Incident Identifier: 2FB508B3-F61A-4447-B3FE-014F2617ECFC
Hardware Model: iPad13,8
Process: Kinetisense360 [2514]
Path: /private/var/containers/Bundle/Application/5B9AC077-A7EA-4E06-8EDF-CEA19E4E8C04/Kinetisense360.app/Kinetisense360
Identifier: com.kinetisense.kinetisensemobile
Version: 6.0.3 (5)
AppStoreTools: 13E500
AppVariant: 1:iPad13,8:15
Beta: YES
Code Type: ARM-64 (Native)
Role: Foreground
Parent Process: launchd [1]
Coalition: com.kinetisense.kinetisensemobile [529]
Date/Time: 2022-04-08 15:10:50.1332 -0600
Launch Time: 2022-04-08 12:28:08.9911 -0600
OS Version: iPhone OS 15.4.1 (19E258)
Release Type: User
Report Version: 104
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Subtype: KERN_INVALID_ADDRESS at 0x000000016122c000
Exception Codes: 0x0000000000000001, 0x000000016122c000
VM Region Info: 0x16122c000 is in 0x16122c000-0x1612bc000; bytes after start: 0 bytes before end: 589823
REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL
MALLOC_LARGE 16006c000-1603f0000 [ 3600K] rw-/rwx SM=PRV
GAP OF 0xe3c000 BYTES
---> mapped file 16122c000-1612bc000 [ 576K] r--/r-- SM=COW ...t_id=b36bd0af
mapped file 1612bc000-16134c000 [ 576K] r--/r-- SM=COW ...t_id=b36bd0af
Exception Note: EXC_CORPSE_NOTIFY
Triggered by Thread: 56
Kernel Triage:
VM - pmap_enter failed with resource shortage
VM - pmap_enter failed with resource shortage
VM - pmap_enter failed with resource shortage
VM - pmap_enter failed with resource shortage
VM - pmap_enter failed with resource shortage
Thread 0 name:
Thread 0:
0 libsystem_kernel.dylib 0x00000001b7a754e0 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001b7a75b24 mach_msg + 76 (mach_msg.c:119)
2 CoreFoundation 0x0000000180bd0820 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646)
3 CoreFoundation 0x0000000180bd4cac __CFRunLoopRun + 1180 (CFRunLoop.c:3000)
4 CoreFoundation 0x0000000180be86b8 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268)
5 GraphicsServices 0x000000019cc82374 GSEventRunModal + 164 (GSEvent.c:2200)
6 UIKitCore 0x000000018354de88 -[UIApplication _run] + 1100 (UIApplication.m:3511)
7 UIKitCore 0x00000001832cf5ec UIApplicationMain + 364 (UIApplication.m:5064)
8 UnityFramework 0x000000010749a6d0 -[UnityFramework runUIApplicationMainWithArgc:argv:] + 108 (main.mm:96)
9 Kinetisense360 0x000000010076f084 main + 68 (main.mm:26)
10 dyld 0x00000001009a5ce4 start + 520 (dyldMain.cpp:879)
Thread 1 name:
Thread 1:
0 libsystem_kernel.dylib 0x00000001b7a754e0 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001b7a75b24 mach_msg + 76 (mach_msg.c:119)
2 CoreFoundation 0x0000000180bd0820 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646)
3 CoreFoundation 0x0000000180bd4cac __CFRunLoopRun + 1180 (CFRunLoop.c:3000)
4 CoreFoundation 0x0000000180be86b8 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268)
5 Foundation 0x00000001823cf414 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 236 (NSRunLoop.m:373)
6 Foundation 0x0000000182410cac -[NSRunLoop(NSRunLoop) runUntilDate:] + 92 (NSRunLoop.m:420)
7 UIKitCore 0x00000001834c7fb0 -[UIEventFetcher threadMain] + 524 (UIEventFetcher.m:1167)
8 Foundation 0x000000018241f55c __NSThread__start__ + 808 (NSThread.m:972)
9 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
10 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 2 name:
Thread 2:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a6158 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 404 (PosixWaitObject.cpp:119)
3 UnityFramework 0x0000000108278fb0 il2cpp::gc::FinalizerThread(void*) + 104 (GarbageCollector.cpp:100)
4 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
5 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
6 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
7 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 3 name:
Thread 3:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 4 name:
Thread 4:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 5 name:
Thread 5:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 6 name:
Thread 6:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 7 name:
Thread 7:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 8 name:
Thread 8:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 9 name:
Thread 9:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 10 name:
Thread 10:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 11 name:
Thread 11:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 12 name:
Thread 12:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 13 name:
Thread 13:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 14 name:
Thread 14:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 15 name:
Thread 15:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 16 name:
Thread 16:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 17 name:
Thread 17:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 18 name:
Thread 18:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 19 name:
Thread 19:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 20 name:
Thread 20:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 21 name:
Thread 21:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 22 name:
Thread 22:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 23 name:
Thread 23:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 24 name:
Thread 24:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 25 name:
Thread 25:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 26 name:
Thread 26:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x0000000107a88bd0 Baselib_Semaphore_Acquire + 8 (Baselib_Semaphore_SemaphoreBased.inl.h:41)
7 UnityFramework 0x0000000107a88bd0 WaitForSignal + 8 (Semaphore.h:23)
8 UnityFramework 0x0000000107a88bd0 ThreadedStreamBuffer::HandleOutOfBufferToReadFrom(ThreadedStreamBuffer::DataOffsets) + 148 (ThreadedStreamBuffer.cpp:311)
9 UnityFramework 0x00000001079fd5e8 BatchDeleteStep2Threaded(void*) + 204 (BatchDeleteObjects.cpp:93)
10 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
11 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
12 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 27 name:
Thread 27:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x0000000107940810 Baselib_Semaphore_Acquire + 8 (Baselib_Semaphore_SemaphoreBased.inl.h:41)
7 UnityFramework 0x0000000107940810 WaitForSignal + 8 (Semaphore.h:23)
8 UnityFramework 0x0000000107940810 AsyncReadManagerThreaded::ThreadEntry() + 184 (AsyncReadManagerThreaded.cpp:246)
9 UnityFramework 0x0000000107940368 AsyncReadManagerThreaded::StaticThreadEntry(void*) + 12 (AsyncReadManagerThreaded.cpp:118)
10 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
11 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
12 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 28 name:
Thread 28:
0 libsystem_platform.dylib 0x00000001f110dc1c _platform_memmove + 460
1 UnityFramework 0x0000000107a7363c dynamic_array_detail::dynamic_array_data::reserve(unsigned long, unsigned long, unsigned long) + 160 (dynamic_array.cpp:17)
2 UnityFramework 0x0000000107aaa5dc reserve + 32 (dynamic_array.h:483)
3 UnityFramework 0x0000000107aaa5dc GeometryJobTasks::EndGeometryJobFrame(GfxDevice&) + 160 (GeometryJob.cpp:47)
4 UnityFramework 0x0000000107d734f0 GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) + 27296 (GfxDeviceWorker.cpp:0)
5 UnityFramework 0x0000000107dda004 GfxDeviceWorkerAutoreleasePoolProxy + 68 (GfxDeviceMetal.mm:5295)
6 UnityFramework 0x0000000107d7483c GfxDeviceWorker::RunExt(ThreadedStreamBuffer&) + 92 (GfxDeviceWorker.cpp:389)
7 UnityFramework 0x0000000107d6c750 GfxDeviceWorker::RunGfxDeviceWorker(void*) + 12 (GfxDeviceWorker.cpp:352)
8 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
9 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
10 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 29 name:
Thread 29:
0 libsystem_kernel.dylib 0x00000001b7a754e0 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001b7a75b24 mach_msg + 76 (mach_msg.c:119)
2 CoreFoundation 0x0000000180bd0820 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646)
3 CoreFoundation 0x0000000180bd4cac __CFRunLoopRun + 1180 (CFRunLoop.c:3000)
4 CoreFoundation 0x0000000180be86b8 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268)
5 AudioSession 0x000000018a1d1f04 CADeprecated::GenericRunLoopThread::Entry(void*) + 164 (GenericRunLoopThread.h:95)
6 AudioSession 0x000000018a1db8f0 CADeprecated::CAPThread::Entry(CADeprecated::CAPThread*) + 92 (CAPThread.cpp:324)
7 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
8 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 30:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 UnityFramework 0x0000000108214814 0x107480000 + 14239764
2 UnityFramework 0x0000000108230d9c 0x107480000 + 14355868
3 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
4 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 31 name:
Thread 31:
0 libsystem_kernel.dylib 0x00000001b7a754e0 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001b7a75b24 mach_msg + 76 (mach_msg.c:119)
2 libEmbeddedSystemAUs.dylib 0x00000001bc871de0 void* caulk::thread_proxy<std::__1::tuple<caulk::thread::attributes, AURemoteIO::IOThread::IOThread(AURemoteIO&, caulk::thread::attributes const&, caulk::mach::os_workgroup const&)::'lambda'(), std... + 548 (AURemoteIO.cpp:2036)
3 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
4 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 32:
0 libsystem_kernel.dylib 0x00000001b7a75a6c __semwait_signal + 8
1 libsystem_c.dylib 0x000000018bd2a0dc nanosleep + 220 (nanosleep.c:104)
2 libsystem_c.dylib 0x000000018bd2ae0c usleep + 68 (usleep.c:52)
3 UnityFramework 0x00000001082143dc 0x107480000 + 14238684
4 UnityFramework 0x0000000108230e08 0x107480000 + 14355976
5 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
6 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 33 name:
Thread 33:
0 libsystem_kernel.dylib 0x00000001b7a754e0 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001b7a75b24 mach_msg + 76 (mach_msg.c:119)
2 CoreFoundation 0x0000000180bd0820 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646)
3 CoreFoundation 0x0000000180bd4cac __CFRunLoopRun + 1180 (CFRunLoop.c:3000)
4 CoreFoundation 0x0000000180be86b8 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268)
5 CoreFoundation 0x0000000180c69898 CFRunLoopRun + 64 (CFRunLoop.c:3293)
6 CoreMotion 0x000000018df44754 CLMotionCore::runMotionThread(void*) + 1208 (CLMotionCore.mm:370)
7 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
8 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 34 name:
Thread 34:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x0000000107a0c4e4 Baselib_Semaphore_Acquire + 8 (Baselib_Semaphore_SemaphoreBased.inl.h:41)
7 UnityFramework 0x0000000107a0c4e4 WaitForSignal + 8 (Semaphore.h:23)
8 UnityFramework 0x0000000107a0c4e4 PreloadManager::Run() + 168 (PreloadManager.cpp:305)
9 UnityFramework 0x0000000107a0c430 PreloadManager::Run(void*) + 12 (PreloadManager.cpp:179)
10 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
11 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
12 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 35 name:
Thread 35:
0 libsystem_kernel.dylib 0x00000001b7a7551c semaphore_wait_trap + 8
1 libdispatch.dylib 0x00000001808c9fc8 _dispatch_sema4_wait + 28 (lock.c:139)
2 libdispatch.dylib 0x00000001808ca670 _dispatch_semaphore_wait_slow + 132 (semaphore.c:132)
3 UnityFramework 0x0000000107ecf620 DarwinApi::detail::Acquire(UnityClassic::Baselib_SystemSemaphore_Handle, unsigned long long) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:35)
4 UnityFramework 0x0000000107ecf620 DarwinApi::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 12 (Baselib_SystemSemaphore_DarwinApi.inl.h:54)
5 UnityFramework 0x0000000107ecf620 UnityClassic::Baselib_SystemSemaphore_Acquire(UnityClassic::Baselib_SystemSemaphore_Handle) + 28 (Baselib_SystemSemaphore_CProxy.inl.h:14)
6 UnityFramework 0x00000001079e1c98 Baselib_CappedSemaphore_Acquire + 8 (Baselib_CappedSemaphore_SemaphoreBased.inl.h:33)
7 UnityFramework 0x00000001079e1c98 WaitForSignalNoProfile + 8 (CappedSemaphore.h:35)
8 UnityFramework 0x00000001079e1c98 WaitForSignal + 8 (WorkerController.h:19)
9 UnityFramework 0x00000001079e1c98 JobQueue::ProcessJobs(JobQueue::ThreadInfo*, void*) + 112 (JobQueue.cpp:964)
10 UnityFramework 0x00000001079e11b0 JobQueue::WorkLoop(void*) + 64 (JobQueue.cpp:1018)
11 UnityFramework 0x0000000107a875bc Thread::RunThreadWrapper(void*) + 76 (Thread.cpp:81)
12 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
13 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 36 name:
Thread 36:
0 libsystem_kernel.dylib 0x00000001b7a754e0 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001b7a75b24 mach_msg + 76 (mach_msg.c:119)
2 CoreFoundation 0x0000000180bd0820 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646)
3 CoreFoundation 0x0000000180bd4cac __CFRunLoopRun + 1180 (CFRunLoop.c:3000)
4 CoreFoundation 0x0000000180be86b8 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268)
5 CFNetwork 0x000000018165e4d8 +[__CFN_CoreSchedulingSetRunnable _run:] + 472 (CoreSchedulingSet.mm:1372)
6 Foundation 0x000000018241f55c __NSThread__start__ + 808 (NSThread.m:972)
7 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
8 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 37 name:
Thread 37:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d2c4 _pthread_cond_wait + 1280 (pthread_cond.c:640)
2 UnityFramework 0x00000001082a60f4 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151)
3 UnityFramework 0x00000001082908a8 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 92 (WaitHandle.cpp:112)
4 UnityFramework 0x0000000109ccc58c WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:32040)
5 UnityFramework 0x0000000109ccc58c WaitHandle_WaitOneNative_mCB76B010B60703406518B7BA58DD47E3DE6EF751 + 148 (mscorlib20.cpp:31991)
6 UnityFramework 0x0000000109ccc458 WaitHandle_InternalWaitOne_m5898D87ED010261D08B4C1A7793CCBE2AB9BACE6 + 112 (mscorlib20.cpp:31386)
7 UnityFramework 0x0000000109d00c48 VirtFuncInvoker1<bool, int>::Invoke(unsigned short, Il2CppObject*, int) + 16 (mscorlib23.cpp:22)
8 UnityFramework 0x0000000109d00c48 Scheduler_SchedulerThread_mDB9CB3C0FCB84658BB01FFF19F5995869778D8C7 + 1084 (mscorlib23.cpp:7151)
9 UnityFramework 0x0000000109c71ef0 ThreadStart_Invoke_m784444605A7ADF6A9948A4587DF33CDAC1B06536 + 276
10 UnityFramework 0x0000000109cb6604 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408
11 UnityFramework 0x0000000109d66840 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 368 (mscorlib7.cpp:27098)
12 UnityFramework 0x0000000109c71ef0 ThreadStart_Invoke_m784444605A7ADF6A9948A4587DF33CDAC1B06536 + 276
13 UnityFramework 0x00000001075b10e0 RuntimeInvoker_TrueVoid_t700C6383A2A510C2CF4DD86DABD5CA9FF70ADAC5(void (*)(), MethodInfo const*, void*, void**) + 20 (Il2CppInvokerTable.cpp:97548)
14 UnityFramework 0x00000001082ddc10 il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) + 116 (Runtime.cpp:568)
15 UnityFramework 0x00000001082903b4 il2cpp::icalls::mscorlib::System::Threading::ThreadStart(void*) + 108 (Thread.cpp:156)
16 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
17 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
18 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
19 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 38:
0 libsystem_kernel.dylib 0x00000001b7a78be4 poll + 8
1 UnityFramework 0x000000010829f24c il2cpp::os::posix::Poll(pollfd*, int, int) + 68 (PosixHelpers.cpp:22)
2 UnityFramework 0x00000001082a1fa8 il2cpp::os::SocketImpl::Poll(std::__1::vector<il2cpp::os::PollRequest, std::__1::allocator<il2cpp::os::PollRequest> >&, int, int, int*, int*) + 152 (SocketImpl.cpp:2242)
3 UnityFramework 0x000000010829bff4 poll_event_wait(void (*)(int, int, void*), void*) + 124 (threadpool-ms-io-poll.cpp:157)
4 UnityFramework 0x00000001082f2614 selector_thread(void*) + 856 (threadpool-ms-io.cpp:474)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 39 name:
Thread 39:
0 libsystem_kernel.dylib 0x00000001b7a754e0 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001b7a75b24 mach_msg + 76 (mach_msg.c:119)
2 CoreFoundation 0x0000000180bd0820 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646)
3 CoreFoundation 0x0000000180bd4cac __CFRunLoopRun + 1180 (CFRunLoop.c:3000)
4 CoreFoundation 0x0000000180be86b8 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268)
5 CoreFoundation 0x0000000180c69898 CFRunLoopRun + 64 (CFRunLoop.c:3293)
6 ANEServices 0x00000001c088ef30 H11ANE::H11ANEServicesThreadStart(H11ANE::H11ANEServicesThreadParams*) + 132 (H11ANEServicesPrivate.mm:148)
7 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
8 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 40 name:
Thread 40:
0 libsystem_kernel.dylib 0x00000001b7a754e0 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001b7a75b24 mach_msg + 76 (mach_msg.c:119)
2 CoreFoundation 0x0000000180bd0820 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646)
3 CoreFoundation 0x0000000180bd4cac __CFRunLoopRun + 1180 (CFRunLoop.c:3000)
4 CoreFoundation 0x0000000180be86b8 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268)
5 CoreFoundation 0x0000000180c69898 CFRunLoopRun + 64 (CFRunLoop.c:3293)
6 ANEServices 0x00000001c088ef30 H11ANE::H11ANEServicesThreadStart(H11ANE::H11ANEServicesThreadParams*) + 132 (H11ANEServicesPrivate.mm:148)
7 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
8 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 41 name:
Thread 41:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 42 name:
Thread 42:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d2c4 _pthread_cond_wait + 1280 (pthread_cond.c:640)
2 UnityFramework 0x00000001082a60f4 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151)
3 UnityFramework 0x000000010829e2bc il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28)
4 UnityFramework 0x00000001082908f4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135)
5 UnityFramework 0x0000000109cccb40 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:32040)
6 UnityFramework 0x0000000109cccb40 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 448 (mscorlib20.cpp:31897)
7 UnityFramework 0x0000000109ccc788 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:31558)
8 UnityFramework 0x0000000109cccd78 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:31664)
9 UnityFramework 0x0000000109bff2c8 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:27358)
10 UnityFramework 0x0000000109ccbc00 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0)
11 UnityFramework 0x0000000109cb6604 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408
12 UnityFramework 0x0000000109d66840 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 368 (mscorlib7.cpp:27098)
13 UnityFramework 0x0000000109c738e4 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110)
14 UnityFramework 0x0000000109c738e4 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 732 (mscorlib18.cpp:23435)
15 UnityFramework 0x00000001075e6fc4 RuntimeInvoker_FalseByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:117575)
16 UnityFramework 0x000000010829bb10 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250)
17 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
18 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
19 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
20 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
21 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 43 name:
Thread 43:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 44 name:
Thread 44:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 45 name:
Thread 45:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 46 name:
Thread 46:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 47 name:
Thread 47:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d2c4 _pthread_cond_wait + 1280 (pthread_cond.c:640)
2 UnityFramework 0x00000001082a60f4 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151)
3 UnityFramework 0x000000010829e2bc il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28)
4 UnityFramework 0x00000001082908f4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135)
5 UnityFramework 0x0000000109cccb40 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:32040)
6 UnityFramework 0x0000000109cccb40 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 448 (mscorlib20.cpp:31897)
7 UnityFramework 0x0000000109ccc788 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:31558)
8 UnityFramework 0x0000000109cccd78 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:31664)
9 UnityFramework 0x0000000109bff2c8 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:27358)
10 UnityFramework 0x0000000109ccbc00 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0)
11 UnityFramework 0x0000000109cb6604 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408
12 UnityFramework 0x0000000109d66840 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 368 (mscorlib7.cpp:27098)
13 UnityFramework 0x0000000109c738e4 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110)
14 UnityFramework 0x0000000109c738e4 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 732 (mscorlib18.cpp:23435)
15 UnityFramework 0x00000001075e6fc4 RuntimeInvoker_FalseByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:117575)
16 UnityFramework 0x000000010829bb10 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250)
17 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
18 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
19 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
20 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
21 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 48 name:
Thread 48:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 49 name:
Thread 49:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 50 name:
Thread 50:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 51 name:
Thread 51:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d2c4 _pthread_cond_wait + 1280 (pthread_cond.c:640)
2 UnityFramework 0x00000001082a60f4 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151)
3 UnityFramework 0x000000010829e2bc il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28)
4 UnityFramework 0x00000001082908f4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135)
5 UnityFramework 0x0000000109cccb40 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:32040)
6 UnityFramework 0x0000000109cccb40 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 448 (mscorlib20.cpp:31897)
7 UnityFramework 0x0000000109ccc788 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:31558)
8 UnityFramework 0x0000000109cccd78 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:31664)
9 UnityFramework 0x0000000109bff2c8 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:27358)
10 UnityFramework 0x0000000109ccbc00 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0)
11 UnityFramework 0x0000000109cb6604 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408
12 UnityFramework 0x0000000109d66840 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 368 (mscorlib7.cpp:27098)
13 UnityFramework 0x0000000109c738e4 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110)
14 UnityFramework 0x0000000109c738e4 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 732 (mscorlib18.cpp:23435)
15 UnityFramework 0x00000001075e6fc4 RuntimeInvoker_FalseByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:117575)
16 UnityFramework 0x000000010829bb10 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250)
17 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
18 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
19 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
20 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
21 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 52 name:
Thread 52:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d2c4 _pthread_cond_wait + 1280 (pthread_cond.c:640)
2 UnityFramework 0x00000001082a60f4 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151)
3 UnityFramework 0x000000010829e2bc il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28)
4 UnityFramework 0x00000001082908f4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135)
5 UnityFramework 0x0000000109cccb40 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:32040)
6 UnityFramework 0x0000000109cccb40 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 448 (mscorlib20.cpp:31897)
7 UnityFramework 0x0000000109ccc788 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:31558)
8 UnityFramework 0x0000000109cccd78 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:31664)
9 UnityFramework 0x0000000109bff2c8 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:27358)
10 UnityFramework 0x0000000109ccbc00 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0)
11 UnityFramework 0x0000000109cb6604 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408
12 UnityFramework 0x0000000109d66840 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 368 (mscorlib7.cpp:27098)
13 UnityFramework 0x0000000109c738e4 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110)
14 UnityFramework 0x0000000109c738e4 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 732 (mscorlib18.cpp:23435)
15 UnityFramework 0x00000001075e6fc4 RuntimeInvoker_FalseByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:117575)
16 UnityFramework 0x000000010829bb10 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250)
17 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
18 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
19 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
20 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
21 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 53 name:
Thread 53:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 54 name:
Thread 54:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d2c4 _pthread_cond_wait + 1280 (pthread_cond.c:640)
2 UnityFramework 0x00000001082a60f4 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151)
3 UnityFramework 0x000000010829e2bc il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28)
4 UnityFramework 0x00000001082908f4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135)
5 UnityFramework 0x0000000109cccb40 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:32040)
6 UnityFramework 0x0000000109cccb40 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 448 (mscorlib20.cpp:31897)
7 UnityFramework 0x0000000109ccc788 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:31558)
8 UnityFramework 0x0000000109cccd78 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:31664)
9 UnityFramework 0x0000000109bff2c8 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:27358)
10 UnityFramework 0x0000000109ccbc00 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0)
11 UnityFramework 0x0000000109cb6604 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408
12 UnityFramework 0x0000000109d66840 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 368 (mscorlib7.cpp:27098)
13 UnityFramework 0x0000000109c738e4 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110)
14 UnityFramework 0x0000000109c738e4 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 732 (mscorlib18.cpp:23435)
15 UnityFramework 0x00000001075e6fc4 RuntimeInvoker_FalseByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:117575)
16 UnityFramework 0x000000010829bb10 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250)
17 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
18 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
19 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
20 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
21 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 55 name:
Thread 55:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 56 name:
Thread 56 Crashed:
0 libsystem_platform.dylib 0x00000001f110da84 _platform_memmove + 52
1 UnityFramework 0x0000000109362b58 Sensor_Stream_mFF850E96E26ADC438DFA62EFFABFDAEDE3B6DEEC + 632 (LightBuzz.BodyTracking.cpp:24277)
2 UnityFramework 0x0000000109b88278 Action_Invoke_m3FFA5BE3D64F0FF8E1E1CB6F953913FADB5EB89E + 276
3 UnityFramework 0x0000000109c61148 VirtActionInvoker0::Invoke(unsigned short, Il2CppObject*) + 20 (mscorlib17.cpp:65)
4 UnityFramework 0x0000000109c61148 Task_Execute_m35673A0487248C5577449A4A3FBDF7FD3B6BA086 + 140 (mscorlib17.cpp:28952)
5 UnityFramework 0x0000000109cb6604 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408
6 UnityFramework 0x0000000109d66840 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 368 (mscorlib7.cpp:27098)
7 UnityFramework 0x0000000109c6188c Task_ExecuteWithThreadLocal_m25476BDF5AAFF102A95E92CB1E0989DFF72408A8 + 404 (mscorlib17.cpp:29379)
8 UnityFramework 0x0000000109c61694 Task_ExecuteEntry_m55634616576BB085EF3CEDB04801C4183FE1B053 + 296 (mscorlib17.cpp:29243)
9 UnityFramework 0x0000000109c738e4 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110)
10 UnityFramework 0x0000000109c738e4 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 732 (mscorlib18.cpp:23435)
11 UnityFramework 0x00000001075e6fc4 RuntimeInvoker_FalseByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:117575)
12 UnityFramework 0x000000010829bb10 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250)
13 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
14 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
15 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
16 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
17 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 57 name:
Thread 57:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d2c4 _pthread_cond_wait + 1280 (pthread_cond.c:640)
2 UnityFramework 0x00000001082a60f4 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151)
3 UnityFramework 0x000000010829e2bc il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28)
4 UnityFramework 0x00000001082908f4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135)
5 UnityFramework 0x0000000109cccb40 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:32040)
6 UnityFramework 0x0000000109cccb40 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 448 (mscorlib20.cpp:31897)
7 UnityFramework 0x0000000109ccc788 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:31558)
8 UnityFramework 0x0000000109cccd78 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:31664)
9 UnityFramework 0x0000000109bff2c8 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:27358)
10 UnityFramework 0x0000000109ccbc00 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0)
11 UnityFramework 0x0000000109cb6604 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408
12 UnityFramework 0x0000000109d66840 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 368 (mscorlib7.cpp:27098)
13 UnityFramework 0x0000000109c738e4 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110)
14 UnityFramework 0x0000000109c738e4 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 732 (mscorlib18.cpp:23435)
15 UnityFramework 0x00000001075e6fc4 RuntimeInvoker_FalseByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:117575)
16 UnityFramework 0x000000010829bb10 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250)
17 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
18 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
19 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
20 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
21 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 58 name:
Thread 58:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 59 name:
Thread 59:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 60 name:
Thread 60:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 61 name:
Thread 61:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d2c4 _pthread_cond_wait + 1280 (pthread_cond.c:640)
2 UnityFramework 0x00000001082a60f4 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151)
3 UnityFramework 0x000000010829e2bc il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28)
4 UnityFramework 0x00000001082908f4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135)
5 UnityFramework 0x0000000109cccb40 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:32040)
6 UnityFramework 0x0000000109cccb40 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 448 (mscorlib20.cpp:31897)
7 UnityFramework 0x0000000109ccc788 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:31558)
8 UnityFramework 0x0000000109cccd78 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:31664)
9 UnityFramework 0x0000000109bff2c8 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:27358)
10 UnityFramework 0x0000000109ccbc00 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0)
11 UnityFramework 0x0000000109cb6604 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408
12 UnityFramework 0x0000000109d66840 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 368 (mscorlib7.cpp:27098)
13 UnityFramework 0x0000000109c738e4 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110)
14 UnityFramework 0x0000000109c738e4 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 732 (mscorlib18.cpp:23435)
15 UnityFramework 0x00000001075e6fc4 RuntimeInvoker_FalseByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:117575)
16 UnityFramework 0x000000010829bb10 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250)
17 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
18 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
19 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
20 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
21 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 62 name:
Thread 62:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d2c4 _pthread_cond_wait + 1280 (pthread_cond.c:640)
2 UnityFramework 0x00000001082a60f4 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151)
3 UnityFramework 0x000000010829e2bc il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28)
4 UnityFramework 0x00000001082908f4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135)
5 UnityFramework 0x0000000109cccb40 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:32040)
6 UnityFramework 0x0000000109cccb40 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 448 (mscorlib20.cpp:31897)
7 UnityFramework 0x0000000109ccc788 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:31558)
8 UnityFramework 0x0000000109cccd78 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:31664)
9 UnityFramework 0x0000000109bff2c8 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:27358)
10 UnityFramework 0x0000000109ccbc00 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0)
11 UnityFramework 0x0000000109cb6604 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408
12 UnityFramework 0x0000000109d66840 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 368 (mscorlib7.cpp:27098)
13 UnityFramework 0x0000000109c738e4 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110)
14 UnityFramework 0x0000000109c738e4 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 732 (mscorlib18.cpp:23435)
15 UnityFramework 0x00000001075e6fc4 RuntimeInvoker_FalseByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:117575)
16 UnityFramework 0x000000010829bb10 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250)
17 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
18 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
19 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
20 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
21 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 63 name:
Thread 63:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 64 name:
Thread 64:
0 libsystem_kernel.dylib 0x00000001b7a79d74 sendto + 8
1 UnityFramework 0x00000001082a13f8 il2cpp::os::SocketImpl::Send(unsigned char const*, int, il2cpp::os::SocketFlags, int*) + 100 (SocketImpl.cpp:1391)
2 UnityFramework 0x000000010827e768 il2cpp::icalls::System::System::Net::Sockets::Socket::Send40(long, unsigned char*, int, il2cpp::icalls::System::System::Net::Sockets::SocketFlags, int*, bool) + 80 (Socket.cpp:1726)
3 UnityFramework 0x000000010999ce80 Socket_Send_internal_m1BEC7CBA4A4284807DD126A07B02265B6190FAF2 + 28 (System5.cpp:35430)
4 UnityFramework 0x000000010999ce80 Socket_Send_internal_m0A9A6ADE648F99CB7C43F2C97ECF75143B1932EA + 156 (System5.cpp:35396)
5 UnityFramework 0x000000010999d108 Socket_BeginSendCallback_mCC42F20496AC0BB4DD9178C0C26D23ACC36DF864 + 268 (System5.cpp:35055)
6 UnityFramework 0x000000010994a588 IOAsyncCallback_Invoke_mA74FD3E451CC9609430B5FBF1B2D25EEBE2F32BC + 148 (System2.cpp:0)
7 UnityFramework 0x0000000109c738e4 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110)
8 UnityFramework 0x0000000109c738e4 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 732 (mscorlib18.cpp:23435)
9 UnityFramework 0x00000001075e6fc4 RuntimeInvoker_FalseByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:117575)
10 UnityFramework 0x000000010829bb10 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250)
11 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
12 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
13 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
14 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
15 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 65 name:
Thread 65:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d2c4 _pthread_cond_wait + 1280 (pthread_cond.c:640)
2 UnityFramework 0x00000001082a60f4 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151)
3 UnityFramework 0x000000010829e2bc il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28)
4 UnityFramework 0x00000001082908f4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135)
5 UnityFramework 0x0000000109cccb40 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:32040)
6 UnityFramework 0x0000000109cccb40 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 448 (mscorlib20.cpp:31897)
7 UnityFramework 0x0000000109ccc788 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:31558)
8 UnityFramework 0x0000000109cccd78 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:31664)
9 UnityFramework 0x0000000109bff2c8 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:27358)
10 UnityFramework 0x0000000109ccbc00 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0)
11 UnityFramework 0x0000000109cb6604 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408
12 UnityFramework 0x0000000109d66840 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 368 (mscorlib7.cpp:27098)
13 UnityFramework 0x0000000109c738e4 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110)
14 UnityFramework 0x0000000109c738e4 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 732 (mscorlib18.cpp:23435)
15 UnityFramework 0x00000001075e6fc4 RuntimeInvoker_FalseByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:117575)
16 UnityFramework 0x000000010829bb10 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250)
17 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
18 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
19 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
20 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
21 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 66 name:
Thread 66:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d2c4 _pthread_cond_wait + 1280 (pthread_cond.c:640)
2 UnityFramework 0x00000001082a60f4 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151)
3 UnityFramework 0x000000010829e2bc il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28)
4 UnityFramework 0x00000001082908f4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135)
5 UnityFramework 0x0000000109cccb40 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:32040)
6 UnityFramework 0x0000000109cccb40 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 448 (mscorlib20.cpp:31897)
7 UnityFramework 0x0000000109ccc788 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:31558)
8 UnityFramework 0x0000000109cccd78 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:31664)
9 UnityFramework 0x0000000109bff2c8 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:27358)
10 UnityFramework 0x0000000109ccbc00 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0)
11 UnityFramework 0x0000000109cb6604 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408
12 UnityFramework 0x0000000109d66840 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 368 (mscorlib7.cpp:27098)
13 UnityFramework 0x0000000109c738e4 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110)
14 UnityFramework 0x0000000109c738e4 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 732 (mscorlib18.cpp:23435)
15 UnityFramework 0x00000001075e6fc4 RuntimeInvoker_FalseByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:117575)
16 UnityFramework 0x000000010829bb10 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250)
17 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
18 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
19 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
20 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
21 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 67 name:
Thread 67:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d2c4 _pthread_cond_wait + 1280 (pthread_cond.c:640)
2 UnityFramework 0x00000001082a60f4 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151)
3 UnityFramework 0x000000010829e2bc il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28)
4 UnityFramework 0x00000001082908f4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135)
5 UnityFramework 0x0000000109cccb40 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:32040)
6 UnityFramework 0x0000000109cccb40 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 448 (mscorlib20.cpp:31897)
7 UnityFramework 0x0000000109ccc788 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:31558)
8 UnityFramework 0x0000000109cccd78 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:31664)
9 UnityFramework 0x0000000109bff2c8 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:27358)
10 UnityFramework 0x0000000109ccbc00 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0)
11 UnityFramework 0x0000000109cb6604 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408
12 UnityFramework 0x0000000109d66840 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 368 (mscorlib7.cpp:27098)
13 UnityFramework 0x0000000109c738e4 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110)
14 UnityFramework 0x0000000109c738e4 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 732 (mscorlib18.cpp:23435)
15 UnityFramework 0x00000001075e6fc4 RuntimeInvoker_FalseByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:117575)
16 UnityFramework 0x000000010829bb10 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250)
17 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
18 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
19 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
20 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
21 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 68 name:
Thread 68:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 69 name:
Thread 69:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 70 name:
Thread 70:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 71 name:
Thread 71:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d2c4 _pthread_cond_wait + 1280 (pthread_cond.c:640)
2 UnityFramework 0x00000001082a60f4 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151)
3 UnityFramework 0x000000010829e2bc il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28)
4 UnityFramework 0x00000001082908f4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135)
5 UnityFramework 0x0000000109cccb40 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:32040)
6 UnityFramework 0x0000000109cccb40 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 448 (mscorlib20.cpp:31897)
7 UnityFramework 0x0000000109ccc788 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:31558)
8 UnityFramework 0x0000000109cccd78 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:31664)
9 UnityFramework 0x0000000109bff2c8 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:27358)
10 UnityFramework 0x0000000109ccbc00 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0)
11 UnityFramework 0x0000000109cb6604 ContextCallback_Invoke_mF4F8496213E8F0925947DD8994A477AE2E54EFDF + 408
12 UnityFramework 0x0000000109d66840 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 368 (mscorlib7.cpp:27098)
13 UnityFramework 0x0000000109c738e4 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110)
14 UnityFramework 0x0000000109c738e4 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 732 (mscorlib18.cpp:23435)
15 UnityFramework 0x00000001075e6fc4 RuntimeInvoker_FalseByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:117575)
16 UnityFramework 0x000000010829bb10 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250)
17 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
18 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
19 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
20 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
21 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 72 name:
Thread 72:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 73 name:
Thread 73:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d2c4 _pthread_cond_wait + 1280 (pthread_cond.c:640)
2 UnityFramework 0x00000001082a60f4 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151)
3 UnityFramework 0x000000010829e2bc il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28)
4 UnityFramework 0x00000001082908f4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135)
5 UnityFramework 0x0000000109cccb40 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:32040)
6 UnityFramework 0x0000000109cccb40 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 448 (mscorlib20.cpp:31897)
7 UnityFramework 0x0000000109ccc788 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:31558)
8 UnityFramework 0x0000000109cccd78 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:31664)
9 UnityFramework 0x0000000109bff2c8 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:27358)
10 UnityFramework 0x0000000109ccbc00 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0)
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12 UnityFramework 0x0000000109d66840 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 368 (mscorlib7.cpp:27098)
13 UnityFramework 0x0000000109c738e4 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110)
14 UnityFramework 0x0000000109c738e4 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 732 (mscorlib18.cpp:23435)
15 UnityFramework 0x00000001075e6fc4 RuntimeInvoker_FalseByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:117575)
16 UnityFramework 0x000000010829bb10 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250)
17 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
18 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
19 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
20 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
21 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 74 name:
Thread 74:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d2c4 _pthread_cond_wait + 1280 (pthread_cond.c:640)
2 UnityFramework 0x00000001082a60f4 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151)
3 UnityFramework 0x000000010829e2bc il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28)
4 UnityFramework 0x00000001082908f4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135)
5 UnityFramework 0x0000000109cccb40 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:32040)
6 UnityFramework 0x0000000109cccb40 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 448 (mscorlib20.cpp:31897)
7 UnityFramework 0x0000000109ccc788 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:31558)
8 UnityFramework 0x0000000109cccd78 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:31664)
9 UnityFramework 0x0000000109bff2c8 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:27358)
10 UnityFramework 0x0000000109ccbc00 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0)
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12 UnityFramework 0x0000000109d66840 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 368 (mscorlib7.cpp:27098)
13 UnityFramework 0x0000000109c738e4 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110)
14 UnityFramework 0x0000000109c738e4 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 732 (mscorlib18.cpp:23435)
15 UnityFramework 0x00000001075e6fc4 RuntimeInvoker_FalseByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:117575)
16 UnityFramework 0x000000010829bb10 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250)
17 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
18 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
19 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
20 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
21 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 75 name:
Thread 75:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 76 name:
Thread 76:
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1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 77 name:
Thread 77:
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1 libsystem_pthread.dylib 0x00000001f111d298 _pthread_cond_wait + 1236 (pthread_cond.c:636)
2 UnityFramework 0x00000001082a5270 il2cpp::os::ConditionVariableImpl::TimedWait(il2cpp::os::FastMutexImpl*, unsigned int) + 160 (ConditionVariableImpl.cpp:51)
3 UnityFramework 0x000000010829bbf8 worker_park() + 128 (ThreadPoolWorkerThread.cpp:86)
4 UnityFramework 0x000000010829bbf8 worker_thread(void*) + 556 (ThreadPoolWorkerThread.cpp:240)
5 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
6 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
7 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
8 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
9 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 78 name:
Thread 78:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d2c4 _pthread_cond_wait + 1280 (pthread_cond.c:640)
2 UnityFramework 0x00000001082a60f4 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151)
3 UnityFramework 0x000000010829e2bc il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28)
4 UnityFramework 0x00000001082908f4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135)
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7 UnityFramework 0x0000000109ccc788 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:31558)
8 UnityFramework 0x0000000109cccd78 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:31664)
9 UnityFramework 0x0000000109bff2c8 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:27358)
10 UnityFramework 0x0000000109ccbc00 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0)
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12 UnityFramework 0x0000000109d66840 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 368 (mscorlib7.cpp:27098)
13 UnityFramework 0x0000000109c738e4 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110)
14 UnityFramework 0x0000000109c738e4 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 732 (mscorlib18.cpp:23435)
15 UnityFramework 0x00000001075e6fc4 RuntimeInvoker_FalseByte_t0111FAB8B8685667EDDAF77683F0D8F86B659056(void (*)(), MethodInfo const*, void*, void**) + 32 (Il2CppInvokerTable.cpp:117575)
16 UnityFramework 0x000000010829bb10 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250)
17 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
18 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
19 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
20 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
21 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 79 name:
Thread 79:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d2c4 _pthread_cond_wait + 1280 (pthread_cond.c:640)
2 UnityFramework 0x00000001082a60f4 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151)
3 UnityFramework 0x000000010829e2bc il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28)
4 UnityFramework 0x00000001082908f4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135)
5 UnityFramework 0x0000000109cccb40 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:32040)
6 UnityFramework 0x0000000109cccb40 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 448 (mscorlib20.cpp:31897)
7 UnityFramework 0x0000000109ccc788 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:31558)
8 UnityFramework 0x0000000109cccd78 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:31664)
9 UnityFramework 0x0000000109bff2c8 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:27358)
10 UnityFramework 0x0000000109ccbc00 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0)
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12 UnityFramework 0x0000000109d66840 ExecutionContext_RunInternal_mC5D58D6EDE270B4CDA05181E9064E040D6692B2B + 368 (mscorlib7.cpp:27098)
13 UnityFramework 0x0000000109c738e4 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110)
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16 UnityFramework 0x000000010829bb10 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250)
17 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
18 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
19 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
20 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
21 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 80 name:
Thread 80:
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1 libsystem_pthread.dylib 0x00000001f111d2c4 _pthread_cond_wait + 1280 (pthread_cond.c:640)
2 UnityFramework 0x00000001082a60f4 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151)
3 UnityFramework 0x000000010829e2bc il2cpp::os::Handle::WaitAny(std::__1::vector<il2cpp::os::Handle*, std::__1::allocator<il2cpp::os::Handle*> > const&, int) + 156 (Handle.cpp:28)
4 UnityFramework 0x00000001082908f4 il2cpp::icalls::mscorlib::System::Threading::WaitHandle::Wait_internal(void**, int, bool, int) + 168 (WaitHandle.cpp:135)
5 UnityFramework 0x0000000109cccb40 WaitHandle_Wait_internal_m78097C761B2759B52FDFCADFAF3B22411F3A03FD + 20 (mscorlib20.cpp:32040)
6 UnityFramework 0x0000000109cccb40 WaitHandle_WaitMultiple_m2F18751B40A232C52BF1A6DE97EDBD76890B6067 + 448 (mscorlib20.cpp:31897)
7 UnityFramework 0x0000000109ccc788 WaitHandle_WaitAny_mDDA77BFE29538525FF274B73AA785224A0CD5307 + 304 (mscorlib20.cpp:31558)
8 UnityFramework 0x0000000109cccd78 WaitHandle_WaitAny_mAF242806D6DDA2794266E51C11A9715B02A4D616 + 164 (mscorlib20.cpp:31664)
9 UnityFramework 0x0000000109bff2c8 RegisteredWaitHandle_Wait_m91355F068145874E72DEE6DE1FFCD4F82F699BFD + 372 (mscorlib13.cpp:27358)
10 UnityFramework 0x0000000109ccbc00 WaitCallback_Invoke_m8381182A104DD22C5EB4A8425A75821A56B54D09 + 148 (mscorlib20.cpp:0)
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13 UnityFramework 0x0000000109c738e4 InterfaceActionInvoker0::Invoke(unsigned short, Il2CppClass*, Il2CppObject*) + 84 (mscorlib18.cpp:110)
14 UnityFramework 0x0000000109c738e4 ThreadPoolWorkQueue_Dispatch_mCC5743D99870EC7844CAB3FF3FA7D23A44A4A984 + 732 (mscorlib18.cpp:23435)
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16 UnityFramework 0x000000010829bb10 worker_thread(void*) + 324 (ThreadPoolWorkerThread.cpp:250)
17 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
18 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
19 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
20 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
21 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 81:
0 libsystem_pthread.dylib 0x00000001f1115e54 start_wqthread + 0
Thread 82:
0 libsystem_pthread.dylib 0x00000001f1115e54 start_wqthread + 0
Thread 83:
0 libsystem_kernel.dylib 0x00000001b7a75f64 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001f111d2c4 _pthread_cond_wait + 1280 (pthread_cond.c:640)
2 UnityFramework 0x00000001082a60f4 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) + 304 (PosixWaitObject.cpp:151)
3 UnityFramework 0x000000010829b360 monitor_thread(void*) + 124 (ThreadPoolMonitorThread.cpp:153)
4 UnityFramework 0x00000001082cd3d4 il2cpp::vm::ThreadStart(void*) + 80 (Thread.cpp:708)
5 UnityFramework 0x000000010829d1d0 il2cpp::os::Thread::RunWrapper(void*) + 88 (Thread.cpp:183)
6 UnityFramework 0x000000010829f550 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) + 40 (ThreadImpl.cpp:125)
7 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
8 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 84:
0 libsystem_pthread.dylib 0x00000001f1115e54 start_wqthread + 0
Thread 85:
0 libsystem_pthread.dylib 0x00000001f1115e54 start_wqthread + 0
Thread 86:
0 libsystem_pthread.dylib 0x00000001f1115e54 start_wqthread + 0
Thread 87:
0 libsystem_pthread.dylib 0x00000001f1115e54 start_wqthread + 0
Thread 88:
0 libsystem_pthread.dylib 0x00000001f1115e54 start_wqthread + 0
Thread 89:
0 libsystem_pthread.dylib 0x00000001f1115e54 start_wqthread + 0
Thread 90:
0 libsystem_pthread.dylib 0x00000001f1115e54 start_wqthread + 0
Thread 91 name:
Thread 91:
0 libsystem_kernel.dylib 0x00000001b7a754e0 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001b7a75b24 mach_msg + 76 (mach_msg.c:119)
2 CoreFoundation 0x0000000180bd0820 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646)
3 CoreFoundation 0x0000000180bd4cac __CFRunLoopRun + 1180 (CFRunLoop.c:3000)
4 CoreFoundation 0x0000000180be86b8 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268)
5 AVFCore 0x000000018a22560c -[AVRunLoopCondition _waitInMode:untilDate:] + 412 (AVRunLoopCondition.m:174)
6 AVFCapture 0x000000019fc2925c -[AVCaptureSession _stopFigCaptureSession] + 436 (AVCaptureSession.m:2031)
7 AVFCapture 0x000000019fc0c284 -[AVCaptureSession _setRunning:] + 180 (AVCaptureSession.m:2103)
8 ARKitCore 0x00000001b50a2078 -[ARParentImageSensor stop] + 552 (ARParentImageSensor.m:294)
9 ARKitCore 0x00000001b5043d90 -[ARSession _stopAllSensors] + 604 (ARSession.m:4062)
10 ARKitCore 0x00000001b5126de0 __18-[ARSession pause]_block_invoke + 132 (ARSession.m:876)
11 libdispatch.dylib 0x00000001808c7e68 _dispatch_call_block_and_release + 32 (init.c:1517)
12 libdispatch.dylib 0x00000001808c9a2c _dispatch_client_callout + 20 (object.m:560)
13 libdispatch.dylib 0x00000001808d1124 _dispatch_lane_serial_drain + 668 (inline_internal.h:2622)
14 libdispatch.dylib 0x00000001808d1cb4 _dispatch_lane_invoke + 444 (queue.c:3944)
15 libdispatch.dylib 0x00000001808dc500 _dispatch_workloop_worker_thread + 648 (queue.c:6732)
16 libsystem_pthread.dylib 0x00000001f11160bc _pthread_wqthread + 288 (pthread.c:2599)
17 libsystem_pthread.dylib 0x00000001f1115e5c start_wqthread + 8
Thread 92:
0 libsystem_pthread.dylib 0x00000001f1115e54 start_wqthread + 0
Thread 93:
0 libsystem_pthread.dylib 0x00000001f1115e54 start_wqthread + 0
Thread 94:
0 libsystem_pthread.dylib 0x00000001f1115e54 start_wqthread + 0
Thread 95 name:
Thread 95:
0 libsystem_kernel.dylib 0x00000001b7a75534 semaphore_timedwait_trap + 8
1 libdispatch.dylib 0x00000001808ca044 _dispatch_sema4_timedwait + 64 (lock.c:154)
2 libdispatch.dylib 0x00000001808ca638 _dispatch_semaphore_wait_slow + 76 (semaphore.c:116)
3 libdispatch.dylib 0x00000001808daf38 _dispatch_worker_thread + 312 (queue.c:7045)
4 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
5 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 96 name:
Thread 96:
0 libsystem_kernel.dylib 0x00000001b7a75534 semaphore_timedwait_trap + 8
1 libdispatch.dylib 0x00000001808ca044 _dispatch_sema4_timedwait + 64 (lock.c:154)
2 libdispatch.dylib 0x00000001808ca638 _dispatch_semaphore_wait_slow + 76 (semaphore.c:116)
3 libdispatch.dylib 0x00000001808daf38 _dispatch_worker_thread + 312 (queue.c:7045)
4 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
5 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 97 name:
Thread 97:
0 libsystem_kernel.dylib 0x00000001b7a754e0 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x00000001b7a75b24 mach_msg + 76 (mach_msg.c:119)
2 CoreFoundation 0x0000000180bd0820 __CFRunLoopServiceMachPort + 372 (CFRunLoop.c:2646)
3 CoreFoundation 0x0000000180bd4cac __CFRunLoopRun + 1180 (CFRunLoop.c:3000)
4 CoreFoundation 0x0000000180be86b8 CFRunLoopRunSpecific + 600 (CFRunLoop.c:3268)
5 CoreFoundation 0x0000000180c69898 CFRunLoopRun + 64 (CFRunLoop.c:3293)
6 ANEServices 0x00000001c088ef30 H11ANE::H11ANEServicesThreadStart(H11ANE::H11ANEServicesThreadParams*) + 132 (H11ANEServicesPrivate.mm:148)
7 libsystem_pthread.dylib 0x00000001f11169ac _pthread_start + 148 (pthread.c:891)
8 libsystem_pthread.dylib 0x00000001f1115e68 thread_start + 8
Thread 56 crashed with ARM Thread State (64-bit):
x0: 0x00000002f5a43020 x1: 0x000000016122c000 x2: 0x0000000000384000 x3: 0x00000002f5a43040
x4: 0xfffffffe6b7e8fe0 x5: 0x0000000000000000 x6: 0x000000000020e4e0 x7: 0x000000010a86a000
x8: 0x00000002f5a43000 x9: 0x0000000000d32556 x10: 0x0000000000000000 x11: 0x000000000000000d
x12: 0x0000000000000384 x13: 0x00000000000001c7 x14: 0x00000002f53121a0 x15: 0x0000000106e14000
x16: 0x00000001f110da50 x17: 0x0000000000000bd7 x18: 0x0000000000000000 x19: 0x000000014dcb4dc0
x20: 0x0000000000000001 x21: 0x000000010a5bf5c8 x22: 0x089f8157cd332256 x23: 0x0000000000000500
x24: 0x00000000000002d0 x25: 0x00000002f5a43000 x26: 0x0000000122c51b00 x27: 0x000000016122c000
x28: 0x000000015f988000 fp: 0x0000000173b7abc0 lr: 0x0000000109362b58
sp: 0x0000000173b7ab40 pc: 0x00000001f110da84 cpsr: 0x20001000
esr: 0x56000080 Address size fault
Binary Images:
0x10075c000 - 0x100773fff Kinetisense360 arm64 <cb58c7e451a4396b884d7ba952e504ad> /private/var/containers/Bundle/Application/5B9AC077-A7EA-4E06-8EDF-CEA19E4E8C04/Kinetisense360.app/Kinetisense360
0x10098c000 - 0x1009e3fff dyld arm64e <d16b72c0d6193e4892622c10a1d3066f> /usr/lib/dyld
0x107480000 - 0x10a37bfff UnityFramework arm64 <9d13827b4b00378a9667b7b68e94e19a> /private/var/containers/Bundle/Application/5B9AC077-A7EA-4E06-8EDF-CEA19E4E8C04/Kinetisense360.app/Frameworks/UnityFramework.framework/UnityFramework
0x1808c6000 - 0x18090bfff libdispatch.dylib arm64e <69dac9c7ddaf318eb068be596d142a2f> /usr/lib/system/libdispatch.dylib
0x180bc9000 - 0x18101efff CoreFoundation arm64e <d2716f2f688b3d51ba8b17e6553b209e> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
0x1813e7000 - 0x1818a7fff CFNetwork arm64e <eae64611a84036fea69d5658f1bcf4d0> /System/Library/Frameworks/CFNetwork.framework/CFNetwork
0x1823b7000 - 0x1826bffff Foundation arm64e <feeef9b1b0e63561adfa3ef0302d23f8> /System/Library/Frameworks/Foundation.framework/Foundation
0x18303a000 - 0x1848d4fff UIKitCore arm64e <e6e89bb5b5863725bf8f4c85dcd443bd> /System/Library/PrivateFrameworks/UIKitCore.framework/UIKitCore
0x18a1cb000 - 0x18a1f5fff AudioSession arm64e <37d438b9289d39b08b671b38de65305f> /System/Library/PrivateFrameworks/AudioSession.framework/AudioSession
0x18a1f6000 - 0x18a409fff AVFCore arm64e <f2019a5a0a4636e2b1e0e181d042a9e1> /System/Library/PrivateFrameworks/AVFCore.framework/AVFCore
0x18bd25000 - 0x18bda4fff libsystem_c.dylib arm64e <b0793d31ed1b3549b86192a10841bf68> /usr/lib/system/libsystem_c.dylib
0x18df31000 - 0x18e24afff CoreMotion arm64e <1dc342da0f2138479c83fb35fc060516> /System/Library/Frameworks/CoreMotion.framework/CoreMotion
0x19cc81000 - 0x19cc89fff GraphicsServices arm64e <75a910dc87a43b3a8c0ea868b945f5d4> /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices
0x19fbd8000 - 0x19fcd6fff AVFCapture arm64e <537426f9a18c31018b070978317cc9ad> /System/Library/PrivateFrameworks/AVFCapture.framework/AVFCapture
0x1b501e000 - 0x1b52befff ARKitCore arm64e <e2a57d86ba2b31e38850856936d310e0> /System/Library/PrivateFrameworks/ARKitCore.framework/ARKitCore
0x1b7a74000 - 0x1b7aa9fff libsystem_kernel.dylib arm64e <c2fcc05874803c14b4790064a3f843e3> /usr/lib/system/libsystem_kernel.dylib
0x1bc86f000 - 0x1bc97afff libEmbeddedSystemAUs.dylib arm64e <705d79cc33b830529e06808424ac0326> /System/Library/Frameworks/AudioToolbox.framework/libEmbeddedSystemAUs.dylib
0x1c087f000 - 0x1c089cfff ANEServices arm64e <507f28436ce838ef96a9958a645e7b82> /System/Library/PrivateFrameworks/ANEServices.framework/ANEServices
0x1f110d000 - 0x1f1113fff libsystem_platform.dylib arm64e <3b2d31b3499136cc8d6a08a26cc1ca59> /usr/lib/system/libsystem_platform.dylib
0x1f1115000 - 0x1f1120fff libsystem_pthread.dylib arm64e <b48efcbed4f7308ba3fa172e0ea78e33> /usr/lib/system/libsystem_pthread.dylib
EOF