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IPv6

Supporting IPv6-only Networks

At WWDC 2015 we announced the transition to IPv6-only network services in iOS 9. Starting June 1, 2016 all apps submitted to the App Store must support IPv6-only networking. Most apps will not require any changes because IPv6 is already supported by NSURLSession and CFNetwork APIs.

If your app uses IPv4-specific APIs or hard-coded IP addresses, you will need to make some changes. Learn how to ensure compatibility by reading Supporting IPv6 DNS64/NAT64 Networks and watch Your App and Next Generation Networks.

CareKit

CareKit Now Available

You can use the CareKit framework to develop apps that help people better understand and manage their health by creating dynamic care plans, tracking symptoms, connecting to care teams, and more. CareKit is open source so, in addition to creating great personal care apps, you can collaborate with other developers and the medical community to make CareKit even better. To download a sample app and learn more, visit CareKit.org.

Announcing Apple Pay

Apple Pay Has Expanded to Singapore

You can now support Apple Pay for your customers in Singapore, providing an easy and secure way for them to pay using American Express. Apple Pay lets users buy physical goods and services within your app with a single touch. Learn more about Apple Pay.

WWDC16

Get Ready for WWDC16

The Apple Worldwide Developers Conference kicks off June 13 in San Francisco. WWDC features more than 100 technical sessions, over 1,000 Apple engineers, hands-on labs, and the Apple Design Awards. Register now for an opportunity to join Apple’s renowned developer community at this year’s conference. Students and STEM organization members can also apply for a WWDC Scholarship to attend. Learn more about WWDC.

App Store

Make the Most of the App Store

Take advantage of new articles and videos designed to help you grow your business on the App Store and engage users worldwide. See how developers approach finding success on Apple platforms and what they’ve learned along the way. Learn more.

Xcode 7.3 Now Available

Xcode 7.3 Now Available

The latest versions of iOS, OS X, watchOS, and tvOS are now available to hundreds of millions of customers around the world. Submit your apps built with Xcode 7.3, which is available for download on the Mac App Store and includes the most recent SDKs. For downloads and details on guidelines, testing, and submitting, visit Prepare your apps for the App Store.

App Analytics

App Analytics Weekly Summary Email Now Available

You can now opt in to receive a weekly App Analytics summary email for your most frequently downloaded apps. It will include data on App Store views, App Units, Sales, Sessions, and Crashes. To receive the App Analytics summary email, opt in by visiting the Notifications section of Users and Roles in iTunes Connect.

Apple TV Tech Talk Videos

Apple TV Tech Talk Videos Now Available

Over the past few months, developers around the world learned how to design and develop apps and games for Apple TV directly from Apple experts. Now you can share in the experience by watching all the session videos from the Apple TV Tech Talks. Watch the session videos.

Announcing Apple Pay

Apple Pay Has Expanded to China

You can now support Apple Pay for your customers in China, providing an easy, secure, and private way for them to pay using their China UnionPay credit and debit cards. Apple Pay lets users buy physical goods and services within your app without having to enter payment or contact information. Learn more.

App Store for the new Apple TV

tvOS App Previews Now Available

Showcase your tvOS app in action by bringing its features and functionality alive with a short video on the App Store for Apple TV. By providing an app preview, you can help customers better understand your app and encourage more downloads. Learn more about app previews.

Download and Install the Renewed Intermediate Certificate

Starting February 14, the renewed Apple Worldwide Developer Relations Intermediate certificate must be included when signing all new Apple Wallet Passes, push packages for Safari Push Notifications, and Safari Extensions. While most developers and users will not be affected by the certificate change, we recommend that all developers download and install the renewed certificate on their development systems and servers as a best practice. Learn more.

App Store

Lower Price Tiers Available for Canada and New Zealand

Lower price tiers, Alternate Tier A and Alternate Tier B, now let you offer paid apps and In-App Purchases at $0.99 (CAD) and $0.99 (NZD). Existing apps that already use these price tiers have been automatically updated. Get details on App Store pricing in the Pricing and Availability section of My Apps on iTunes Connect.

iAd App Network will be Discontinued

The iAd App Network will be discontinued as of June 30, 2016. Although we are no longer accepting new apps into the network, advertising campaigns may continue to run and you can still earn advertising revenue until June 30. If you’d like to continue promoting your apps through iAd until then, you can create a campaign using iAd Workbench. We will continue to keep you updated, but if you have any questions, contact us.

App Analytics

View tvOS data in App Analytics

You can now measure user engagement and monetization for your tvOS apps in App Analytics. In addition to seeing data on product page views, downloads, and engagement, you can also see how many iOS users acquired with your marketing campaigns opened the same app on Apple TV. Learn more about App Analytics.

App Store

Additional App File Size Details Available

iTunes Connect now provides more visibility into the various file sizes of your app. In addition to viewing the size of your original binary, you can now see the download size and install size for Apple TV, for each iOS device type running iOS 9, and for the universal version of your app. Get started in the Activity tab of My Apps in iTunes Connect or learn more in the iTunes Connect Developer Guide.

App Store

Winter Holiday Schedule

As a reminder, we will not be accepting new app or app update submissions from December 22-29. If you plan to release apps during this time, they should be submitted, approved, and scheduled in advance. Other iTunes Connect and developer account functionality will remain available.

Swift is Now Open Source

Swift is Now Open Source

Join the open source community at Swift.org and help make the Swift programming language even better. You can now collaborate with other advanced developers to directly contribute features and enhancements, fix bugs, and help bring Swift to new platforms. Open source Swift includes support for building apps for iOS, OS X, watchOS, tvOS — and now, Linux. We’re excited to see where the community will take this language. To learn more, read the Swift blog.

Hour of Code

The Hour of Code

In support of the next generation of innovative developers, we're hosting workshops and other special events in cities around the world during Computer Science Education week, December 7–13. And on December 10, we’ll host the Hour of Code, a free one-hour introduction to the basics of computer programming from Code.org, for kids ages six and up at your local Apple Store. To learn more and sign up, see the Apple Store website.

App Store

Get Your Apps Ready for the Holidays

The busiest season on the App Store is almost here. Make sure your apps are up-to-date and ready for the winter holidays. New apps and app updates will not be accepted December 22-29, so any releases should be submitted, approved, and scheduled in advance. Other iTunes Connect functionality will remain available.

Because of your incredible apps, the App Store crossed 100 billion cumulative downloads. Revenue from the App Store increased 25% year over year, and the number of transacting customers grew 18%, setting a new all-time record. We want to thank you for all your hard work and dedication to our platforms.

Announcing Apple Pay

Apple Pay Has Expanded to Canada and Australia

You can now support Apple Pay for your customers in Canada and Australia, providing an easy and secure way for them to pay using American Express. Apple Pay lets users buy physical goods and services within your app with a single touch. Learn more.

Invite More Testers in TestFlight

Invite More Testers in TestFlight

Now you can invite up to 2,000 users to beta test your iOS and tvOS apps before you release them on the App Store. TestFlight makes it simple to invite testers using just their email address and lets testers easily provide valuable feedback within the TestFlight app. Learn more about TestFlight.

App Store

Introducing the Shopping Category

The new Shopping category is now available in all 155 App Store territories. This category makes it easy for iPhone and iPad users to find and enjoy apps that enhance the shopping experience—including mobile commerce apps, marketplace apps, coupon apps, and apps that incorporate Apple Pay. You can select the Shopping category for your new apps and app updates in iTunes Connect. To learn more about assigning categories for your apps, read App Store Product Page.

App Store

Lower Price Tiers Available for Australia

Lower price tiers Alternate Tier A and Alternate Tier B for paid apps and In-App Purchases in China, Russia, Mexico, South Africa, Turkey, Indonesia, and India, are now available for Australia. For markets outside of these territories, items set at these tiers will have the same pricing as Tier 1. Get details on App Store pricing in the Rights and Pricing section of My Apps on iTunes Connect.

WWDC 2015

Find WWDC Video Content Quickly

Now it's easier to discover and share information presented in WWDC videos with our recent search update. You can search a keyword and find all the instances of it mentioned in the videos. Go straight to the time the keyword was mentioned in the video or easily share a link to it. Try it out.

Game Center

Game Center Sandbox Update

At WWDC 2015 we announced that the Game Center development sandbox environment would be turned off to simplify game development and beta testing. Starting today, the sandbox will no longer be available and all versions of iOS and OS X will automatically switch over to the production environment for development testing.

To learn more, read Game Center: Life without a Sandbox or visit the developer forums.

App Slicing Currently Unavailable

App slicing is currently unavailable for iOS 9 apps due to an issue affecting iCloud backups created from iOS 9 where some apps from the App Store would only restore to the same model of iOS device.

When a customer downloads your iOS 9 app, they will get the Universal version of your app, rather than the variant specific for their device type. TestFlight will continue to deliver variants for your internal testers. App slicing will be reenabled with a future software update. No action is needed by you at this time.

Xcode 7

Validating Your Version of Xcode

We recently removed apps from the App Store that were built with a counterfeit version of Xcode which had the potential to cause harm to customers. You should always download Xcode directly from the Mac App Store, or from the Apple Developer website, and leave Gatekeeper enabled on all your systems to protect against tampered software.

When you download Xcode from the Mac App Store, OS X automatically checks the code signature for Xcode and validates that it is code signed by Apple. When you download Xcode from the Apple Developer website, the code signature is also automatically checked and validated by default as long as you have not disabled Gatekeeper.

Whether you downloaded Xcode from Apple or received Xcode from another source, such as a USB or Thunderbolt disk, or over a local network, you can easily verify the integrity of your copy of Xcode.

Read more

Preparing for On-Demand Resources

If you’re using on-demand resources in your iOS 9 app, please note the following as you prepare your app for submission.

Make sure your code checks for on-demand resource asset packs as part of your standard code path and uses NSBundleResourceRequest to manually download the content if it is not present. This is important as there is a known issue that may cause initial and pre-fetch on-demand content to not download automatically.

On-demand resource asset packs that are added or changed as part of an app update are currently inaccessible. Be sure to include new or updated asset packs in your application bundle during your app update submission.

These issues will be resolved in a future iOS update.

tvOS

Introducing tvOS

With the new Apple TV, you can deliver highly immersive apps on the big screen using the tvOS SDK. The SDK includes many of the same frameworks and technologies as iOS, such as Metal, UIKit, CloudKit, and Game Center, so you can leverage your existing code to create rich games and apps that look amazing on the new Apple TV. Get started with the tvOS SDK.

Xcode 7

GM Seeds Now Available

The next release of watchOS, iOS, and OS X will soon be in the hands of hundreds of millions of customers around the world. Make sure your apps are optimized for the exciting new features now available for these platforms. To prepare, build your apps using Xcode 7 GM seed, and test with the GM seeds of iOS 9, OS X El Capitan, and watchOS 2. Learn more.

3D Touch

Get Your Apps Ready for 3D Touch

iPhone 6s and iPhone 6s Plus introduce an entirely new way to interact with your phone. For the first time, iPhone senses how much pressure you apply to the display. In addition to familiar Multi–Touch gestures like Tap, Swipe, and Pinch, you can now add 3D Touch-enabled actions that bring a new dimension of functionality to your apps. Learn more about 3D Touch.

IPv6

Supporting IPv6 in iOS 9

At WWDC 2015 we announced that iOS 9 will support IPv6-only network services. All apps submitted to the App Store must support IPv6 starting in early 2016. To make sure your app is compatible, use the networking frameworks (e.g., “NSURLSession”), avoid use of IPv4-specific APIs, and avoid hard-coded IP addresses. Before submitting your app, test for compatibility.

To learn more, read Supporting IPv6 DNS64/NAT64 Networks and watch Your App and Next Generation Networks.

App Analytics

View More Detailed Ratios in App Analytics

Now you can use App Analytics to view your Ratios by territory, platform, campaign, app version, iOS version, and more. For example, find out which of your marketing campaigns generate the highest spend per new user by choosing Sales as the measure, comparing it to App Units, and viewing by campaign in the Metrics tab. You can also see which territory has the highest App Store product page conversion rate, which device customers use most to engage with your app, and much more. View your app analytics now.

iOS 9 logo

iOS 9 Now Available

iOS 9 SDK includes new APIs and services that are enabling new categories of apps and features. Multitasking and gaming APIs help enhance app functionality and create immersive games. Expanded search capabilities, and new support for CloudKit, HomeKit, HealthKit, and MapKit extend iOS to more places than ever before. See what’s new in iOS.

watchOS 2 logo

watchOS 2 Now Available

With the new features and capabilities that watchOS 2 brings to WatchKit, your apps can integrate even more closely with Apple Watch. Take advantage of the Digital Crown, microphone, Taptic engine, and health sensors to take your Apple Watch app to the next level. See what’s new in watchOS.

WWDC 2015 Logo

WWDC15: Now Live Streaming

Learn about the latest advancements in Apple technologies with over 100 sessions presented by Apple engineers. We’re live streaming select sessions daily and posting videos of all sessions throughout this week. Watch WWDC session videos.

App Analytics

App Analytics in iTunes Connect

Measure user engagement, marketing campaigns, and monetization for your iOS apps with data you won’t find anywhere else. App Analytics is included with iOS Developer Program membership and requires no technical implementation. Learn more.