Reality Composer Pro - high cpu usage (even when hidden)

Activity monitor reports that Reality Composer Pro uses 150% CPU and always is the number one energy user on my M3 mac. Unfortunately the high cpu usage continues when the app is hidden or minimized. I can understand the high usage when a scene is visible and when interacting with the scene, but this appears to be a bug. Can anyone else confirm this or have a workaround?

Can the scene processing at least be paused when app is hidden? Or better yet, find out why the cpu usage is so high when the scene is not changing.

Reality Composer Pro Version 1.0 (409.60.6) on Sonoma 14.3

Thanks

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This seems unexpected, could you file a bug report for this on Feedback Assistant?

  • it would also be good to include a sample project that reproduces this issue if you are able to.

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