Use Xcode to develop a multiplatform app

RSS for tag

Discuss the WWDC22 Session Use Xcode to develop a multiplatform app

Posts under wwdc2022-110371 tag

3 Posts

Post

Replies

Boosts

Views

Activity

Multiplatform project error on Xcode 14 beta: Your target is built for macOS but contains embedded content built for the iOS platform
When creating a new Multiplatform project on Xcode 14 beta and adding a Notification Service Extension Target, compilation fails with: error build: Your target is built for macOS but contains embedded content built for the iOS platform (Notification.appex), which is not allowed. This really limits the usefulness of the new multiplatform single target, especially if we cannot incorporate basic extensions. Is there any way to use single target multiplatform and still have the freedom to add necessary extensions to the app?
3
1
4k
Sep ’23
Multiplatform project error on Xcode 14 beta: Your target is built for macOS but contains embedded content built for the iOS platform
When creating a new Multiplatform project on Xcode 14 beta and adding a Notification Service Extension Target, compilation fails with: error build: Your target is built for macOS but contains embedded content built for the iOS platform (Notification.appex), which is not allowed. This really limits the usefulness of the new multiplatform single target, especially if we cannot incorporate basic extensions. Is there any way to use single target multiplatform and still have the freedom to add necessary extensions to the app?
Replies
3
Boosts
1
Views
4k
Activity
Sep ’23
Storyboard in Xcode
Please eliminate storyboard from xcode and only. keep swiftui in place of Storyboard. The constraints system is very bad.
Replies
1
Boosts
1
Views
851
Activity
Dec ’22
Xcode 14 multiplatform app support for watchOS?
The documentation states: iOS, iPadOS, macOS, and tvOS apps can share a single target. watchOS apps remain in a separate target. Why is that?
Replies
0
Boosts
1
Views
1.2k
Activity
Jul ’22