I want to set the title for a button with a double number.The problem is that the function always cuts a zero, if the last number is a 0.var number1: Double = 3.99 var number2: Double = 4.30 button.setTitle((number1), for: .normal) //Title is 3.99 button.setTitle((number2), for: .normal) // Title is 4.3 but hast to be 4.30I tried to convert it with String(number2), but the title is 4.3 too.
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4.3
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4.3 Spam allegation between early version FREE, Open Source API beta apps and latest version of the PAID app which has contractual PAID API incorporated along with In-App Purchase options. The Reviewers are not accounting for the difference between the free open source API and the paid licensed API. What to do to convince them?
Search this forum for '4.3 spam rejection'. Apple wants you to generate a single app that can be directed by the user to a specific 'client' or 'ball team' or 'barber shop' rather than one for each client, ball team or barber shop in every town in America. Another solution may be to have each of your clients create their own developer account and submit the app under that account.4.3 Spam Don’t create multiple Bundle IDs of the same app. If your app has different versions for specific locations, sports teams, universities, etc., consider submitting a single app and provide the variations using in-app purchase.......
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
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Seriously bro, this is what gets me mad and upset because my game doesn't even look like any of the games on the market and it gets rejected because of guideline 4.3, and on the other hand there are thousands of apps already on the app store that are spams and copycats of other hit games. This is seriously terrible!
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
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As per the Apple review guidelines 4.3, multiple bundle Ids of the same app can be rejected by apple. Can you please confirm if there is any way to appeal Apple to allow more than one app with only change in theme and enabling / disabling few features based on permissions?
Looks like you'll need at least OS X 10.7.3 ( see https://support.apple.com/lion,) then grab Xcode 4.3 and the command line tools (both March 20, 2012) here:https://developer.apple.com/download/more/
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
Hi everyone.First sorry for bad EnglishOur app have been rejected. I asked the specific solution but they sent me message belowWe do have an app/game have same feature but we removed it already.Please suggest me how to resolve this issue. Are we need to permanent delete it (how to do it?), or update the old app?From Apple4. 3 Design: SpamHello,We are not able to provide feedback on app concepts or features, but we recommend evaluating your suggestions against the App Store Review Guidelines, as well as the iOS Developer Program License Agreement (PLA), and the iOS Human Interface Guidelines.Additionally, if you are considering implementing any of the following functionality, we recommend reviewing all associated reference material and other resources available on Apple Developer for any additional requirements.- Apple Developer- Apple Copyright and Trademark Guidelines- Game Center- iCloud- In-App PurchaseYou may also choose to post a question in the Apple Developer Forums.Best regards,
Since a recent upgrade - Xcode 9.4, WatchOS 4.3, iOS 11.4, the Request Authorization at Launch Time in my watchApp is no longer generating the request authorization pop-up on the phone.My requests are appearing as if the user had provided authorization.Yes, I have uninstalled the app and rebooted all devices many times to see if there was something left hanging around.In itself, that's not a problem, as I want my users to accept Notifications, they are intrinsic to my app, but the problem is that the Simulator is not requesting authorization and denying it incenter.requestAuthorization(options: [.alert, .sound]) { (granted, error) in print(granted: (granted), error: (error!)) } }
In Guideline 4.2.6.Apps created from a commercialized template or app generation service will be rejected unless they are submitted directly by the provider of the app’s content. These services should not submit apps on behalf of their clients and should offer tools that let their clients create customized, innovative apps that provide unique customer experiences.This Guideline is very similar to Guideline 4.3.How to comply with Guideline 4.2.6 without violating Guideline 4.3?Is it possible to just use the tool to create an similar app and submit it using the client's developer account?Is there an impact if the customer's developer account is an individual developer account and not an enterprise developer account?
After an update to High Sierra, I'm trying to unlock my volume (disk1s1) but cannot anymore. This is the info from terminal:APFS Container (1 found) | +-- Container disk1 C8022E32-744D-414E-9246-29ADDB0357F3 ==================================================== APFS Container Reference: disk1 Size (Capacity Ceiling): 500068036608 B (500.1 GB) Minimum Size: 500068036608 B (500.1 GB) Capacity In Use By Volumes: 485282820096 B (485.3 GB) (97.0% used) Capacity Not Allocated: 14785216512 B (14.8 GB) (3.0% free) | +-< Physical Store disk0s2 438AD64B-835E-418D-B0DF-32A3A0B7500A | ----------------------------------------------------------- | APFS Physical Store Disk: disk0s2 | Size: 500068036608 B (500.1 GB) | +-> Volume disk1s1 6C587DE6-9C8D-3792-9144-34FBE59AE9F6 | --------------------------------------------------- | APFS Volume Disk (Role): disk1s1 (No specific role) | Name: Macintosh HD (Case-insensitive) | Mount Point: Not Mounted | Capacity Consumed: 382597644288 B (382.6 GB) | FileVault: Yes (Locked) | +
You've seen it and App Review has seen it, so we're left to our imagination what they witnessed that prompted your exact rejection, but I'd speculate that a tilt-puzzle is hardly original/unique these days. MazeTilt, HydroTilt, Tilt-to-Live, FallDown, Tilt Tilt Ladybug, Block tilt Escape, Gate Tilt, tilt The Box, Time Tilt Ball....on and on, the store seems well saturated, since at least 2010. Maybe they've just had enough...surprised they didn't just flag it w/4.3.
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
Here is the list of our apps that got Guideline 4.3 rejection so far...• https://itunes.apple.com/app/id926102392?ls=1&mt=8 (approved after one month)• https://itunes.apple.com/app/id1272669652?ls=1&mt=8 (approved after giving up the obsolete version and IP commentary book reader (id1217317638))• https://itunes.apple.com/app/id978926628?ls=1&mt=8 (no new update is allowed)• https://itunes.apple.com/app/id325361059?ls=1&mt=8 (no new update is allowed)• https://itunes.apple.com/app/id560440657?ls=1&mt=8 (approved after several phone calls)• https://itunes.apple.com/app/id1020070997?ls=1&mt=8 (no new update is allowed)• https://itunes.apple.com/app/id1217317638?ls=1&mt=8 (no new update is allowed)• https://app-liv.jp/320090110/(told to remove on the phone because it violates Guideline 4.3)
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
Tags:
Yes I also have the Betas Profile installed, and after installing a few weeks ago it updated after installing the profile, but nothing since then. Under about my watch has version 4.3 (15T212) is that the latest.
Topic:
App & System Services
SubTopic:
Core OS
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Earlier I had about 20 similar travel apps. All of them received a rejection for the reason of Guideline 4.3 - Design Spam. Later, according to Apple recommendations, I have combined all similar apps into the one container app.Now, when I try to publish any new apps or updates I get the same rejection (Guideline 4.3 - Design). It looks like an automatic rejection for everything that I try to upload. I have to constantly ask for a re-check. After the moderator team re-checks the app, the app is passed successfully without any rejection.Last time I tried to publish stickers app. This app is based on a Sticker Pack App template in Xcode and has unique and exclusive stickers for iMessage. And this app gets the same rejection. I'm sure that after my request this stickers app will pass successfully. But I do not understand why I have to ask for a re-check every time.New apps and updates still get wrong rejection after I fixed everything that Apple requested (combined all similar apps into the one
If you are talking about FastFinga 3, I already got approved from Hasegawa san from Apple Review Board. He clearly said that Handwriting Keyboard is not similar to FastFinga 3 because Handwriting Keyboard is a keyboard extension, although he ordered me to remove FastFinga version 2 because keeping multiple versions is against Guideline 4.3 and not allowed on App Store.Even he said that I still doubt Handwriting Keyboard was rejected because of FastFinga 3. I think the review team is very confused and not operating well. FastFinga is more like a drawing app. Handwriting Keyboard is a keyboard extension, which contains handwriting recognition engine. It is like Apple's built-in Simplified Chinese Handwriting Keyboard.
Topic:
App Store Distribution & Marketing
SubTopic:
App Review
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