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Reply to How to disconnect my personal ID from Company ID
Thanks for the post, if you created a new account with your personal ID you just need to make sure you are not enrolled to the other team. My question is, are you sure you created a developer account just in your name? It is highly recommended to keep your personal Apple ID separate from your Developer Apple ID anyway. Create a brand new Apple ID. Enroll in the Apple Developer Program as an Individual using this new Apple ID. You can still add your personal Apple ID as an Admin or Developer on this new account if you want to use your personal login for Xcode. That will keep you separate completely from any other team. Albert 
  Worldwide Developer Relations.
4w
Reply to DeviceActivityMonitor intervalDidEnd not firing for non-repeating timed unlock
[quote='820956021, hkbm215, /thread/820956, /profile/hkbm215'] If this looks like a platform bug, should I file Feedback Assistant? If so, what logs/artifacts are most useful? [/quote] I haven't directly seen this bug because my apps do not rely on the intervalDidEnd being called reliably – but I have seen similar things happening with didReachThreshold. Even if your observations ends up not being a bug, I would always file a report through the feedback assistant: -> They might improve the documentation based on your input to prevent any similar (hypothetical) misunderstandings from happening in the future. I’m not saying yours is a misunderstanding…there is of course the chance that this is a bug indeed – and the sooner you report it, the better. Make sure you file it against the correct components: Developer Technologies & SDKs -> Device Activity Framework Attachments: Sysdiagnose of the affected device. Screenshots / screen recordings. Or even better: a quick demo video. Bonus: Minimal reproducin
Topic: App & System Services SubTopic: General Tags:
4w
Live Activity works perfectly on Simulator but fails on physical device: "No asset provider bundle ID provided"
Hello community, I am implementing a Live Activity for my existing App Store app. The Live Activity works perfectly on the iOS Simulator, but it completely fails to appear on the physical device's lock screen. When I call Activity.request, it succeeds and returns a valid Activity ID, but the physical device's console immediately outputs the following errors from liveactivitiesd: liveactivitiesd is not entitled to specify a scene target. Defaulting containingProcess target to liveactivitiesd No asset provider bundle ID provided I have spent days debugging this and have tried every known workaround. Here is the comprehensive list of what I have already verified and attempted: Environment: Xcode: 16.4 iOS Device: iPhone 13 mini, iOS 26.3.1 macOS: Sequoia 15.6 What I have verified/tried (to avoid duplicate suggestions): NSSupportsLiveActivities: It is set to YES in the main app's Info.plist. I also tried adding it to the Widget Extension's Info.plist just in case. App Icons: The main app has a valid AppI
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4w
Cursing the cursor.
There are 2 text entry points, a text view and a text field. The text view Compose disallows touch. Enter text in the text field, return to the text view and the text view cursor is gone. Is there a way to reset the pointer to visible using a xcode button? My workaround is to change views, return (the cursor is visible) then restore the text. Which is an annoying process. The app myownkeyboard PAD is free. The Compose view has the problem. Any suggestions would be appreciated. Thanks.....Charlie 10apr2026
Topic: UI Frameworks SubTopic: General
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77
Apr ’26
Reply to Xcode 26.4 rc
Today I got a prompt within Xcode to update the Claude Agent. Prior version was 2.1.59 2 months ago, and the new version is 2.1.81 3 weeks ago, but the release notes for the claude binary show what looks like a fix for this issue at 2.1.84 2 weeks ago. Hope somebody can cut a new release including the keychain fix without having to wait another few months. The 3rd-party tool update system works great, please use it more often! https://github.com/anthropics/claude-code/blob/main/CHANGELOG.md#2184
Apr ’26
Reply to CoreML MLE5ProgramLibrary AOT recompilation hangs/crashes on iOS 26.4 — C++ exception in espresso IR compiler bypasses Swift error handling
Thank you for providing the reports and crash files. I would like to request that you file a bug report as the issue appears to be reproducible. Please ensure that the crash files, sysdiagnose output, and the Xcode version you are using are included in the bug report. Once you open the bug report, please post the FB number here for my reference. If you have any questions about filing a bug report, take a look at Bug Reporting: How and Why? Albert 
  Worldwide Developer Relations.
Topic: Machine Learning & AI SubTopic: Core ML Tags:
Apr ’26
code Cloud export fails: Session Proxy unable to authenticate with App Store Connect (Code=1, response null)
Xcode Cloud builds fail at the export archive step. The critical log shows: Account Session Proxy Provider: Unable to authenticate with App Store Connect Error Domain=DVTServicesSessionProviderCredentialITunesAuthenticationContextError Code=1 (null) And in DVTITunesSoftwareService.log: App Store Connect response failed with unknown failure; response (null); error (null) error: DVTServicesSessionProviderCredentialITunesAuthenticationContextError.proxy Environment: Xcode Cloud, iOS app, team type Individual (S43L28SVX2) What I have ruled out: Regenerated all DISTRIBUTION_MANAGED certificates (per thread 744683) — portal API is reachable, certs issued successfully Removed an obsolete App Groups entitlement that was causing a secondary error — that error is now gone All agreements accepted, no pending legal items Failure persists across multiple builds with identical symptoms The developer portal API responds correctly. The failure is isolated to the App Store Connect store configuration endpoin
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Apr ’26
Reply to Provisioning profiles marked "Ineligible" for Contactless Pass Provisioning even though entitlement is present in profile
We're experiencing the same issue and wanted to add our voice to this thread. Our app also has the Contactless Pass Provisioning capability approved and has been working fine for a long time, but we started seeing the exact same Ineligible profile error a couple of days ago — without any changes on our end. We've confirmed that the entitlement (com.apple.developer.contactless-payment-pass-provisioning) is present in the downloaded provisioning profile, and the capability is still enabled in the Developer Portal. Despite that, Xcode continues to mark our profiles as ineligible. This is now blocking us from releasing an important bug fix to our customers. We'd really appreciate any update on the timeline for a resolution. Is there anything we can do in the meantime to work around this, or should we simply wait for a fix on Apple's side? Thank you for escalating this internally.
Apr ’26
setAlternateIconName system alert ignores CFBundleLocalizations and forces English in iOS 26.1+ (Unexpectedly triggers sceneWillResignActive)
Environment: Xcode Version: Xcode 26.3 Affected iOS Versions: iOS 26.1 and later Working iOS Versions: iOS 26.0 and earlier Tested Devices: iPhone 15 Pro (iOS 26.2) - ❌ Bug presents iPhone 17 (iOS 26.1) - ❌ Bug presents iPhone Air (iOS 26.0) - ✅ Works as expected iPhone 16 Pro Max (iOS 18.0) - ✅ Works as expected Description: We have identified a severe localization regression regarding the setAlternateIconName(_:completionHandler:) API starting from iOS 26.1. Our application is strictly restricted to support only Traditional Chinese (zh-TW / zh-Hant). We have correctly configured CFBundleLocalizations, CFBundleDevelopmentRegion, and explicitly set CFBundleAllowMixedLocalizations to YES in our Info.plist. In iOS 26.0 and earlier, when changing the app icon, the system alert correctly displays in Traditional Chinese. However, in iOS 26.1 and later, the alert unexpectedly falls back to English, completely ignoring the app's localization constraints and the user's preferred device language. Cru
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405
Apr ’26
Reply to Xcode Devices "Download Container" no longer works on latest Xcode 26.0 (24228) (Build 17A324)
Still an issue under macOS 26.4.1 and Xcode 26.4 :-( The specified file could not be transferred. Domain: com.apple.dt.CoreDeviceError Code: 7000 User Info: { DVTErrorCreationDateKey = 2026-04-10 08:49:01 +0000; NSURL = file:///Users/te/Documents/com.jumpinginsectsoft.DanceReview%202026-04-10%2010:48.40.516.xcappdata/AppData/Library/Caches/; } -- The specified file could not be transferred. Domain: com.apple.dt.CoreDeviceError Code: 7000 User Info: { NSURL = file:///Users/te/Documents/com.jumpinginsectsoft.DanceReview%202026-04-10%2010:48.40.516.xcappdata/AppData/Library/Caches/; } -- Failed to perform I/O operations. Domain: com.apple.dt.remoteservices.error Code: 11001 Failure Reason: Cannot open destination file /Users/te/Documents/com.jumpinginsectsoft.DanceReview 2026-04-10 10:48.40.516.xcappdata/AppData/Library/Caches/com.apple.dyld/DanceReview.dyld4: Permission denied -- System Information macOS Version 26.4.1 (Build 25E253) Xcode 26.4 (24909) (Build 17E192) Timestamp: 2026-04-10T10:4
Apr ’26
Xcode 26.4 cannot pair real Apple Watch for development (RemotePairingError 1007, iPhone stable)
Xcode 26.4 on macOS 26.3.1 cannot pair a real Apple Watch for development. iPhone companion is visible and stable in Devices and Simulators. Watch is paired to iPhone and works normally, but Xcode shows: CoreDeviceError Code: 4 RemotePairingError Code: 1007 “The device rejected the connection request.” “Ensure the device is paired with this machine.” What I already tried: trusted Mac on iPhone re-paired Watch with iPhone reconnected iPhone by cable reset authorized computers on Watch restarted devices reopened Devices and Simulators Result: iPhone remains stable Watch is seen intermittently or stays reconnecting / rejects pairing app logic is otherwise working on iPhone side Need: steps to restore Watch ↔ Xcode development pairing without further destructive resets.
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50
Apr ’26
Reply to Noob ios 26 for game mobile legend só lag 🤮🤮
Hey, if you've identified a problem with one of our APIs, then please file a bug report so we can investigate. In your bug report, please include a small Xcode project and some directions that can be used to reproduce the problem, and post the Feedback number here once you do. I'll check the status next time I do a sweep of forums posts where I've suggested bug reports and post any information about changes I am able to share to this thread. Bug Reporting: How and Why? has tips on creating your bug report.
Apr ’26
PHBackgroundResourceUploadExtension is never scheduled when iCloud Photos is enabled
Feedback: PHBackgroundResourceUploadExtension is never scheduled when iCloud Photos is enabled Summary PHBackgroundResourceUploadExtension's init() and process() methods are never called by the system when iCloud Photos is enabled on the device, even though setUploadJobExtensionEnabled(true) succeeds and uploadJobExtensionEnabled returns true. Environment iOS 26.4 (both devices) Xcode 26.x Tested on iPhone 17 Pro (primary device, 10,000+ photos) and an older iPhone (development device, 200+ photos) Same build deployed to both devices Full photo library access (.authorized) on both devices Steps to Reproduce Create an app with a PHBackgroundResourceUploadExtension (ExtensionKit, extension point com.apple.photos.background-upload) Enable iCloud Photos on the device (Settings > Photos > iCloud Photos) In the host app, request .readWrite photo library authorization and receive .authorized Call PHPhotoLibrary.shared().setUploadJobExtensionEnabled(true) — succeeds without error Verify PHPhotoLibrary.
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Apr ’26
Reply to How to disconnect my personal ID from Company ID
Thanks for the post, if you created a new account with your personal ID you just need to make sure you are not enrolled to the other team. My question is, are you sure you created a developer account just in your name? It is highly recommended to keep your personal Apple ID separate from your Developer Apple ID anyway. Create a brand new Apple ID. Enroll in the Apple Developer Program as an Individual using this new Apple ID. You can still add your personal Apple ID as an Admin or Developer on this new account if you want to use your personal login for Xcode. That will keep you separate completely from any other team. Albert 
  Worldwide Developer Relations.
Replies
Boosts
Views
Activity
4w
Reply to DeviceActivityMonitor intervalDidEnd not firing for non-repeating timed unlock
[quote='820956021, hkbm215, /thread/820956, /profile/hkbm215'] If this looks like a platform bug, should I file Feedback Assistant? If so, what logs/artifacts are most useful? [/quote] I haven't directly seen this bug because my apps do not rely on the intervalDidEnd being called reliably – but I have seen similar things happening with didReachThreshold. Even if your observations ends up not being a bug, I would always file a report through the feedback assistant: -> They might improve the documentation based on your input to prevent any similar (hypothetical) misunderstandings from happening in the future. I’m not saying yours is a misunderstanding…there is of course the chance that this is a bug indeed – and the sooner you report it, the better. Make sure you file it against the correct components: Developer Technologies & SDKs -> Device Activity Framework Attachments: Sysdiagnose of the affected device. Screenshots / screen recordings. Or even better: a quick demo video. Bonus: Minimal reproducin
Topic: App & System Services SubTopic: General Tags:
Replies
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Views
Activity
4w
Live Activity works perfectly on Simulator but fails on physical device: "No asset provider bundle ID provided"
Hello community, I am implementing a Live Activity for my existing App Store app. The Live Activity works perfectly on the iOS Simulator, but it completely fails to appear on the physical device's lock screen. When I call Activity.request, it succeeds and returns a valid Activity ID, but the physical device's console immediately outputs the following errors from liveactivitiesd: liveactivitiesd is not entitled to specify a scene target. Defaulting containingProcess target to liveactivitiesd No asset provider bundle ID provided I have spent days debugging this and have tried every known workaround. Here is the comprehensive list of what I have already verified and attempted: Environment: Xcode: 16.4 iOS Device: iPhone 13 mini, iOS 26.3.1 macOS: Sequoia 15.6 What I have verified/tried (to avoid duplicate suggestions): NSSupportsLiveActivities: It is set to YES in the main app's Info.plist. I also tried adding it to the Widget Extension's Info.plist just in case. App Icons: The main app has a valid AppI
Replies
3
Boosts
0
Views
234
Activity
4w
Cursing the cursor.
There are 2 text entry points, a text view and a text field. The text view Compose disallows touch. Enter text in the text field, return to the text view and the text view cursor is gone. Is there a way to reset the pointer to visible using a xcode button? My workaround is to change views, return (the cursor is visible) then restore the text. Which is an annoying process. The app myownkeyboard PAD is free. The Compose view has the problem. Any suggestions would be appreciated. Thanks.....Charlie 10apr2026
Topic: UI Frameworks SubTopic: General
Replies
0
Boosts
0
Views
77
Activity
Apr ’26
Reply to Xcode 26.4 rc
Today I got a prompt within Xcode to update the Claude Agent. Prior version was 2.1.59 2 months ago, and the new version is 2.1.81 3 weeks ago, but the release notes for the claude binary show what looks like a fix for this issue at 2.1.84 2 weeks ago. Hope somebody can cut a new release including the keychain fix without having to wait another few months. The 3rd-party tool update system works great, please use it more often! https://github.com/anthropics/claude-code/blob/main/CHANGELOG.md#2184
Replies
Boosts
Views
Activity
Apr ’26
Reply to CoreML MLE5ProgramLibrary AOT recompilation hangs/crashes on iOS 26.4 — C++ exception in espresso IR compiler bypasses Swift error handling
Thank you for providing the reports and crash files. I would like to request that you file a bug report as the issue appears to be reproducible. Please ensure that the crash files, sysdiagnose output, and the Xcode version you are using are included in the bug report. Once you open the bug report, please post the FB number here for my reference. If you have any questions about filing a bug report, take a look at Bug Reporting: How and Why? Albert 
  Worldwide Developer Relations.
Topic: Machine Learning & AI SubTopic: Core ML Tags:
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Apr ’26
issue signing id and distribution
i have issue with my developer account, it was displaying agree to the new license agreement(which i already did), when i click it, it was asking me enroll to developer program, which i was enrolled months before. now i cant able to distribute the app in xcode as it says unknow team id i have raised many cases but i am not getting reply, why?
Replies
0
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0
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73
Activity
Apr ’26
code Cloud export fails: Session Proxy unable to authenticate with App Store Connect (Code=1, response null)
Xcode Cloud builds fail at the export archive step. The critical log shows: Account Session Proxy Provider: Unable to authenticate with App Store Connect Error Domain=DVTServicesSessionProviderCredentialITunesAuthenticationContextError Code=1 (null) And in DVTITunesSoftwareService.log: App Store Connect response failed with unknown failure; response (null); error (null) error: DVTServicesSessionProviderCredentialITunesAuthenticationContextError.proxy Environment: Xcode Cloud, iOS app, team type Individual (S43L28SVX2) What I have ruled out: Regenerated all DISTRIBUTION_MANAGED certificates (per thread 744683) — portal API is reachable, certs issued successfully Removed an obsolete App Groups entitlement that was causing a secondary error — that error is now gone All agreements accepted, no pending legal items Failure persists across multiple builds with identical symptoms The developer portal API responds correctly. The failure is isolated to the App Store Connect store configuration endpoin
Replies
0
Boosts
0
Views
206
Activity
Apr ’26
Reply to Xcode Devices "Download Container" no longer works on latest Xcode 26.0 (24228) (Build 17A324)
It is indeed a regression in Xcode 26 + Tahoe. Older OS and Xcode 16.3 just downloaded the container fine.
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Views
Activity
Apr ’26
Reply to Provisioning profiles marked "Ineligible" for Contactless Pass Provisioning even though entitlement is present in profile
We're experiencing the same issue and wanted to add our voice to this thread. Our app also has the Contactless Pass Provisioning capability approved and has been working fine for a long time, but we started seeing the exact same Ineligible profile error a couple of days ago — without any changes on our end. We've confirmed that the entitlement (com.apple.developer.contactless-payment-pass-provisioning) is present in the downloaded provisioning profile, and the capability is still enabled in the Developer Portal. Despite that, Xcode continues to mark our profiles as ineligible. This is now blocking us from releasing an important bug fix to our customers. We'd really appreciate any update on the timeline for a resolution. Is there anything we can do in the meantime to work around this, or should we simply wait for a fix on Apple's side? Thank you for escalating this internally.
Replies
Boosts
Views
Activity
Apr ’26
setAlternateIconName system alert ignores CFBundleLocalizations and forces English in iOS 26.1+ (Unexpectedly triggers sceneWillResignActive)
Environment: Xcode Version: Xcode 26.3 Affected iOS Versions: iOS 26.1 and later Working iOS Versions: iOS 26.0 and earlier Tested Devices: iPhone 15 Pro (iOS 26.2) - ❌ Bug presents iPhone 17 (iOS 26.1) - ❌ Bug presents iPhone Air (iOS 26.0) - ✅ Works as expected iPhone 16 Pro Max (iOS 18.0) - ✅ Works as expected Description: We have identified a severe localization regression regarding the setAlternateIconName(_:completionHandler:) API starting from iOS 26.1. Our application is strictly restricted to support only Traditional Chinese (zh-TW / zh-Hant). We have correctly configured CFBundleLocalizations, CFBundleDevelopmentRegion, and explicitly set CFBundleAllowMixedLocalizations to YES in our Info.plist. In iOS 26.0 and earlier, when changing the app icon, the system alert correctly displays in Traditional Chinese. However, in iOS 26.1 and later, the alert unexpectedly falls back to English, completely ignoring the app's localization constraints and the user's preferred device language. Cru
Replies
2
Boosts
0
Views
405
Activity
Apr ’26
Reply to Xcode Devices "Download Container" no longer works on latest Xcode 26.0 (24228) (Build 17A324)
Still an issue under macOS 26.4.1 and Xcode 26.4 :-( The specified file could not be transferred. Domain: com.apple.dt.CoreDeviceError Code: 7000 User Info: { DVTErrorCreationDateKey = 2026-04-10 08:49:01 +0000; NSURL = file:///Users/te/Documents/com.jumpinginsectsoft.DanceReview%202026-04-10%2010:48.40.516.xcappdata/AppData/Library/Caches/; } -- The specified file could not be transferred. Domain: com.apple.dt.CoreDeviceError Code: 7000 User Info: { NSURL = file:///Users/te/Documents/com.jumpinginsectsoft.DanceReview%202026-04-10%2010:48.40.516.xcappdata/AppData/Library/Caches/; } -- Failed to perform I/O operations. Domain: com.apple.dt.remoteservices.error Code: 11001 Failure Reason: Cannot open destination file /Users/te/Documents/com.jumpinginsectsoft.DanceReview 2026-04-10 10:48.40.516.xcappdata/AppData/Library/Caches/com.apple.dyld/DanceReview.dyld4: Permission denied -- System Information macOS Version 26.4.1 (Build 25E253) Xcode 26.4 (24909) (Build 17E192) Timestamp: 2026-04-10T10:4
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Activity
Apr ’26
Xcode 26.4 cannot pair real Apple Watch for development (RemotePairingError 1007, iPhone stable)
Xcode 26.4 on macOS 26.3.1 cannot pair a real Apple Watch for development. iPhone companion is visible and stable in Devices and Simulators. Watch is paired to iPhone and works normally, but Xcode shows: CoreDeviceError Code: 4 RemotePairingError Code: 1007 “The device rejected the connection request.” “Ensure the device is paired with this machine.” What I already tried: trusted Mac on iPhone re-paired Watch with iPhone reconnected iPhone by cable reset authorized computers on Watch restarted devices reopened Devices and Simulators Result: iPhone remains stable Watch is seen intermittently or stays reconnecting / rejects pairing app logic is otherwise working on iPhone side Need: steps to restore Watch ↔ Xcode development pairing without further destructive resets.
Replies
0
Boosts
0
Views
50
Activity
Apr ’26
Reply to Noob ios 26 for game mobile legend só lag 🤮🤮
Hey, if you've identified a problem with one of our APIs, then please file a bug report so we can investigate. In your bug report, please include a small Xcode project and some directions that can be used to reproduce the problem, and post the Feedback number here once you do. I'll check the status next time I do a sweep of forums posts where I've suggested bug reports and post any information about changes I am able to share to this thread. Bug Reporting: How and Why? has tips on creating your bug report.
Replies
Boosts
Views
Activity
Apr ’26
PHBackgroundResourceUploadExtension is never scheduled when iCloud Photos is enabled
Feedback: PHBackgroundResourceUploadExtension is never scheduled when iCloud Photos is enabled Summary PHBackgroundResourceUploadExtension's init() and process() methods are never called by the system when iCloud Photos is enabled on the device, even though setUploadJobExtensionEnabled(true) succeeds and uploadJobExtensionEnabled returns true. Environment iOS 26.4 (both devices) Xcode 26.x Tested on iPhone 17 Pro (primary device, 10,000+ photos) and an older iPhone (development device, 200+ photos) Same build deployed to both devices Full photo library access (.authorized) on both devices Steps to Reproduce Create an app with a PHBackgroundResourceUploadExtension (ExtensionKit, extension point com.apple.photos.background-upload) Enable iCloud Photos on the device (Settings > Photos > iCloud Photos) In the host app, request .readWrite photo library authorization and receive .authorized Call PHPhotoLibrary.shared().setUploadJobExtensionEnabled(true) — succeeds without error Verify PHPhotoLibrary.
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0
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0
Views
222
Activity
Apr ’26