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“Xcode”

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Reply to App thinning and syncing with iTunes
I have the same question. I still have the mentality of my computer as a digital hub, and also I like to keep backups of all of my apps for whichever devices they ultimately are destined for.In the WWDC talk there was a mention of Xcode Server being able to keep a complete copy of the app and doing the thinning locally. Perhaps the same functionality could be built into a future version of iTunes? I would think that iTunes would *have* to get a complete copy of each app, otherwise how would the store know which versions it will need to send? If I connect a new device to my Mac, I really would hate to have to fetch new copies of all of my apps...Of course the App Store would still have to do the compiling of all versions to send to iTunes, since the new upload format is some kind of bytecode (as I understand it). And I doubt *that* functionality would be added to iTunes.
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’15
Reply to Xcode 7.0 Beta Throwing Heaps of Errors, update OS X?
The first step is probably to go to the Product menu in your project in Xcode and hold down the option key and choose Clean Build Folder..., to make sure there isn't any previously compiled code causing problems because of incompatibility.I don't think upgrading OS X to the El Capitan would improve anything for you, since a lot of us are just running Xcode 7 beta on Yosemite.If you haven't already backed up your project, you might want to do that before updating the code further, just in case you end up deciding to go back and wait.Assuming there isn't isn't anything really weird going on with your project, you would just need to work your way through it fixing the errors and warnings generated by the compiler. There can be a lot of new errors and warnings because of the changes between Swift 1.2 and 2 and the updates to Cocoa, but most of the errors and warnings should be relatively trivial to fix (changing var to let, updating the old generic sort/map/filter/find
Topic: App & System Services SubTopic: Core OS Tags:
Jun ’15
Reply to Swift 1.2 and Swift 2 in the same project?
They did, however, promise binary compatibility so I'm sure they could find a way to allow you to keep using Swift 1.2 in Xcode 7.It's a little disappointing that I won't be able to test the new APIs in iOS9 or take advantage of improvements to LLDB until this all goes stable already, at which point my feedback has much less impact.
Topic: Programming Languages SubTopic: Swift Tags:
Jun ’15
Best practice for setting CFBundleVersion automatically
With the newest releases of iOS and iTunesConnect, Apple is more and more restrictive about what´s happening in your CFBundleVersion of your Extensions.I tried to fiddle around with Run Script Build Phases, such as this:#!/bin/sh INFOPLIST_EXT=${TARGET_BUILD_DIR}/${INFOPLIST_PATH} echo Extension writing to $INFOPLIST_EXT PLISTCMD=Set :CFBundleVersion $(git rev-list --all|wc -l) echo -n $INFOPLIST_EXT | xargs -0 /usr/libexec/PlistBuddy -c $PLISTCMDHowever, this seems to work for some types of Extensions (WatchKit), but for some others it doesn´t (Today Widget). In my cases, I seem to access the $TARGET_BUILD_DIR before there´s content in it. Using $BUILT_PRODUCTS_DIR delivers the same error.Extension writing to /Users/marc/Library/Developer/Xcode/DerivedData/MyApp-focpnqzzpnqsfyaqwwocwpujmhmh/Build/Intermediates/ArchiveIntermediates/MyApp/IntermediateBuildFilesPath/UninstalledProducts/TopNewsWidget.appex/Info.plist Set: Entry, :CFBundleVersion, Does Not Exist File Doesn't Exist, Will Create: /Users/m
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7.2k
Jun ’15
console output in playgrounds 7
Hi,just wondering if the console output has been removed in playgrounds 7?A console panel is available for print() statements in playgrounds 6 when displaying assistant editor, but nothing shows up in (xcode) playgrounds 7. Is this a beta bug or have console panels been deprecated?.-nick
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4.4k
Jun ’15
UserDomainMask
I have downloaded some Code which had previously worked for the coder, who was able to run ok on his App.However when I try to use the code to save data to iphone memory I get an Error Message stating ...Use of unresolved Identifier UserDomainMask..I have tried using NSUserDomiainMask to replace it and that doesn't seem to solve the problem.It seems that the coder may have been using a Beta version of Xcode 6 for his App.Can anyone please tell me what should replace UserDomainMask in the code below?/ func documentsDirectory() -> string { let documentsFolderPath = NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory.DocumentDirectory, NSSearchPathDomainMask, UserDomainMask, true)[0] as String return documentsFolderPath }Kind Regards.Del
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334
Jun ’15
Reply to Error refreshing profiles in xcode
Hello ! Try Only to log out with your DEV Accout on Xcode and re Login normally it should fix this Problem . This is a Bug which appears from time to time in Xcode Versions But I don't know why. For me this solution works everytime the bug appears . So check it out . With best regards Philipp
Jun ’15
Reply to App thinning and syncing with iTunes
I have the same question. I still have the mentality of my computer as a digital hub, and also I like to keep backups of all of my apps for whichever devices they ultimately are destined for.In the WWDC talk there was a mention of Xcode Server being able to keep a complete copy of the app and doing the thinning locally. Perhaps the same functionality could be built into a future version of iTunes? I would think that iTunes would *have* to get a complete copy of each app, otherwise how would the store know which versions it will need to send? If I connect a new device to my Mac, I really would hate to have to fetch new copies of all of my apps...Of course the App Store would still have to do the compiling of all versions to send to iTunes, since the new upload format is some kind of bytecode (as I understand it). And I doubt *that* functionality would be added to iTunes.
Topic: App & System Services SubTopic: Core OS Tags:
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Jun ’15
Where are the simulators for iOS Deployment target 8.3?
Good Day,Are they just not available yet?Or, I'm missing a setting or a tech note, but with Xcode 6.3.2 whenever I switch a project's settings ( iOS Deployment Target drop down ) to 8.3, all the simulatorsgo away and my current App scheme only has 1 value available iOS Device.Thanks!AdamThis was posted originally on 5/30 but now archived in the old forum.
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7
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0
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7.2k
Activity
Jun ’15
Reply to Xcode 7.0 Beta Throwing Heaps of Errors, update OS X?
The first step is probably to go to the Product menu in your project in Xcode and hold down the option key and choose Clean Build Folder..., to make sure there isn't any previously compiled code causing problems because of incompatibility.I don't think upgrading OS X to the El Capitan would improve anything for you, since a lot of us are just running Xcode 7 beta on Yosemite.If you haven't already backed up your project, you might want to do that before updating the code further, just in case you end up deciding to go back and wait.Assuming there isn't isn't anything really weird going on with your project, you would just need to work your way through it fixing the errors and warnings generated by the compiler. There can be a lot of new errors and warnings because of the changes between Swift 1.2 and 2 and the updates to Cocoa, but most of the errors and warnings should be relatively trivial to fix (changing var to let, updating the old generic sort/map/filter/find
Topic: App & System Services SubTopic: Core OS Tags:
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Activity
Jun ’15
Can not run iOS 8 simulator in XCode 7
The error message isThe iOS 8.2 simulator runtime is not available.Unable to open liblaunch_sim.dylib. Try reinstalling Xcode or the simulator runtime.I've checked XCode preferencaes -> download tab and it seems that extra simulators can not be installed.
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8
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0
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11k
Activity
Jun ’15
Reply to Using Xcode 7 for production apps
I've always used beta versions of Xcode in the past during development and it was fine as long as I built the app for submission with the currently released version of Xcode. The real issue here is the forced Swift upgrade.
Topic: App & System Services SubTopic: Core OS Tags:
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Jun ’15
Reply to Using Xcode 7 for production apps
Thanks for the idea but I'd actually just like to stick with the current version of Swift for now until closer to iOS 9/Swift 2.0 release. From what I can see online this isn't possible - Swift version is tied to Xcode and you can't run an older version.
Topic: App & System Services SubTopic: Core OS Tags:
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Activity
Jun ’15
Reply to Can't download any downloads other than 10.11?
Same problem here. I managed to upgrade to 10.11 but cannot get the link to Xcode download or iOS 9 install. Dropped onto profile page too.
Topic: App & System Services SubTopic: Core OS Tags:
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Jun ’15
Reply to Swift 1.2 and Swift 2 in the same project?
They did, however, promise binary compatibility so I'm sure they could find a way to allow you to keep using Swift 1.2 in Xcode 7.It's a little disappointing that I won't be able to test the new APIs in iOS9 or take advantage of improvements to LLDB until this all goes stable already, at which point my feedback has much less impact.
Topic: Programming Languages SubTopic: Swift Tags:
Replies
Boosts
Views
Activity
Jun ’15
Best practice for setting CFBundleVersion automatically
With the newest releases of iOS and iTunesConnect, Apple is more and more restrictive about what´s happening in your CFBundleVersion of your Extensions.I tried to fiddle around with Run Script Build Phases, such as this:#!/bin/sh INFOPLIST_EXT=${TARGET_BUILD_DIR}/${INFOPLIST_PATH} echo Extension writing to $INFOPLIST_EXT PLISTCMD=Set :CFBundleVersion $(git rev-list --all|wc -l) echo -n $INFOPLIST_EXT | xargs -0 /usr/libexec/PlistBuddy -c $PLISTCMDHowever, this seems to work for some types of Extensions (WatchKit), but for some others it doesn´t (Today Widget). In my cases, I seem to access the $TARGET_BUILD_DIR before there´s content in it. Using $BUILT_PRODUCTS_DIR delivers the same error.Extension writing to /Users/marc/Library/Developer/Xcode/DerivedData/MyApp-focpnqzzpnqsfyaqwwocwpujmhmh/Build/Intermediates/ArchiveIntermediates/MyApp/IntermediateBuildFilesPath/UninstalledProducts/TopNewsWidget.appex/Info.plist Set: Entry, :CFBundleVersion, Does Not Exist File Doesn't Exist, Will Create: /Users/m
Replies
6
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0
Views
7.2k
Activity
Jun ’15
console output in playgrounds 7
Hi,just wondering if the console output has been removed in playgrounds 7?A console panel is available for print() statements in playgrounds 6 when displaying assistant editor, but nothing shows up in (xcode) playgrounds 7. Is this a beta bug or have console panels been deprecated?.-nick
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4
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0
Views
4.4k
Activity
Jun ’15
Reply to Error refreshing profiles in xcode
Nothing works. Upgraded to xcode 6.3.2 and now it shows Error Fetching Developer Info..Anybody have similar issues ?
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Jun ’15
UserDomainMask
I have downloaded some Code which had previously worked for the coder, who was able to run ok on his App.However when I try to use the code to save data to iphone memory I get an Error Message stating ...Use of unresolved Identifier UserDomainMask..I have tried using NSUserDomiainMask to replace it and that doesn't seem to solve the problem.It seems that the coder may have been using a Beta version of Xcode 6 for his App.Can anyone please tell me what should replace UserDomainMask in the code below?/ func documentsDirectory() -> string { let documentsFolderPath = NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory.DocumentDirectory, NSSearchPathDomainMask, UserDomainMask, true)[0] as String return documentsFolderPath }Kind Regards.Del
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0
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0
Views
334
Activity
Jun ’15
Pre-release is missing an Xcode 7 space, OS X Server
I didn't see a place to discuss Xcode 7 in the Xcode forum or the Pre-release forum. The same for new beta of OS X Server.
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0
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0
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137
Activity
Jun ’15
Reply to Error refreshing profiles in xcode
Hello ! Try Only to log out with your DEV Accout on Xcode and re Login normally it should fix this Problem . This is a Bug which appears from time to time in Xcode Versions But I don't know why. For me this solution works everytime the bug appears . So check it out . With best regards Philipp
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Views
Activity
Jun ’15
Error creating archive applications ios
Before updated xcode, everything was fine, but now I get a lot of errors. These errors mean that I do not have certificates, but I check the Member Center, I have everything. Can anyone write a step by step what to do? It would have helped. Picture errors:http://i.stack.imgur.com/pQp2O.png
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0
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0
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164
Activity
Jun ’15