Asset validation failed

Hi

I am trying to upload an App to the App Store. It is a Java application with a small Swift wrapper. I build for both arm64 and x86-64 and include JREs for both architectures inside the bundle.

The Launcher App:

@main
struct LauncherApp {
   
  static let logger = Logger(subsystem: Bundle.main.bundleIdentifier!, category: "drrename")
   
  static func main() {
     
    var jrePath: String = ""
     
#if arch(arm64)
    if let jrePathArm64 = Bundle.main.path(forResource: "jre-18.0.1_10_arm64/Contents/Home/bin/java", ofType: ""){
      jrePath = jrePathArm64
    }
     
#elseif arch(x86_64)
    if let jrePathX86 = Bundle.main.path(forResource: "jre-18.0.1_10_x64/Contents/Home/bin/java", ofType: ""){
      jrePath = jrePathX86
    }
     
#endif
     
    if jrePath != "" {
      logger.log("Got jre path: \(jrePath)")
      if let jarPath = Bundle.main.path(forResource: "drrename-0.6.4-SNAPSHOT", ofType: "jar"){
        logger.log("Got jar path: \(jarPath)")
        let task = Process()
        task.launchPath = jrePath
        task.arguments = ["-jar", jarPath]
        task.launch()
        task.waitUntilExit()
      } else {
        logger.critical("Failed to get jar path")
      }
    } else {
      logger.critical("Failed to get jre path")
    }
  }
}

I get the following error:

I understand that both arm and x86 are required, that is why I package both x86-64 and arm64 JREs inside the bundle.

How can I resolve this error?

Many thanks!