I've recently upgraded to the RC candidates of macOS 26 and Xcode 26. The app I'm building has a helper tool using SMAppService. When I run the app and helper tool in macOS 15 or macOS 26, all works as expected. When it runs on macOS 13 or 14, which previously worked. The helper now crashes on launch with the following reason: Termination Reason: CODESIGNING 4 Launch Constraint Violation I found this developer session which seems to address this, but the plist I've added doesn't seem to satisfy the constraint. https://developer.apple.com/videos/play/wwdc2023/10266/ Here are the contents of my new plist: Are there any gotchas here that I might be missing? Thanks!
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LLDB crash
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The operating system is ready It is not. Xcode barely runs on macOS as it is. Xcode is the single most crash-happy app I have. It crashes on me at least 3-4 times per day, every day. Xcode on iPad would not be a pleasant experience.
Topic:
Developer Tools & Services
SubTopic:
Xcode
Tags:
For anyone facing a similar issue, we found that the crash logs were not helpful. They were both misleading and lacked the necessary detail to diagnose the problem. To uncover the actual cause, we had to connect a user's personal device to Xcode and inspect the console directly. This revealed the true error, which was not captured in the standard crash reports. There really needs to be a better mechanism for users to securely share these logs with developers in cases like this, without requiring direct access to their device. In our case, the console logs indicated that corrupted data stored in the Keychain was causing the app to crash when accessed. Importantly, this had nothing to do with the didFinishLaunchingWithOptions method, despite what the crash logs initially suggested.
Topic:
App Store Distribution & Marketing
SubTopic:
General
Hello, I have an iOS app built using the .NET 8 iOS framework, and I'm encountering a puzzling issue: the app crashes immediately on launch, but only for some users. What We Know: The crash is not device or OS-specific. It affects a few users on iPhone 14 and iPhone 15, across various iOS versions (e.g., 17.7, 18.5, and even the latest). Other users with identical device and OS specs are able to run the app without issues. The crash only occurs when the app is installed via App Store or TestFlight. If the same IPA is distributed via a third-party tool like Updraft, the app runs fine for affected users. This suggests the issue may be related to code signing or packaging during submission to App Store Connect. What We've Tried: Added additional exception and error handling in didFinishLaunchingWithOptions. Experimented with build settings, including enabling AOT compilation. Reviewed crash logs and symbolicated them using atos. Crash Log Snippet: Here’s a portion of
Topic:
App Store Distribution & Marketing
SubTopic:
General
Same issue Xcode 26 (17A321), I've added FB20258577 with icon composer file and the inspector settings per layer. By blur do people mean Liquid Glass effects? Otherwise we have normal blend mode. The only way I was able to get a build uploaded today to fix my missing icon on the iPad target was to delete this file altogether. I have no idea why the iPhone target worked at all. Xcode Cloud was building for 2 hours today with no feedback. I finally archived myself and saw the validation errors with the red herring of it being in an asset catalog. So very tired but happy to have worked on betas again. I gave up on that when iOS 5 iCloud builds crashed every other launch and I had to revert three months of work. Not reverting Liquid Glass. It has issues, but it's very pretty when you give it a chance. It was inspiring to work with something beautiful amongst all the ugliness in the world these days.
Topic:
Developer Tools & Services
SubTopic:
Instruments
Tags:
Sounds good. Here is the crash report: com.myCompany.myDaemon-2025-09-15-081339.txt
Topic:
Code Signing
SubTopic:
General
Tags:
We're seeing a sharp uptick in BaseBoard/FrontBoardServices crashes since we migrated from UIApplicationDelegate to UIWindowSceneDelegate. Having exhausted everything on my end short of reverse engineering BaseBoard or making changes without being able to know if they work, I need help. I think all I need to get unstuck is an answer to these questions, if possible: What does -[BSSettings initWithSettings:] enumerate over? If I know what's being enumerated, I'll know what to look for in our app. What triggers FrontBoardServices to do this update? If I can reproduce the crash--or at least better understand when it may happen--I will be better able to fix it Here's two similar stack traces: App_(iOS)-crashreport-07-30-2025_1040-0600-redacted.crash App_(iOS)-crashreport-07-30-2025_1045-0600-redacted.crash Since these are private trameworks, there is no documentation or information on their behavior that I can find. There are other forum posts regarding this crash, on here and on other s
Hello, I'm experiencing an issue with my app where it's being terminated by the system with a watchdog violation during back-to-back messaging operations. I've analyzed the crash logs but would appreciate additional insights on optimizing my approach. I'd appreciate any insights on how to resolve this problem. Crash Details: Exception Type: EXC_CRASH (SIGKILL) Termination Reason: FRONTBOARD with code 0x8BADF00D Error: scene-update watchdog transgression: app exhausted real time allowance of 10.00 seconds Reproduction Steps: User A initiates back-to-back messages to other User User A's UI becomes unresponsive and eventually the app crashes. Stack Trace Analysis: The crash occurs on the main thread, which appears to be blocked waiting for a condition in the keyboard handling system. The thread is stuck in [UIKeyboardTaskQueue _lockWhenReadyForMainThread] and related methods, suggesting an issue with keyboard-related operations during the messaging process. Crash Tag
I’m stuck with repeated production crashes in my SwiftUI app and I can’t make sense of the traces on my own. The symbolicated reports show the same pattern: Crash on com.apple.CFNetwork.LoaderQ with EXC_BAD_ACCESS / PAC failure Always deep in CFNetwork, most often in URLConnectionLoader::loadWithWhatToDo(NSURLRequest*, _CFCachedURLResponse const*, long, URLConnectionLoader::WhatToDo) No frames from my code, no sign of AuthManager or tokens. What I’ve tried: Enabled Address Sanitizer, Malloc Scribble, Guard Malloc, Zombies. Set CFNETWORK_DIAGNOSTICS=3 and collected Console logs. Stress-tested the app (rapid typing, filter switching, background/foreground, poor network with Network Link Conditioner). Could not reproduce the crash locally. So far: Logs show unrelated performance faults (I/O on main thread, CLLocationManager delegate), but no obvious CFNetwork misuse. My suspicion is a URLSession lifetime or delegate/auth-challenge race, but I can’t confirm because I can’t trigger it. S
Hello there! I’m using UIGlassEffect in my iOS 26 app, which was just approved, but I’m seeing unexpected crashes: +[UIGlassEffect effectWithStyle:]: unrecognized selector sent to class. Could this be happening only for users running earlier betas? Was UIGlassEffect not available in Beta 1–3? I started preparing my update with Beta 4. Thank you!
Topic:
UI Frameworks
SubTopic:
UIKit
Thanks for your patience. I add some log at main and -(void)load function. However, the no logs and crash reports appear in console.app. I also make a DTS request with Case-ID: 15847816 , and send the demo project and app. Would you be able to review the attachment and offer additional support?
Topic:
App & System Services
SubTopic:
Networking
Tags:
[quote='800260021, danilabagroff, /thread/800260, /profile/danilabagroff'] I'm developing a macOS console application [/quote] “Console application” isn’t a term we use on Apple platforms. An application is, by definition, something the user double clicks in the Finder, shows up in the Dock, has a menu bar, and so on. I’m presuming that you’re building a command-line tool, something that the user runs from Terminal, or is run by the system as, say, a launchd daemon. Please let me know if that’s not the case. [quote='800260021, danilabagroff, /thread/800260, /profile/danilabagroff'] What is the recommended approach for debugging applications that need to load dynamic libraries? [/quote] There are a number of factors in play. I’ll come back to that later. But first I want to dig into your log message: [quote='800260021, danilabagroff, /thread/800260, /profile/danilabagroff'] Error Details When running the application through LLDB, I get this sandbox denial in the system log… logd_helper(587) [/quote] L
Topic:
App & System Services
SubTopic:
Processes & Concurrency
Tags:
I'm developing a macOS console application that uses ODBC to connect to PostgreSQL. The application works fine when run normally, but fails to load the ODBC driver when debugging with LLDB(under root works fine as well). Error Details When running the application through LLDB, I get this sandbox denial in the system log (via log stream): Error 0x0 0 0 kernel: (Sandbox) Sandbox: logd_helper(587) deny(1) file-read-data /opt/homebrew/lib/psqlodbcw.so The application cannot access the PostgreSQL ODBC driver located at /opt/homebrew/lib/psqlodbcw.so(also tried copy to /usr/local/lib/...). Environment macOS Version: Latest Sequoia LLDB: Using LLDB from Xcode 16.3 (/Applications/Xcode16.3.app/Contents/Developer/usr/bin/lldb) ODBC Driver: PostgreSQL ODBC driver installed via Homebrew Code Signing: Application is signed with Apple Development certificate What is the recommended approach for debugging applications that need to load dynamic libraries? Are there specific entit
OK, that’s definitely a sysex. Thanks for confirming. Given that, you should be able to export it for direct distribution with Developer ID signing. You’ll have to carefully work through the steps in Exporting a Developer ID Network Extension. Make sure that: The code is signed with the Developer ID variants of the com.apple.developer.networking.networkextension entitlement values. That entitlement claim is authorised by a Developer ID provisioning profile. Make sure to check both the container app and the embedded sysex. I also recommend that you add a ‘first light’ log point to your sysex so you can see whether it’s code runs at all. See Debugging a Network Extension Provider for more about that. And if you don’t get that log point, make sure to check for crash reports. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic:
App & System Services
SubTopic:
Networking
Tags:
[quote='857868022, ski4funSonoma, /thread/799933?answerId=857868022#857868022, /profile/ski4funSonoma'] it seems to be the remedy to the helper/daemon crash. [/quote] That’s unlikely. Launch contraints typically cause things to fail rather than make things work. Hence the constraint. My advice here is that you remove anything you’ve done with regards launch constraints and then debug the original problem you were seeing. If that’s a crash and you post a crash report, I’d be happy to take a look. See Posting a Crash Report for advice on how to post a crash report. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Topic:
Code Signing
SubTopic:
General
Tags: