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Popping Sound

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Reply to CallKit: Can an app auto-open after answering a VoIP call on lock screen?
After the call is connected from the lock screen, is there any supported way for iOS to bring my app to the foreground automatically when the user later unlocks the device - without requiring the user to manually open the app or tap a notification? No, aside from the obvious option of making it a video call*. *As one small clarification here, I think that, in the context of CallKit, the term video call should be understood as the very broad concept of the call involves visual content the user might want to see, not just one or more users talking into their camera. Content like virtual whiteboards, shared documents, or broadcast video can all be considered valid video calls. Most critically, this is primarily about what the user can see, NOT what their sending- a video call is still a video call, even if the user’s camera isn't or even can't be turned on. If this is not supported, is there any recommended pattern (e.g., specific CallKit/PushKit APIs or entitlements) beyond using a time-sensitive local notifica
Topic: App & System Services SubTopic: General Tags:
Aug ’25
Implementation of Audio-Video Synchronization in Swift
I have a feature requirement: to switch the writer for file writing every 5 minutes, and then quickly merge the last two files. How can I ensure that the merged file is seamlessly combined and that the audio and video information remains synchronized? Currently, the merged video has glitches, and the audio is also out of sync. If there are experts who can provide solutions in this area, I would be extremely grateful.
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Aug ’25
Reply to Guidance / Documentation on iOS 18.6.1 Blood Oxygen Saturation
Hi Ziqiao, Thank you for the response on this. All your first paragraph points sound good. Unfortunately I too don't have an affected device so short of importing one, I'm not sure on the exact behaviour. As for the measurements, yes any further details you can provide would be good including if the background measurements are still taken in the same way on these models and if data can be automatically synced back to iPhone and therefore the HealthKit database when the iPhone is available. Thank you
Aug ’25
Reply to After submitting the DMG signature, a prompt indicating that it comes from an unidentified developer still appears when downloading and installing.
Sadly, I can’t read Chinese, so I’m answering based on a machine translation. It sounds like your goal is to create a Mac product to distribute directly, using Developer ID signing. If so, there are three basic steps: Created a Developer ID signed version of your product. Submit that for notarisation. On successful notarisation, staple the resulting ticket to your product [1]. We have documentation that covers all of this. A good place to start is: Creating distribution-signed code for macOS Packaging Mac software for distribution Once you’ve done these steps, I recommend that you test your product using the process described in Testing a Notarised Product. If you continue to have Gatekeeper problems, I have lots of advice on how to investigate that in Resolving Trusted Execution Problems. Finally, see the following forums posts for links to even more info: Notarisation Resources Code Signing Resources Trusted Execution Resources. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @
Aug ’25
Reply to CallKit: Can an app auto-open after answering a VoIP call on lock screen?
hi Kevin, let me clarify, my question is about audio-only VoIP calls. Scenario: • The app is not running (App state is not started). • An incoming call arrives via CallKit. • The user slides to answer on the lock screen. Question: After the call is connected from the lock screen, is there any supported way for iOS to bring my app to the foreground automatically when the user later unlocks the device - without requiring the user to manually open the app or tap a notification? If this is not supported, is there any recommended pattern (e.g., specific CallKit/PushKit APIs or entitlements) beyond using a time-sensitive local notification with a deep link? For audio VoIP calls, instead of answer on lock screen and stay there? Can we choose the unlock → open app?
Topic: App & System Services SubTopic: General Tags:
Aug ’25
Reply to Default dialer abilities & limitations
I have built a simple dialer UX with a numberpad, contact lookup, etc. Then when the user presses the Call button, does it have to pop up the system prompt Call number? No. A default dialer app can use the StartCellularConversationAction to initiate a call. Does it have to swap over to the system ui for the actual call? To be honest, I don't remember whether or not StartCellularConversationAction immediately presents the call UI (like Phone.app does) or just leaves the app in the foreground (like CallKit and LiveCommunicationKit do). However, that should be straightforward to test. However... So there's no way to show information about the call during the call? Or am I using the frameworks incorrectly? I believe the system will still handle the out of app interface. __ Kevin Elliott DTS Engineer, CoreOS/Hardware
Topic: App & System Services SubTopic: General Tags:
Aug ’25
Default dialer abilities & limitations
I've been trying to understand what kind of UX is available if my app is using the default-dialer capability. I have found https://developer.apple.com/documentation/livecommunicationkit/preparing-your-app-to-be-the-default-dialer-app and I am in the EU. On android I built the UX I want and it's quite neat, so now I'm trying to work. out what I can get on iOS. Because the product is kind of worthless with just android. I have built a simple dialer ux with a numberpad, contact lookup etc. Then when the user presses the Call button does it have to pop up the system prompt Call number? Does it have to swap over to the system ui for the actual call? So there's no way to show information about the call, during the call? Or am I using the frameworks incorrectly? I am very new to iOS development. TrueCaller and others show validation, but as I understand it they pre-fetch all the data, I can't do that.
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Aug ’25
Reply to Model w/ Guardrails Disabled Still Frequently Refuses to Summarize Text
Hi, No, it's not responding verbatim, sorry if unclear. It's responding with a single sentence saying some variation of I cannot fulfill this request because... like you see in the above post. It will give a reason but it sounds like you're saying that's likely hallucinated so perhaps just nonsense. But it's just a refusal, not the original article text returned back to me. I seem to see this most consistently on political stories but also strangely on tech stories (it will sometimes refuse to summarize any Apple related rumors which I'm sure is not intentional but pretty odd). I will post my FBs.
Aug ’25
MusicKit: Multichannel Dolby Atmos Limited to Stereo Output - Is This Intended Behavior?
I'm experiencing a significant limitation with MusicKit's Dolby Atmos implementation on macOS and would appreciate clarification on whether this is intended behavior or if there are solutions available. When streaming Dolby Atmos content through MusicKit's ApplicationMusicPlayer, the output is limited to 2-channel stereo, even when: Audio MIDI Setup is configured for 7.1.4 (12-channel) output The same tracks play in full multichannel through the native Apple Music app Dolby Atmos is set to Automatic in Apple Music preferences Please let me know if there is anyway to enable this. If not, is this documented anywhere? Thanks!
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Aug ’25
How can my password manager app redirect users to the “AutoFill Passwords & Passkeys” settings page?
Hi all, I’m building a password manager app for iOS. The app implements an ASCredentialProviderExtension and has the entitlement com.apple.developer.authentication-services.autofill-credential-provider. From a UX perspective, I’d like to help users enable my app under: Settings → General → AutoFill & Passwords What I’ve observed: Calling UIApplication.openSettingsURLString only opens my app’s own Settings page, not the AutoFill list. Some apps (e.g. Google Authenticator) appear to redirect users directly into the AutoFill Passwords & Passkeys screen when you tap “Enable AutoFill.” 1Password goes even further: when you tap “Enable” in 1Password App, it shows a system pop-up, prompts for Face ID, and then enables 1Password as the AutoFill provider without the user ever leaving the app. Questions: Is there a public API or entitlement that allows apps to deep-link users directly to the AutoFill Passwords & Passkeys screen? Is there a supported API to programmatically request that my app be en
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Aug ’25
Provisioning Profile Missing com.apple.developer.alarmkit Entitlement – No AlarmKit Capability in Developer Portal
Hello everyone, I’m working with AlarmKit (iOS/iPadOS 26) and encountering a critical blocker. On the simulator, after adding NSAlarmKitUsageDescription to Info.plist, AlarmKit functions as expected—no entitlement issues. However, when building to a physical device, Xcode fails with: “Provisioning profile … doesn’t include the com.apple.developer.alarmkit entitlement.” The core issue: there is no AlarmKit capability visible under App ID settings or provisioning profiles in the Developer Portal. Thus, this entitlement cannot be enabled or included in a profile. Steps taken so far: Reviewed WWDC25 AlarmKit session and documentation. Reviewed Apple Developer documentation on entitlements and provisioning. Verified there's no AlarmKit toggle or capability in the Developer Portal (Certificates, Identifiers & Profiles > Identifiers). Submitted multiple Feedback requests via Feedback Assistant, but received no technical resolution. Questions: Is there meant to be a separate AlarmKit entitlement (distinct from
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Aug ’25
Reply to Alarmkit custom sound plays once
I'm able to play custom audio and loop it. I have mine set for multiple minutes of looping. The playback is the most stable when a scheduled alarm plays in the main app's view. It's currently flaky at best, when the custom audio plays via live activity widget extension views, and routinely falls back to the single tone audio that plays once that others have reported on Reddit [https://www.reddit.com/r/iOSProgramming/comments/1lgam98/setting_custom_sound_in_alarmkit_doesnt_seem_to/] Something I realized today though. The main app playback works both in simulator and on a physical device. The widget extension playback WILL work in simulator, but almost always falls back to the default single tone audio when testing on a real device.
Aug ’25
Reply to Location via GPS jumps
Is this happening when the boat is floating around very slowly? Also, does the placement of the phone change things, as in handheld vs. mounted, and perhaps changing the mounting position? What would be important here is the .activityType your app is using. If you have selected a different type, you may want to try CLActivityType.other and see if that changes your results. The wrong locations jumping to the shore sounds like the system is trying to correct to a possible location at the shore. In any case, if the issue only happens when slowly floating, or the phone's position changes the results, we would still like to see the diagnostic logs through a bug report (I explained how to obtain the logs above).
Aug ’25
Code signing fails with “unable to build chain to self-signed root for signer "(null)"” and errSecInternalComponent for Developer ID Application on macOS
Hello Apple Developer Support Community, I am encountering a persistent issue while trying to code sign my macOS application (PromptVault.app) using a valid Developer ID Application certificate. The signing process fails with the following warning and error for every native .so file inside the app bundle: `Warning: unable to build chain to self-signed root for signer (null) : errSecInternalComponent` What I have tried so far: Verified that my Developer ID Application certificate and the associated private key exist correctly in the login keychain. Confirmed that the intermediate certificate Apple Worldwide Developer Relations - G6 is installed and valid in the System keychain. Added Terminal to Full Disk Access in Security & Privacy to ensure signing tools have required permissions. Executed security set-key-partition-list to explicitly allow code signing tools to access the private key. Reinstalled both developer and Apple intermediate certificates. Used codesign to individually sign .so files and then s
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Aug ’25