In a scenario involving one of the entities in a Reality Composer Pro environment, I intend for this entity to display a blue material when viewed by the user. To achieve this, I have added the following Shader Graphs to the materials associated with this entity:
Additionally, I have included the HoverEffectComponent component to the Reality View in the code:
RealityView { content in
if let model = try? await Entity(named: “WorldScene”, in: realityKitContentBundle) {
let hoverEffect = HoverEffectComponent(.shader(.default))
model.components.set(hoverEffect)
content.add(model)
}
}
However, hover this entity, I am unable to observe any visual reaction. Could you please provide guidance on how to resolve this issue?