only initiate a phone call to our customer support center — no messages or branding from third parties should appear
Replies
0
Boosts
0
Views
124
Activity
Jun ’25
How to use SignInWithAppleButton as one-time login in iOS app?
I would like to make an app that uses Sign in with Apple to provide the users with a very convenient way of authenticating their (anonymous) identity. I'm using the identityToken that the SignInWithAppleButton provides to the onCompletion closure to build an AWS Identity Resolver that will be used to access AWS resources for that user. At the moment, everything works fine, except that the identityToken eventually stops working (I think after 24 hours) and is no longer usable for AWS identity resolvers. Is there a way to refresh the identityToken, or to generate a new one, without user interaction? I don't mind at all, if in some situations (eg logout from another device, deletion of account, etc), it cannot refresh the token, and it directs me to take further action by giving an error. Most importantly, I don't want the user to be forced to deal with the SignInWithAppleButton every time that they interact with web services. From the user's point of view, I would like the experience to be that they simply confirm that they agree to use SignInWithApple on first use (maybe once per device), and are never inconvenienced by it again. P.S. Sorry for posting this here. I tried to set the topic to "Privacy & Security" and ran into form validation errors.
Replies
0
Boosts
0
Views
139
Activity
Jun ’25
macOS support AppTrackingTransparency ?
https://developer.apple.com/documentation/apptrackingtransparency/attrackingmanager/authorizationstatus/notdetermined Note: Discussion If you call ATTrackingManager.trackingAuthorizationStatus in macOS, the result is always ATTrackingManager.AuthorizationStatus.notDetermined. So, does macOS support getting ATT?
Replies
0
Boosts
0
Views
214
Activity
Jun ’25
Critical iOS Activation Vulnerability
There’s a critical, actively exploited vulnerability in Apple’s iOS activation servers allowing unauthenticated XML payload injection: https://cyberpress.org/apple-ios-activation-vulnerability/ This flaw targets the core activation process, bypassing normal security checks. Despite the severity, it’s barely discussed in public security channels. Why is this not being addressed or publicly acknowledged? Apple developers and security researchers should urgently review and audit activation flows—this is a direct attack vector on device trust integrity. Any insights or official response appreciated.
Replies
3
Boosts
1
Views
235
Activity
Jun ’25
Certificate Trust Failing in Latest OS Releases
Trying to apply 'always trust' to certificate added to keychain using both SecItemAdd() and SecPKCS12Import() with SecTrustSettingsSetTrustSettings(). I created a launchdaemon for this purpose. AuthorizationDB is modified so that any process running in root can apply trust to certificate. let option = SecTrustSettingsResult.trustRoot.rawValue // SecTrustSettingsResult.trustAsRoot.rawValue for non-root certificates let status = SecTrustSettingsSetTrustSettings(secCertificate, SecTrustSettingsDomain.admin, [kSecTrustSettingsResult: NSNumber(value: option.rawValue)] as CFTypeRef). Above code is used to trust certificates and it was working on os upto 14.7.4. In 14.7.5 SecTrustSettingsSetTrustSettings() returns errAuthorizationInteractionNotAllowed. In 15.5 modifying authorization db with AuthorizationRightSet() itself is returning errAuthorizationDenied.Tried manually editing authorization db via terminal and same error occurred. Did apple update anything on Security framework? Any other way to trust certificates?
Replies
3
Boosts
0
Views
195
Activity
Jun ’25
Following up on 'What's new in passkeys'
In the hopes of saving others time, the updated demo project (i.e. the new Shiny) can be found from the video 'Resources' section under 'Performing fast account creation with passkeys'. The beta documentation can also be found from there. All of the new functionality is available only on *OS 26 at this time.
Replies
1
Boosts
0
Views
121
Activity
Jun ’25
Best Practice for Keychain Storage for a C++ Plugin in a Host App (Maya)?
Hi everyone, I'm developing a C++ plugin (.bundle) for a third-party host application (Autodesk Maya) on macOS, and I'm finalizing the design for our licensing system. The plugin is distributed outside the Mac App Store. My goal is to securely store a license key in the user's Keychain. After some research, my proposed implementation is as follows: On activation, store the license data in the user's login keychain as a Generic Password (kSecClassGenericPassword) using the SecItem APIs. To ensure the plugin can access the item when loaded by Maya, I will use a specific Keychain Access Group (e.g., MY_TEAM_ID.com.mywebsite). The final .bundle will be code-signed with our company's Developer ID certificate. The signature will include an entitlements file (.entitlements) that specifies the matching keychain-access-groups permission. My understanding is that this combination of a unique Keychain Access Group and a properly signed/entitled bundle is the key to getting reliable Keychain access. This should also correctly trigger the one-time user permission prompt on first use. Does this sound like the correct and most robust approach for this scenario? Are there any common pitfalls with a plugin's Keychain access from within a host app that I should be aware of? Thanks for any feedback!
Replies
1
Boosts
0
Views
152
Activity
Jun ’25
Help with Passkey Registration & Authentication on iOS 17 (Credential Provider + Error Code 1004)
I’m implementing passkey registration and authentication in an iOS 17 app with a credential provider extension, but I’m running into an issue. Setup: I have a credential provider target configured. The app correctly shows the pop-up to register the passkey with my app. My Info.plist is set up properly. Issue: When the following function is triggered: override func prepareInterface(forPasskeyRegistration registrationRequest: ASCredentialRequest) { "code to generate registrationRequest..." let controller = ASAuthorizationController(authorizationRequests: [registrationRequest]) controller.delegate = self controller.presentationContextProvider = self controller.performRequests() } I get the following error: Domain=com.apple.AuthenticationServices.AuthorizationError Code=1004 I do not own the relying party domain (e.g., https://webauthn.io), so I cannot configure an apple-app-site-association file on the website. Question: How can I register and authenticate passkeys on any site that allows passkeys (such as webauthn.io) when I don’t control the webpage? Are there any workarounds or best practices for handling this in iOS 17? Any insights would be greatly appreciated!
Replies
8
Boosts
0
Views
987
Activity
Sep ’25
Apple SignIn, issuer changed?
Hi! We're having issues with the sign in flow, starting today. As per the documentation, the issuer of the tokens should be https://appleid.apple.com sign in docs. But in the published configuration, it is now stated as https://account.apple.com metadata endpoint. Once the token is received through the sign in flow, the issuer is however still appleid.apple.com. This is causing problems for us where we expect the issuer in the metadata endpoint to be the same as the actual token issuer. What is correct here?
Replies
1
Boosts
1
Views
192
Activity
Jun ’25
Apple Sign in Freeze
I was experiencing a weird sign in error when using apple sign in with my app and wanted to put it here for anyone else who might experience it in the future, and so apple can make this requirement more clear. I was using CloudKit and apple sign in. If you are not using both this probably does not apply to you. Every time I would go to sign in in the iOS simulator I would enter my password, hit "sign in", and everything just froze. The very odd reason for this is if you are using iCloudKit and apple sign in you need to go to specifically the "identifiers" in the "Certificates, Identifiers & Profiles" menu (https://developer.apple.com/account/resources/identifiers/list). And from there you specifically need an App ID Configuration with apple sign in enabled. From there you have to have the same exact bundle identifier in Xcode under project settings(not an upper tab just click your project in the left panel). And that should allow you to both pass validation and have your sign in work. Hope this helps!
Replies
0
Boosts
0
Views
209
Activity
Jun ’25