Maps & Location

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Learn how to integrate MapKit and Core Location to unlock the power of location-based features in your app.

Maps & Location Documentation

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Simulator Location Authorization Issue: Authorization Status Remains notDetermined After Denying and Changing in System Settings
Hello everyone, I'm encountering a strange location authorization issue in the iOS simulator, and I'm hoping someone can help me analyze it. Problem Description: When my app runs for the first time in the simulator, it requests location permissions. I select "Deny" for the authorization. Then, I go to the simulator's "Settings" -> "Privacy & Security" -> "Location Services" and enable location permissions for my app. However, when I return to the app, CLLocationManager.authorizationStatus still returns .notDetermined, and the authorization request pop-up does not appear again. This issue persists even after resetting the simulator settings multiple times. import CoreLocation @Observable final class LocationManager: NSObject, CLLocationManagerDelegate { var locationManager = CLLocationManager() var currentLocation: CLLocationCoordinate2D? override init() { super.init() locationManager.delegate = self } func locationManagerDidChangeAuthorization(_ manager: CLLocationManager) { let status = manager.authorizationStatus print("Authorize Status: \(status)") switch status { case .authorizedWhenInUse, .authorizedAlways: locationManager.startUpdatingLocation() case .denied, .restricted: stopLocation() case .notDetermined: locationManager.requestWhenInUseAuthorization() print("Location permission not determined.") @unknown default: break } } func requestLocation() { let status = locationManager.authorizationStatus if status == .authorizedWhenInUse || status == .authorizedAlways { locationManager.requestLocation() } else { locationManager.requestWhenInUseAuthorization() } } func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) { guard let newLocation = locations.first else { return } currentLocation = newLocation.coordinate print("Updated location: \(newLocation.coordinate)") } func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) { print("Location update failed with error: \(error.localizedDescription)") currentLocation = nil } func stopLocation() { locationManager.stopUpdatingLocation() print("Stopped updating location") } }
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492
Feb ’25
MapPolygon
I recently converted over my map from Mapbox Maps to MapKit Map. I have been able to add my polygons on the Map using MapPolygon. The issue I am having is being able to select the Polygon to be able to view information about the polygon. Has anyone been able to figure out a way to tap on the Polygon? I have tried selection but the Polygon doesn't recognize the tap. I would really appreciate it if anyone could point me in the right direction of how I can accomplish this.
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372
Feb ’25
Bachelor Thesis -Geolocation
Hello, I write a Bachelor-Theses about Geolocation on an iPhone. I have a Signal-generator from R&S to simulate GPS-Data. I write an App on an Android-Phone and can readout the GPS-ID and the strength from the signal and the time and Position for Geolocation zb. Island or Africa like this. Now my thesis is about the iPhone and I write an App for get the location manager Geolocation and to save it to a sqlite-database with longitude, latitude and time. But the App recognizes only the real world for geolocation on GPS (LTE and Wlan are disabled!). With my Radio-Generator it would not recognize any Geolocation like the Android phone.? So I need some fast help for my thesis, where are my problems? I allready have a function like this: func updateAccuracy(highAccuracy: Bool) { locationManager.desiredAccuracy = highAccuracy ? kCLLocationAccuracyBestForNavigation : kCLLocationAccuracyHundredMeters print("🎯 GPS-Genauigkeit geändert: (highAccuracy ? "Hoch" : "Plane-Genauigkeit")") } but nothing happens? Best regards
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323
Feb ’25
MapKit: Customize view shown by .mapFeatureSelectionAccessory
Hello, Probably a noob question but I can't find any example code around this use case, and really no past questions I could find that address it either. So, I really love that, when a user taps a POI on the map in my app, the map figures out the right POI every time. Flawless. However, when using .mapFeatureSelectionAccessory, I've tried probably 10-12 iterations, and there doesn't seem to be any way to either: a) add custom content to the place card that's shown, or b) replace that place card altogether with a view of my own, or c) capture the place data but use it in a custom view I want to be able to leverage the accuracy of Apple's tap gesture detection, but show, for example, only the name of the place, along with buttons and a form I have in a view. Right now if I'm using .mapFeatureSelectionAccessory, I can't seem to bypass the place card at all.
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269
Mar ’25
com.apple.corelocation.shared Crash after implementation of live updates
After the implementation of liveUpdates(_:) to receive asynchronous sequence of location updates, we are receiving crash reports on a huge number of users. However we cannot reproduce the crash so any help is much appreciated. This is the stack trace: com.apple.main-thread 0 libsystem_kernel.dylib 0xce4 mach_msg2_trap + 8 1 libsystem_kernel.dylib 0x439c mach_msg2_internal + 76 2 libsystem_kernel.dylib 0x42b8 mach_msg_overwrite + 428 3 libsystem_kernel.dylib 0x4100 mach_msg + 24 4 CoreFoundation 0x717b0 __CFRunLoopServiceMachPort + 160 5 CoreFoundation 0x70e90 __CFRunLoopRun + 1208 6 CoreFoundation 0x957f0 CFRunLoopRunSpecific + 572 7 GraphicsServices 0x1190 GSEventRunModal + 168 8 UIKitCore 0x3ca158 -[UIApplication _run] + 816 9 UIKitCore 0x3c8388 UIApplicationMain + 336 10 atto 0x6a41a0 main + 25 (AppDelegate.swift:25) 11 ??? 0x1ac153a58 (Missing) com.apple.uikit.eventfetch-thread 0 libsystem_kernel.dylib 0xce4 mach_msg2_trap + 8 1 libsystem_kernel.dylib 0x439c mach_msg2_internal + 76 2 libsystem_kernel.dylib 0x42b8 mach_msg_overwrite + 428 3 libsystem_kernel.dylib 0x4100 mach_msg + 24 4 CoreFoundation 0x717b0 __CFRunLoopServiceMachPort + 160 5 CoreFoundation 0x70e90 __CFRunLoopRun + 1208 6 CoreFoundation 0x957f0 CFRunLoopRunSpecific + 572 7 Foundation 0x74728 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 212 8 Foundation 0x73558 -[NSRunLoop(NSRunLoop) runUntilDate:] + 64 9 UIKitCore 0x4bd354 -[UIEventFetcher threadMain] + 424 10 Foundation 0x115f40 NSThread__start + 732 11 libsystem_pthread.dylib 0x1afc _pthread_start + 136 12 libsystem_pthread.dylib 0x1a04 thread_start + 8 com.google.firebase.crashlytics.MachExceptionServer 0 FirebaseCrashlytics 0x21c10 FIRCLSProcessRecordAllThreads + 184 1 FirebaseCrashlytics 0x21ff0 FIRCLSProcessRecordAllThreads + 1176 2 FirebaseCrashlytics 0x18e74 FIRCLSHandler + 48 3 FirebaseCrashlytics 0x1b804 FIRCLSMachExceptionServer + 688 4 libsystem_pthread.dylib 0x1afc _pthread_start + 136 5 libsystem_pthread.dylib 0x1a04 thread_start + 8 com.apple.NSURLConnectionLoader 0 libsystem_kernel.dylib 0xce4 mach_msg2_trap + 8 1 libsystem_kernel.dylib 0x439c mach_msg2_internal + 76 2 libsystem_kernel.dylib 0x42b8 mach_msg_overwrite + 428 3 libsystem_kernel.dylib 0x4100 mach_msg + 24 4 CoreFoundation 0x717b0 __CFRunLoopServiceMachPort + 160 5 CoreFoundation 0x70e90 __CFRunLoopRun + 1208 6 CoreFoundation 0x957f0 CFRunLoopRunSpecific + 572 7 CFNetwork 0xeba68 +[__CFN_CoreSchedulingSetRunnable _run:] + 416 8 Foundation 0x115f40 NSThread__start + 732 9 libsystem_pthread.dylib 0x1afc _pthread_start + 136 10 libsystem_pthread.dylib 0x1a04 thread_start + 8 Thread 0 libsystem_kernel.dylib 0xa90 __workq_kernreturn + 8 1 libsystem_pthread.dylib 0x46ac _pthread_wqthread + 368 2 libsystem_pthread.dylib 0x19f8 start_wqthread + 8 Crashed: com.apple.corelocation.shared 0 libobjc.A.dylib 0x2050 objc_release_x8 + 16 1 libsystem_blocks.dylib 0x1d30 bool HelperBase::disposeCapture<(HelperBase::BlockCaptureKind)3>(unsigned int, unsigned char*) + 68 2 libsystem_blocks.dylib 0x16a8 HelperBase::destroyBlock(Block_layout*, bool, unsigned char*) + 116 3 libsystem_blocks.dylib 0x1180 _call_dispose_helpers_excp + 72 4 libsystem_blocks.dylib 0x111c _Block_release + 236 5 libsystem_blocks.dylib 0xff4 bool HelperBase::disposeCapture<(HelperBase::BlockCaptureKind)4>(unsigned int, unsigned char*) + 68 6 libsystem_blocks.dylib 0x16f8 HelperBase::destroyBlock(Block_layout*, bool, unsigned char*) + 196 7 libsystem_blocks.dylib 0x1180 _call_dispose_helpers_excp + 72 8 libsystem_blocks.dylib 0x111c _Block_release + 236 9 libdispatch.dylib 0x1b4f8 _dispatch_client_callout + 16 10 libdispatch.dylib 0xa2cc _dispatch_lane_serial_drain + 736 11 libdispatch.dylib 0xad90 _dispatch_lane_invoke + 380 12 libdispatch.dylib 0x15178 _dispatch_root_queue_drain_deferred_wlh + 292 13 libdispatch.dylib 0x149fc _dispatch_workloop_worker_thread + 540 14 libsystem_pthread.dylib 0x4660 _pthread_wqthread + 292 15 libsystem_pthread.dylib 0x19f8 start_wqthread + 8 Thread 0 libsystem_pthread.dylib 0x19f0 start_wqthread + 142 Thread 0 libsystem_pthread.dylib 0x19f0 start_wqthread + 142 Thread 0 libsystem_pthread.dylib 0x19f0 start_wqthread + 142
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268
Feb ’25
The App Remembers Location Access Permission only for 24 Hours
We have a PWA app developed by our company. In order to distribute this app to users' iPhones, we put this PWA app inside an XCode app. That means we put a WebView in XCode to display the PWA URL. Everything works perfect, except for location access. The PWA app access the device location. When the first time the app acess location, it asks for user consent two times, by PWA app and by the XCode app. This is fine. When the user clicks Allow, the XCode app preserves the user choice and never asks again. However, the PWA app keeps on asking user permission every day. If we close the app open again, it will ask one more time. That means twice daily. But if we close and open the app for a third time, it will not ask. It remembers the user choice only for 24 hours. If we install the PWA app directly in iPhone (that means if we add the URL as bookmark in home screen), it is asking for location permission only once. However, when we put this app inside an XCode app it is asking every day. This affects the user experience, and as our users are not tech savvy, causing many issues. Is there a way to force the PWA app inside XCode app to remember the user choice? Any help is very much appreciated. Thanks,
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329
Mar ’25
How to update business information on Apple Maps Ukraine?
Hello everyone, I need help updating business information on Apple Maps for locations in Ukraine. Unfortunately, the usual methods, like "Report an Issue" in the Maps app or using Apple Business Connect, don’t seem to be working properly for Ukrainian businesses. Many locations have outdated or missing details, which is frustrating for both business owners and customers. Given the current situation, keeping information accurate is more important than ever. Has anyone successfully updated business listings in Ukraine recently? If so, could you share the process or any contacts that might help? Any advice would be greatly appreciated! Thanks in advance!
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265
Mar ’25
Traffic Events API
Hello developers! I am working with a team of North Carolina State University researchers to create an app or program that can retrieve real-time traffic events, such as hazards, road closures, and road construction alerts, in a similar manner to the Apple Maps app, but with the added functionality of collecting them over a historical period given a start and end date. I'm looking through the MapKit documentation, but there doesn't appear to be any functions exposing granular traffic data (i.e. road hazards), just travel times and level of congestion. Could anyone point me in the right direction? Is what I'm looking to do even possible using just Apple data?
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186
Mar ’25
What are the criteria for CLVisit in CoreLocation?
There is no official documentation specifying the exact criteria for determining a CLVisit. For example, if a user starts at a target location, will the following method be called? func locationManager(_ manager: CLLocationManager, didVisit visit: CLVisit) This did not work during my testing. It was only successfully triggered when starting from a distant location and arriving at the target point. It would be helpful to know the exact conditions, such as how long a user must stay at a location for it to be considered a visit. Are there any specific thresholds (e.g., minimum duration, distance moved) that determine when this method is triggered?
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194
Mar ’25
Notification Delivery Issues for Location Push Service Extension
We are currently testing the implementation of our Location Push Service Extension (LPSE) in both Ad Hoc and Release environments. We have encountered an issue where LPSE notifications, which were previously working correctly, suddenly fail to be delivered on some devices. After a period of several hours, the notifications resume arriving, but the issue remains intermittent. Notably, during these periods of suspected delivery restriction, regular push notifications (e.g., those using apns-push-type: alert) are delivered and displayed without any problem. [Detailed Situation] Test Environment and Scope We are testing LPSE after obtaining the necessary entitlements, in both Ad Hoc and Release environments. The issue is not observed on all test devices; only certain devices are affected. Observed Behavior Under normal circumstances, LPSE notifications are received and the extension is activated; however, on some devices the notifications suddenly stop arriving. During these periods, even when sending notifications with apns-push-type: location directly via the CloudKit Push Notification Console, no response is observed on the affected devices. The APNs server (api.push.apple.com) always returns a 200 OK response via HTTP/2, and our server-side logs and configurations (DNS resolution performed on every request, using the same JWT token for 59 minutes per session, communication via HTTP/2 with ALPN Protocol: h2) show no issues. Other app functionalities (network communication, UI responsiveness, etc.) work normally. Sending content When sending notifications from our server to APNs (api.push.apple.com), we use the following configuration (over HTTP/2): const payload = { aps: { 'content-available': 1 } }; const headers = { ':method': 'POST', ':path': /3/device/${apnsToken}, 'Authorization': bearer ${jwtToken}, 'apns-topic': 'ot.Here.location-query', 'apns-priority': '10', 'apns-push-type': 'location', 'Content-Type': 'application/json' }; We perform DNS resolution for every request, use the same JWT token for a 59-minute period per session, and communicate via HTTP/2 with ALPN Protocol: h2. Hypothesis on the Cause We suspect that due to an implementation issue, silent push notifications (using content-available: 1) were being sent every few minutes concurrently, which may have triggered an APNs delivery restriction (rate limiting). As a countermeasure, we have completely stopped sending silent pushes and any other background notifications aside from LPSE; however, the issue persists. Additionally, even after resetting affected devices, the delivery problem continues to occur. [Questions for Diagnosis] Given the above situation, is it reasonable to suspect that excessive silent push notifications have triggered an APNs delivery restriction? Does such a silent push restriction affect LPSE notifications (i.e., those sent with apns-push-type: location)? Do APNs delivery restrictions persist even after a device has been reset? Can a high volume of LPSE notifications alone (without silent pushes) also trigger a delivery restriction? → This is our primary concern since it poses a significant implementation challenge. Please let us know if any additional information is required for diagnosis.
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107
Mar ’25
Unable to use altitude for our use case (NYC MTA)
We’re building a new subway/bus app at the MTA. Our system includes roughly 300 underground stations, around 150 elevated stations (i.e., above street level), and about 5 at-grade stations (i.e., at street level). We serve roughly 5 million riders a day. We’re diving deep into Core Location on iOS and have found that the altitude values returned from two fields we’re testing aren’t accurate enough for our use case: CLLocation.altitude CMAbsoluteAltitudeData.altitude We need to reliably distinguish whether a user is: At street level On an elevated platform (see attached picture) On any platform in an underground station — most have a single platform level, but some, like 59 St (see attached), have multiple platforms at different elevations. These levels typically differ by at least 15 feet, which should in theory be well within the precision range of a properly calibrated barometric pressure sensor. However, the absolute altitude values we’re seeing from these APIs are often inaccurate and inconsistent — not only compared to ground truth, but also across devices. For example, holding two phones side-by-side frequently yields altitude readings that differ by more than 15 feet. That level of variation makes the data unreliable for our needs. Please see the below photos for more context. URLs.md
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174
Apr ’25
Guidance on Continuous Location & Direction Updates to watchOS App Without Screen Dimming
Dear Apple Developer Support, I am reaching out for guidance on implementing continuous directional and location updates in a watchOS app designed as part of a mapping/navigation solution. Current Scenario: We send continuous location and direction updates from our iOS app to the watchOS companion app. When viewing directions on the Apple Watch, the screen dims after a short period, and the live data stops updating consistently, even though the user is actively looking at the screen. This negatively impacts the usability of real-time navigation on watchOS. Our Objective: Prevent screen dimming (or extend screen-on time) while the user is viewing navigation directions. Ensure reliable, continuous data updates on the watch screen during active navigation sessions. Request: We would appreciate your guidance on: The recommended method to keep the watchOS screen active while displaying real-time navigation data. Proper use of APIs such as WKExtendedRuntimeSession, WorkoutSession, or any other mechanism suitable for this use case. Any best practices or App Store review considerations for apps that require extended screen time and continuous updates. How such use cases were traditionally handled on watchOS and what has or hasn’t worked. We want to ensure we're implementing this in a battery-efficient, user-respectful, and Apple-compliant manner. Thank you for your assistance and guidance.
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70
Apr ’25
Specify location for SwiftUI Previews
I'm working on an app that uses MapKit and CoreLocation. Is there a way to specify what location is simulated for a Preview, or create a preview that behaves as if the user denied location permissions, so that I can easily test my app's behavior in different scenarios? I know that you can simulate different locations in the Simulator, but haven't been able to get the previews within Xcode to have a location other than the center of Apple Park.
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85
Apr ’25
Localisation on Apple Watch
Hi everyone! I’m a new developer diving into my first Apple Watch project, and I’m really excited to get started! This app relies heavily on using the most precise location data possible. Could anyone point me to some official documentation or helpful resources on how to achieve high-accuracy location tracking specifically for watchOS? Any tips or best practices would also be greatly appreciated! Thanks in advance for your help!
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75
Apr ’25