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StoreKit Config file Options Grayed Out
I have a question concerning Xcode version 26. Ever since I installed this version on my Mac, I have been experiencing issues with the StoreKit configuration file. The Simulated StoreKit Failures check boxes and selections are all grayed out. Once in a while, I see a pop-up stating The document 'TaConfig.storekit' could not be autosaved. The file has been changed by another application. The pop-up Save as... points to where my config file is located, but the config file is grayed out. I thought maybe the directory where the file is located is write protected, but I have been able to save other files to the same directory. The Edit Scheme... -> Run -> Options has the StoreKit Configuration set for my file TaConfig.storekit. It feels like there is an option somewhere that I'm missing.
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Nov ’25
PKPaymentButtonType.plain renders blank on iOS 26.1 when built with Xcode 26 (snapshot returns transparent image)
Hello Apple Team, I’ve encountered a regression in iOS 26.1 when building my app with Xcode 26 (iOS 26 SDK). The issue affects PKPaymentButtonType.plain, which now renders as fully invisible and produces transparent snapshots, even though the same code worked correctly in previous Xcode/iOS versions. This has a real-world impact because many apps generate static images from PKPaymentButton for payment selection UIs using UIGraphicsImageRenderer, layer.render(in:), or custom snapshot utilities. When using PKPaymentButton(paymentButtonType: .plain, paymentButtonStyle: .black) on iOS 26.1, when built with Xcode 26, the button: Appears blank / invisible Cannot be snapshotted Produces a fully transparent UIImage, even though the CGImage object exists Behaves differently than older SDKs (Xcode 16.x / iOS < 26.1 This regression only appears when compiling with the new SDK. Other button types work fine. Expected Behavior .plain button should render glyphs as do
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Nov ’25
Reply to How do I upgrade my current Xcode 14.3.1 to version 15.2?
[quote='866301022, DTS Engineer, /thread/807446?answerId=866301022#866301022'] I would recommend to go to the App Store and download the latest Xcode available. [/quote] Right. But if you want a specific old version of Xcode, you can get that from Developer > Downloads. Click More (at the top right) get to the archive, where you’ll find Xcode 15.2 and many others. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = eskimo + 1 + @ + apple.com
Nov ’25
refreshable modifier causes misaligned button tap targets in ScrollView
I have a ScrollView with several Buttons and a .refreshable modifier. As soon as I pull to refresh and the refresh indicator appears, the tap targets no longer match the visible button positions. For example, tapping button A triggers button B’s action, as if the hit-testing region didn’t move along with the content. This only happens while the refresh indicator is shown. Before pulling to refresh, everything is correct and afterwards as well. Tested on iOS 18 and 26 (Xcode 16.4, Xcode 26). Here is a minimal reproducible example: import SwiftUI struct ContentView: View { var body: some View { ScrollView { VStack { Button(Button A) { print(A) } .buttonStyle(.borderedProminent) Button(Button B) { print(B) } .buttonStyle(.borderedProminent) Button(Button C) { print(C) } .buttonStyle(.borderedProminent) Button(Button D) { print(D) } .buttonStyle(.borderedProminent) Button(Button E) { print(E) } .buttonStyle(.borderedProminent) } .frame(maxWidth: .infinity) } .refreshable { try? await Task.sleep(
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Nov ’25
Reply to Sheet background in share extension ignores Liquid Glass effect in iOS 26/Xcode 26
Thank you for your follow-up and guidance. I have tested this again on iOS 26.1 with Xcode 26.1.1 and can confirm the issue still reproduces as described: Building the project with Xcode 26.1.1 and running on an iOS 26.1 device results in the share extension showing an opaque white sheet background instead of the expected transparent or glass effect. To assist with your investigation, I have uploaded the sample project and included a video demonstrating the issue. Project download link: https://quokkalabsllp-my.sharepoint.com/:u:/g/personal/jyoti_mishra_quokkalabs_com1/Ef7VgMYM9exLqzoPVNVYckYBZsVjeisJs6mJbjOs05Hd3Q?e=tfjekl video link: https://quokkalabsllp-my.sharepoint.com/:f:/g/personal/jyoti_mishra_quokkalabs_com1/EpHoZIpd80tOruRan2t2dIcBibLvXwIX8LJV7gVo74tMOQ?e=KULzc0 Please let me know if you need any additional steps, a different project structure, or more reproduction details. I appreciate your time in reviewing this and am happy to provide further information if needed.
Topic: UI Frameworks SubTopic: General Tags:
Nov ’25
Sheet background in share extension ignores Liquid Glass effect in iOS 26/Xcode 26
I’m developing a share extension for iOS 26 with Xcode 26. When the extension’s sheet appears, it always shows a full white background, even though iOS 26 introduces a new “Liquid Glass” effect for partial sheets. Expected: The sheet background should use the iOS 26 glassmorphism effect as seen in full apps. Actual behavior: Custom sheets in my app get the glass effect, but the native system sheet in the share extension always opens as plain white. Steps to reproduce: Create a share extension using UIKit Present any UIViewController as the main view Set modalPresentationStyle = .pageSheet (or leave as default) Observe solid white background, not glassmorphism Sample code: swift override func viewDidLoad() { super.viewDidLoad() view.backgroundColor = .clear preferredContentSize = CGSize(width: UIScreen.main.bounds.width, height: 300) } Troubleshooting attempted: Tried adding UIVisualEffectView with system blur/materials Removed all custom backgrounds Set modalPresentationStyle explicitly Questions: Is
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Nov ’25
Reply to Xcode 26 + iOS 26 debugging is extremely slow
I refuse to believe they didn’t test it before, so I can only assume they don’t care. It’s crazy, but it looks like every other Xcode version ships with a broken debugger. In some versions, it works better, but then the next one arrives with a broken debugger. Beside Wi-Fi issues, the debugger sometimes gets stuck, fails to debug async code, and so on. This forum is full of debugger bugs, it makes me wonder which debugger they use to debug the internal apps.
Nov ’25
Xcode and Open Ai issue (Chat GPT) - Xcode Intelligence with ChatGPT became extremely slow after update
Hi everyone, In the previous Xcode version, I was using Intelligence with ChatGPT to refactor and fix code. It worked great: it applied changes across files in a few seconds and the code preview updated quickly. In the new Xcode version, something strange is happening: • With Claude, responses are almost instant. • With ChatGPT, it starts fine but then it shows the entire file instead of just the relevant section and, after a few lines, it starts streaming character by character, becoming extremely slow. This only started after updating Xcode. Is there any setting (streaming, token limits, formatting, etc.) that I can tweak to get ChatGPT back to the previous performance? Is anyone else seeing this issue with ChatGPT in Intelligence, or is it just my setup? Thanks in advance for any help!
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Nov ’25
MainMenu issue if I start a new Xcode Objective-C Cocoa Mac Storyboard/XIB application.
I'm reading a bit outdated book about Cocoa/Objective-C applications development and I'm trying to code some examples. And so I ended up with an almost empty NSDocument-based app with runtime errors like that: Internal inconsistency in menus - menu Title: Window Supermenu: 0xbc726d080 (Main Menu), autoenable: YES Previous menu: 0x0 (None) Next menu: 0x0 (None) Items: ( , , , ) believes it has Title: Main Menu Supermenu: 0x0 (None), autoenable: YES Previous menu: 0x0 (None) Next menu: 0x0 (None) Items: ( ) as a supermenu, but the supermenu does not seem to have any item with that submenu It looks like as if the menu tries to include itself as a submenu. Am I right? I have no ideas what led to this. If I'm not mistaken this has started since macOS Tahoe. The code that is not a boilerplate one I have: // Document.m #import Document.h @implementation Document @synthesize text; - (NSString *)windowNibName { return @SampleDocument; } - (void)windowControllerDidLoadNib:(NSWindowController *)aController { [super w
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Nov ’25
Reply to Xcode 26.0 Share Extension crashes with NSInternalInconsistencyException on iOS 26.0
In my case, building with Xcode 26.0 or 26.1.1, the share extension fails to open the destination app. Doesn't crash. Just doesn't work. Same Share Extension code works fine when built with Xcode 16.4. I'd have thought that the ability to share files across apps on iOS would be an absolutely critical part of the system, and would have been a top priority to fix quickly, but appears to be still broken in Xcode 26.1.1 Any new developments / fixes?
Nov ’25