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“xcode github”

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Reply to Clipboard issues with simulators
Using Xcode 26.5 Beta with iOS Simulator 26.5 Beta (iPhone 17 Pro), I tried to copy and paste text to the simulator. The paste menu now appears, but cannot paste the text. When pasting the text to the UITextField in my application while debugging, Xcode shows the following error ...requesting item failed with error: Error Domain=PBErrorDomain Code=13 Operation not authorized. UserInfo={NSLocalizedDescription=Operation not authorized.}
Apr ’26
Reply to CoreML MLE5ProgramLibrary AOT recompilation hangs/crashes on iOS 26.4 — C++ exception in espresso IR compiler bypasses Swift error handling
I've hit a very similar issue with CoreML model loading hanging on the MLE5ProgramLibrary.lazyInitQueue after OS updates. A few things that helped me work around it: 1. Pre-compile to .mlmodelc instead of loading .mlpackage at runtime The AOT recompilation path (which is what's hanging) gets triggered when the on-device compiled cache is invalidated by the OS update. If you ship a pre-compiled .mlmodelc built with the matching Xcode/SDK version, it often skips recompilation entirely: // Compile once at build time or first launch let compiledURL = try MLModel.compileModel(at: mlpackageURL) // Then load from compiled let model = try MLModel(contentsOf: compiledURL, configuration: config) 2. Load on a background thread with a timeout Since the hang is on a serial dispatch queue and the C++ exception bypasses Swift error handling, wrapping the load in a Task with a timeout at least lets you fail gracefully instead of getting watchdog-killed: let loadTask = Task { try MLModel(contentsOf: modelURL, configu
Topic: Machine Learning & AI SubTopic: Core ML Tags:
Apr ’26
Reply to Xcode 26.4: Regressions in Intelligence features
Update: I've reverted to using Claude in the Terminal. The implementation in Xcode 26.4 is just so godawful buggy that it's unusable. (I've discovered that if you quit and restart Xcode, the chat history suddenly contains TONS of text that wasn't showing up previously!) Whatever the reason, Xcode 26.4 is just crippled. I haven't tested the new 26.5 beta because you can't ship apps from it yet.
Apr ’26
Are there known issues with aggressive optimization (-O) affecting third-party libraries?
We are encountering an issue in an iOS application where functionality works correctly in Debug builds but fails in Release builds distributed via TestFlight. Details Debug (No Optimization -Onone): Works correctly Release (Optimize for Speed -O): Fails Release with -Onone: Works, but app size nearly doubles Context The issue is related to integration with the Microsoft ONNX runtime library. It appears that the Swift/Clang compiler is aggressively optimizing certain parts of the code in Release builds, possibly removing or altering required logic. Observations The issue started appearing with recent iOS/Xcode updates. No code changes affecting this logic were made recently. Behavior strongly suggests optimization-related side effects. Questions Are there known issues with aggressive optimization (-O) affecting third-party libraries? Are there recommended flags to selectively disable optimization for specific modules or functions? Any tools or diagnostics to identify what is being optimized out? Tempo
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Apr ’26
Reply to Need MetricKit Implementation details for MacOS background Application, mainly for
Thanks for looking into this. Here is a complete summary of our setup and what we have confirmed so far. App configuration: macOS app distributed via Developer ID (PKG installer) — not the Mac App Store Host app runs as a menu bar agent (LSUIElement = YES in Info.plist) NSApplicationActivationPolicy = .accessory The app runs continuously as a login item — it is always alive Network Extension is a System Extension (NEAppProxyProvider), always running alongside the host app What we have implemented: MXMetricManager.shared().addSubscriber(self) is called in applicationDidFinishLaunching in the host app — as early as possible A separate MXMetricManagerSubscriber is registered inside the Network Extension process at tunnel start Both didReceiveMetricPayloads: and didReceiveDiagnosticPayloads: are implemented On startup we also drain pastPayloads and pastDiagnosticPayloads to catch anything queued while the process was not running The subscriber object is kept alive for the full lifetime of both processes What we h
Apr ’26
App with shallow depth entitlement not appearing in Auto-Launch > When Submerged
I'm building a freediving app for Apple Watch Ultra using the shallow depth entitlement (com.apple.developer.submerged-shallow-depth-and-pressure). My app uses WKExtendedRuntimeSession with the underwater-depth background mode, and it works correctly — the session starts, Water Lock activates automatically, and Crown hold water ejection ends the session as expected. However, the app does not appear in Settings > General > Auto-Launch > When Submerged on the watch. Other third-party apps (including one that hasn't been updated in ~2 years and presumably only has the shallow entitlement) do appear in this list. My configuration: WKBackgroundModes: [underwater-depth, workout-processing] WKSupportsAutomaticDepthLaunch: true (Boolean, in watch app Info.plist) Entitlement verified in both the signed binary and provisioning profile watchOS 26.3, Apple Watch Ultra 2 Tested with: development build, TestFlight, and direct Xcode deploy. Watch restarted after each. The app does not appear in any case. T
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Apr ’26
Clipboard Bug within simulator 26.4
After updating to Xcode 26.4 and also the update on the simulator the copy paste feature in the simulators doesn't work anymore and i can't build my app without it because the user has to copy and paste api keys in it. Is there an solution for it I have tried to install an other simulator ios version but then the simulator doesn't work on the the new xcode. Have someone already found an solution?
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Apr ’26
UITab memory leak
I have the following view hierarchy in my app: [UINavigationController] -> [MainViewController] -> [MyTabBarController] -> [DashboardViewController] In my MainViewController I have a button that pushes the MyTabBarController onto the navigation controllers stack. In the tab bar controller I only have one tab in this example showing the DashboardViewController. That all works fine, and when I tap the back button on MyTabBarController, everything works fine and the MainViewController is shown again. The UI works exactly how I want it, but when I load up the 'Debug Memory Graph' view, I can see that my DashboardViewController is still in memory and it seems the UITab has a reference to it. The MyTabBarController is NOT in memory anymore. MyTabBarController is very simple: class MyTabBarController: UITabBarController { override func viewDidLoad() { super.viewDidLoad() self.mode = .tabSidebar var allTabs:[UITab] = [] let mainTab = UITab(title: Dashboard, image: UIImage(systemName: chart.pie), identifier:
Topic: UI Frameworks SubTopic: UIKit
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Apr ’26
Xcode 26.4 cannot run app-hosted unit tests on physical iOS 16 devices ("Logic Testing Unavailable")
Summary: After upgrading to Xcode 26.4, app-hosted XCTest execution on physical devices running iOS 16 fails at test-planning time with Logic Testing Unavailable. The same project and same device work under Xcode 26.2. The failure reproduces with a standalone minimal Xcode project, which suggests this is an Xcode regression rather than a project-configuration issue. Environment: Xcode: 26.4 (17E192) macOS: Tahoe 26.4 Failing device: iPhone 11 (iPhone12,1), iOS 16.0.3 Working comparisons: Xcode 26.2 + same iPhone 11 (iOS 16.0.3): works Xcode 26.4 + iPad Pro 11-inch (4th generation) on iOS 26.3: works Regression: Yes. Works on Xcode 26.2. Fails on Xcode 26.4. Same project, same signing setup, same physical iOS 16 device. Minimal reproduction: A minimal sample project with: one iOS app target one app-hosted unit-test target one UI-test target (for comparison; not required to reproduce) Steps for the unit-test repro on a physical dev
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Apr ’26
Reply to Clipboard issues with simulators
Using Xcode 26.5 Beta with iOS Simulator 26.5 Beta (iPhone 17 Pro), I tried to copy and paste text to the simulator. The paste menu now appears, but cannot paste the text. When pasting the text to the UITextField in my application while debugging, Xcode shows the following error ...requesting item failed with error: Error Domain=PBErrorDomain Code=13 Operation not authorized. UserInfo={NSLocalizedDescription=Operation not authorized.}
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Apr ’26
Reply to CoreML MLE5ProgramLibrary AOT recompilation hangs/crashes on iOS 26.4 — C++ exception in espresso IR compiler bypasses Swift error handling
I've hit a very similar issue with CoreML model loading hanging on the MLE5ProgramLibrary.lazyInitQueue after OS updates. A few things that helped me work around it: 1. Pre-compile to .mlmodelc instead of loading .mlpackage at runtime The AOT recompilation path (which is what's hanging) gets triggered when the on-device compiled cache is invalidated by the OS update. If you ship a pre-compiled .mlmodelc built with the matching Xcode/SDK version, it often skips recompilation entirely: // Compile once at build time or first launch let compiledURL = try MLModel.compileModel(at: mlpackageURL) // Then load from compiled let model = try MLModel(contentsOf: compiledURL, configuration: config) 2. Load on a background thread with a timeout Since the hang is on a serial dispatch queue and the C++ exception bypasses Swift error handling, wrapping the load in a Task with a timeout at least lets you fail gracefully instead of getting watchdog-killed: let loadTask = Task { try MLModel(contentsOf: modelURL, configu
Topic: Machine Learning & AI SubTopic: Core ML Tags:
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Apr ’26
Reply to Xcode 26.4: Regressions in Intelligence features
Update: I've reverted to using Claude in the Terminal. The implementation in Xcode 26.4 is just so godawful buggy that it's unusable. (I've discovered that if you quit and restart Xcode, the chat history suddenly contains TONS of text that wasn't showing up previously!) Whatever the reason, Xcode 26.4 is just crippled. I haven't tested the new 26.5 beta because you can't ship apps from it yet.
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Apr ’26
Reply to Xcode 26.4 is missing the documentation for Foundation
Seems to be fixed in Xcode 26.5 beta 1 :)
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Apr ’26
Are there known issues with aggressive optimization (-O) affecting third-party libraries?
We are encountering an issue in an iOS application where functionality works correctly in Debug builds but fails in Release builds distributed via TestFlight. Details Debug (No Optimization -Onone): Works correctly Release (Optimize for Speed -O): Fails Release with -Onone: Works, but app size nearly doubles Context The issue is related to integration with the Microsoft ONNX runtime library. It appears that the Swift/Clang compiler is aggressively optimizing certain parts of the code in Release builds, possibly removing or altering required logic. Observations The issue started appearing with recent iOS/Xcode updates. No code changes affecting this logic were made recently. Behavior strongly suggests optimization-related side effects. Questions Are there known issues with aggressive optimization (-O) affecting third-party libraries? Are there recommended flags to selectively disable optimization for specific modules or functions? Any tools or diagnostics to identify what is being optimized out? Tempo
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220
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Apr ’26
Reply to Need MetricKit Implementation details for MacOS background Application, mainly for
Thanks for looking into this. Here is a complete summary of our setup and what we have confirmed so far. App configuration: macOS app distributed via Developer ID (PKG installer) — not the Mac App Store Host app runs as a menu bar agent (LSUIElement = YES in Info.plist) NSApplicationActivationPolicy = .accessory The app runs continuously as a login item — it is always alive Network Extension is a System Extension (NEAppProxyProvider), always running alongside the host app What we have implemented: MXMetricManager.shared().addSubscriber(self) is called in applicationDidFinishLaunching in the host app — as early as possible A separate MXMetricManagerSubscriber is registered inside the Network Extension process at tunnel start Both didReceiveMetricPayloads: and didReceiveDiagnosticPayloads: are implemented On startup we also drain pastPayloads and pastDiagnosticPayloads to catch anything queued while the process was not running The subscriber object is kept alive for the full lifetime of both processes What we h
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Apr ’26
App with shallow depth entitlement not appearing in Auto-Launch > When Submerged
I'm building a freediving app for Apple Watch Ultra using the shallow depth entitlement (com.apple.developer.submerged-shallow-depth-and-pressure). My app uses WKExtendedRuntimeSession with the underwater-depth background mode, and it works correctly — the session starts, Water Lock activates automatically, and Crown hold water ejection ends the session as expected. However, the app does not appear in Settings > General > Auto-Launch > When Submerged on the watch. Other third-party apps (including one that hasn't been updated in ~2 years and presumably only has the shallow entitlement) do appear in this list. My configuration: WKBackgroundModes: [underwater-depth, workout-processing] WKSupportsAutomaticDepthLaunch: true (Boolean, in watch app Info.plist) Entitlement verified in both the signed binary and provisioning profile watchOS 26.3, Apple Watch Ultra 2 Tested with: development build, TestFlight, and direct Xcode deploy. Watch restarted after each. The app does not appear in any case. T
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2
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125
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Apr ’26
Reply to Xcode now hangs; SDKs are "status unavailable"
It suddenly started happening to me on Tahoe 26.4 running Xcode 26.4 on an M2 MacBook Air.
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Apr ’26
Clipboard Bug within simulator 26.4
After updating to Xcode 26.4 and also the update on the simulator the copy paste feature in the simulators doesn't work anymore and i can't build my app without it because the user has to copy and paste api keys in it. Is there an solution for it I have tried to install an other simulator ios version but then the simulator doesn't work on the the new xcode. Have someone already found an solution?
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1
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0
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287
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Apr ’26
Reply to App Crash with mxSignpost function not found
Hi, App crashes on launch on iOS 26.3.1 after building with Xcode 26.4. dyld: Symbol not found: MetricKit.mxSignpost Works fine on iOS 26.4+. FB: FB22384135 Anyone else seeing this or any workaround? Thanks.
Topic: App & System Services SubTopic: General Tags:
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Apr ’26
Reply to Xcode now hangs; SDKs are "status unavailable"
Just chiming in to say I also am running into this. As my only machine is a 14 M1 Pro I am now out of luck in running Xcode at all for my projects
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Apr ’26
UITab memory leak
I have the following view hierarchy in my app: [UINavigationController] -> [MainViewController] -> [MyTabBarController] -> [DashboardViewController] In my MainViewController I have a button that pushes the MyTabBarController onto the navigation controllers stack. In the tab bar controller I only have one tab in this example showing the DashboardViewController. That all works fine, and when I tap the back button on MyTabBarController, everything works fine and the MainViewController is shown again. The UI works exactly how I want it, but when I load up the 'Debug Memory Graph' view, I can see that my DashboardViewController is still in memory and it seems the UITab has a reference to it. The MyTabBarController is NOT in memory anymore. MyTabBarController is very simple: class MyTabBarController: UITabBarController { override func viewDidLoad() { super.viewDidLoad() self.mode = .tabSidebar var allTabs:[UITab] = [] let mainTab = UITab(title: Dashboard, image: UIImage(systemName: chart.pie), identifier:
Topic: UI Frameworks SubTopic: UIKit
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9
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426
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Apr ’26
Reply to Xcode 26.4 cannot run app-hosted unit tests on physical iOS 16 devices ("Logic Testing Unavailable")
I tested Xcode 26.5 beta 1 (build 17F5012f), released on 2026-03-30, and the issue remains unchanged: app-hosted unit tests still fail on the same physical iOS 16 device with Logic Testing Unavailable.
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Apr ’26
Xcode 26.4 cannot run app-hosted unit tests on physical iOS 16 devices ("Logic Testing Unavailable")
Summary: After upgrading to Xcode 26.4, app-hosted XCTest execution on physical devices running iOS 16 fails at test-planning time with Logic Testing Unavailable. The same project and same device work under Xcode 26.2. The failure reproduces with a standalone minimal Xcode project, which suggests this is an Xcode regression rather than a project-configuration issue. Environment: Xcode: 26.4 (17E192) macOS: Tahoe 26.4 Failing device: iPhone 11 (iPhone12,1), iOS 16.0.3 Working comparisons: Xcode 26.2 + same iPhone 11 (iOS 16.0.3): works Xcode 26.4 + iPad Pro 11-inch (4th generation) on iOS 26.3: works Regression: Yes. Works on Xcode 26.2. Fails on Xcode 26.4. Same project, same signing setup, same physical iOS 16 device. Minimal reproduction: A minimal sample project with: one iOS app target one app-hosted unit-test target one UI-test target (for comparison; not required to reproduce) Steps for the unit-test repro on a physical dev
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1
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448
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Apr ’26
Reply to App Store Version Not Working on iOS 12
Distribution through the App Store requires a minimum deployment target of iOS 15. You can find this information listed on the Xcode Support webpage.
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Apr ’26