https://developer.apple.com/documentation/WidgetKit/Adding-interactivity-to-widgets-and-Live-Activities#Add-a-toggle
Before explaining the situation, I referred to this document.
I'm making a widget with a toggle that works with Intent. (To be precise, it's Live Activity, but Apple's literally toggling and button interaction are implemented in the same way)
If you press the toggle when the device is locked, the toggle represents the state.
However, as described at the top of the same document, the device must be unlocked to execute Intent, so I can't actually change the data.
That's fine, but how can I return the isOn of the toggle to false? I'm blocked here because no code is executed.
If it is a widget in the home screen, it will be basically unlocked, so I can proceed according to the method of the document, but if it is today's view, user can access it even if device is locked.
I tested it in today's view with the Reminders app, If I don't unlock the device after tapping the toggle it returns the toggle back to false state.
I wonder how I can achieve this.
Is there an API that I missed?
Summary.
Tap the toggle of the widget while the device is locked.
The device waits for unlocking, but the user cancels it without unlocking it. (Still locked)
Return the isOn of the toggle to false. <- The part I want.
Apple Music API
RSS for tagApple Music API integrates streaming music with Apple Music content.
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I use Universal Product Codes (UPC) in my app to reliably identify albums after having used albumIDs for a time. AlbumIDs can change over time for no obvious reasons (see here for songIDs) so I switched to UPCs since I believed they cannot change. Well apparently they can.
A few days ago I populated a JSON with UPCs including 196871067713. Today trying to perform a MusicCatalogResourchRequest for the UPC does not return anything. When using that UPC and putting it into an Apple Music link like https://music.apple.com/de/album/folge-89-im-geistergarten/1683337782?l=en-GB redirects to https://music.apple.com/de/album/folge-89-im-geistergarten/1683337782?l=en-GB so I assume the UPC has changed from 196871067713 to 1683337782.
Apple Music can handle that and redirects to the new upc both in the app and as a website.
But a MusicCatalogResourceRequest cannot do that. I filed a suggestion for that (FB15167146) but I need a solution quicker. Can I somehow detect where the URL is redirecting to? Is there a way MusicCatalogResourceRequest can do this? Performing a MusicCatalogSearchRequest can be an option but seems unreliable when using the title as search term. Other ideas?
Thank you
I have a recent post kind of outlining a similar question here. This time though I'm confident that inserting an array of Track works when inserting into the ApplicationMusicPlayer.shared.queue but now I'm not sure how I can initialize the queue to display song title and artwork for example. I'm also not sure how to get the current item in the queue's artist information and album information which I feel should be easy to do so maybe I'm missing something obvious. Hope this paints of what I'm trying to do and I'm going to post the neccessary code here to help me debug/figure out this problem.
import SwiftUI
import MusicKit
struct PlayBackView: View {
@Environment(\.scenePhase) var scenePhase
@Environment(\.openURL) private var openURL
// Adding Enum Here for Question Sake
enum PlayState {
case play
case pause
}
@State var song: Track
@Binding var songs: [Track]?
@State var isShuffled = false
@State private var playState: PlayState = .pause
@State private var songTimer: Int = Int.random(in: 5...30)
@State private var roundTimer: Int = 5
@State private var isTimerActive = false
// @State private var volumeValue = VolumeObserver()
@State private var isFirstPlay = true
@State private var isDancing = false
@State private var player = ApplicationMusicPlayer.shared
private var isPlaying: Bool {
return (player.state.playbackStatus == .playing)
}
let timer = Timer.publish(every: 1, on: .main, in: .common).autoconnect()
var playPauseImage: String {
switch playState {
case .play:
"pause.fill"
case .pause:
"play.fill"
}
}
var body: some View {
VStack {
// Album Cover
HStack(spacing: 20) {
if let artwork = player.queue.currentEntry?.artwork {
ArtworkImage(artwork, height: 100)
} else {
Image(systemName: "music.note")
.resizable()
.frame(width: 100, height: 100)
}
VStack(alignment: .leading) {
/*
This is where I want to display song title, album title, and artist name for example
*/
// Song Title
Text(player.queue.currentEntry?.title ?? "Unable to Find Song Title")
.font(.title)
.fixedSize(horizontal: false, vertical: true)
// Album Title
// Text(player.queue.currentEntry ?? "Album Title Not Found")
// .font(.caption)
// .fixedSize(horizontal: false, vertical: true)
// I don't know what the subtitle actually grabs
Text(player.queue.currentEntry?.subtitle ?? "Artist Name Not Found")
.font(.caption)
}
}
.padding()
// Play/Pause Button
Button(action: {
handlePlayButton()
isFirstPlay = false
}, label: {
Text(playState == .play ? "Pause" : isFirstPlay ? "Play" : "Resume")
.frame(maxWidth: .infinity)
})
.buttonStyle(.borderedProminent)
.padding()
.font(.largeTitle)
.tint(.red)
}
.padding()
// Maybe I should use the `.task` modifier here?
.onAppear {
// I'm sure this code could be improved but don't think it'll help answer the question at the moment.
Task {
if let songs = songs {
do {
if isShuffled {
let shuffledSongs = songs.shuffled()
try await player.queue.insert(shuffledSongs, position: .tail)
handlePlayButton()
} else {
try await player.queue.insert(songs, position: .tail)
}
} catch {
print(error.localizedDescription)
}
}
}
}
}
private func handlePlayButton() {
Task {
if isPlaying {
player.pause()
playState = .pause
isTimerActive = false
} else {
playState = .play
await playTrack()
isTimerActive = true
}
}
}
@MainActor
private func playTrack() async {
do {
try await player.play()
} catch {
print(error.localizedDescription)
}
}
}
//#Preview {
// PlayBackView()
//}
Hi,
In my app I am using MusicLibraryRequest<Artist> to fetch all of the artists in someone's Library collection. With this response I then fetch each artists albums: artist.with([.album]).
The response from this only gives albums in the users Library collection. I would like to augment it with all of the albums for an artist from the full catalogue.
I'm using MusicKit and targeting iOS18 and visionOS 2.
Could someone please point me towards the best way to approach this?
Hi all, I am working with MusicKit and have managed to get a user's recommendation playlists (favorites, get up, etc). Isolating just one, I am trying to access the tracks in there using .tracks but it returns nothing. Wondering if I am doing something wrong or if these don't have tracks necessarily associated with them.
Code is below
(not everything just kinda where I am accessing the playlist)
try await requestMusicAuthorization()
let request = MusicPersonalRecommendationsRequest()
let response = try await request.response()
guard let madeForYou = response.recommendations.first(where: { $0.title == "Made for You" }) else {
throw NSError(domain: "RecommendationError", code: 0, userInfo: [NSLocalizedDescriptionKey: "No 'Made for You' recommendation found."])
}
guard let firstPlaylist = madeForYou.playlists.first else {
throw NSError(domain: "PlaylistError", code: 1, userInfo: [NSLocalizedDescriptionKey: "No playlists found in 'Made for You' recommendation."])
}
print("Fetching tracks for playlist: \(firstPlaylist.name ?? "Unknown")")
let playlistRequest = MusicCatalogResourceRequest<Playlist>(matching: \.id, equalTo: firstPlaylist.id)
let playlistResponse = try await playlistRequest.response()
guard let playlist = playlistResponse.items.first else {
throw NSError(domain: "PlaylistError", code: 2, userInfo: [NSLocalizedDescriptionKey: "Couldn't fetch the playlist details."])
}
guard let tracks = playlist.tracks else {
throw NSError(domain: "PlaylistError", code: 3, userInfo: [NSLocalizedDescriptionKey: "No tracks found in the playlist."])
}
Hi, I've recently been working with the Apple Music API and have had success in loading all the playlists on my account, loading songs from each playlist, and adding songs to the ApplicationMusicPlayer.share.queue. The problem I'm running into is that not all songs from the playlist are being added to the queue, despite confirming all the songs are being based on the PlaybackView.swift I'm about to share with you. I would also like to answer other underlying questions if possible. I am also open to any other suggestions. In this scenario were also assuming isShuffled is true every time.
How can I determine when a song has ended?
How can I get the album title information?
How can I get the current song title, album information, and artist information without pressing play? I can only seem to update the screen when I select my play meaning ApplicationMusicPlayer.shared.play() is being called.
How do I get the endTime of the song? I believe it should be ApplicationMusicPlayer.shared.queue.currentEntry.endTime but this doesn't seem to work.
//
// PlayBackView.swift
//
// Created by Justin on 8/16/24.
//
import SwiftUI
import MusicKit
import Foundation
enum PlayState {
case play
case pause
}
struct PlayBackView: View {
@State var song: Track
@Binding var songs: [Track]?
@State var isShuffled = false
@State private var playState: PlayState = .pause
@State private var isFirstPlay = true
private let player = ApplicationMusicPlayer.shared
private var isPlaying: Bool {
return (player.state.playbackStatus == .playing)
}
var body: some View {
VStack {
// Album Cover
HStack(spacing: 20) {
if let artwork = player.queue.currentEntry?.artwork {
ArtworkImage(artwork, height: 100)
} else {
Image(systemName: "music.note")
.resizable()
.frame(width: 100, height: 100)
}
VStack(alignment: .leading) {
// Song Title
Text(player.queue.currentEntry?.title ?? "Song Title Not Found")
.font(.title)
.fixedSize(horizontal: false, vertical: true)
// How do I get AlbumTitle from here??
// Artist Name
Text(player.queue.currentEntry?.subtitle ?? "Artist Name Not Found")
.font(.caption)
}
}
.padding()
Spacer()
// Progress View
// endTime doesn't work and not sure why.
ProgressView(value: player.playbackTime, total: player.queue.currentEntry?.endTime ?? 1.00)
.progressViewStyle(.linear)
.tint(.red.opacity(0.5))
// Duration View
HStack {
Text(durationStr(from: player.playbackTime))
.font(.caption)
Spacer()
if let duration = player.queue.currentEntry?.endTime {
Text(durationStr(from: duration))
.font(.caption)
}
}
Spacer()
Button {
Task {
do {
try await player.skipToNextEntry()
} catch {
print(error.localizedDescription)
}
}
} label: {
Label("", systemImage: "forward.fill")
.tint(.white)
}
Spacer()
// Play/Pause Button
Button(action: {
handlePlayButton()
isFirstPlay = false
}, label: {
Text(playState == .play ? "Pause" : isFirstPlay ? "Play" : "Resume")
.frame(maxWidth: .infinity)
})
.buttonStyle(.borderedProminent)
.padding()
.font(.largeTitle)
.tint(.red)
}
.padding()
.onAppear {
if isShuffled {
songs = songs?.shuffled()
if let songs, let firstSong = songs.first {
player.queue = .init(for: songs, startingAt: firstSong)
player.state.shuffleMode = .songs
}
}
}
.onDisappear {
player.stop()
player.queue = []
player.playbackTime = .zero
}
}
private func handlePlayButton() {
Task {
if isPlaying {
player.pause()
playState = .pause
} else {
playState = .play
await playTrack()
}
}
}
@MainActor
private func playTrack() async {
do {
try await player.play()
} catch {
print(error.localizedDescription)
}
}
private func durationStr(from duration: TimeInterval) -> String {
let seconds = Int(duration)
let minutes = seconds / 60
let remainder = seconds % 60
// Format the string to ensure two digits for the remainder (seconds)
return String(format: "%d:%02d", minutes, remainder)
}
}
//#Preview {
// PlayBackView()
//}
Hi there,
After upgrading to iOS 18, I noticed that ApplicationMusicPlayer.Queue behavior has broken if at least one song that is added to the queue is also in to the Apple Music Library on the device.
The resulting behavior is that the queue does not accept all the items, and only items that are in the Library are playable in the queue.
The expected behavior and the previous behavior on iOS 17 was that all the items would be added to the queue successfully. I confirmed this behavior on a separate test device running iOS 17.7.
The items added are all being fetched via MusicCatalogResourceRequest<Song> so I would expect that a requested song being present in the library would have no effect.
Since the iOS 18 update, there's been a bug that always occurs when listening to music through Apple Music. When music is playing and the iPhone enters or exits standby mode, the music pauses by itself for 1 second. The initial conditions were the same as when this problem didn’t exist.