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General: Forums topic: Privacy & Security Apple Platform Security support document Developer > Security Enabling enhanced security for your app documentation article Creating enhanced security helper extensions documentation article Security Audit Thoughts forums post Cryptography: Forums tags: Security, Apple CryptoKit Security framework documentation Apple CryptoKit framework documentation Common Crypto man pages — For the full list of pages, run: % man -k 3cc For more information about man pages, see Reading UNIX Manual Pages. On Cryptographic Key Formats forums post SecItem attributes for keys forums post CryptoCompatibility sample code Keychain: Forums tags: Security Security > Keychain Items documentation TN3137 On Mac keychain APIs and implementations SecItem Fundamentals forums post SecItem Pitfalls and Best Practices forums post Investigating hard-to-reproduce keychain problems forums post App ID Prefix Change and Keychain Access forums post Smart cards and other secure tokens: Forums tag: CryptoTokenKit CryptoTokenKit framework documentation Mac-specific resources: Forums tags: Security Foundation, Security Interface Security Foundation framework documentation Security Interface framework documentation BSD Privilege Escalation on macOS Related: Networking Resources — This covers high-level network security, including HTTPS and TLS. Network Extension Resources — This covers low-level network security, including VPN and content filters. Code Signing Resources Notarisation Resources Trusted Execution Resources — This includes Gatekeeper. App Sandbox Resources Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com"
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Privacy & Security Resources
General: Forums topic: Privacy & Security Privacy Resources Security Resources Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com"
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Repeated login Keychain prompts and securityd crash after app upgrade on macOS 26.6.x
Overview We are investigating repeated "login" Keychain prompts affecting our macOS application on macOS 26.6.x. The issue appears after upgrading an existing installation. A clean uninstall/reinstall of the same version resolves it. Changing the affected Keychain item's Access Control from "Confirm before allowing access" to explicitly allowing our application/process also stops the prompts. On one affected machine, Apple Support observed a securityd crash followed by: SecKeyCreateSignature failed CSSMERR_DL_INVALID_DB_HANDLE Our code uses some legacy SecKeychain* APIs, so we are currently investigating whether this is related. Questions Were there any changes in macOS 26.6.x around securityd, Keychain ACL handling, or legacy SecKeychain* APIs that could explain this? Could an existing Keychain ACL become stale after an application upgrade, even when both versions are signed with the same Developer ID?
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Does SecItemDelete guarantee immediate invalidation of an already-retained Secure Enclave SecKeyRef on macOS?
I’m looking for the documented Security.framework/macOS contract for this exact same-process sequence. An app creates a P-256 private key with SecKeyCreateRandomKey using: kSecAttrKeyType = kSecAttrKeyTypeECSECPrimeRandom kSecAttrKeySizeInBits = 256 kSecAttrTokenID = kSecAttrTokenIDSecureEnclave and, within kSecPrivateKeyAttrs: kSecAttrIsPermanent = true kSecAttrApplicationTag = <a unique tag> The app keeps the SecKeyRef returned directly by SecKeyCreateRandomKey alive and copies the corresponding public key with SecKeyCopyPublicKey. The app calls SecItemDelete with a query that uniquely matches that exact keychain item, and SecItemDelete returns errSecSuccess. Immediately after SecItemDelete returns, in the same process and without releasing or reacquiring the private-key reference, the app attempts a private-key operation using that same creation-returned SecKeyRef. Does errSecSuccess contractually guarantee that the already-retained SecKeyRef can no longer perform private-key operations from the point SecItemDelete returns? More concretely, is the following outcome forbidden by the API/platform contract: SecKeyCreateSignature succeeds after deletion, and the resulting signature verifies with the public key copied before deletion—that is, the public key from the same generated key pair? Or is invalidation of an already-issued SecKeyRef unspecified or otherwise not guaranteed by Security.framework? I’m asking only about the immediate post-return usability of the creation-returned SecKeyRef in this exact sequence. A clarification from Apple staff distinguishing the supported API/platform contract from current implementation behavior would be especially helpful.
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SecKeychainGetStatus returns varying errors after SecKeychainOpen succeeds on macOS 26.6.2
Hi, so far i've been using the following API Call Sequence in order to check the keychain status prior to using one of the certificates inside the keychain for signing or verifying remote tls connection. // Step 1: Open keychain SecKeychainRef keychain = nil; OSStatus status = SecKeychainOpen(keychainPath, &keychain); // Result: errSecSuccess (0) — always succeeds, returns valid ref // Step 2: Get keychain status SecKeychainStatus keychainStatus = 0; status = SecKeychainGetStatus(keychain, &keychainStatus); // Result: FAILS : see table below I observed SecKeychainGetStatus return errSecInternalError or errSecInvalidHandle │ Process │ Keychain │ Error │ Code │ │ GUI App │ login.keychain. | errSecInternalError │ -26276 │ │ GUI App │ login.keychain | errSecInvalidHandle │ -25308 │ │ GUI App │ /Library/Keychains/System.keychain | errSecInvalidHandle │ -25308 │ │ Daemon │ /Library/Keychains/System.keychain │ errSecInvalidHandle │ -25308 │ SecKeychainOpen always returns errSecSuccess with a non-null SecKeychainRef SecKeychainGetStatus fails immediately when called on that reference The error for login.keychain varies between calls (not deterministic) The error for System.keychain is consistently errSecInvalidHandle Issue is 100% reproducible. every keychain access attempt fails Started immediately after macOS 26.6.2 upgrade Do you know if there were any changes in 26.6.2 that could have caused this behavior? If this is expected, how should I address it? Thanks
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SecItem: Pitfalls and Best Practices
I regularly help developers with keychain problems, both here on DevForums and in various DTS cases. Over the years I’ve learnt a lot about the API, including many pitfalls and best practices. This post is my attempt to collect that experience in one place. If you have questions or comments about any of this, put them in a new thread and apply the Security tag so that I see it. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" SecItem: Pitfalls and Best Practices It’s just four functions, how hard can it be? The SecItem API seems very simple. After all, it only has four function calls, how hard can it be? In reality, things are not that easy. Various factors contribute to making this API much trickier than it might seem at first glance. This post explains some of the keychain’s pitfalls and then goes on to explain various best practices. Before reading this, make sure you understand the fundamentals by reading its companion post, SecItem: Fundamentals. Pitfalls Lets start with some common pitfalls. Queries and Uniqueness Constraints The relationship between query dictionaries and uniqueness constraints is a major source of problems with the keychain API. Consider code like this: var copyResult: CFTypeRef? = nil let query = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecAttrGeneric: Data("SecItemHints".utf8), ] as NSMutableDictionary let err = SecItemCopyMatching(query, &copyResult) if err == errSecItemNotFound { query[kSecValueData] = Data("opendoor".utf8) let err2 = SecItemAdd(query, nil) if err2 == errSecDuplicateItem { fatalError("… can you get here? …") } } Can you get to the fatal error? At first glance this might not seem possible because you’ve run your query and it’s returned errSecItemNotFound. However, the fatal error is possible because the query contains an attribute, kSecAttrGeneric, that does not contribute to the uniqueness. If the keychain contains a generic password whose service (kSecAttrService) and account (kSecAttrAccount) attributes match those supplied but whose generic (kSecAttrGeneric) attribute does not, the SecItemCopyMatching calls will return errSecItemNotFound. However, for a generic password item, of the attributes shown here, only the service and account attributes are included in the uniqueness constraint. If you try to add an item where those attributes match an existing item, the add will fail with errSecDuplicateItem even though the value of the generic attribute is different. The take-home point is that that you should study the attributes that contribute to uniqueness and use them in a way that’s aligned with your view of uniqueness. See the Uniqueness section of SecItem: Fundamentals for a link to the relevant documentation. Erroneous Attributes Each keychain item class supports its own specific set of attributes. For information about the attributes supported by a given class, see SecItem: Fundamentals. I regularly see folks use attributes that aren’t supported by the class they’re working with. For example, the kSecAttrApplicationTag attribute is only supported for key items (kSecClassKey). Using it with a certificate item (kSecClassCertificate) will cause, at best, a runtime error and, at worst, mysterious bugs. This is an easy mistake to make because: The ‘parameter block’ nature of the SecItem API means that the compiler won’t complain if you use an erroneous attribute. On macOS, the shim that connects to the file-based keychain ignores unsupported attributes. Imagine you want to store a certificate for a particular user. You might write code like this: let err = SecItemAdd([ kSecClass: kSecClassCertificate, kSecAttrApplicationTag: Data(name.utf8), kSecValueRef: cert, ] as NSDictionary, nil) The goal is to store the user’s name in the kSecAttrApplicationTag attribute so that you can get back their certificate with code like this: let err = SecItemCopyMatching([ kSecClass: kSecClassCertificate, kSecAttrApplicationTag: Data(name.utf8), kSecReturnRef: true, ] as NSDictionary, &copyResult) On iOS, and with the data protection keychain on macOS, both calls will fail with errSecNoSuchAttr. That makes sense, because the kSecAttrApplicationTag attribute is not supported for certificate items. Unfortunately, the macOS shim that connects the SecItem API to the file-based keychain ignores extraneous attributes. This results in some very bad behaviour: SecItemAdd works, ignoring kSecAttrApplicationTag. SecItemCopyMatching ignores kSecAttrApplicationTag, returning the first certificate that it finds. If you only test with a single user, everything seems to work. But, later on, when you try your code with multiple users, you might get back the wrong result depending on the which certificate the SecItemCopyMatching call happens to discover first. Ouch! Context Matters Some properties change behaviour based on the context. The value type properties are the biggest offender here, as discussed in the Value Type Subtleties section of SecItem: Fundamentals. However, there are others. The one that’s bitten me is kSecMatchLimit: In a query and return dictionary its default value is kSecMatchLimitOne. If you don’t supply a value for kSecMatchLimit, SecItemCopyMatching returns at most one item that matches your query. In a pure query dictionary its default value is kSecMatchLimitAll. For example, if you don’t supply a value for kSecMatchLimit, SecItemDelete will delete all items that match your query. This is a lesson that, once learnt, is never forgotten! Note Although this only applies to the data protection keychain. If you’re on macOS and targeting the file-based keychain, kSecMatchLimit always defaults to kSecMatchLimitOne. This is clearly a bug, but we can’t fix it due to compatibility concerns (r. 105800863). Fun times! Digital Identities Aren’t Real A digital identity is the combination of a certificate and the private key that matches the public key within that certificate. The SecItem API has a digital identity keychain item class, namely kSecClassIdentity. However, the keychain does not store digital identities. When you add a digital identity to the keychain, the system stores its components, the certificate and the private key, separately, using kSecClassCertificate and kSecClassKey respectively. This has a number of non-obvious effects: Adding a certificate can ‘add’ a digital identity. If the new certificate happens to match a private key that’s already in the keychain, the keychain treats that pair as a digital identity. Likewise when you add a private key. Similarly, removing a certificate or private key can ‘remove’ a digital identity. Adding a digital identity will either add a private key, or a certificate, or both, depending on what’s already in the keychain. Removing a digital identity removes its certificate. It might also remove the private key, depending on whether that private key is used by a different digital identity. The system forms a digital identity by matching the kSecAttrApplicationLabel (klbl) attribute of the private key with the kSecAttrPublicKeyHash (pkhh) attribute of the certificate. If you add both items to the keychain and the system doesn’t form an identity, check the value of these attributes. For more information the key attributes, see SecItem attributes for keys. Keys Aren’t Stored in the Secure Enclave Apple platforms let you protect a key with the Secure Enclave (SE). The key is then hardware bound. It can only be used by that specific SE [1]. Earlier versions of the Protecting keys with the Secure Enclave article implied that SE-protected keys were stored in the SE itself. This is not true, and it’s caused a lot of confusion. For example, I once asked the keychain team “How much space does the SE have available to store keys?”, a question that’s complete nonsense once you understand how this works. In reality, SE-protected keys are stored in the standard keychain database alongside all your other keychain items. The difference is that the key is constructed in such a way that only the SE can use it. So, the key is protected by the SE, not stored in the SE. A while back we updated the docs to clarify this point but the confusion persists. [1] Technically it’s that specific iteration of that specific SE. If you erase the device then the key material needed to use the key is erased and so the key becomes permanently useless. Or at least that’s my understanding of how things work (-: For details like this I defer to Apple Platform Security. Careful With that Shim, Mac Developer As explained in TN3137 On Mac keychain APIs and implementations, macOS has a shim that connects the SecItem API to either the data protection keychain or the file-based keychain depending on the nature of the request. That shim has limitations. Some of those are architectural but others are simply bugs in the shim. For some great examples, see the Investigating Complex Attributes section below. The best way to avoid problems like this is to target the data protection keychain. If you can’t do that, try to avoid exploring the outer reaches of the SecItem API. If you encounter a case that doesn’t make sense, try that same case with the data protection keychain. If it works there but fails with the file-based keychain, please do file a bug against the shim. It’ll be in good company. Here’s some known issues with the shim: It ignores unsupported attributes. See Erroneous Attributes, above, for more background on that. The shim can fan out to both the data protection and the file-based keychain. In that case it has to make a policy decision about how to handle errors. This results in some unexpected behaviour (r. 143405965). For example, if you call SecItemCopyMatching while the keychain is locked, the data protection keychain will fail with errSecInteractionNotAllowed (-25308). OTOH, it’s possible to query for the presence of items in the file-based keychain even when it’s locked. If you do that and there’s no matching item, the file-based keychain fails with errSecItemNotFound (-25300). When the shim gets these conflicting errors, it chooses to return the latter. Whether this is right or wrong depends on your perspective, but it’s certainly confusing, especially if you’re coming at this from the iOS side. If you call SecItemDelete without specifying a match limit (kSecMatchLimit), the data protection keychain deletes all matching items, whereas the file-based keychain just deletes a single match (r. 105800863). If you call SecItemUpdate with a query dictiony that searches for a key with a specific kSecAttrLabel value, it fails to find the item. OTOH, searching for a key via kSecAttrApplicationTag works (r. 186247975). If you call SecItemUpdate to update a key’s kSecAttrApplicationTag attribute, it actually updates the kSecAttrLabel attribute (r. 186247975). While these shim issue have all have bug numbers, there’s no guarantee that any of them will be fixed. Fixing bugs like this is tricky because of binary compatibility concerns. Add-only Attributes Some attributes can only be set when you add an item. These attributes are usually associated with the scope of the item. For example, to protect an item with the Secure Enclave, supply the kSecAttrAccessControl attribute to the SecItemAdd call. Once you do that, however, you can’t change the attribute. Calling SecItemUpdate with a new kSecAttrAccessControl won’t work. Lost Keychain Items A common complaint from developers is that a seemingly minor update to their app has caused it to lose all of its keychain items. Usually this is caused by one of two problems: Entitlement changes Query dictionary confusion Access to keychain items is mediated by various entitlements, as described in Sharing access to keychain items among a collection of apps. If the two versions of your app have different entitlements, one version may not be able to ‘see’ items created by the other. Let’s walk through an example of this. Imagine you have an app with an App ID of SKMME9E2Y8.com.example.waffle-varnisher. Version 1 of your app does nothing fancy with the keychain. It uses neither keychain access groups nor app groups. Thus its keychain access group list consists of just the App ID, that is, [ SKMME9E2Y8.com.example.waffle-varnisher ]. When that version of your app creates a keychain item, the kSecAttrAccessGroup value will default to the only value available, SKMME9E2Y8.com.example.waffle-varnisher. In version 2 of your app you want to use keychain access groups, so you add the Keychain Sharing capability to your project and populate it with two values, SKMME9E2Y8.groupA and SKMME9E2Y8.groupB. If you take no other action, your app’s keychain access group list will be [ SKMME9E2Y8.groupA, SKMME9E2Y8.groupB, SKMME9E2Y8.com.example.waffle-varnisher ]. This changes the default value for new items to SKMME9E2Y8.groupA. This is an obvious pitfall. Version 1 of your app created new keychain items in SKMME9E2Y8.com.example.waffle-varnisher while version 2 creates them in SKMME9E2Y8.groupA. You now have different items in different groups, depending on which version the user first launched, and that’s a recipe for chaos. There are two common ways to avoid problems here: Migrate items from SKMME9E2Y8.com.example.waffle-varnisher to SKMME9E2Y8.groupA. See Transfer Items Between Keychain Access Groups, below. Add your App ID to the front of the Keychain Sharing list. This results in a keychain access group list of [ SKMME9E2Y8.com.example.waffle-varnisher, SKMME9E2Y8.groupA, SKMME9E2Y8.groupB, SKMME9E2Y8.com.example.waffle-varnisher ], which means that the default keychain access group doesn’t change. (The second instance of SKMME9E2Y8.com.example.waffle-varnisher in this list is redundant but doesn’t cause any complications.) So far so good. Now let’s say you took the first option and shipped version 2 of your app with SKMME9E2Y8.groupA as the default keychain access group. You want to update the app again, to version 3, and you’ve decided that SKMME9E2Y8.groupA no longer makes sense and you want to remove it, relying on SKMME9E2Y8.groupB instead. Doing that isn’t safe. If version 3 of your app has no access to SKMME9E2Y8.groupA, it won’t be able to access items created by version 2, even if the only goal is to migrate those items to SKMME9E2Y8.groupB. To make this work you have to: Move SKMME9E2Y8.groupA to the end of the Keychain Sharing list, so new items get created in SKMME9E2Y8.groupB. Add a migration from SKMME9E2Y8.groupA to SKMME9E2Y8.groupB. Update the migration from SKMME9E2Y8.com.example.waffle-varnisher to target SKMME9E2Y8.groupB instead of SKMME9E2Y8.groupA. That last point is necessary because a user might install version 1, skip version 2, and instead update straight to version 3. This is just an example, but the message is clear: Any change to your keychain access group list requires careful planning and testing. You’ll also see problems like this if you change your App ID prefix, as described in App ID Prefix Change and Keychain Access. IMPORTANT When checking for this problem, don’t rely on your .entitlements file. There are many steps between it and your app’s actual entitlements. Rather, run codesign to dump the entitlements of your built app: % codesign -d --entitlements - /path/to/your.app Lost Keychain Items, Redux Another common cause of lost keychain items is confusion about query dictionaries, something discussed in detail in this post and SecItem: Fundamentals. If SecItemCopyMatching isn’t returning the expected item, add some test code to get all the items and their attributes. For example, to dump all the generic password items, run code like this: func dumpGenericPasswords() throws { let itemDicts = try secCall { SecItemCopyMatching([ kSecClass: kSecClassGenericPassword, kSecMatchLimit: kSecMatchLimitAll, kSecReturnAttributes: true, ] as NSDictionary, $0) } as! [[String: Any]] for itemDict in itemDicts { print("item:") let sortedKeysAndValues = itemDict.sorted(by: { $0.key < $1.key }) for (key, value) in sortedKeysAndValues { print(" \(key): \(value)") } } } Then compare each item’s attributes against the attributes you’re looking for to see why there was no match. Data Protection and Background Execution Keychain items are subject to data protection. Specifically, an item may or may not be accessible depending on whether specific key material is available. For an in-depth discussion of how this works, see Apple Platform Security. Note This section focuses on iOS but you’ll see similar effects on all Apple platforms. On macOS specifically, the contents of this section only apply to the data protection keychain. The keychain supports three data protection levels: kSecAttrAccessibleWhenUnlocked kSecAttrAccessibleAfterFirstUnlock kSecAttrAccessibleAlways Note There are additional data protection levels, all with the ThisDeviceOnly suffix. Understanding those is not necessary to understanding this pitfall. Each data protection level describes the lifetime of the key material needed to work with items protected in that way. Specifically: The key material needed to work with a kSecAttrAccessibleWhenUnlocked item comes and goes as the user locks and unlocks their device. The key material needed to work with a kSecAttrAccessibleAfterFirstUnlock item becomes available when the device is first unlocked and remains available until the device restarts. The default data protection level is kSecAttrAccessibleWhenUnlocked. If you add an item to the keychain and don’t specify a data protection level, this is what you get [1]. To specify a data protection level when you add an item to the keychain, apply the kSecAttrAccessible attribute. Alternatively, embed the access level within a SecAccessControl object and apply that using the kSecAttrAccessControl attribute. IMPORTANT It’s best practice to set these attributes when you add the item and then never update them. See Add-only Attributes, above, for more on that. If you perform an operation whose data protection is incompatible with the currently available key material, that operation fails with errSecInteractionNotAllowed [2]. There are four fundamental keychain operations, discussed in the SecItem: Fundamentals, and each interacts with data protection in a different way: Copy — If you attempt to access a keychain item whose key material is unavailable, SecItemCopyMatching fails with errSecInteractionNotAllowed. This is an obvious result; the whole point of data protection is to enforce this security policy. Add — If you attempt to add a keychain item whose key material is unavailable, SecItemAdd fails with errSecInteractionNotAllowed. This is less obvious. The reason why this fails is that the system needs the key material to protect (by encryption) the keychain item, and it can’t do that if if that key material isn’t available. Update — If you attempt to update a keychain item whose key material is unavailable, SecItemUpdate fails with errSecInteractionNotAllowed. This result is an obvious consequence of the previous result. Delete — Deleting a keychain item, using SecItemDelete, doesn’t require its key material, and thus a delete will succeed when the item is otherwise unavailable. That last point is a significant pitfall. I regularly see keychain code like this: Read an item holding a critical user credential. If that works, use that credential. If it fails, delete the item and start from a ‘factory reset’ state. The problem is that, if your code ends up running in the background unexpectedly, step 1 fails with errSecInteractionNotAllowed and you turn around and delete the user’s credential. Ouch! Note Even if you didn’t write this code, you might have inherited it from a keychain wrapper library. See Think Before Wrapping, below. There are two paths forward here: If you don’t expect this code to work in the background, check for the errSecInteractionNotAllowed error and non-destructively cancel the operation in that case. If you expect this code to be running in the background, switch to a different data protection level. WARNING For the second path, the most obvious fix is to move from kSecAttrAccessibleWhenUnlocked to kSecAttrAccessibleAfterFirstUnlock. However, this is not a panacea. It’s possible that your app might end up running before first unlock [3]. So, if you choose the second path, you must also make sure to follow the advice for the first path. You can determine whether the device is unlocked using the isProtectedDataAvailable property and its associated notifications. However, it’s best not to use this property as part of your core code, because such preflighting is fundamentally racy. Rather, perform the operation and handle the error gracefully. It might make sense to use isProtectedDataAvailable property as part of debugging, logging, and diagnostic code. [1] For file data protection there’s an entitlement (com.apple.developer.default-data-protection) that controls the default data protection level. There’s no such entitlement for the keychain. That’s actually a good thing! In my experience the file data protection entitlement is an ongoing source of grief. See this thread if you’re curious. [2] This might seem like an odd error but it’s actually pretty reasonable: The operation needs some key material that’s currently unavailable. Only a user action can provide that key material. But the data protection keychain will never prompt the user to unlock their device. Thus you get an error instead. [3] iOS generally avoids running third-party code before first unlock, but there are circumstances where that can happen. The obvious legitimate example of this is a VoIP app, where the user expects their phone to ring even if they haven’t unlocked it since the last restart. There are also other less legitimate examples of this, including historical bugs that caused apps to launch in the background before first unlock. Best Practices With the pitfalls out of the way, let’s talk about best practices. Less Painful Dictionaries I look at a lot of keychain code and it’s amazing how much of it is way more painful than it needs to be. The biggest offender here is the dictionaries. Here are two tips to minimise the pain. First, don’t use CFDictionary. It’s seriously ugly. While the SecItem API is defined in terms of CFDictionary, you don’t have to work with CFDictionary directly. Rather, use NSDictionary and take advantage of the toll-free bridge. For example, consider this CFDictionary code: CFTypeRef keys[4] = { kSecClass, kSecAttrService, kSecMatchLimit, kSecReturnAttributes, }; static const int kTen = 10; CFNumberRef ten = CFNumberCreate(NULL, kCFNumberIntType, &kTen); CFAutorelease(ten); CFTypeRef values[4] = { kSecClassGenericPassword, CFSTR("AYS"), ten, kCFBooleanTrue, }; CFDictionaryRef query = CFDictionaryCreate( NULL, keys, values, 4, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks ); Note This might seem rather extreme but I’ve literally seen code like this, and worse, while helping developers. Contrast this to the equivalent NSDictionary code: NSDictionary * query = @{ (__bridge NSString *) kSecClass: (__bridge NSString *) kSecClassGenericPassword, (__bridge NSString *) kSecAttrService: @"AYS", (__bridge NSString *) kSecMatchLimit: @10, (__bridge NSString *) kSecReturnAttributes: @YES, }; Wow, that’s so much better. Second, if you’re working in Swift, take advantage of its awesome ability to create NSDictionary values from Swift dictionary literals. Here’s the equivalent code in Swift: let query = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecMatchLimit: 10, kSecReturnAttributes: true, ] as NSDictionary Nice! Avoid Reusing Dictionaries I regularly see folks reuse dictionaries for different SecItem calls. For example, they might have code like this: var copyResult: CFTypeRef? = nil let dict = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecReturnData: true, ] as NSMutableDictionary var err = SecItemCopyMatching(dict, &copyResult) if err == errSecItemNotFound { dict[kSecValueData] = Data("opendoor".utf8) err = SecItemAdd(dict, nil) } This specific example will work, but it’s easy to spot the logic error. kSecReturnData is a return type property and it makes no sense to pass it to a SecItemAdd call whose second parameter is nil. I’m not sure why folks do this. I think it’s because they think that constructing dictionaries is expensive. Regardless, this pattern can lead to all sorts of weird problems. For example, it’s the leading cause of the issue described in the Queries and the Uniqueness Constraints section, above. My advice is that you use a new dictionary for each call. That prevents state from one call accidentally leaking into a subsequent call. For example, I’d rewrite the above as: var copyResult: CFTypeRef? = nil let query = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecReturnData: true, ] as NSMutableDictionary var err = SecItemCopyMatching(query, &copyResult) if err == errSecItemNotFound { let add = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecValueData: Data("opendoor".utf8), ] as NSMutableDictionary err = SecItemAdd(add, nil) } It’s a bit longer, but it’s much easier to track the flow. And if you want to eliminate the repetition, use a helper function: func makeDict() -> NSMutableDictionary { [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", ] as NSMutableDictionary } var copyResult: CFTypeRef? = nil let query = makeDict() query[kSecReturnData] = true var err = SecItemCopyMatching(query, &copyResult) if err == errSecItemNotFound { let add = makeDict() query[kSecValueData] = Data("opendoor".utf8) err = SecItemAdd(add, nil) } Think Before Wrapping A lot of folks look at the SecItem API and immediately reach for a wrapper library. A keychain wrapper library might seem like a good idea but there are some serious downsides: It adds another dependency to your project. Different subsystems within your project may use different wrappers. The wrapper can obscure the underlying API. Indeed, its entire raison d’être is to obscure the underlying API. This is problematic if things go wrong. I regularly talk to folks with hard-to-debug keychain problems and the conversation goes something like this: Quinn: What attributes do you use in the query dictionary? J R Developer: What’s a query dictionary? Quinn: OK, so what error are you getting back? J R Developer: It throws WrapperKeychainFailedError. That’s not helpful )-: If you do use a wrapper, make sure it has diagnostic support that includes the values passed to and from the SecItem API. Also make sure that, when it fails, it returns an error that includes the underlying keychain error code. These benefits will be particularly useful if you encounter a keychain problem that only shows up in the field. Wrappers must choose whether to be general or specific. A general wrapper may be harder to understand than the equivalent SecItem calls, and it’ll certainly contain a lot of complex code. On the other hand, a specific wrapper may have a model of the keychain that doesn’t align with your requirements. I recommend that you think twice before using a keychain wrapper. Personally I find the SecItem API relatively easy to call, assuming that: I use the techniques shown in Less Painful Dictionaries, above, to avoid having to deal with CFDictionary. I use my secCall(…) helpers to simplify error handling. For the code, see Calling Security Framework from Swift. If you’re not prepared to take the SecItem API neat, consider writing your own wrapper, one that’s tightly focused on the requirements of your project. For example, in my VPN apps I use the wrapper from this post, which does exactly what I need in about 100 lines of code. Prefer to Update Of the four SecItem functions, SecItemUpdate is the most neglected. Rather than calling SecItemUpdate I regularly see folks delete and then re-add the item. This is a shame because SecItemUpdate has some important benefits: It preserves persistent references. If you delete and then re-add the item, you get a new item with a new persistent reference. It’s well aligned with the fundamental database nature of the keychain. It forces you to think about which attributes uniquely identify your item and which items can be updated without changing the item’s identity. For a cool example of its power, check out Transfer Items Between Keychain Access Groups, below. Understand These Key Attributes Key items have a number of attributes that are similarly named, and it’s important to keep them straight. I created a cheat sheet for this, namely, SecItem attributes for keys. You wouldn’t believe how often I consult this! Starting from Scratch Sometimes it’s useful to be able to start from scratch. Imagine, for example, you’ve been rapidly iterating on some keychain code and you’re not sure whether your current code is compatible with items created by your earlier code. To simplify things, use SecItemDelete to delete all the existing items: _ = SecItemDelete([ kSecClass: kSecClassGenericPassword, kSecUseDataProtectionKeychain: true, ] as NSDictionary) WARNING This code is obviously dangerous. Read the discussion below to learn more. This deletes all generic password items that your app has access to. To delete items in a different keychain item class, change the value for the kSecClass attribute. This code uses kSecUseDataProtectionKeychain. On iOS there is only one keychain, so this is a no-op. On macOS it limits the effect to the data protection keychain. Without it, the call will delete items in file-based keychains as well. This is very dangerous because those items might belong to other apps, or the system. If you want to use this technique in a Mac product that uses the file-based keychain, don’t use this code. Rather, write code that carefully targets your app’s keychain items. Alternatively, avoid this code and instead delete the items using Keychain Access or the security tool. For more about keychains on the Mac, see TN3137 On Mac keychain APIs and implementations. I often invoke this code from my app’s debug UI. For example, in a Mac app I might have a Debug menu with a Reset Keychain menu item. I typically compile that code out of the release build. However, you might choose to leave it in your final product. For example, you might have a ‘secret’ way to enable the debug UI [1] so that you can use it to help users with problems. In that case, make sure your debug UI informs the user of the potential consequences of this action. If you’re working on a big app, it might have different subsystems that user the keychain in different ways. A debug action like this might make sense for your subsystem but not for all the others. In that case, coordinate this work with the owners of any other subsystems that use the keychain. [1] If your app ships on the App Store, make sure that App Review knows about your debug UI. Investigating Complex Attributes Some attributes have values where the format is not obvious. For example, the kSecAttrIssuer attributed is documented as: The corresponding value is of type CFData and contains the X.500 issuer name of a certificate. What exactly does that mean? If I want to search the keychain for all certificates issued by a specific certificate authority, what value should I supply? One way to figure this out is to add a certificate to the keychain, read the attributes back, and then dump the kSecAttrIssuer value. For example: let cert: SecCertificate = … let attrs = try secCall { SecItemAdd([ kSecValueRef: cert, kSecReturnAttributes: true, ] as NSDictionary, $0) } as! [String: Any] let issuer = attrs[kSecAttrIssuer as String] as! NSData print((issuer as NSData).debugDescription) // prints: <3110300e 06035504 030c074d 6f757365 4341310b 30090603 55040613 024742> Those bytes represent the contents of a X.509 Name ASN.1 structure with DER encoding. This is without the outer SEQUENCE element, so if you dump it as ASN.1 you’ll get a nice dump of the first SET and then a warning about extra stuff at the end of the file: % xxd issuer.asn1 00000000: 3110 300e 0603 5504 030c 074d 6f75 7365 1.0...U....Mouse 00000010: 4341 310b 3009 0603 5504 0613 0247 42 CA1.0...U....GB % dumpasn1 -p issuer.asn1 SET { SEQUENCE { OBJECT IDENTIFIER commonName (2 5 4 3) UTF8String 'MouseCA' } } Warning: Further data follows ASN.1 data at position 18. Note For details on the Name structure, see section 4.1.2.4 of RFC 5280. Amusingly, if you run the same test against the file-based keychain you’ll… crash. OK, that’s not amusing. It turns out that the code above doesn’t work when targeting the file-based keychain because SecItemAdd doesn’t return a dictionary but rather an array of dictionaries (r. 21111543). Once you get past that, however, you’ll see it print: <301f3110 300e0603 5504030c 074d6f75 73654341 310b3009 06035504 06130247 42> Which is different! Dumping it as ASN.1 shows that it’s the full Name structure, including the outer SEQUENCE element: % xxd issuer-file-based.asn1 00000000: 301f 3110 300e 0603 5504 030c 074d 6f75 0.1.0...U....Mou 00000010: 7365 4341 310b 3009 0603 5504 0613 0247 seCA1.0...U....G 00000020: 42 B % dumpasn1 -p issuer-file-based.asn1 SEQUENCE { SET { SEQUENCE { OBJECT IDENTIFIER commonName (2 5 4 3) UTF8String 'MouseCA' } } SET { SEQUENCE { OBJECT IDENTIFIER countryName (2 5 4 6) PrintableString 'GB' } } } This difference in behaviour between the data protection and file-based keychains is a known bug (r. 26391756) but in this case it’s handy because the file-based keychain behaviour makes it easier to understand the data protection keychain behaviour. Import, Then Add It’s possible to import data directly into the keychain. For example, you might use this code to add a certificate: let certData: Data = … try secCall { SecItemAdd([ kSecClass: kSecClassCertificate, kSecValueData: certData, ] as NSDictionary, nil) } However, it’s better to import the data and then add the resulting credential reference. For example: let certData: Data = … let cert = try secCall { SecCertificateCreateWithData(nil, certData as NSData) } try secCall { SecItemAdd([ kSecValueRef: cert, ] as NSDictionary, nil) } There are two advantages to this: If you get an error, you know whether the problem was with the import step or the add step. It ensures that the resulting keychain item has the correct attributes. This is especially important for keys. These can be packaged in a wide range of formats, so it’s vital to know whether you’re interpreting the key data correctly. I see a lot of code that adds key data directly to the keychain. That’s understandable because, back in the day, this was the only way to import a key on iOS. Fortunately, that’s not been the case since the introduction of SecKeyCreateWithData in iOS 10 and aligned releases. For more information about importing keys, see Importing Cryptographic Keys. App Groups on the Mac Sharing access to keychain items among a collection of apps explains that three entitlements determine your keychain access: keychain-access-groups application-identifier (com.apple.application-identifier on macOS) com.apple.security.application-groups In the discussion of the last item says: You can use app group names as keychain access group names, without adding them to the Keychain access groups entitlement. That’s true, but it’s also potentially misleading. This affordance works all the time on iOS and its child platforms. But on the Mac it only works if your entitlements are validated by a provisioning profile. For more on that topic, see App Groups: macOS vs iOS: Working Towards Harmony. Transfer Items Between Keychain Access Groups In some cases you might want to move a bunch of keychain items from one app group to another, for example, when preparing for an App ID prefix change. This is easier than you might first think. For example, to move all the generic password items for a particular service between oldGroup and newGroup, run this code: try secCall { SecItemUpdate([ kSecClass: kSecClassGenericPassword, kSecUseDataProtectionKeychain: true, kSecAttrAccessGroup: oldGroup, kSecAttrService: "MyService", ] as NSDictionary, [ kSecAttrAccessGroup: newGroup, ] as NSDictionary) } This snippet highlights both the power and the subtlety of the SecItem API. The first parameter to SecItemUpdate is a pure query dictionary. It selects all the generic password items for MyService that are in the old keychain access group. In contrast, the second parameter is an update dictionary, which in this case just changes a single attribute. See SecItem: Fundamentals for a deeper explanation of these concepts. This call is atomic from your perspective [1]. The call will either fail or all the selected items will move as one. IMPORTANT Bulk operations like this are risky. That’s not because the keychain item will do the wrong thing, but rather because you have to be very careful what you ask for. If, for example, your query dictionary matches more than you intended, you might end up moving items unexpectedly. Be careful when crafting this code, and test it thoroughly. [1] It may even be atomic in a wider sense, given that the keychain is currently implemented as an SQLite database. Command-Line Tools Access to the data protection keychain is mediated by various entitlements, as described in Sharing access to keychain items among a collection of apps. Those entitlements are restricted, that is, they must be authorised by a provisioning profile. This is fine for apps, app extensions, and system extensions, which are all bundled code; they exist within an app-like bundle structure. However, it’s problematic for command-line tools on the Mac, which are non-bundled executables. There’s no obvious way for such executables to include a provisioning profile (r. 125850707). For more about provisioning profiles, see TN3125 Inside Code Signing: Provisioning Profiles. For more about bundled code, see Creating distribution-signed code for macOS. If you’re creating a non-bundled executable for the Mac, first consider its execution context. If it runs as a launchd daemon, or outside of a user login context in some other way, it can’t use the data protection keychain. See TN3137 On Mac keychain APIs and implementations for more about that. If the executable is a command-line tool that’s typically run by the user, in Terminal or over SSH, it can use the data protection keychain. However: You have to embed the tool in an app-like wrapper. For more about that, see Signing a daemon with a restricted entitlement. If the tool is run via SSH, the user’s data protection keychain might be locked. To resolve this, the user must explicitly unlock their login keychain using the security tool. Note While the login keychain is a file-based keychain, unlocking it in this way also unlocks the data protection keychain. In-memory Plug-ins An in-memory plug-in is a native plug-in that’s loaded directly into the host process as a Mach-O bundle or shared library. For example, macOS screen savers are in-memory plug-ins. Note In-memory plug-ins are quite old school. Modern plug-ins are packaged as app extensions. If you’re created a Mac app that supports plug-ins, support app extension plug-ins by adopting ExtensionKit. From the keychain perspective, an in-memory plug-in is indistinguishable from the host app. This has both pros and cons: It can access all the keychain items that the host app has access to, in either the file-based or data protection keychains. It can’t access additional keychain items. For example, you can’t grant your in-memory plug-in access to a keychain access group that’s used by other apps that you create. I’ll leave it up to you to decide which of these is a pro and which is a con (-: Revision History 2026-08-31 Added another specific example to the Careful With that Shim, Mac Developer section. 2026-07-02 Clarified the terminology in the Keys Aren’t Stored in the Secure Enclave section. 2026-05-21 Enhanced the code snippet in the Lost Keychain Items, Redux section. 2026-04-27 Added the Command-Line Tools and In-memory Plug-ins sections. 2026-04-15 Significantly expanded the example in the Lost Keychain Items section. 2026-04-14 Added the Starting from Scratch section. 2026-04-02 Added the Transfer Items Between Keychain Access Groups section. Updated the App Groups on the Mac section to account for recent changes to app groups on the Mac. Made other minor editorial changes. 2025-06-29 Added the Data Protection and Background Execution section. Made other minor editorial changes. 2025-02-03 Added another specific example to the Careful With that Shim, Mac Developer section. 2025-01-29 Added somes specific examples to the Careful With that Shim, Mac Developer section. 2025-01-23 Added the Import, Then Add section. 2024-08-29 Added a discussion of identity formation to the Digital Identities Aren’t Real section. 2024-04-11 Added the App Groups on the Mac section. 2023-10-25 Added the Lost Keychain Items and Lost Keychain Items, Redux sections. 2023-09-22 Made minor editorial changes. 2023-09-12 Fixed various bugs in the revision history. Added the Erroneous Attributes section. 2023-02-22 Fixed the link to the VPNKeychain post. Corrected the name of the Context Matters section. Added the Investigating Complex Attributes section. 2023-01-28 First posted.
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Problem with Private Access Token (PAT)
Since October 3rd, I've stopped receiving responses to the Private Access Tokens challenge. I'm using this link: https://demo-issuer.private-access-tokens.fastly.com/.well-known/token-issuer-directory. I receive tokens from Fastly and return a header to the iOS app, but then I don't receive another authentication request from iOS. The user has automatic verification enabled on their phone. The problem is global and affects all my mobile app users. Has anyone encountered a similar problem and found a solution?
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prepareInterfaceToProvideCredential .oneTimeCode case is not called
Since release of 18.4. prepareInterfaceToProvideCredential .oneTimeCode case is not called and instead prepareInterfaceForUserChoosingTextToInsert() is called. That is the wrong delegate for this case and it causes confusion for the users. Also, some TOTP fields are recognised however, the key icon button is not presented above the keyboard next to TOTP suggestions. I've also tested 18.5 and it has the same issue. provideOneTimeCodeWithoutUserInteraction works just fine.
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SFAuthorizationPluginView UI changes in macOS Golden Gate Beta – Unable to access the child elements and button controls using NSAccessibilityProtocol
We have observed significant UI changes to the SFAuthorizationPluginView login experience in the latest macOS Golden Gate Beta 5. After entering the account password at the SFAuthorizationPluginView screen, we were previously able to access the buttons and other child elements present in the SFAuthorizationPluginView using "accessibilityChildrenInNavigationOrder" . Currently the method returns that there are no child elements eventhough there are clearly child elements presents including apple's native Ok and Cancel buttons.This behaviour is consistently reproducible in our testing. Steps to Reproduce Configure and launch an unlock authorization plug-in using SFAuthorizationPluginView. Display the authorization UI in unlock. Enter the account password. Wait for the authorization UI to finish transitioning to the authenticated state. Query the SFAuthorizationPluginView accessibility hierarchy. Specifically query accessibilityChildrenInNavigationOrder. Observe that the method returns no child accessibility elements. Inspect the UI visually or using Accessibility Inspector and observe that child controls are still present, including the native OK and Cancel buttons. We would like to understand: 1.Is this a known issue with the current macOS Golden Gate Beta? 2.Is this expected behaviour due to the UI redesign, or is it considered a bug? 3.If it is a known issue, is there a fix planned for an upcoming beta or the final release? Any information or guidance would be appreciated. Thank you.
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How can I stop my code and assets from being stolen out of my App Bundle?
I have discovered another app which has taken assets, screens etc from my IPA bundle and are passing off as their own. I also checked my own IPA bundle and my metal shaders are accessible. It's obvious that the app is vibe coded and they just handed as much of my code as possible to Claude and asked it to reverse engineer. Considering any IPA bundle can be downloaded from the AppStore, is there any way to protect against this? I have put a lot of time into some of the assets and shaders and it's kind of frustrating to see them so easily stolen. With the rise of AI this will become a more frequent occurrence for sure.
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SFUnlock UI changes in macOS Golden Gate Beta – OK button requires double-click after password entry
We have observed significant UI changes to the SFUnlock login experience in the latest macOS Golden Gate Beta. After entering the account password at the SFUnlock screen,user has to click on Use Password button once and then click on the OK button to proceed to the desktop and for the login process to continue successfully. This behaviour is consistently reproducible in our testing. We would like to understand: 1.Is this a known issue with the current macOS Golden Gate Beta? 2.Is this expected behaviour due to the UI redesign, or is it considered a bug? 3.If it is a known issue, is there a fix planned for an upcoming beta or the final release? Any information or guidance would be appreciated. Thank you.
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screenUnlockMode = 2 default of loginwindow makes it impossible to unlock the workstation on macOS 27
Hello, We have an enterprise application that provides a security agent plugin with custom UI based on SFAuthorizationPluginView. We’ve been testing it on macOS 27 Developers Betas 1 through 4 and we noticed that if we set screenUnlockMode to 2, then after a screen is locked for the second time during one session, it can no longer be unlocked. Here are the concrete steps to reproduce: Open Terminal. Run sudo defaults write /Library/Preferences/com.apple.loginwindow.plist screenUnlockMode -int 2 Lock the screen. Observe the “You must enter the password to unlock the screen” dialog window. Enter the correct password and press OK. Lock the screen again. Expected result: The dialog “You must enter the password to unlock the screen” is displayed again. Entering the correct password unlocks the screen. Actual result: The screen is black with no visible UI. Rebooting the system seems to be the only way to leave this state. Displaying custom UI at the unlock screen is a part of our core functionality and it has been working fine with screenUnlockMode = 2 since at least macOS 14. I have filed a feedback FB23918474; if it is a known issue, please merge it with mine so that I can receive updates on the matter. In the meantime, do you have any suggestions on what can be done? Thanks.
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iOS 27: “Malicious link blocked” for legitimate call forwarding codes
Hello! I develop a voicemail app service and I use MMI codes to let users enable/disable call forwarding to their voicemail number. For example, the app opens the Phone app with a code such as: **21*<phone number># This is expected behavior and is required for the service to work. However on iOS 27, those links are now blocked with a “Malicious link blocked” warning, saying that the link may forward incoming calls/messages. Is there any supported way for apps with a legitimate use case like this to request an exemption, or otherwise avoid this warning?
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Subject: SecKeychainUnlock fails with -25293 for login.keychain-db in Authorization Plugin pre-session context on macOS 26.6
We have a macOS Authorization Plugin that reads and writes data from login.keychain-db during the login flow (logout→login scenario). On macOS 26.6, SecKeychainUnlock consistently fails in the pre-session context — before the user session is established. Error returned: Error Domain=NSOSStatusErrorDomain Code=-25293 "errSecAuthFailed: The username or passphrase you entered is not correct." However, the error message is misleading. We tested four combinations on macOS 26.6 to isolate the exact cause: Active session + correct password → Success Active session + wrong password → -25293 Pre-session + correct password → -25293 Pre-session + wrong password → -25293 In the pre-session context, macOS 26.6 returns -25293 for both correct and wrong passwords identically. This strongly suggests macOS is not evaluating the password at all in that context — the failure happens before password validation, likely because the session-bound material required to unlock login.keychain-db does not exist yet when the auth plugin runs. Key observations: The same code works correctly on macOS 26.3.1 and 26.5.1 — SecKeychainUnlock succeeds with the correct password in the pre-session context on those versions. The issue is specific to macOS 26.6. The file path /Users//Library/Keychains/login.keychain-db is unchanged — we get -25293 (auth failed), not -25294 (no such keychain), confirming the file is found and opened correctly. SecKeychainUnlock(ref, 0, NULL, NO) also fails for login.keychain-db in both pre-session and active session contexts. System.keychain with SecKeychainUnlock(ref, 0, NULL, NO) continues to work correctly in the pre-session context on macOS 26.6. Questions: Has the protection model for login.keychain-db changed in macOS 26.6 such that it can no longer be unlocked viaSecKeychainUnlock in a pre-session authorization plugin context? Is this an intentional security hardening change, or a regression? Is there a supported API or entitlement for authorization plugins to access login.keychain-db before the user session is established? Does the modern Data Protection Keychain (SecItemCopyMatching/SecItemAdd with kSecUseDataProtectionKeychain: @YES) work correctly in the authorization plugin pre-session context on macOS 26.6? If yes, is migrating to that API the recommended approach? Note: We are aware that SecKeychainUnlock is deprecated. We are actively evaluating migration to the modern Data Protection Keychain API, but understanding whether this is an intentional change, would help us choose the right fix approach.
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Reference to malloc in IPA
The IPA generated for the project contains references to the malloc function, which is flagged as an insecure function. This occurs when using standard higher-order functions such as filter, first, etc., on arrays containing value-type elements. How can we address or eliminate this security finding? Example code struct ContentView: View { let arr = [1,2,3] var body: some View { VStack { Image(systemName: "globe") .imageScale(.large) .foregroundStyle(.tint) Text("Hello, world!") } .padding() .onAppear{ let twos = arr.filter{ $0 == 2 } } } }
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Upgrading to Golden Gate Beta 27.0 having BuildVersion 26A5388g removes entires already present in authorisation db files
We have a macOS application that adds entries to the Authorization Database (system.login.console) as part of its setup. We observed that after upgrading from macOS Tahoe to the macOS Golden Gate beta, the entries added by our application were removed, and the default system.login.console configuration was restored. Is this expected behavior in the current Golden Gate beta, or is it a known issue? If it is a known issue, is there an expectation that it will be addressed in a future beta release? Additionally, is there any recommended approach for preserving or restoring application-specific Authorization Database entries across major macOS upgrades? It would be of great help if there is any suggested approach for the same.
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Does the supported app group transfer preserve the container's existing data?
I am planning an app transfer between two developer teams, iOS only, no macOS app. The app shares an app group with a notification service extension and a share extension. The container holds a SQLite database, message attachments and user avatars. The database encryption key is in the keychain. I have read thread https://developer.apple.com/forums/thread/706128 (including the 2026-03-31 revision), and the plan is to follow it: a pre-transfer release moving keychain items into the AGI keychain access group, time for adoption, then the app transfer, then the app group transfer. I've also read https://developer.apple.com/forums/thread/774831, https://developer.apple.com/forums/thread/782132 and https://developer.apple.com/forums/thread/815779. My questions are about the container rather than the keychain: Step 7 of 706128 says that when a user installs the post-transfer version, "it will have access to your app group, and hence your keychain items". Does that access include the files already in the app group container, written while the app was signed by the old team? Or does the transfer restore only AGI keychain access group membership, leaving the container's prior contents inaccessible? If those files are not preserved, is there a supported way to migrate them, or should I relocate that data into the app's own container before the transfer? Thread 815779 asked this and I do not think it was answered. While the app group transfer is in progress, do already installed builds signed by the old team, which the user has not updated, keep working against the original container? App Store Connect Help (Transfer an app > Overview of app transfer > Apps using App Groups) says the app group "can be deleted from the transferor's account and registered to the recipient's account". Is that the same operation as step 5 of 706128, "transfer the app group ID", or two different things? I ask because the developer in thread 774831, who lost shared container data for roughly 25% of users, deleted and recreated the group during the transfer, whereas 706128 step 5 says to do it once the app transfer is complete.
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Public API to silently query "Remote Desktop" TCC authorization status (without triggering a system prompt)
Product area macOS / Privacy & Security / ScreenCaptureKit / Core Graphics Environment macOS 27 Beta 4 (build: fill in your exact build number, e.g. 27A5xxx) Xcode 26.5 / SDK 260500 (adjust to match what you actually built with) App holds the com.apple.developer.persistent-content-capture entitlement (approved via Apple's request form), targeting macOS 14.4+ Summary Our app is a remote-support/remote-control tool (screen viewing + control), comparable to VNC-style products. On macOS 27, we've found that System Settings > Privacy & Security now shows a "Remote Desktop" entry that is distinct from "Screen & System Audio Recording" — granting one does not affect the other. We need a way to check, at any time, whether our app currently has "Remote Desktop" authorization, without causing the system to show a permission-request alert as a side effect. We have not found a documented, public API that does this. What we've tried CGPreflightScreenCaptureAccess() Confirmed via a controlled test on-device: granting only "Remote Desktop" leaves this API returning false; granting only "Screen & System Audio Recording" makes it return true. So this API appears to reflect kTCCServiceScreenCapture only, and does not reflect the "Remote Desktop" permission at all. ScreenCaptureKit (SCShareableContent, e.g. via a refreshAvailableContentWithCompletionHandler:-style call) This call does appear to interact with the "Remote Desktop" permission — but calling it triggers a real system consent alert every time we call it, even when we only intend to read the current status, not request it. This makes it unusable for passive/background status polling (e.g. to decide what to show in our own onboarding UI without surprising the user with an OS-level prompt). We are intentionally not reading /Library/Application Support/com.apple.TCC/TCC.db directly — we understand this is a private, undocumented database and want a supported API instead. Sample code illustrating both attempts // Attempt 1: CGPreflightScreenCaptureAccess — does not reflect Remote Desktop grant BOOL preflightResult = CGPreflightScreenCaptureAccess(); // preflightResult stays NO even after the user grants "Remote Desktop" in // System Settings > Privacy & Security > Remote Desktop. // It correctly flips to YES only when "Screen & System Audio Recording" is granted. // Attempt 2: ScreenCaptureKit-based check — reflects it, but prompts every time SCShareableContent... // (via our wrapper) refreshAvailableContentWithCompletionHandler: // This call appears to influence/query the Remote Desktop TCC entry, but the OS // shows a permission alert as a side effect of the call itself, even when we only // want to read the current authorization state. Question Is there a public, documented API equivalent to CGPreflightScreenCaptureAccess() — i.e., a read-only, non-prompting status check — for the new "Remote Desktop" privacy category introduced around macOS 26/27? Is com.apple.developer.persistent-content-capture actually the entitlement that governs this new "Remote Desktop" category, or is it unrelated? Apple's own documentation describes this entitlement purely in terms of "persistent access to screen capture" for VNC apps, with no mention of a distinct "Remote Desktop" permission surface — we'd like to confirm whether that description is still accurate on macOS 26/27, or whether the underlying TCC service (kTCCServiceRemoteDesktop, which we found via TCC.db schema inspection only, not public docs) has been intentionally split out. If no such API exists yet, is this planned, and is there a recommended interim approach for apps that need to know this state before deciding whether to show their own onboarding/permission UI?
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How to read the currently logged-in Platform SSO user
It appears that we are able to read the currently logged-in Platform SSO user by reading the AltSecurityIdentities field in the dscl repository for the user. However, that seems to be something that could easily be spoofed by just having an external process write a new AltSecurityIdentities value. It also feels "hacky" to just read that value directly from the dscl repository for this purpose. Our application would like to read the user that is logged in to Platform SSO so we can report it up to our security service as the "device logged in user". Is there an API-based approach to retrieving the true user that is logged in via Platform SSO from within the context of my application?
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Kerberos SSO Extension does not clear user credentials
Hi, we are currently investigating an issue with Kerberos support in one of our apps. The apps are deployed as managed apps via MDM, together with the new extensible SSO Kerberos profile. In this scenario, Ivanti EPMM is used as MDM, and the extensible SSO configuration has placeholders for the actual user principal name that get filled with the users actual information from our directory. In general, the setup works fine, the Kerberos tickets are requested and supplied to the device, and the SSO extension is providing them to the service. However, in our test MDM environment we enroll i.e. iPad test devices with different test users from our directory and change those users during testing to switch between defined personas. We observed that the credentials acquired by the Kerberos SSO extension dialogue persist even after MDM unenrollment, and even after a device reset. Even if we enroll back to MDM with another user, the previous principal name shows in the SSO extension dialogue and cannot be changed. To us, this seems like a design issue. We use same Apple ID when running these tests, so I suspect that the credential caching could be at Keychain level. Regardless of where they are cached, since the configuration was a managed one, I would expect it to clear the credentials after unenrollment and at least after a device reset. We found some article regarding macOS on the internet, which seems to go into a similar direction however the author states that the credentials could be removed with MDM removal. https://automatica.com.au/2026/01/remove-additional-platform-single-sign-on-credentials-saved-in-macos-when-using-psso-with-microsoft-365-entra-and-company-portal/ Question: How are we supposed to get Kerberos SSO credentials cleared on iOS devices? Is this a known issue, or something that does not work as designed?
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Security Resources
General: Forums topic: Privacy & Security Apple Platform Security support document Developer > Security Enabling enhanced security for your app documentation article Creating enhanced security helper extensions documentation article Security Audit Thoughts forums post Cryptography: Forums tags: Security, Apple CryptoKit Security framework documentation Apple CryptoKit framework documentation Common Crypto man pages — For the full list of pages, run: % man -k 3cc For more information about man pages, see Reading UNIX Manual Pages. On Cryptographic Key Formats forums post SecItem attributes for keys forums post CryptoCompatibility sample code Keychain: Forums tags: Security Security > Keychain Items documentation TN3137 On Mac keychain APIs and implementations SecItem Fundamentals forums post SecItem Pitfalls and Best Practices forums post Investigating hard-to-reproduce keychain problems forums post App ID Prefix Change and Keychain Access forums post Smart cards and other secure tokens: Forums tag: CryptoTokenKit CryptoTokenKit framework documentation Mac-specific resources: Forums tags: Security Foundation, Security Interface Security Foundation framework documentation Security Interface framework documentation BSD Privilege Escalation on macOS Related: Networking Resources — This covers high-level network security, including HTTPS and TLS. Network Extension Resources — This covers low-level network security, including VPN and content filters. Code Signing Resources Notarisation Resources Trusted Execution Resources — This includes Gatekeeper. App Sandbox Resources Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com"
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4.5k
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Nov ’25
Privacy & Security Resources
General: Forums topic: Privacy & Security Privacy Resources Security Resources Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com"
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Jul ’25
No ML-DSA-44 in Apple CryptoKit?
What is the rationale for not including support for ML-DSA-44 in Apple CryptoKit?
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29
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4h
Repeated login Keychain prompts and securityd crash after app upgrade on macOS 26.6.x
Overview We are investigating repeated "login" Keychain prompts affecting our macOS application on macOS 26.6.x. The issue appears after upgrading an existing installation. A clean uninstall/reinstall of the same version resolves it. Changing the affected Keychain item's Access Control from "Confirm before allowing access" to explicitly allowing our application/process also stops the prompts. On one affected machine, Apple Support observed a securityd crash followed by: SecKeyCreateSignature failed CSSMERR_DL_INVALID_DB_HANDLE Our code uses some legacy SecKeychain* APIs, so we are currently investigating whether this is related. Questions Were there any changes in macOS 26.6.x around securityd, Keychain ACL handling, or legacy SecKeychain* APIs that could explain this? Could an existing Keychain ACL become stale after an application upgrade, even when both versions are signed with the same Developer ID?
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310
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4h
Does SecItemDelete guarantee immediate invalidation of an already-retained Secure Enclave SecKeyRef on macOS?
I’m looking for the documented Security.framework/macOS contract for this exact same-process sequence. An app creates a P-256 private key with SecKeyCreateRandomKey using: kSecAttrKeyType = kSecAttrKeyTypeECSECPrimeRandom kSecAttrKeySizeInBits = 256 kSecAttrTokenID = kSecAttrTokenIDSecureEnclave and, within kSecPrivateKeyAttrs: kSecAttrIsPermanent = true kSecAttrApplicationTag = <a unique tag> The app keeps the SecKeyRef returned directly by SecKeyCreateRandomKey alive and copies the corresponding public key with SecKeyCopyPublicKey. The app calls SecItemDelete with a query that uniquely matches that exact keychain item, and SecItemDelete returns errSecSuccess. Immediately after SecItemDelete returns, in the same process and without releasing or reacquiring the private-key reference, the app attempts a private-key operation using that same creation-returned SecKeyRef. Does errSecSuccess contractually guarantee that the already-retained SecKeyRef can no longer perform private-key operations from the point SecItemDelete returns? More concretely, is the following outcome forbidden by the API/platform contract: SecKeyCreateSignature succeeds after deletion, and the resulting signature verifies with the public key copied before deletion—that is, the public key from the same generated key pair? Or is invalidation of an already-issued SecKeyRef unspecified or otherwise not guaranteed by Security.framework? I’m asking only about the immediate post-return usability of the creation-returned SecKeyRef in this exact sequence. A clarification from Apple staff distinguishing the supported API/platform contract from current implementation behavior would be especially helpful.
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437
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5h
SecKeychainGetStatus returns varying errors after SecKeychainOpen succeeds on macOS 26.6.2
Hi, so far i've been using the following API Call Sequence in order to check the keychain status prior to using one of the certificates inside the keychain for signing or verifying remote tls connection. // Step 1: Open keychain SecKeychainRef keychain = nil; OSStatus status = SecKeychainOpen(keychainPath, &keychain); // Result: errSecSuccess (0) — always succeeds, returns valid ref // Step 2: Get keychain status SecKeychainStatus keychainStatus = 0; status = SecKeychainGetStatus(keychain, &keychainStatus); // Result: FAILS : see table below I observed SecKeychainGetStatus return errSecInternalError or errSecInvalidHandle │ Process │ Keychain │ Error │ Code │ │ GUI App │ login.keychain. | errSecInternalError │ -26276 │ │ GUI App │ login.keychain | errSecInvalidHandle │ -25308 │ │ GUI App │ /Library/Keychains/System.keychain | errSecInvalidHandle │ -25308 │ │ Daemon │ /Library/Keychains/System.keychain │ errSecInvalidHandle │ -25308 │ SecKeychainOpen always returns errSecSuccess with a non-null SecKeychainRef SecKeychainGetStatus fails immediately when called on that reference The error for login.keychain varies between calls (not deterministic) The error for System.keychain is consistently errSecInvalidHandle Issue is 100% reproducible. every keychain access attempt fails Started immediately after macOS 26.6.2 upgrade Do you know if there were any changes in 26.6.2 that could have caused this behavior? If this is expected, how should I address it? Thanks
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6h
SecItem: Pitfalls and Best Practices
I regularly help developers with keychain problems, both here on DevForums and in various DTS cases. Over the years I’ve learnt a lot about the API, including many pitfalls and best practices. This post is my attempt to collect that experience in one place. If you have questions or comments about any of this, put them in a new thread and apply the Security tag so that I see it. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" SecItem: Pitfalls and Best Practices It’s just four functions, how hard can it be? The SecItem API seems very simple. After all, it only has four function calls, how hard can it be? In reality, things are not that easy. Various factors contribute to making this API much trickier than it might seem at first glance. This post explains some of the keychain’s pitfalls and then goes on to explain various best practices. Before reading this, make sure you understand the fundamentals by reading its companion post, SecItem: Fundamentals. Pitfalls Lets start with some common pitfalls. Queries and Uniqueness Constraints The relationship between query dictionaries and uniqueness constraints is a major source of problems with the keychain API. Consider code like this: var copyResult: CFTypeRef? = nil let query = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecAttrGeneric: Data("SecItemHints".utf8), ] as NSMutableDictionary let err = SecItemCopyMatching(query, &copyResult) if err == errSecItemNotFound { query[kSecValueData] = Data("opendoor".utf8) let err2 = SecItemAdd(query, nil) if err2 == errSecDuplicateItem { fatalError("… can you get here? …") } } Can you get to the fatal error? At first glance this might not seem possible because you’ve run your query and it’s returned errSecItemNotFound. However, the fatal error is possible because the query contains an attribute, kSecAttrGeneric, that does not contribute to the uniqueness. If the keychain contains a generic password whose service (kSecAttrService) and account (kSecAttrAccount) attributes match those supplied but whose generic (kSecAttrGeneric) attribute does not, the SecItemCopyMatching calls will return errSecItemNotFound. However, for a generic password item, of the attributes shown here, only the service and account attributes are included in the uniqueness constraint. If you try to add an item where those attributes match an existing item, the add will fail with errSecDuplicateItem even though the value of the generic attribute is different. The take-home point is that that you should study the attributes that contribute to uniqueness and use them in a way that’s aligned with your view of uniqueness. See the Uniqueness section of SecItem: Fundamentals for a link to the relevant documentation. Erroneous Attributes Each keychain item class supports its own specific set of attributes. For information about the attributes supported by a given class, see SecItem: Fundamentals. I regularly see folks use attributes that aren’t supported by the class they’re working with. For example, the kSecAttrApplicationTag attribute is only supported for key items (kSecClassKey). Using it with a certificate item (kSecClassCertificate) will cause, at best, a runtime error and, at worst, mysterious bugs. This is an easy mistake to make because: The ‘parameter block’ nature of the SecItem API means that the compiler won’t complain if you use an erroneous attribute. On macOS, the shim that connects to the file-based keychain ignores unsupported attributes. Imagine you want to store a certificate for a particular user. You might write code like this: let err = SecItemAdd([ kSecClass: kSecClassCertificate, kSecAttrApplicationTag: Data(name.utf8), kSecValueRef: cert, ] as NSDictionary, nil) The goal is to store the user’s name in the kSecAttrApplicationTag attribute so that you can get back their certificate with code like this: let err = SecItemCopyMatching([ kSecClass: kSecClassCertificate, kSecAttrApplicationTag: Data(name.utf8), kSecReturnRef: true, ] as NSDictionary, &copyResult) On iOS, and with the data protection keychain on macOS, both calls will fail with errSecNoSuchAttr. That makes sense, because the kSecAttrApplicationTag attribute is not supported for certificate items. Unfortunately, the macOS shim that connects the SecItem API to the file-based keychain ignores extraneous attributes. This results in some very bad behaviour: SecItemAdd works, ignoring kSecAttrApplicationTag. SecItemCopyMatching ignores kSecAttrApplicationTag, returning the first certificate that it finds. If you only test with a single user, everything seems to work. But, later on, when you try your code with multiple users, you might get back the wrong result depending on the which certificate the SecItemCopyMatching call happens to discover first. Ouch! Context Matters Some properties change behaviour based on the context. The value type properties are the biggest offender here, as discussed in the Value Type Subtleties section of SecItem: Fundamentals. However, there are others. The one that’s bitten me is kSecMatchLimit: In a query and return dictionary its default value is kSecMatchLimitOne. If you don’t supply a value for kSecMatchLimit, SecItemCopyMatching returns at most one item that matches your query. In a pure query dictionary its default value is kSecMatchLimitAll. For example, if you don’t supply a value for kSecMatchLimit, SecItemDelete will delete all items that match your query. This is a lesson that, once learnt, is never forgotten! Note Although this only applies to the data protection keychain. If you’re on macOS and targeting the file-based keychain, kSecMatchLimit always defaults to kSecMatchLimitOne. This is clearly a bug, but we can’t fix it due to compatibility concerns (r. 105800863). Fun times! Digital Identities Aren’t Real A digital identity is the combination of a certificate and the private key that matches the public key within that certificate. The SecItem API has a digital identity keychain item class, namely kSecClassIdentity. However, the keychain does not store digital identities. When you add a digital identity to the keychain, the system stores its components, the certificate and the private key, separately, using kSecClassCertificate and kSecClassKey respectively. This has a number of non-obvious effects: Adding a certificate can ‘add’ a digital identity. If the new certificate happens to match a private key that’s already in the keychain, the keychain treats that pair as a digital identity. Likewise when you add a private key. Similarly, removing a certificate or private key can ‘remove’ a digital identity. Adding a digital identity will either add a private key, or a certificate, or both, depending on what’s already in the keychain. Removing a digital identity removes its certificate. It might also remove the private key, depending on whether that private key is used by a different digital identity. The system forms a digital identity by matching the kSecAttrApplicationLabel (klbl) attribute of the private key with the kSecAttrPublicKeyHash (pkhh) attribute of the certificate. If you add both items to the keychain and the system doesn’t form an identity, check the value of these attributes. For more information the key attributes, see SecItem attributes for keys. Keys Aren’t Stored in the Secure Enclave Apple platforms let you protect a key with the Secure Enclave (SE). The key is then hardware bound. It can only be used by that specific SE [1]. Earlier versions of the Protecting keys with the Secure Enclave article implied that SE-protected keys were stored in the SE itself. This is not true, and it’s caused a lot of confusion. For example, I once asked the keychain team “How much space does the SE have available to store keys?”, a question that’s complete nonsense once you understand how this works. In reality, SE-protected keys are stored in the standard keychain database alongside all your other keychain items. The difference is that the key is constructed in such a way that only the SE can use it. So, the key is protected by the SE, not stored in the SE. A while back we updated the docs to clarify this point but the confusion persists. [1] Technically it’s that specific iteration of that specific SE. If you erase the device then the key material needed to use the key is erased and so the key becomes permanently useless. Or at least that’s my understanding of how things work (-: For details like this I defer to Apple Platform Security. Careful With that Shim, Mac Developer As explained in TN3137 On Mac keychain APIs and implementations, macOS has a shim that connects the SecItem API to either the data protection keychain or the file-based keychain depending on the nature of the request. That shim has limitations. Some of those are architectural but others are simply bugs in the shim. For some great examples, see the Investigating Complex Attributes section below. The best way to avoid problems like this is to target the data protection keychain. If you can’t do that, try to avoid exploring the outer reaches of the SecItem API. If you encounter a case that doesn’t make sense, try that same case with the data protection keychain. If it works there but fails with the file-based keychain, please do file a bug against the shim. It’ll be in good company. Here’s some known issues with the shim: It ignores unsupported attributes. See Erroneous Attributes, above, for more background on that. The shim can fan out to both the data protection and the file-based keychain. In that case it has to make a policy decision about how to handle errors. This results in some unexpected behaviour (r. 143405965). For example, if you call SecItemCopyMatching while the keychain is locked, the data protection keychain will fail with errSecInteractionNotAllowed (-25308). OTOH, it’s possible to query for the presence of items in the file-based keychain even when it’s locked. If you do that and there’s no matching item, the file-based keychain fails with errSecItemNotFound (-25300). When the shim gets these conflicting errors, it chooses to return the latter. Whether this is right or wrong depends on your perspective, but it’s certainly confusing, especially if you’re coming at this from the iOS side. If you call SecItemDelete without specifying a match limit (kSecMatchLimit), the data protection keychain deletes all matching items, whereas the file-based keychain just deletes a single match (r. 105800863). If you call SecItemUpdate with a query dictiony that searches for a key with a specific kSecAttrLabel value, it fails to find the item. OTOH, searching for a key via kSecAttrApplicationTag works (r. 186247975). If you call SecItemUpdate to update a key’s kSecAttrApplicationTag attribute, it actually updates the kSecAttrLabel attribute (r. 186247975). While these shim issue have all have bug numbers, there’s no guarantee that any of them will be fixed. Fixing bugs like this is tricky because of binary compatibility concerns. Add-only Attributes Some attributes can only be set when you add an item. These attributes are usually associated with the scope of the item. For example, to protect an item with the Secure Enclave, supply the kSecAttrAccessControl attribute to the SecItemAdd call. Once you do that, however, you can’t change the attribute. Calling SecItemUpdate with a new kSecAttrAccessControl won’t work. Lost Keychain Items A common complaint from developers is that a seemingly minor update to their app has caused it to lose all of its keychain items. Usually this is caused by one of two problems: Entitlement changes Query dictionary confusion Access to keychain items is mediated by various entitlements, as described in Sharing access to keychain items among a collection of apps. If the two versions of your app have different entitlements, one version may not be able to ‘see’ items created by the other. Let’s walk through an example of this. Imagine you have an app with an App ID of SKMME9E2Y8.com.example.waffle-varnisher. Version 1 of your app does nothing fancy with the keychain. It uses neither keychain access groups nor app groups. Thus its keychain access group list consists of just the App ID, that is, [ SKMME9E2Y8.com.example.waffle-varnisher ]. When that version of your app creates a keychain item, the kSecAttrAccessGroup value will default to the only value available, SKMME9E2Y8.com.example.waffle-varnisher. In version 2 of your app you want to use keychain access groups, so you add the Keychain Sharing capability to your project and populate it with two values, SKMME9E2Y8.groupA and SKMME9E2Y8.groupB. If you take no other action, your app’s keychain access group list will be [ SKMME9E2Y8.groupA, SKMME9E2Y8.groupB, SKMME9E2Y8.com.example.waffle-varnisher ]. This changes the default value for new items to SKMME9E2Y8.groupA. This is an obvious pitfall. Version 1 of your app created new keychain items in SKMME9E2Y8.com.example.waffle-varnisher while version 2 creates them in SKMME9E2Y8.groupA. You now have different items in different groups, depending on which version the user first launched, and that’s a recipe for chaos. There are two common ways to avoid problems here: Migrate items from SKMME9E2Y8.com.example.waffle-varnisher to SKMME9E2Y8.groupA. See Transfer Items Between Keychain Access Groups, below. Add your App ID to the front of the Keychain Sharing list. This results in a keychain access group list of [ SKMME9E2Y8.com.example.waffle-varnisher, SKMME9E2Y8.groupA, SKMME9E2Y8.groupB, SKMME9E2Y8.com.example.waffle-varnisher ], which means that the default keychain access group doesn’t change. (The second instance of SKMME9E2Y8.com.example.waffle-varnisher in this list is redundant but doesn’t cause any complications.) So far so good. Now let’s say you took the first option and shipped version 2 of your app with SKMME9E2Y8.groupA as the default keychain access group. You want to update the app again, to version 3, and you’ve decided that SKMME9E2Y8.groupA no longer makes sense and you want to remove it, relying on SKMME9E2Y8.groupB instead. Doing that isn’t safe. If version 3 of your app has no access to SKMME9E2Y8.groupA, it won’t be able to access items created by version 2, even if the only goal is to migrate those items to SKMME9E2Y8.groupB. To make this work you have to: Move SKMME9E2Y8.groupA to the end of the Keychain Sharing list, so new items get created in SKMME9E2Y8.groupB. Add a migration from SKMME9E2Y8.groupA to SKMME9E2Y8.groupB. Update the migration from SKMME9E2Y8.com.example.waffle-varnisher to target SKMME9E2Y8.groupB instead of SKMME9E2Y8.groupA. That last point is necessary because a user might install version 1, skip version 2, and instead update straight to version 3. This is just an example, but the message is clear: Any change to your keychain access group list requires careful planning and testing. You’ll also see problems like this if you change your App ID prefix, as described in App ID Prefix Change and Keychain Access. IMPORTANT When checking for this problem, don’t rely on your .entitlements file. There are many steps between it and your app’s actual entitlements. Rather, run codesign to dump the entitlements of your built app: % codesign -d --entitlements - /path/to/your.app Lost Keychain Items, Redux Another common cause of lost keychain items is confusion about query dictionaries, something discussed in detail in this post and SecItem: Fundamentals. If SecItemCopyMatching isn’t returning the expected item, add some test code to get all the items and their attributes. For example, to dump all the generic password items, run code like this: func dumpGenericPasswords() throws { let itemDicts = try secCall { SecItemCopyMatching([ kSecClass: kSecClassGenericPassword, kSecMatchLimit: kSecMatchLimitAll, kSecReturnAttributes: true, ] as NSDictionary, $0) } as! [[String: Any]] for itemDict in itemDicts { print("item:") let sortedKeysAndValues = itemDict.sorted(by: { $0.key < $1.key }) for (key, value) in sortedKeysAndValues { print(" \(key): \(value)") } } } Then compare each item’s attributes against the attributes you’re looking for to see why there was no match. Data Protection and Background Execution Keychain items are subject to data protection. Specifically, an item may or may not be accessible depending on whether specific key material is available. For an in-depth discussion of how this works, see Apple Platform Security. Note This section focuses on iOS but you’ll see similar effects on all Apple platforms. On macOS specifically, the contents of this section only apply to the data protection keychain. The keychain supports three data protection levels: kSecAttrAccessibleWhenUnlocked kSecAttrAccessibleAfterFirstUnlock kSecAttrAccessibleAlways Note There are additional data protection levels, all with the ThisDeviceOnly suffix. Understanding those is not necessary to understanding this pitfall. Each data protection level describes the lifetime of the key material needed to work with items protected in that way. Specifically: The key material needed to work with a kSecAttrAccessibleWhenUnlocked item comes and goes as the user locks and unlocks their device. The key material needed to work with a kSecAttrAccessibleAfterFirstUnlock item becomes available when the device is first unlocked and remains available until the device restarts. The default data protection level is kSecAttrAccessibleWhenUnlocked. If you add an item to the keychain and don’t specify a data protection level, this is what you get [1]. To specify a data protection level when you add an item to the keychain, apply the kSecAttrAccessible attribute. Alternatively, embed the access level within a SecAccessControl object and apply that using the kSecAttrAccessControl attribute. IMPORTANT It’s best practice to set these attributes when you add the item and then never update them. See Add-only Attributes, above, for more on that. If you perform an operation whose data protection is incompatible with the currently available key material, that operation fails with errSecInteractionNotAllowed [2]. There are four fundamental keychain operations, discussed in the SecItem: Fundamentals, and each interacts with data protection in a different way: Copy — If you attempt to access a keychain item whose key material is unavailable, SecItemCopyMatching fails with errSecInteractionNotAllowed. This is an obvious result; the whole point of data protection is to enforce this security policy. Add — If you attempt to add a keychain item whose key material is unavailable, SecItemAdd fails with errSecInteractionNotAllowed. This is less obvious. The reason why this fails is that the system needs the key material to protect (by encryption) the keychain item, and it can’t do that if if that key material isn’t available. Update — If you attempt to update a keychain item whose key material is unavailable, SecItemUpdate fails with errSecInteractionNotAllowed. This result is an obvious consequence of the previous result. Delete — Deleting a keychain item, using SecItemDelete, doesn’t require its key material, and thus a delete will succeed when the item is otherwise unavailable. That last point is a significant pitfall. I regularly see keychain code like this: Read an item holding a critical user credential. If that works, use that credential. If it fails, delete the item and start from a ‘factory reset’ state. The problem is that, if your code ends up running in the background unexpectedly, step 1 fails with errSecInteractionNotAllowed and you turn around and delete the user’s credential. Ouch! Note Even if you didn’t write this code, you might have inherited it from a keychain wrapper library. See Think Before Wrapping, below. There are two paths forward here: If you don’t expect this code to work in the background, check for the errSecInteractionNotAllowed error and non-destructively cancel the operation in that case. If you expect this code to be running in the background, switch to a different data protection level. WARNING For the second path, the most obvious fix is to move from kSecAttrAccessibleWhenUnlocked to kSecAttrAccessibleAfterFirstUnlock. However, this is not a panacea. It’s possible that your app might end up running before first unlock [3]. So, if you choose the second path, you must also make sure to follow the advice for the first path. You can determine whether the device is unlocked using the isProtectedDataAvailable property and its associated notifications. However, it’s best not to use this property as part of your core code, because such preflighting is fundamentally racy. Rather, perform the operation and handle the error gracefully. It might make sense to use isProtectedDataAvailable property as part of debugging, logging, and diagnostic code. [1] For file data protection there’s an entitlement (com.apple.developer.default-data-protection) that controls the default data protection level. There’s no such entitlement for the keychain. That’s actually a good thing! In my experience the file data protection entitlement is an ongoing source of grief. See this thread if you’re curious. [2] This might seem like an odd error but it’s actually pretty reasonable: The operation needs some key material that’s currently unavailable. Only a user action can provide that key material. But the data protection keychain will never prompt the user to unlock their device. Thus you get an error instead. [3] iOS generally avoids running third-party code before first unlock, but there are circumstances where that can happen. The obvious legitimate example of this is a VoIP app, where the user expects their phone to ring even if they haven’t unlocked it since the last restart. There are also other less legitimate examples of this, including historical bugs that caused apps to launch in the background before first unlock. Best Practices With the pitfalls out of the way, let’s talk about best practices. Less Painful Dictionaries I look at a lot of keychain code and it’s amazing how much of it is way more painful than it needs to be. The biggest offender here is the dictionaries. Here are two tips to minimise the pain. First, don’t use CFDictionary. It’s seriously ugly. While the SecItem API is defined in terms of CFDictionary, you don’t have to work with CFDictionary directly. Rather, use NSDictionary and take advantage of the toll-free bridge. For example, consider this CFDictionary code: CFTypeRef keys[4] = { kSecClass, kSecAttrService, kSecMatchLimit, kSecReturnAttributes, }; static const int kTen = 10; CFNumberRef ten = CFNumberCreate(NULL, kCFNumberIntType, &kTen); CFAutorelease(ten); CFTypeRef values[4] = { kSecClassGenericPassword, CFSTR("AYS"), ten, kCFBooleanTrue, }; CFDictionaryRef query = CFDictionaryCreate( NULL, keys, values, 4, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks ); Note This might seem rather extreme but I’ve literally seen code like this, and worse, while helping developers. Contrast this to the equivalent NSDictionary code: NSDictionary * query = @{ (__bridge NSString *) kSecClass: (__bridge NSString *) kSecClassGenericPassword, (__bridge NSString *) kSecAttrService: @"AYS", (__bridge NSString *) kSecMatchLimit: @10, (__bridge NSString *) kSecReturnAttributes: @YES, }; Wow, that’s so much better. Second, if you’re working in Swift, take advantage of its awesome ability to create NSDictionary values from Swift dictionary literals. Here’s the equivalent code in Swift: let query = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecMatchLimit: 10, kSecReturnAttributes: true, ] as NSDictionary Nice! Avoid Reusing Dictionaries I regularly see folks reuse dictionaries for different SecItem calls. For example, they might have code like this: var copyResult: CFTypeRef? = nil let dict = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecReturnData: true, ] as NSMutableDictionary var err = SecItemCopyMatching(dict, &copyResult) if err == errSecItemNotFound { dict[kSecValueData] = Data("opendoor".utf8) err = SecItemAdd(dict, nil) } This specific example will work, but it’s easy to spot the logic error. kSecReturnData is a return type property and it makes no sense to pass it to a SecItemAdd call whose second parameter is nil. I’m not sure why folks do this. I think it’s because they think that constructing dictionaries is expensive. Regardless, this pattern can lead to all sorts of weird problems. For example, it’s the leading cause of the issue described in the Queries and the Uniqueness Constraints section, above. My advice is that you use a new dictionary for each call. That prevents state from one call accidentally leaking into a subsequent call. For example, I’d rewrite the above as: var copyResult: CFTypeRef? = nil let query = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecReturnData: true, ] as NSMutableDictionary var err = SecItemCopyMatching(query, &copyResult) if err == errSecItemNotFound { let add = [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", kSecValueData: Data("opendoor".utf8), ] as NSMutableDictionary err = SecItemAdd(add, nil) } It’s a bit longer, but it’s much easier to track the flow. And if you want to eliminate the repetition, use a helper function: func makeDict() -> NSMutableDictionary { [ kSecClass: kSecClassGenericPassword, kSecAttrService: "AYS", kSecAttrAccount: "mrgumby", ] as NSMutableDictionary } var copyResult: CFTypeRef? = nil let query = makeDict() query[kSecReturnData] = true var err = SecItemCopyMatching(query, &copyResult) if err == errSecItemNotFound { let add = makeDict() query[kSecValueData] = Data("opendoor".utf8) err = SecItemAdd(add, nil) } Think Before Wrapping A lot of folks look at the SecItem API and immediately reach for a wrapper library. A keychain wrapper library might seem like a good idea but there are some serious downsides: It adds another dependency to your project. Different subsystems within your project may use different wrappers. The wrapper can obscure the underlying API. Indeed, its entire raison d’être is to obscure the underlying API. This is problematic if things go wrong. I regularly talk to folks with hard-to-debug keychain problems and the conversation goes something like this: Quinn: What attributes do you use in the query dictionary? J R Developer: What’s a query dictionary? Quinn: OK, so what error are you getting back? J R Developer: It throws WrapperKeychainFailedError. That’s not helpful )-: If you do use a wrapper, make sure it has diagnostic support that includes the values passed to and from the SecItem API. Also make sure that, when it fails, it returns an error that includes the underlying keychain error code. These benefits will be particularly useful if you encounter a keychain problem that only shows up in the field. Wrappers must choose whether to be general or specific. A general wrapper may be harder to understand than the equivalent SecItem calls, and it’ll certainly contain a lot of complex code. On the other hand, a specific wrapper may have a model of the keychain that doesn’t align with your requirements. I recommend that you think twice before using a keychain wrapper. Personally I find the SecItem API relatively easy to call, assuming that: I use the techniques shown in Less Painful Dictionaries, above, to avoid having to deal with CFDictionary. I use my secCall(…) helpers to simplify error handling. For the code, see Calling Security Framework from Swift. If you’re not prepared to take the SecItem API neat, consider writing your own wrapper, one that’s tightly focused on the requirements of your project. For example, in my VPN apps I use the wrapper from this post, which does exactly what I need in about 100 lines of code. Prefer to Update Of the four SecItem functions, SecItemUpdate is the most neglected. Rather than calling SecItemUpdate I regularly see folks delete and then re-add the item. This is a shame because SecItemUpdate has some important benefits: It preserves persistent references. If you delete and then re-add the item, you get a new item with a new persistent reference. It’s well aligned with the fundamental database nature of the keychain. It forces you to think about which attributes uniquely identify your item and which items can be updated without changing the item’s identity. For a cool example of its power, check out Transfer Items Between Keychain Access Groups, below. Understand These Key Attributes Key items have a number of attributes that are similarly named, and it’s important to keep them straight. I created a cheat sheet for this, namely, SecItem attributes for keys. You wouldn’t believe how often I consult this! Starting from Scratch Sometimes it’s useful to be able to start from scratch. Imagine, for example, you’ve been rapidly iterating on some keychain code and you’re not sure whether your current code is compatible with items created by your earlier code. To simplify things, use SecItemDelete to delete all the existing items: _ = SecItemDelete([ kSecClass: kSecClassGenericPassword, kSecUseDataProtectionKeychain: true, ] as NSDictionary) WARNING This code is obviously dangerous. Read the discussion below to learn more. This deletes all generic password items that your app has access to. To delete items in a different keychain item class, change the value for the kSecClass attribute. This code uses kSecUseDataProtectionKeychain. On iOS there is only one keychain, so this is a no-op. On macOS it limits the effect to the data protection keychain. Without it, the call will delete items in file-based keychains as well. This is very dangerous because those items might belong to other apps, or the system. If you want to use this technique in a Mac product that uses the file-based keychain, don’t use this code. Rather, write code that carefully targets your app’s keychain items. Alternatively, avoid this code and instead delete the items using Keychain Access or the security tool. For more about keychains on the Mac, see TN3137 On Mac keychain APIs and implementations. I often invoke this code from my app’s debug UI. For example, in a Mac app I might have a Debug menu with a Reset Keychain menu item. I typically compile that code out of the release build. However, you might choose to leave it in your final product. For example, you might have a ‘secret’ way to enable the debug UI [1] so that you can use it to help users with problems. In that case, make sure your debug UI informs the user of the potential consequences of this action. If you’re working on a big app, it might have different subsystems that user the keychain in different ways. A debug action like this might make sense for your subsystem but not for all the others. In that case, coordinate this work with the owners of any other subsystems that use the keychain. [1] If your app ships on the App Store, make sure that App Review knows about your debug UI. Investigating Complex Attributes Some attributes have values where the format is not obvious. For example, the kSecAttrIssuer attributed is documented as: The corresponding value is of type CFData and contains the X.500 issuer name of a certificate. What exactly does that mean? If I want to search the keychain for all certificates issued by a specific certificate authority, what value should I supply? One way to figure this out is to add a certificate to the keychain, read the attributes back, and then dump the kSecAttrIssuer value. For example: let cert: SecCertificate = … let attrs = try secCall { SecItemAdd([ kSecValueRef: cert, kSecReturnAttributes: true, ] as NSDictionary, $0) } as! [String: Any] let issuer = attrs[kSecAttrIssuer as String] as! NSData print((issuer as NSData).debugDescription) // prints: <3110300e 06035504 030c074d 6f757365 4341310b 30090603 55040613 024742> Those bytes represent the contents of a X.509 Name ASN.1 structure with DER encoding. This is without the outer SEQUENCE element, so if you dump it as ASN.1 you’ll get a nice dump of the first SET and then a warning about extra stuff at the end of the file: % xxd issuer.asn1 00000000: 3110 300e 0603 5504 030c 074d 6f75 7365 1.0...U....Mouse 00000010: 4341 310b 3009 0603 5504 0613 0247 42 CA1.0...U....GB % dumpasn1 -p issuer.asn1 SET { SEQUENCE { OBJECT IDENTIFIER commonName (2 5 4 3) UTF8String 'MouseCA' } } Warning: Further data follows ASN.1 data at position 18. Note For details on the Name structure, see section 4.1.2.4 of RFC 5280. Amusingly, if you run the same test against the file-based keychain you’ll… crash. OK, that’s not amusing. It turns out that the code above doesn’t work when targeting the file-based keychain because SecItemAdd doesn’t return a dictionary but rather an array of dictionaries (r. 21111543). Once you get past that, however, you’ll see it print: <301f3110 300e0603 5504030c 074d6f75 73654341 310b3009 06035504 06130247 42> Which is different! Dumping it as ASN.1 shows that it’s the full Name structure, including the outer SEQUENCE element: % xxd issuer-file-based.asn1 00000000: 301f 3110 300e 0603 5504 030c 074d 6f75 0.1.0...U....Mou 00000010: 7365 4341 310b 3009 0603 5504 0613 0247 seCA1.0...U....G 00000020: 42 B % dumpasn1 -p issuer-file-based.asn1 SEQUENCE { SET { SEQUENCE { OBJECT IDENTIFIER commonName (2 5 4 3) UTF8String 'MouseCA' } } SET { SEQUENCE { OBJECT IDENTIFIER countryName (2 5 4 6) PrintableString 'GB' } } } This difference in behaviour between the data protection and file-based keychains is a known bug (r. 26391756) but in this case it’s handy because the file-based keychain behaviour makes it easier to understand the data protection keychain behaviour. Import, Then Add It’s possible to import data directly into the keychain. For example, you might use this code to add a certificate: let certData: Data = … try secCall { SecItemAdd([ kSecClass: kSecClassCertificate, kSecValueData: certData, ] as NSDictionary, nil) } However, it’s better to import the data and then add the resulting credential reference. For example: let certData: Data = … let cert = try secCall { SecCertificateCreateWithData(nil, certData as NSData) } try secCall { SecItemAdd([ kSecValueRef: cert, ] as NSDictionary, nil) } There are two advantages to this: If you get an error, you know whether the problem was with the import step or the add step. It ensures that the resulting keychain item has the correct attributes. This is especially important for keys. These can be packaged in a wide range of formats, so it’s vital to know whether you’re interpreting the key data correctly. I see a lot of code that adds key data directly to the keychain. That’s understandable because, back in the day, this was the only way to import a key on iOS. Fortunately, that’s not been the case since the introduction of SecKeyCreateWithData in iOS 10 and aligned releases. For more information about importing keys, see Importing Cryptographic Keys. App Groups on the Mac Sharing access to keychain items among a collection of apps explains that three entitlements determine your keychain access: keychain-access-groups application-identifier (com.apple.application-identifier on macOS) com.apple.security.application-groups In the discussion of the last item says: You can use app group names as keychain access group names, without adding them to the Keychain access groups entitlement. That’s true, but it’s also potentially misleading. This affordance works all the time on iOS and its child platforms. But on the Mac it only works if your entitlements are validated by a provisioning profile. For more on that topic, see App Groups: macOS vs iOS: Working Towards Harmony. Transfer Items Between Keychain Access Groups In some cases you might want to move a bunch of keychain items from one app group to another, for example, when preparing for an App ID prefix change. This is easier than you might first think. For example, to move all the generic password items for a particular service between oldGroup and newGroup, run this code: try secCall { SecItemUpdate([ kSecClass: kSecClassGenericPassword, kSecUseDataProtectionKeychain: true, kSecAttrAccessGroup: oldGroup, kSecAttrService: "MyService", ] as NSDictionary, [ kSecAttrAccessGroup: newGroup, ] as NSDictionary) } This snippet highlights both the power and the subtlety of the SecItem API. The first parameter to SecItemUpdate is a pure query dictionary. It selects all the generic password items for MyService that are in the old keychain access group. In contrast, the second parameter is an update dictionary, which in this case just changes a single attribute. See SecItem: Fundamentals for a deeper explanation of these concepts. This call is atomic from your perspective [1]. The call will either fail or all the selected items will move as one. IMPORTANT Bulk operations like this are risky. That’s not because the keychain item will do the wrong thing, but rather because you have to be very careful what you ask for. If, for example, your query dictionary matches more than you intended, you might end up moving items unexpectedly. Be careful when crafting this code, and test it thoroughly. [1] It may even be atomic in a wider sense, given that the keychain is currently implemented as an SQLite database. Command-Line Tools Access to the data protection keychain is mediated by various entitlements, as described in Sharing access to keychain items among a collection of apps. Those entitlements are restricted, that is, they must be authorised by a provisioning profile. This is fine for apps, app extensions, and system extensions, which are all bundled code; they exist within an app-like bundle structure. However, it’s problematic for command-line tools on the Mac, which are non-bundled executables. There’s no obvious way for such executables to include a provisioning profile (r. 125850707). For more about provisioning profiles, see TN3125 Inside Code Signing: Provisioning Profiles. For more about bundled code, see Creating distribution-signed code for macOS. If you’re creating a non-bundled executable for the Mac, first consider its execution context. If it runs as a launchd daemon, or outside of a user login context in some other way, it can’t use the data protection keychain. See TN3137 On Mac keychain APIs and implementations for more about that. If the executable is a command-line tool that’s typically run by the user, in Terminal or over SSH, it can use the data protection keychain. However: You have to embed the tool in an app-like wrapper. For more about that, see Signing a daemon with a restricted entitlement. If the tool is run via SSH, the user’s data protection keychain might be locked. To resolve this, the user must explicitly unlock their login keychain using the security tool. Note While the login keychain is a file-based keychain, unlocking it in this way also unlocks the data protection keychain. In-memory Plug-ins An in-memory plug-in is a native plug-in that’s loaded directly into the host process as a Mach-O bundle or shared library. For example, macOS screen savers are in-memory plug-ins. Note In-memory plug-ins are quite old school. Modern plug-ins are packaged as app extensions. If you’re created a Mac app that supports plug-ins, support app extension plug-ins by adopting ExtensionKit. From the keychain perspective, an in-memory plug-in is indistinguishable from the host app. This has both pros and cons: It can access all the keychain items that the host app has access to, in either the file-based or data protection keychains. It can’t access additional keychain items. For example, you can’t grant your in-memory plug-in access to a keychain access group that’s used by other apps that you create. I’ll leave it up to you to decide which of these is a pro and which is a con (-: Revision History 2026-08-31 Added another specific example to the Careful With that Shim, Mac Developer section. 2026-07-02 Clarified the terminology in the Keys Aren’t Stored in the Secure Enclave section. 2026-05-21 Enhanced the code snippet in the Lost Keychain Items, Redux section. 2026-04-27 Added the Command-Line Tools and In-memory Plug-ins sections. 2026-04-15 Significantly expanded the example in the Lost Keychain Items section. 2026-04-14 Added the Starting from Scratch section. 2026-04-02 Added the Transfer Items Between Keychain Access Groups section. Updated the App Groups on the Mac section to account for recent changes to app groups on the Mac. Made other minor editorial changes. 2025-06-29 Added the Data Protection and Background Execution section. Made other minor editorial changes. 2025-02-03 Added another specific example to the Careful With that Shim, Mac Developer section. 2025-01-29 Added somes specific examples to the Careful With that Shim, Mac Developer section. 2025-01-23 Added the Import, Then Add section. 2024-08-29 Added a discussion of identity formation to the Digital Identities Aren’t Real section. 2024-04-11 Added the App Groups on the Mac section. 2023-10-25 Added the Lost Keychain Items and Lost Keychain Items, Redux sections. 2023-09-22 Made minor editorial changes. 2023-09-12 Fixed various bugs in the revision history. Added the Erroneous Attributes section. 2023-02-22 Fixed the link to the VPNKeychain post. Corrected the name of the Context Matters section. Added the Investigating Complex Attributes section. 2023-01-28 First posted.
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Problem with Private Access Token (PAT)
Since October 3rd, I've stopped receiving responses to the Private Access Tokens challenge. I'm using this link: https://demo-issuer.private-access-tokens.fastly.com/.well-known/token-issuer-directory. I receive tokens from Fastly and return a header to the iOS app, but then I don't receive another authentication request from iOS. The user has automatic verification enabled on their phone. The problem is global and affects all my mobile app users. Has anyone encountered a similar problem and found a solution?
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prepareInterfaceToProvideCredential .oneTimeCode case is not called
Since release of 18.4. prepareInterfaceToProvideCredential .oneTimeCode case is not called and instead prepareInterfaceForUserChoosingTextToInsert() is called. That is the wrong delegate for this case and it causes confusion for the users. Also, some TOTP fields are recognised however, the key icon button is not presented above the keyboard next to TOTP suggestions. I've also tested 18.5 and it has the same issue. provideOneTimeCodeWithoutUserInteraction works just fine.
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SFAuthorizationPluginView UI changes in macOS Golden Gate Beta – Unable to access the child elements and button controls using NSAccessibilityProtocol
We have observed significant UI changes to the SFAuthorizationPluginView login experience in the latest macOS Golden Gate Beta 5. After entering the account password at the SFAuthorizationPluginView screen, we were previously able to access the buttons and other child elements present in the SFAuthorizationPluginView using "accessibilityChildrenInNavigationOrder" . Currently the method returns that there are no child elements eventhough there are clearly child elements presents including apple's native Ok and Cancel buttons.This behaviour is consistently reproducible in our testing. Steps to Reproduce Configure and launch an unlock authorization plug-in using SFAuthorizationPluginView. Display the authorization UI in unlock. Enter the account password. Wait for the authorization UI to finish transitioning to the authenticated state. Query the SFAuthorizationPluginView accessibility hierarchy. Specifically query accessibilityChildrenInNavigationOrder. Observe that the method returns no child accessibility elements. Inspect the UI visually or using Accessibility Inspector and observe that child controls are still present, including the native OK and Cancel buttons. We would like to understand: 1.Is this a known issue with the current macOS Golden Gate Beta? 2.Is this expected behaviour due to the UI redesign, or is it considered a bug? 3.If it is a known issue, is there a fix planned for an upcoming beta or the final release? Any information or guidance would be appreciated. Thank you.
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How can I stop my code and assets from being stolen out of my App Bundle?
I have discovered another app which has taken assets, screens etc from my IPA bundle and are passing off as their own. I also checked my own IPA bundle and my metal shaders are accessible. It's obvious that the app is vibe coded and they just handed as much of my code as possible to Claude and asked it to reverse engineer. Considering any IPA bundle can be downloaded from the AppStore, is there any way to protect against this? I have put a lot of time into some of the assets and shaders and it's kind of frustrating to see them so easily stolen. With the rise of AI this will become a more frequent occurrence for sure.
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SFUnlock UI changes in macOS Golden Gate Beta – OK button requires double-click after password entry
We have observed significant UI changes to the SFUnlock login experience in the latest macOS Golden Gate Beta. After entering the account password at the SFUnlock screen,user has to click on Use Password button once and then click on the OK button to proceed to the desktop and for the login process to continue successfully. This behaviour is consistently reproducible in our testing. We would like to understand: 1.Is this a known issue with the current macOS Golden Gate Beta? 2.Is this expected behaviour due to the UI redesign, or is it considered a bug? 3.If it is a known issue, is there a fix planned for an upcoming beta or the final release? Any information or guidance would be appreciated. Thank you.
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screenUnlockMode = 2 default of loginwindow makes it impossible to unlock the workstation on macOS 27
Hello, We have an enterprise application that provides a security agent plugin with custom UI based on SFAuthorizationPluginView. We’ve been testing it on macOS 27 Developers Betas 1 through 4 and we noticed that if we set screenUnlockMode to 2, then after a screen is locked for the second time during one session, it can no longer be unlocked. Here are the concrete steps to reproduce: Open Terminal. Run sudo defaults write /Library/Preferences/com.apple.loginwindow.plist screenUnlockMode -int 2 Lock the screen. Observe the “You must enter the password to unlock the screen” dialog window. Enter the correct password and press OK. Lock the screen again. Expected result: The dialog “You must enter the password to unlock the screen” is displayed again. Entering the correct password unlocks the screen. Actual result: The screen is black with no visible UI. Rebooting the system seems to be the only way to leave this state. Displaying custom UI at the unlock screen is a part of our core functionality and it has been working fine with screenUnlockMode = 2 since at least macOS 14. I have filed a feedback FB23918474; if it is a known issue, please merge it with mine so that I can receive updates on the matter. In the meantime, do you have any suggestions on what can be done? Thanks.
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iOS 27: “Malicious link blocked” for legitimate call forwarding codes
Hello! I develop a voicemail app service and I use MMI codes to let users enable/disable call forwarding to their voicemail number. For example, the app opens the Phone app with a code such as: **21*<phone number># This is expected behavior and is required for the service to work. However on iOS 27, those links are now blocked with a “Malicious link blocked” warning, saying that the link may forward incoming calls/messages. Is there any supported way for apps with a legitimate use case like this to request an exemption, or otherwise avoid this warning?
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Subject: SecKeychainUnlock fails with -25293 for login.keychain-db in Authorization Plugin pre-session context on macOS 26.6
We have a macOS Authorization Plugin that reads and writes data from login.keychain-db during the login flow (logout→login scenario). On macOS 26.6, SecKeychainUnlock consistently fails in the pre-session context — before the user session is established. Error returned: Error Domain=NSOSStatusErrorDomain Code=-25293 "errSecAuthFailed: The username or passphrase you entered is not correct." However, the error message is misleading. We tested four combinations on macOS 26.6 to isolate the exact cause: Active session + correct password → Success Active session + wrong password → -25293 Pre-session + correct password → -25293 Pre-session + wrong password → -25293 In the pre-session context, macOS 26.6 returns -25293 for both correct and wrong passwords identically. This strongly suggests macOS is not evaluating the password at all in that context — the failure happens before password validation, likely because the session-bound material required to unlock login.keychain-db does not exist yet when the auth plugin runs. Key observations: The same code works correctly on macOS 26.3.1 and 26.5.1 — SecKeychainUnlock succeeds with the correct password in the pre-session context on those versions. The issue is specific to macOS 26.6. The file path /Users//Library/Keychains/login.keychain-db is unchanged — we get -25293 (auth failed), not -25294 (no such keychain), confirming the file is found and opened correctly. SecKeychainUnlock(ref, 0, NULL, NO) also fails for login.keychain-db in both pre-session and active session contexts. System.keychain with SecKeychainUnlock(ref, 0, NULL, NO) continues to work correctly in the pre-session context on macOS 26.6. Questions: Has the protection model for login.keychain-db changed in macOS 26.6 such that it can no longer be unlocked viaSecKeychainUnlock in a pre-session authorization plugin context? Is this an intentional security hardening change, or a regression? Is there a supported API or entitlement for authorization plugins to access login.keychain-db before the user session is established? Does the modern Data Protection Keychain (SecItemCopyMatching/SecItemAdd with kSecUseDataProtectionKeychain: @YES) work correctly in the authorization plugin pre-session context on macOS 26.6? If yes, is migrating to that API the recommended approach? Note: We are aware that SecKeychainUnlock is deprecated. We are actively evaluating migration to the modern Data Protection Keychain API, but understanding whether this is an intentional change, would help us choose the right fix approach.
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Reference to malloc in IPA
The IPA generated for the project contains references to the malloc function, which is flagged as an insecure function. This occurs when using standard higher-order functions such as filter, first, etc., on arrays containing value-type elements. How can we address or eliminate this security finding? Example code struct ContentView: View { let arr = [1,2,3] var body: some View { VStack { Image(systemName: "globe") .imageScale(.large) .foregroundStyle(.tint) Text("Hello, world!") } .padding() .onAppear{ let twos = arr.filter{ $0 == 2 } } } }
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Offline passkey authentication?
Is it possible to get to the SymmetricKeys provided by a passkey as per the WebAuthn prf extension by just having to authenticate the user locally? The use case would be signing into an app and decrypting user data encrypted with those keys while the device is offline.
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Upgrading to Golden Gate Beta 27.0 having BuildVersion 26A5388g removes entires already present in authorisation db files
We have a macOS application that adds entries to the Authorization Database (system.login.console) as part of its setup. We observed that after upgrading from macOS Tahoe to the macOS Golden Gate beta, the entries added by our application were removed, and the default system.login.console configuration was restored. Is this expected behavior in the current Golden Gate beta, or is it a known issue? If it is a known issue, is there an expectation that it will be addressed in a future beta release? Additionally, is there any recommended approach for preserving or restoring application-specific Authorization Database entries across major macOS upgrades? It would be of great help if there is any suggested approach for the same.
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Does the supported app group transfer preserve the container's existing data?
I am planning an app transfer between two developer teams, iOS only, no macOS app. The app shares an app group with a notification service extension and a share extension. The container holds a SQLite database, message attachments and user avatars. The database encryption key is in the keychain. I have read thread https://developer.apple.com/forums/thread/706128 (including the 2026-03-31 revision), and the plan is to follow it: a pre-transfer release moving keychain items into the AGI keychain access group, time for adoption, then the app transfer, then the app group transfer. I've also read https://developer.apple.com/forums/thread/774831, https://developer.apple.com/forums/thread/782132 and https://developer.apple.com/forums/thread/815779. My questions are about the container rather than the keychain: Step 7 of 706128 says that when a user installs the post-transfer version, "it will have access to your app group, and hence your keychain items". Does that access include the files already in the app group container, written while the app was signed by the old team? Or does the transfer restore only AGI keychain access group membership, leaving the container's prior contents inaccessible? If those files are not preserved, is there a supported way to migrate them, or should I relocate that data into the app's own container before the transfer? Thread 815779 asked this and I do not think it was answered. While the app group transfer is in progress, do already installed builds signed by the old team, which the user has not updated, keep working against the original container? App Store Connect Help (Transfer an app > Overview of app transfer > Apps using App Groups) says the app group "can be deleted from the transferor's account and registered to the recipient's account". Is that the same operation as step 5 of 706128, "transfer the app group ID", or two different things? I ask because the developer in thread 774831, who lost shared container data for roughly 25% of users, deleted and recreated the group during the transfer, whereas 706128 step 5 says to do it once the app transfer is complete.
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Public API to silently query "Remote Desktop" TCC authorization status (without triggering a system prompt)
Product area macOS / Privacy & Security / ScreenCaptureKit / Core Graphics Environment macOS 27 Beta 4 (build: fill in your exact build number, e.g. 27A5xxx) Xcode 26.5 / SDK 260500 (adjust to match what you actually built with) App holds the com.apple.developer.persistent-content-capture entitlement (approved via Apple's request form), targeting macOS 14.4+ Summary Our app is a remote-support/remote-control tool (screen viewing + control), comparable to VNC-style products. On macOS 27, we've found that System Settings > Privacy & Security now shows a "Remote Desktop" entry that is distinct from "Screen & System Audio Recording" — granting one does not affect the other. We need a way to check, at any time, whether our app currently has "Remote Desktop" authorization, without causing the system to show a permission-request alert as a side effect. We have not found a documented, public API that does this. What we've tried CGPreflightScreenCaptureAccess() Confirmed via a controlled test on-device: granting only "Remote Desktop" leaves this API returning false; granting only "Screen & System Audio Recording" makes it return true. So this API appears to reflect kTCCServiceScreenCapture only, and does not reflect the "Remote Desktop" permission at all. ScreenCaptureKit (SCShareableContent, e.g. via a refreshAvailableContentWithCompletionHandler:-style call) This call does appear to interact with the "Remote Desktop" permission — but calling it triggers a real system consent alert every time we call it, even when we only intend to read the current status, not request it. This makes it unusable for passive/background status polling (e.g. to decide what to show in our own onboarding UI without surprising the user with an OS-level prompt). We are intentionally not reading /Library/Application Support/com.apple.TCC/TCC.db directly — we understand this is a private, undocumented database and want a supported API instead. Sample code illustrating both attempts // Attempt 1: CGPreflightScreenCaptureAccess — does not reflect Remote Desktop grant BOOL preflightResult = CGPreflightScreenCaptureAccess(); // preflightResult stays NO even after the user grants "Remote Desktop" in // System Settings > Privacy & Security > Remote Desktop. // It correctly flips to YES only when "Screen & System Audio Recording" is granted. // Attempt 2: ScreenCaptureKit-based check — reflects it, but prompts every time SCShareableContent... // (via our wrapper) refreshAvailableContentWithCompletionHandler: // This call appears to influence/query the Remote Desktop TCC entry, but the OS // shows a permission alert as a side effect of the call itself, even when we only // want to read the current authorization state. Question Is there a public, documented API equivalent to CGPreflightScreenCaptureAccess() — i.e., a read-only, non-prompting status check — for the new "Remote Desktop" privacy category introduced around macOS 26/27? Is com.apple.developer.persistent-content-capture actually the entitlement that governs this new "Remote Desktop" category, or is it unrelated? Apple's own documentation describes this entitlement purely in terms of "persistent access to screen capture" for VNC apps, with no mention of a distinct "Remote Desktop" permission surface — we'd like to confirm whether that description is still accurate on macOS 26/27, or whether the underlying TCC service (kTCCServiceRemoteDesktop, which we found via TCC.db schema inspection only, not public docs) has been intentionally split out. If no such API exists yet, is this planned, and is there a recommended interim approach for apps that need to know this state before deciding whether to show their own onboarding/permission UI?
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2w
How to read the currently logged-in Platform SSO user
It appears that we are able to read the currently logged-in Platform SSO user by reading the AltSecurityIdentities field in the dscl repository for the user. However, that seems to be something that could easily be spoofed by just having an external process write a new AltSecurityIdentities value. It also feels "hacky" to just read that value directly from the dscl repository for this purpose. Our application would like to read the user that is logged in to Platform SSO so we can report it up to our security service as the "device logged in user". Is there an API-based approach to retrieving the true user that is logged in via Platform SSO from within the context of my application?
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Kerberos SSO Extension does not clear user credentials
Hi, we are currently investigating an issue with Kerberos support in one of our apps. The apps are deployed as managed apps via MDM, together with the new extensible SSO Kerberos profile. In this scenario, Ivanti EPMM is used as MDM, and the extensible SSO configuration has placeholders for the actual user principal name that get filled with the users actual information from our directory. In general, the setup works fine, the Kerberos tickets are requested and supplied to the device, and the SSO extension is providing them to the service. However, in our test MDM environment we enroll i.e. iPad test devices with different test users from our directory and change those users during testing to switch between defined personas. We observed that the credentials acquired by the Kerberos SSO extension dialogue persist even after MDM unenrollment, and even after a device reset. Even if we enroll back to MDM with another user, the previous principal name shows in the SSO extension dialogue and cannot be changed. To us, this seems like a design issue. We use same Apple ID when running these tests, so I suspect that the credential caching could be at Keychain level. Regardless of where they are cached, since the configuration was a managed one, I would expect it to clear the credentials after unenrollment and at least after a device reset. We found some article regarding macOS on the internet, which seems to go into a similar direction however the author states that the credentials could be removed with MDM removal. https://automatica.com.au/2026/01/remove-additional-platform-single-sign-on-credentials-saved-in-macos-when-using-psso-with-microsoft-365-entra-and-company-portal/ Question: How are we supposed to get Kerberos SSO credentials cleared on iOS devices? Is this a known issue, or something that does not work as designed?
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