Hi,
I'm considering using the new SwiftData class inheritance for a new app I'm building. I have a few questions:
Is it working well enough for production?
I have a number of different object types in my app. Some of them are very similar, and there's always a balance to be struck when it comes to splitting them into different types using class inheritance. Are there some good advice on when to use multiple classes instead of squeezing my object types into a single class?
Is there advice against using class inheritance in multiple levels (3-4)?
Claes
iCloud & Data
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I’m seeing persistent issues with iCloud Drive hydration and Finder sync on a new M4 MacBook Pro running Sequoia 15.5 (24F74). The same folders hydrate correctly on other Macs (Intel and M1), but not on the M4.
✅ Tried:
– killall bird
– Safe Mode boot
– Toggling iCloud Drive and System Settings > Apple ID
– Isolating network, user profile, and running First Aid
🔍 Findings:
– EtreCheck report shows consistent high CPU usage from bird with no resolution.
– Console logs suggest bird is waiting on local metadata index.
– No VPNs installed. No third-party sync tools active.
I’ve sanitized and attached the EtreCheck report as text for reference (or can paste if needed).
❓ Questions:
1. Is this a known issue on M4 systems or Sequoia 15.5?
2. Could file system ownership have been impacted by command-line tools?
3. Is there a safe method to reset bird metadata or iCloud sync state locally?
Any guidance from Apple or other developers would be appreciated. Thanks!
Topic:
App & System Services
SubTopic:
iCloud & Data
I have a widely-used app that lets users keep track of personal data. This data is persisted with SwiftData, and synced with CloudKit.
I understand that if the user's iCloud account changes on a device (for example, user logs out or toggles off an app's access to iCloud), then NSPersistentCloudKitContainer will erase the local data records on app launch. This is intentional behavior, intended as a privacy feature.
However, we are receiving regular reports from users for whom the system has incorrectly indicated that the app's access to iCloud is unavailable, even when the user hasn't logged out or toggled off permission to access iCloud. This triggers the behavior to clear the local records, and even though the data is still available in iCloud, to the user, it looks like their data has disappeared for no reason. Helping the user find and troubleshoot their iCloud app data settings can be very difficult, since in many cases the user has no idea what iCloud is, and we can't link them directly to the correct settings screen.
We seem to get these reports most frequently from users whose iCloud storage is full (which feels like punishment for not paying for additional storage), but we've also received reports from users who have enough storage space available (and are logged in and have the app's iCloud data permissions toggled on). It appears to happen randomly, as far as we can tell.
I found a blog post from two years ago from another app developer who encountered the same issue: https://crunchybagel.com/nspersistentcloudkitcontainer/#:~:text=The%20problem%20we%20were%20experiencing
To work around this and improve the user experience, we want to use CKContainer.accountStatus to check if the user has an available iCloud account, and if not, disable the CloudKit sync before it erases the local data.
I've found steps to accomplish this workaround using CoreData, but I'm not sure how to best modify the ModelContainer's configuration after receiving the CKAccountStatus when using SwiftData. I've put together this approach so far; is this the right way to handle disabling/enabling sync based on account status?
import SwiftUI
import SwiftData
import CloudKit
@main
struct AccountStatusTestApp: App {
@State private var modelContainer: ModelContainer?
var body: some Scene {
WindowGroup {
if let modelContainer {
ContentView()
.modelContainer(modelContainer)
} else {
ProgressView("Loading...")
.task {
await initializeModelContainer()
}
}
}
}
func initializeModelContainer() async {
let schema = Schema([
Item.self,
])
do {
let accountStatus = try await CKContainer.default().accountStatus()
let modelConfiguration = ModelConfiguration(
schema: schema,
cloudKitDatabase: accountStatus == .available ? .private("iCloud.com.AccountStatusTestApp") : .none
)
do {
let container = try ModelContainer(for: schema, configurations: [modelConfiguration])
modelContainer = container
} catch {
print("Could not create ModelContainer: \(error)")
}
} catch {
print("Could not determine iCloud account status: \(error)")
}
}
}
I understand that bypassing the clearing of local data when the iCloud account is "unavailable" introduces possible issues with data being mingled on shared devices, but I plan to mitigate that with warning messages when users are in this state. This would be a far more preferable user experience than what's happening now.
Topic:
App & System Services
SubTopic:
iCloud & Data
I am developing an Xcode app with a job feed, with profile view, with chat eg. I fetch using federatet queries to my microservices thru Apollo Router. Infront of the Apollo Router i Have a Kong that adds a X user ID, that the microservices use for personalized feed and other user info. The info is stored with SwiftData. My thought is that i should add a better way of controlling when i need to fetch. I have a “lastupdateAPI” with different entities (profile, profile picture eg). So when nothing has changed we do not fetch. But rather then using a own API for this, isnt ETag better? Or is it any other recommendations with Xcode Swiftui. Good strategies for not fetching what i already have?
Perhaps I just have the wrong expectations, but I discovered some odd behavior from SwiftData that sure seems like a bug to me...
If you make any change to any SwiftData model object — even just setting a property to its current value — every SwiftUI view that uses SwiftData is rebuilt. Every query and every entity reference, even if the property was set on a model class that is completely unrelated to the view.
SwiftUI does such a good job of optimizing UI updates that it's hard to notice the issue. I only noticed it because the updates were triggering my debug print statements.
To double-check this, I went back to Apple's new iOS app template — the one that is just a list of dated items — and added a little code to touch an unrelated record in the background:
@Model
class UnrelatedItem {
var name: String
init(name: String) {
self.name = name
}
}
@main
struct jumpyApp: App {
var sharedModelContainer: ModelContainer = {
let schema = Schema([
Item.self,
UnrelatedItem.self
])
let modelConfiguration = ModelConfiguration(schema: schema, isStoredInMemoryOnly: false)
do {
return try ModelContainer(for: schema, configurations: [modelConfiguration])
} catch {
fatalError("Could not create ModelContainer: \(error)")
}
}()
init() {
let context = sharedModelContainer.mainContext
// Create 3 items at launch so we immediately have some data to work with.
if try! context.fetchCount(FetchDescriptor<Item>()) == 0 {
for _ in 0..<3 {
let item = Item(timestamp: Date())
context.insert(item)
}
}
// Now create one unrelated item.
let unrelatedItem = UnrelatedItem(name: "Mongoose")
context.insert(unrelatedItem)
try? context.save()
// Set up a background task that updates the unrelated item every second.
Task {
while true {
try? await Task.sleep(nanoseconds: 1_000_000_000)
Task { @MainActor in
// We don't even have to change the name or save the contxt.
// Just setting the name to the same value will trigger a change.
unrelatedItem.name = "Mongoose"
}
}
}
}
var body: some Scene {
WindowGroup {
ContentView()
}
.modelContainer(sharedModelContainer)
}
}
I also added a print statement to the ContentView so I could see when the view updates.
struct ContentView: View {
@Environment(\.modelContext) private var modelContext
@Query private var items: [Item]
var body: some View {
NavigationSplitView {
List {
let _ = Self._printChanges()
...
The result is that the print statement logs 2 messages to the debug console every second. I checked in iOS 17, 18.1, and 18.2, and they all behave this way.
Is this the intended behavior? I thought the whole point of the new Observation framework in iOS 17 was to track which data had changed and only send change notifications to observers who were using that data.
Something I want to know
and all users of CKSyncEngine care about
I'm going to build a full stack solution using CKSyncEngine, but what's the near future and the support and maintenance priorities inside Apple for CKSyncEngine?
There is only one short video for CKSyncEngine, in 2023, no updates after that, no future plans mentioned. I'm worried that this technology be deprecated or not activity maintained. This is a complex technology, without being activity maintained (or open-sourced) there will be fatal production issues we the developer cannot solve.
The CK developer in the video stated that "many apps" were using the framework, but he did not list any. The only named is NSUbiquitousKeyValueStore, but NSUbiquitousKeyValueStore is too simple a use case. I wonder is apple's Notes.app using it, or going to use it? Is SwiftData using it?
API Problems
The API design seems a little bit tricky, not designed from a user's perspective.
handleEvent doesn't contain any context information about which batch. How do I react the event properly? Let's say our sync code and CKSyncEngine, and callbacks are all on a dedicated thread.
Consider this:
in nextRecordZoneChangeBatch you provided a batch of changes, let's call this BATCH 1, including an item in database with uuid "xxx" and name "yyy"
before the changes are uploaded, there are new changes from many OTHER BACKGROUND THREADS made to the database. item "xxx"'s name is now "zzz"
handle SentRecordZoneChanges event: I get records that uploaded or failed, but I don't know which BATCH the records belong to.
How do I decide if i have to mark "xxx" as finished uploading or not? If I mark xxx as finished that's wrong, the new name "zzz" is not uploaded.
I have to compare every field of xxx with the savedRecord to decide if I finished uploading or not? That is not acceptable as the performance and memory will be bad.
Other questions
I have to add recordIDs to state, and wait for the engine to react. I don't think this is a good idea, because recordID is a CloudKit concept, and what I want to sync is a local database. I don't see any rational for this, or not documented. If the engine is going to ask for a batch of records, you can get all record ids from the batch?
Topic:
App & System Services
SubTopic:
iCloud & Data
Tags:
iOS
CloudKit
Cloud and Local Storage
Core Data
When I try to use an entity created in a CoreData, it gives me: 'PlayerData' is ambiguous for type lookup in this context
What is the best way to switch between Core Data Persistent Stores?
My use case is that I have a multi-user app that stores thousands of data items unique to each user. To me, having Persistent Stores for each user seems like the best design to keep their data separate and private. (If anyone believes that storing the data for all users in one Persistent Store is a better design, I'd appreciate hearing from them.)
Customers might switch users 5 to 10 times a day. Switching users must be fast, say a second or two at most.
After updating to 15.2 I am seeing frequent crashes in my in-development app related to SwiftData.
For instance, I have a 100% reproducible crash when I make the app lose and regain focus.
There is also a crash that seem to be triggered by a modelContext.save() call in one of my ModelActors.
With both of these crashes, the issue seems to be around keeping SwiftData models up to date. The first item in the stacktrace that is not machinecode is always some getter on a SwiftData collection or object.
In the console, these crashes are accompanied by output along the lines of:
=== AttributeGraph: cycle detected through attribute 820680 ===
precondition failure: setting value during update: 930592
error: the replacement path doesn't exist: "/var/folders/b7/0dw7ztp13fgfxlj19by851tw0000gn/T/swift-generated-sources/@__swiftmacro_10SpaceDebug8TodoListV5todos33_5575DE008494C519BB9FA49C405133E1LL5QueryfMa_.swift"
error: the replacement path doesn't exist: "/var/folders/b7/0dw7ztp13fgfxlj19by851tw0000gn/T/swift-generated-sources/@__swiftmacro_10SpaceDebug8TodoListV5todos33_5575DE008494C519BB9FA49C405133E1LL5QueryfMa_.swift"
Can't show file for stack frame : <DBGLLDBStackFrame: 0x35a57c4e0> - stackNumber:27 - name:TodoList.todos.getter. The file path does not exist on the file system: /var/folders/b7/0dw7ztp13fgfxlj19by851tw0000gn/T/swift-generated-sources/@__swiftmacro_10SpaceDebug8TodoListV5todos33_5575DE008494C519BB9FA49C405133E1LL5QueryfMa_.swiftCan't show file for stack frame : <DBGLLDBStackFrame: 0x35a57c4e0> - stackNumber:27 - name:TodoList.todos.getter. The file path does not exist on the file system: /var/folders/b7/0dw7ztp13fgfxlj19by851tw0000gn/T/swift-generated-sources/@__swiftmacro_10SpaceDebug8TodoListV5todos33_5575DE008494C519BB9FA49C405133E1LL5QueryfMa_.swiftCan't show file for stack frame : <DBGLLDBStackFrame: 0x35a5a82f0> - stackNumber:62 - name:TodoList.todos.getter. The file path does not exist on the file system: /var/folders/b7/0dw7ztp13fgfxlj19by851tw0000gn/T/swift-generated-sources/@__swiftmacro_10SpaceDebug8TodoListV5todos33_5575DE008494C519BB9FA49C405133E1LL5QueryfMa_.swift
Has anyone run into something similar? I'm looking for suggestions on how to debug this.
Cheers,
Bastiaan
I am trying to migrate my Core Data model to a new version with a new attribute added to it. Since my app supports macOS 13 I am not able to use the newly introduced Staged migrations.
After much digging I found that the app is not able to find the Mapping Model when one of the attribute has "Preserve after deletion" enabled.
I have enabled migration debbuging using
com.apple.CoreData.MigrationDebug 1
I am getting following error
error: CoreData: error: (migration) migration failed with error Error Domain=NSCocoaErrorDomain Code=134140 "Persistent store migration failed, missing mapping model."
What is the way out here?
If I set my build settings "default actor isolation" to MainActor, how do my @ModelActor actors and model classes need to look like ?
For now, I am creating instances of my @ModelActor actors and passing my modelContext container and processing all data there. Everything stays in this context. No models are transferred back to MainActor.
Now, after changing my project settings, I am getting a huge amount of warnings.
Do I need to set all my model classes to non-isolated and the @ModelActor actor as well?
Is there any new sample code to cover this topic ... did not find anything for now.
Thanks in advance, Marc
I am running into some issues when trying to destroy CoreData persistentStores. When a user logs out of my app, I want to completely reset CoreData and delete any existing data. My code to reset CoreData looks like this:
let coordinator = self.persistentContainer.persistentStoreCoordinator
self.persistentContainer.viewContext.reset()
coordinator.persistentStores.forEach { store in
guard let url = store.url else { return }
do {
try coordinator.destroyPersistentStore(at: url, type: .sqlite)
_ = try coordinator.addPersistentStore(ofType: NSSQLiteStoreType, configurationName: nil, at: url)
} catch {
print(error)
}
}
However, my app is crashing with
Object 0xb2b5cc80445813de <x-coredata://BDB999D4-49A4-4CB3-AC3A-666AD60BEFC6/AccountEntity/p5> persistent store is not reachable from this NSManagedObjectContext's coordinator
It seems this is related to the SwiftUI @FetchRequest wrappers. If I do not open the views where I am using @FetchRequest, the logout goes smoothly. Otherwise, I get the crash above.
Has anyone run into anything similar? Is there something else I need to do to get the underlying FRC to release its references to those entities? I was under the impression that calling reset() on the managed object context would be enough to remove those items from memory and get the destroying of the persistent store to go smoothly.
Alternately, is there another/better way I should be destroying the DB?
Any advice or related observations would be greatly appreciated. Thank you!
Hi, I'm working on a macOS app that utilizes SwiftData to save some user generated content to their private databases.
It is not clear to me at which point the app I made starts using the production database. I assumed that if I produce a Release build that it will be using the prod db, but that doesn't seem to be the case.
I made the mistake of distributing my app to users before "going to prod" with CloudKit. So after I realized what I had done, I inspected my CloudKit dashboard and records and I found the following:
For my personal developer account the data is saved in the Developer database correctly and I can inspect it.
When I use the "Act as iCloud account" feature and use one of my other accounts to inspect the data, I notice that for the other user, the data is neither in the Development environment nor the Production environment. Which leads me to believe it is only stored locally on that user's machine, since the app does in fact work, it's just not syncing with other devices of the same user.
So, my question is: how do I "deploy to production"?
I know that there is a Deploy Schema Changes button in the CloudKit dashboard. At which point should I press that? If I press it now, before distributing a new version of my app, will that somehow "signal" the already running apps on user's machines to start using the Production database?
Is there a setting in Xcode that I need to check for my Release build, so that the app does in fact start using the production db?
Is there a way to detect in the code whether the app is using the Production database or not? It would be useful so I can write appropriate migration logic, since I don't want to loose existing data users already have saved locally.
Topic:
App & System Services
SubTopic:
iCloud & Data
Tags:
CloudKit
CloudKit Dashboard
CloudKit Console
SwiftData
I'm running into an undocumented error coming back from CloudKit operations.
Specifically, I'm attempting to save new records via CKModifyRecordsOperation. I'm receiving this error for each of the records in the perRecordSaveBlock callback:
<CKError 0x3018ac3c0: "Internal Error" (1/3001); "MMCSEngineCreate failed">
Is anyone else facing this error? It has been happening for several days and I'm finally getting around to reproduction with the Console app and logs. I have 16 records on my device locally that each one gets this error back.
FB16547732 - CloudKit: CKModifyRecordsOperation saving new records results in Error <CKError 0x3018ac1e0: "Internal Error" (1/3001); "MMCSEngineCreate failed">
I've got an application built on top of SwiftData (+ CloudKit) which is published to App Store.
I've got a problem where on each app update, the data saved in the database is duplicated to the end user.
Obviously this isn't wanted behaviour, and I'm really looking forward to fixing it. However, given the restrictions of SwiftData, I haven't found a single fix for this.
The data duplication happens automatically on the first initial sync after the update. My guess is that it's because it doesn't detect the data already in the device, so it pulls all data from iCloud and appends it to the database where data in reality exists.
DESCRIPTION
I have an App use iCloud to save data.
The App had a CoreData ManagedObject 'Product', 'Product' Object had an attribute name 'count' and it is a Double Type.
I need to synchronises 'count' property across multiple devices.
for example:
I have a devices A、B.
A device set 'Product.count' = 100.
B device set 'Product.count' = 50.
I hope the 'Product.count' == 150 that results.
how to synchronises the 'Product.count' == 150 for multiple devices.
If I have more devices in future, How to get the latest 'Product.count' that it is correct result.
I am trying to port my application over to CloudKit. My app worked fine before, but then I made scheme of changes and am trying to deploy to a new container. For some reason, the database is not being created after I create the container through Xcode.
I think I have configured the app correctly and a container was created, but no records were deployed. My app current stores data locally on individual devices just fine but they don't sync with each other. That's why I would like to use CloudKit.
See screenshot from Xcode of where I have configured the container. I also have background notifications enabled. Also see screenshot from console where the container has been created, but no records have been.
Any suggestions would be greatly appreciated.
Thank you
Swift recently added support for Int128. However, they do need NOT seem to be supported in SwiftData. Now totally possible I'm doing something wrong too.
I have the project set to macOS 15 to use a UInt128 in @Model class as attribute. I tried using a clean Xcode project with Swift Data choosen in the macOS app wizard.
Everything compiles, but it fails at runtime in both my app and "Xcode default" SwiftData:
SwiftData/SchemaProperty.swift:380: Fatal error: Unexpected property within Persisted Struct/Enum: Builtin.Int128
with the only modification to from stock is:
@Model
final class Item {
var timestamp: Date
var ipv6: UInt128
init(timestamp: Date) {
self.timestamp = timestamp
self.ipv6 = 0
}
}
I have tried both Int128 and UInt128. Both fails exactly the same. In fact, so exactly, when using UInt128 it still show a "Int128" in error message, despite class member being UInt128 .
My underlying need is to store an IPv6 addresses with an app, so the newer UInt128 would work to persist it. Since Network Framework IPv6Address is also not compatible, it seems, with SwiftData. So not a lot of good options, other an a String. But for an IPv6 address that suffers from that same address can take a few String forms (i.e. "0000:0000:0000:0000:0000:0000:0000:0000" =="0:0:0:0:0:0:0:0" == "::") which is more annoying than having a few expand Int128 as String separator ":".
Ideas welcomed. But potentially a bug in SwiftData since Int128 is both a Builtin and conforms to Codable, so from my reading it should work.
I just released an App update the didn't touch ANYTHING to do with Core Data (nothing changed in our Coredata code for at least 8 months). The update uses SDK for iOS 18 and Xcode 16.2 and the app now requires iOS 18 and was a minor bug patch and UI improvements for recent iOS changes.
Since the update we are getting a steady trickle of users on iOS 18, some who allow the App to store data in iCloud (Cloudkit) and others who do not, all reporting that after the update to our recent release ALL their data is gone?!
I had not seen this on ANY device until today when I asked a friend who uses the App if they had the issue and it turned out they did, so I hooked their device up to Xcode and ALL the data in the CoreData database was gone?! They are NOT using iCloud. There were no errors or exceptions on Xcode console but a below code returned NO records at all?!
Chart is custom entity and is defined as:
@interface Chart : NSManagedObject {}
let moc = pc.viewContext
let chartsFetch = NSFetchRequest<NSFetchRequestResult>(entityName:"Charts") // Fetch all Charts
do {
let fetchedCharts = try moc.fetch(chartsFetch) as! [Chart]
for chart in fetchedCharts {
....
}
}
A break point inside the do on fetchedCharts show there are NO objects returned.
This is a serious issue and seems like an iOS 18 thing. I saw some people talking in here about NSFetchRequest issues with iOS 18. I need some guidance here from someone Apple engineer here who knows what the status of these NSFetchrequest bugs are and what possible workarounds are. Becasue this problem will grow for me as more users update to iOS 18.
public static func fetch(in context: NSManagedObjectContext, configurationBlock: (NSFetchRequest) -&gt; () = { _ in }) -&gt; [Self] {
let request = NSFetchRequest(entityName: Self.entityName)
configurationBlock(request)
return try! context.fetch(request)
}
context.fetch(request), 'fetch' function has error. Thread 24: EXC_BAD_INSTRUCTION (code=EXC_I386_INVOP, subcode=0x0)
Topic:
App & System Services
SubTopic:
iCloud & Data
Tags:
Xcode Sanitizers and Runtime Issues
Core Data