August 29, 2016
iOS 10 beta 8 (14A5346a) Now Available
August 26, 2016
tvOS 10 beta 7 (14T5329a) Now Available
August 26, 2016
Safari Extensions in Safari 10
August 24, 2016
Create Safari Extensions that give users access to your app’s best features as they browse the web. Xcode makes it simple to add Safari Extensions to your existing app by using an App Extensions template. Easily develop your extensions using powerful, native APIs and web technologies. And coming this fall with macOS Sierra, you can sell and distribute apps with Safari Extensions on the Mac App Store. Learn more about Safari Extensions.
Get Your iMessage Apps Ready
August 23, 2016
Take advantage of the new Messages framework in iOS 10 to create an app extension that lets people interact with your iOS app directly within Messages. Users can easily create and share content, add stickers, make payments, and more, without leaving their conversations. And coming this fall, you can make iMessage apps available for download directly on the App Store for iMessage. Learn more about iMessage apps.
New Beta Downloads Now Available
August 15, 2016
Beta 6 of Xcode 8 is now available, and includes Swift 3 and SDKs that you can use to build and test apps for the latest release of macOS, iOS, watchOS, and tvOS.
- macOS Sierra beta 6 (16A294a)
- iOS 10 beta 6 (14A5341a)
- watchOS 3 beta 6 (14S5321a)
- tvOS 10 beta 6 (14T5327a)
- Xcode 8 beta 6 (8S201h)
Simplified Screenshot Submission Process
August 8, 2016
Now it’s easier than ever to deliver your screenshots and app preview using iTunes Connect. Submit just one set of screenshots and one optional app preview per device family, and they will be used across device sizes and localizations.
If your app’s UI or behavior changes based on device size, or if you would like to include localized screenshots, you can use the new Media Manager to add custom screenshots. Learn more by watching What's New in iTunes Connect from WWDC16.
Developer Insights Series: Creating a Great Commerce Experience
August 3, 2016
Houzz shares its unique approach to e‑commerce, and how the experience evolved from a side project to a multi-platform app with tens of millions of users monthly. Learn more.
Apple Pay Has Expanded to France and Hong Kong
July 19, 2016
You can now support Apple Pay for your customers in France and Hong Kong, providing an easy and secure way for them to pay for physical goods and services within your app with a single touch. Learn more about Apple Pay.
WWDC16 Video Transcripts
July 8, 2016
Take advantage of transcripts to quickly discover and share information presented in WWDC16 videos. You can search by keyword, see all instances where the keyword is mentioned in the video, go straight to the time it was mentioned, and even share a link to that specific time. Watch session videos.
Apple Pay Has Expanded to Switzerland
July 7, 2016
You can now support Apple Pay for your customers in Switzerland, providing an easy and secure way for them to pay for physical goods and services within your app with a single touch. Learn more about Apple Pay.
Developer Insights Series: Using the Paid Business Model
June 23, 2016
Find out why 3 Minute Games chose the paid business model for their Lifeline apps, and how the studio keeps users engaged between releases. Learn more.
Testing, Optimizing, and Analyzing Your Apps
June 16, 2016
We’ve added new features and resources to help you test, optimize, and analyze your apps.
TestFlight now supports apps built for the new beta of iOS, watchOS, and tvOS, which means that you can get feedback from testers on features like SiriKit, Push Notifications for tvOS, new iOS Extension APIs, and more. Read the TestFlight release notes.
App Store Optimization
Search queries account for over 65% of downloads from the App Store. Learn how you can impact where your app ranks in search results to help users more easily find your app. Read Optimizing for App Store Search.
App Analytics Impressions
App Analytics now has data on App Store Impressions, which means you can see how many times your app’s icon has been viewed on the App Store in search results, Featured, Top Charts, and your App Store product page. With App Store Impressions, you can calculate how often users download your app after viewing it anywhere on the App Store. Learn more about App Analytics.
Winners of the 2016 Apple Design Awards
June 14, 2016
Read about these talented developers and their apps, which reflect the best in design, innovation, and technology on Apple platforms. See the winners.
New App Store Review Guidelines
June 13, 2016
We’ve rewritten the App Review Guidelines to be more helpful, provide more context, and incorporate the guidelines for Mac apps. We hope these updates will help your app sail through App Review. While the guidelines themselves haven’t changed, the previous App Store and Mac App Store Review Guidelines will remain available for apps currently in the review process. View the new App Store Review Guidelines.
See What’s Next
June 13, 2016
The new beta of Xcode 8 is now available, and includes Swift 3 and SDKs that you can use to build apps for the next version of macOS, iOS, watchOS, and tvOS. Learn about new innovations in Apple platforms and how you can take advantage of them in your apps. Download the new betas.
WWDC16. Now Live Streaming
June 13, 2016
See the latest advancements in macOS, iOS, watchOS, and tvOS with over 100 sessions presented by Apple engineers at this year’s conference. We’re live streaming all sessions daily and posting videos and related sample code throughout the week.
Watch WWDC session videos.
Coming Soon to the App Store
June 8, 2016
We’re introducing exciting new capabilities and tools designed to help grow your app’s business and engage with new and existing customers on the App Store.
Search Ads is an efficient and easy way for you to promote your app directly within the U.S. App Store search results, helping customers discover or reengage with your app while respecting their privacy. Starting this summer, you’ll be able to participate in the Search Ads beta and see the ads in action. Learn more about Search Ads.
We’re opening auto-renewable subscriptions to all app categories including games, increasing developer revenue for eligible subscriptions after one year, providing greater pricing flexibility, and more. Learn about what’s new in subscriptions.
Hello, San Francisco!
May 19, 2016
Apple’s developer community will come together at WWDC16 in San Francisco to see the future of Apple platforms and connect with thousands of developers from all around the world. In addition to the activities planned for conference attendees, a variety of other exciting developer events will take place throughout the week in San Francisco. If you’re attending the conference or will be in the area during WWDC, learn about these other developer events.
Apple Music in iOS 9.3
May 12, 2016
Provide controls for Apple Music within your app. iOS 9.3 now supports playback of any song for Apple Music members. To learn more about the new features, guidelines, and affiliate program, see Apple Music Best Practices for App Developers.
Supporting IPv6-only Networks
May 4, 2016
At WWDC 2015 we announced the transition to IPv6-only network services in iOS 9. Starting June 1, 2016 all apps submitted to the App Store must support IPv6-only networking. Most apps will not require any changes because IPv6 is already supported by NSURLSession and CFNetwork APIs.
If your app uses IPv4-specific APIs or hard-coded IP addresses, you will need to make some changes. Learn how to ensure compatibility by reading Supporting IPv6 DNS64/NAT64 Networksand watch Your App and Next Generation Networks.
CareKit Now Available
April 28, 2016
You can use the CareKit framework to develop apps that help people better understand and manage their health by creating dynamic care plans, tracking symptoms, connecting to care teams, and more. CareKit is open source so, in addition to creating great personal care apps, you can collaborate with other developers and the medical community to make CareKit even better. To download a sample app and learn more, visit CareKit.org.
Upcoming Requirement for watchOS Apps
April 22, 2016
Starting June 1, 2016, all new watchOS apps submitted to the App Store must be native apps built with the watchOS 2 SDK or later. Learn more about developing for watchOS.
Apple Pay Has Expanded to Singapore
April 19, 2016
You can now support Apple Pay for your customers in Singapore, providing an easy and secure way for them to pay using American Express. Apple Pay lets users buy physical goods and services within your app with a single touch. Learn more about Apple Pay.
Get Ready for WWDC16
April 18, 2016
The Apple Worldwide Developers Conference kicks off June 13 in San Francisco. WWDC features more than 100 technical sessions, over 1,000 Apple engineers, hands-on labs, and the Apple Design Awards. Register now for an opportunity to join Apple’s renowned developer community at this year’s conference. Students and STEM organization members can also apply for a WWDC Scholarship to attend. Learn more about WWDC.
Make the Most of the App Store
April 18, 2016
Take advantage of new articles and videos designed to help you grow your business on the App Store and engage users worldwide. See how developers approach finding success on Apple platforms and what they’ve learned along the way. Learn more.
Introducing Safari Technology Preview
March 30, 2016
Get a sneak peek at upcoming Safari web technologies in OS X and iOS, and easily experiment with these technologies in your websites and extensions. Get started with the preview today.
iTunes Connect for iOS Now Includes Resolution Center
March 29, 2016
You can now access Resolution Center from your iPhone or iPad to review and respond to your active threads, and easily forward threads to other members of your team. You can also opt in to receive a push notification whenever App Review sends you a new message. Visit the App Store for the latest update.
Xcode 7.3 Now Available
March 21, 2016
The latest versions of iOS, OS X, watchOS, and tvOS are now available to hundreds of millions of customers around the world. Submit your apps built with Xcode 7.3, which is available for download on the Mac App Store and includes the most recent SDKs. For downloads and details on guidelines, testing, and submitting, visit Prepare your apps for the App Store.
App Analytics Weekly Summary Email Now Available
March 9, 2016
You can now opt in to receive a weekly App Analytics summary email for your most frequently downloaded apps. It will include data on App Store views, App Units, Sales, Sessions, and Crashes. To receive the App Analytics summary email, opt in by visiting the Notifications section of Users and Roles in iTunes Connect.
Test Your Apps on the Latest Beta of iOS, watchOS, and tvOS with TestFlight.
February 25, 2016
In addition to testing your apps on GM versions of software, you can also use TestFlight for internal and external testing of your apps running on beta 3 or beta 4 of iOS 9.3 and watchOS 2.2. Internal testing of tvOS 9.2 beta 3 or beta 4 is also supported. Learn more about TestFlight beta testing.
Apple TV Tech Talk Videos Now Available
February 24, 2016
Over the past few months, developers around the world learned how to design and develop apps and games for Apple TV directly from Apple experts. Now you can share in the experience by watching all the session videos from the Apple TV Tech Talks. Watch the session videos.
Apple Pay Has Expanded to China
February 17, 2016
You can now support Apple Pay for your customers in China, providing an easy, secure, and private way for them to pay using their China UnionPay credit and debit cards. Apple Pay lets users buy physical goods and services within your app without having to enter payment or contact information. Learn more.
tvOS App Previews Now Available
February 17, 2016
Showcase your tvOS app in action by bringing its features and functionality alive with a short video on the App Store for Apple TV. By providing an app preview, you can help customers better understand your app and encourage more downloads. Learn more about app previews.
Download and Install the Renewed Intermediate Certificate
February 9, 2016
Starting February 14, the renewed Apple Worldwide Developer Relations Intermediate certificate must be included when signing all new Apple Wallet Passes, push packages for Safari Push Notifications, and Safari Extensions. While most developers and users will not be affected by the certificate change, we recommend that all developers download and install the renewed certificate on their development systems and servers as a best practice. Learn more.
CloudKit Now Supports Server-to-Server Web Service Requests
February 5, 2016
In addition to providing a web interface for users to access the same data as your app, you can now easily read and write to the CloudKit public database from a server-side process or script with a server-to-server key. Learn more about generating a server-to-server key and composing web service requests.
Lower Price Tiers Available for Canada and New Zealand
January 27, 2016
Lower price tiers, Alternate Tier A and Alternate Tier B, now let you offer paid apps and In-App Purchases at $0.99 (CAD) and $0.99 (NZD). Existing apps that already use these price tiers have been automatically updated. Get details on App Store pricing in the Pricing and Availability section of My Apps on iTunes Connect.
iAd App Network will be Discontinued
January 15, 2016
The iAd App Network will be discontinued as of June 30, 2016. Although we are no longer accepting new apps into the network, advertising campaigns may continue to run and you can still earn advertising revenue until June 30. If you’d like to continue promoting your apps through iAd until then, you can create a campaign using iAd Workbench. We will continue to keep you updated, but if you have any questions, contact us.
View tvOS data in App Analytics
January 11, 2016
You can now measure user engagement and monetization for your tvOS apps in App Analytics. In addition to seeing data on product page views, downloads, and engagement, you can also see how many iOS users acquired with your marketing campaigns opened the same app on Apple TV. Learn more about App Analytics.
Additional App File Size Details Available
December 17, 2015
iTunes Connect now provides more visibility into the various file sizes of your app. In addition to viewing the size of your original binary, you can now see the download size and install size for Apple TV, for each iOS device type running iOS 9, and for the universal version of your app. Get started in the Activity tab of My Apps in iTunes Connect or learn more in the iTunes Connect Developer Guide.
Apple Push Notification Service Update
December 17, 2015
At WWDC 2015 we announced a new HTTP/2 based provider API and simplified certificate management process for developers using the Apple Push Notification service. You can now take advantage of this new provider API and create a single SSL certificate for each of your iOS apps, allowing you to connect to both APNs environments. To learn more, read the Local and Remote Notification Programming Guide and watch What’s New in Notifications.
Winter Holiday Schedule
December 10, 2015
As a reminder, we will not be accepting new app or app update submissions from December 22-29. If you plan to release apps during this time, they should be submitted, approved, and scheduled in advance. Other iTunes Connect and developer account functionality will remain available.
Swift is Now Open Source
December 3, 2015
Join the open source community at Swift.org and help make the Swift programming language even better. You can now collaborate with other advanced developers to directly contribute features and enhancements, fix bugs, and help bring Swift to new platforms. Open source Swift includes support for building apps for iOS, OS X, watchOS, tvOS — and now, Linux. We’re excited to see where the community will take this language. To learn more, read the Swift blog.
The Hour of Code
December 2, 2015
In support of the next generation of innovative developers, we're hosting workshops and other special events in cities around the world during Computer Science Education week, December 7–13. And on December 10, we’ll host the Hour of Code, a free one-hour introduction to the basics of computer programming from Code.org, for kids ages six and up at your local Apple Store. To learn more and sign up, see the Apple Store website.
Get Your Apps Ready for the Holidays
November 20, 2015
The busiest season on the App Store is almost here. Make sure your apps are up-to-date and ready for the winter holidays. New apps and app updates will not be accepted December 22-29, so any releases should be submitted, approved, and scheduled in advance. Other iTunes Connect functionality will remain available.
Because of your incredible apps, the App Store crossed 100 billion cumulative downloads. Revenue from the App Store increased 25% year over year, and the number of transacting customers grew 18%, setting a new all-time record. We want to thank you for all your hard work and dedication to our platforms.
Apple Pay Has Expanded to Canada and Australia
November 20, 2015
You can now support Apple Pay for your customers in Canada and Australia, providing an easy and secure way for them to pay using American Express. Apple Pay lets users buy physical goods and services within your app with a single touch. Learn more.
Two-Step Verification Now Available for Developer Resources
November 20, 2015
You can now use two-step verification on the Apple Developer website, Xcode, iTunes Connect, and more. This additional security feature helps prevent others from accessing your account, even if they know your password. Learn more about two-step verification.
Invite More Testers in TestFlight
November 10, 2015
Now you can invite up to 2,000 users to beta test your iOS and tvOS apps before you release them on the App Store. TestFlight makes it simple to invite testers using just their email address and lets testers easily provide valuable feedback within the TestFlight app. Learn more about TestFlight.
Introducing the Shopping Category
November 6, 2015
The new Shopping category is now available in all 155 App Store territories. This category makes it easy for iPhone and iPad users to find and enjoy apps that enhance the shopping experience—including mobile commerce apps, marketplace apps, coupon apps, and apps that incorporate Apple Pay. You can select the Shopping category for your new apps and app updates in iTunes Connect. To learn more about assigning categories for your apps, read App Store Product Page.
Submit Your tvOS Apps
October 21, 2015
The App Store for the new Apple TV will soon be available to customers around the world. Get your tvOS apps and games ready and submit them for review now. To learn more, read Preparing Your App Submission for the new Apple TV.
Lower Price Tiers Available for Australia
October 15, 2015
Lower price tiers Alternate Tier A and Alternate Tier B for paid apps and In-App Purchases in China, Russia, Mexico, South Africa, Turkey, Indonesia, and India, are now available for Australia. For markets outside of these territories, items set at these tiers will have the same pricing as Tier 1. Get details on App Store pricing in the Rights and Pricing section of My Apps on iTunes Connect.
Find WWDC Video Content Quickly
October 5, 2015
Now it's easier to discover and share information presented in WWDC videos with our recent search update. You can search a keyword and find all the instances of it mentioned in the videos. Go straight to the time the keyword was mentioned in the video or easily share a link to it. Try it out.
Game Center Sandbox Update
October 5, 2015
At WWDC 2015 we announced that the Game Center development sandbox environment would be turned off to simplify game development and beta testing. Starting today, the sandbox will no longer be available and all versions of iOS and OS X will automatically switch over to the production environment for development testing.
To learn more, read Game Center: Life without a Sandboxor visit the developer forums.
App Slicing Now Available
October 5, 2015
The issue affecting app slicing has been fixed, and device-specific versions of apps will be delivered when downloaded by users running iOS 9.0.2 or later. Learn more about app slicing.
App Slicing Currently Unavailable
September 24, 2015
App slicing is currently unavailable for iOS 9 apps due to an issue affecting iCloud backups created from iOS 9 where some apps from the App Store would only restore to the same model of iOS device.
When a customer downloads your iOS 9 app, they will get the Universal version of your app, rather than the variant specific for their device type. TestFlight will continue to deliver variants for your internal testers. App slicing will be reenabled with a future software update. No action is needed by you at this time.
Validating Your Version of Xcode
September 22, 2015
We recently removed apps from the App Store that were built with a counterfeit version of Xcode which had the potential to cause harm to customers. You should always download Xcode directly from the Mac App Store, or from the Apple Developer website, and leave Gatekeeper enabled on all your systems to protect against tampered software.
When you download Xcode from the Mac App Store, OS X automatically checks the code signature for Xcode and validates that it is code signed by Apple. When you download Xcode from the Apple Developer website, the code signature is also automatically checked and validated by default as long as you have not disabled Gatekeeper.
Whether you downloaded Xcode from Apple or received Xcode from another source, such as a USB or Thunderbolt disk, or over a local network, you can easily verify the integrity of your copy of Xcode.
Preparing for On-Demand Resources
September 12, 2015
If you’re using on-demand resources in your iOS 9 app, please note the following as you prepare your app for submission.
Make sure your code checks for on-demand resource asset packs as part of your standard code path and uses NSBundleResourceRequest to manually download the content if it is not present. This is important as there is a known issue that may cause initial and pre-fetch on-demand content to not download automatically.
On-demand resource asset packs that are added or changed as part of an app update are currently inaccessible. Be sure to include new or updated asset packs in your application bundle during your app update submission.
These issues will be resolved in a future iOS update.
Submit Your Apps Today
September 11, 2015
You can now submit your apps that take advantage of the latest features in iOS, OS X, and watchOS. Build your apps using Xcode 7 GM seed, test with the GM seeds of iOS 9, OS X El Capitan, and watchOS 2, and submit them for review. Learn how to prepare your apps for the App Store.
September 9, 2015
With the new Apple TV, you can deliver highly immersive apps on the big screen using the tvOS SDK. The SDK includes many of the same frameworks and technologies as iOS, such as Metal, UIKit, CloudKit, and Game Center, so you can leverage your existing code to create rich games and apps that look amazing on the new Apple TV. Get started with the tvOS SDK.
GM Seeds Now Available
September 9, 2015
The next release of watchOS, iOS, and OS X will soon be in the hands of hundreds of millions of customers around the world. Make sure your apps are optimized for the exciting new features now available for these platforms. To prepare, build your apps using Xcode 7 GM seed, and test with the GM seeds of iOS 9, OS X El Capitan, and watchOS 2. Learn more.
Get Your Apps Ready for 3D Touch
September 9, 2015
iPhone 6s and iPhone 6s Plus introduce an entirely new way to interact with your phone. For the first time, iPhone senses how much pressure you apply to the display. In addition to familiar Multi–Touch gestures like Tap, Swipe, and Pinch, you can now add 3D Touch-enabled actions that bring a new dimension of functionality to your apps. Learn more about 3D Touch.