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Explore the networking protocols and technologies used by the device to connect to Wi-Fi networks, Bluetooth devices, and cellular data services.

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Does a lightweight server with HTTPS support exist?🥺
I am looking for a lightweight server that can run inside an app. The key requirement is that it must support local IP communication over HTTPS. I have searched Google and found several frameworks, but as far as I know, support for HTTPS in this environment has been discontinued or is no longer available. If anyone knows a solution that meets these criteria, I would greatly appreciate your guidance. Thank you in advance!😀
15
0
490
Feb ’25
WiFi Connect error,NEHotspotConfigurationErrorDomain code=11
hi everybody, When I use the following code to connect to WiFi network, an error message of "error=null" or "error='Error Domain=NEHotspotConfigurationErrorDomain Code=11 "" UserInfo={NSLocalizedDescription=}' " will occur. It has been uploaded to Feedback. Feedback ID: FB16819345 (WiFi-无法加入网络) NEHotspotConfiguration *hotspotConfig = [[NEHotspotConfiguration alloc] initWithSSID:ssid passphrase:psk isWEP:NO]; [[NEHotspotConfigurationManager sharedManager] applyConfiguration:hotspotConfig completionHandler:^(NSError * _Nullable error) { }];
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457
Jun ’25
Should one use NWListener? POSIX Address already in use
Let's say you want to stop a server. https://developer.apple.com/forums/thread/75997 From searching apparently, there's an automatic cooldown. Don't know whether it's true or not. That thread mentions socket variables, that I don't believe can be used with the NW stuff. NWListener "cancel" doesn't seem to stop a server? Eitherways, doing that and trying to use .start and something like self.listener = try NWListener(using: self.cfg_nwParameters, on: self.port) self.listener?.start(queue: .main) this will trigger Address already in use if you "stopped" a server, because apparently you can't stop a server with NWListener. Because the socket isn't actually closing apparently.
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748
Oct ’24
Issue with Multicast Response via NWConnectionGroup Behind a Firewall
Hello Everyone, I’m working on a project that involves multicast communication between processes running on different devices within the same network. For all my Apple devices (macOS, iOS, etc.), I am using NWConnectionGroup, which listens on a multicast address "XX.XX.XX.XX" and a specific multicast port. The issue occurs when a requestor (such as a non-Apple process) sends a multicast request, and the server, which is a process running on an Apple device using NWConnectionGroup (the responder), attempts to reply. The problem is that the response is sent from a different ephemeral port rather than the port on which the multicast request was received. If the client is behind a firewall that blocks unsolicited traffic, the firewall only allows incoming packets on the same multicast port used for the initial request. Since the multicast response is sent from a different ephemeral port, the firewall blocks this response, preventing the requestor from receiving it. Questions: Is there a recommended approach within the NWConnectionGroup or Network.framework to ensure that responses to multicast requests are sent from the same port used for the request? Are there any best practices for handling multicast responses in scenarios where the requestor is behind a restrictive firewall? Any insights or suggestions on how to account for this behavior and ensure reliable multicast communication in such environments would be greatly appreciated. Thanks, Harshal
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552
May ’25
NWConnection and "Network is Down" error connecting to ip address and port
I have a pretty straightforward code to connect to a given ip address and port using NWConnection. On the first attempt to connect to the Local Network I see the "Local Network Privacy" dialog and sometimes if I press "Don't Allow" on that dialog everything starts to fail. No matter I do I keep receiving the following error: POSIXErrorCode(rawValue: 50): Network is down Obviously going to settings and allowing local network access to the app doesn't fix the issue. Neither deleting the app and installing it again. The only workaround I found is to restart my device which is unacceptable for a user. My code is really simple, I tried a lot of different approaches to connect but neither approach worked. I am on iOS 18. Is it a known bug? could be possible a bug on my code? Any idea would be really appreciated, thanks!
14
3
2.4k
Dec ’24
NESMVPNSession disconnected
Hi, I have a problem with my OpenVPN connection on my app with iOS 14.4. I perform my VPN configuration from an oven file, with a NETunnelProviderManager protocol, but when I perform the startVPNTunnel, it starts connecting and immediately disconnects. The error I see in the logs is the following: NESMVPNSession[Primary Tunnel:OpenVPN Client: -----(null)]: status changed to disconnected, last stop reason Plugin was disabled This happens to me when running my app on a physical iPad. Regards import NetworkExtension import OpenVPNAdapter class VPNConnection {          var connectionStatus = "Disconnected"              var myProviderManager: NETunnelProviderManager?          func manageConnectionChanges( manager:NETunnelProviderManager ) - String {         NSLog("Waiting for changes");         var status = "Disconnected"                  NotificationCenter.default.addObserver(forName: NSNotification.Name.NEVPNStatusDidChange, object: manager.connection, queue: OperationQueue.main, using: { notification in                          let baseText = "VPN Status is "                          switch manager.connection.status {             case .connected:                 status = "Connected"             case .connecting:                 status = "Connecting"             case .disconnected:                 status = "Disconnected"             case .disconnecting:                 status = "Disconnecting"             case .invalid:                 status = "Invalid"             case .reasserting:                 status = "Reasserting"             default:                 status = "Connected"             }                          self.connectionStatus = status                          NSLog(baseText+status)                      });         return status     }          func createProtocolConfiguration() - NETunnelProviderProtocol {         guard             let configurationFileURL = Bundle.main.url(forResource: "app-vpn", withExtension: "ovpn"),             let configurationFileContent = try? Data(contentsOf: configurationFileURL)         else {             fatalError()         }                  let tunnelProtocol = NETunnelProviderProtocol()         tunnelProtocol.serverAddress = ""         tunnelProtocol.providerBundleIdentifier = "com.app.ios"                  tunnelProtocol.providerConfiguration = ["ovpn": String(data: configurationFileContent, encoding: .utf8)! as Any]         tunnelProtocol.disconnectOnSleep = false                  return tunnelProtocol     }          func startConnection(completion:@escaping () - Void){         self.myProviderManager?.loadFromPreferences(completionHandler: { (error) in             guard error == nil else {                 // Handle an occurred error                 return             }                          do {                 try self.myProviderManager?.connection.startVPNTunnel()                 print("Tunnel started")             } catch {                 fatalError()             }         })     }          func loadProviderManager(completion:@escaping () - Void) {                           NETunnelProviderManager.loadAllFromPreferences { (managers, error) in             guard error == nil else {                 fatalError()                 return             }                          self.myProviderManager = managers?.first ?? NETunnelProviderManager()             self.manageConnectionChanges(manager: self.myProviderManager!)                          self.myProviderManager?.loadFromPreferences(completionHandler: { (error) in                 guard error == nil else {                     fatalError()                     return                 }                                  let tunnelProtocol = self.createProtocolConfiguration()                                  self.myProviderManager?.protocolConfiguration = tunnelProtocol                 self.myProviderManager?.localizedDescription = "OpenVPN Client Ubic"                                  self.myProviderManager?.isEnabled = true                                  self.myProviderManager?.isOnDemandEnabled = false                                  self.myProviderManager?.saveToPreferences(completionHandler: { (error) in                     if error != nil  {                         // Handle an occurred error                         fatalError()                     }                     self.startConnection {                         print("VPN loaded")                     }                 })             })         }     } }
14
0
3.1k
Jan ’25
URLSessionConfiguration to set usesClassicLoadingMode as false
When i try to set the value ‘false’ for ‘usesClassicLoadingMode’ it is getting crashed. The crash logs has been shared below Ex: let config = URLSessionConfiguration.default if #available(iOS 18.4, *) { config.usesClassicLoadingMode = false } Error log : *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSCFBoolean objectForKeyedSubscript:]: unrecognized selector sent to instance 0x1f655c390' *** First throw call stack: (0x188ae52ec 0x185f69a7c 0x188b4f67c 0x1889fcb84 0x1889fc4f0 0x191393bc8 0x1889ec8a0 0x1889ec6e4 0x191393ad0 0x191344dac 0x191344b58 0x107cfa064 0x107ce36d0 0x191343fcc 0x1891b3b18 0x1892dae58 0x189235c60 0x18921e270 0x18921d77c 0x18921a8ac 0x107ce0584 0x107cfa064 0x107ce891c 0x107ce95d8 0x107ceabcc 0x107cf5894 0x107cf4eb0 0x212f51660 0x212f4e9f8) terminating due to uncaught exception of type NSException Can you please provider the resolution steps
14
0
232
Apr ’25
Managing the order of Transparent Proxies from MDM Profile
We have an application which is written in Swift, which activates Transparent Proxy network extension. Our Transparent Proxy module is a system extension, which is exposing an app proxy provider interface (We are using NETransparentProxyProvider class and in extension’s Info.plist we use com.apple.networkextension.app-proxy key.) We are using JAMF MDM profile for installing our transparent proxy in customer environment. We are using VPN payload(https://developer.apple.com/documentation/devicemanagement/vpn) for this network system extension. This payload does not have any field for order. As per https://developer.apple.com/documentation/devicemanagement/vpn/transparentproxy-data.dictionary documentation there is another payload for TransparentProxy and we could create a Transparent Proxy profile using iMazingProfile Editor. Noticed that, if we add the Order attribute to the VPN/TransparentProxy payload, while installing the extension, the save to preferences fails with "Error in saving TP configuration in updateOnDemandRule permission denied" error. Can we use this Order field to ordering the installed Transparent Proxy extension in a machine? Customer devices will likely have other Transparent Proxy network extensions as well. We want to allow the Customer to control the order in which each Transparent Proxy network extension receives the network traffic. How can we set the order of the Transparent proxy extension that can be deployed using MDM profile with VPN/TransparentProxy payload? Attached the TransparentProxy payload profile for the reference. DGWebProxy_TransparentProxy_iMazing
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1
197
1w
Sequoia 'local network' permission failure from launch agent
I'm trying to invoke a 3rd party command line tool from a launch agent to connect to a server on my LAN. It seems impossible. I have a little shell script that does what I need, and it works fine invoked in Terminal.app. The first time I run it that way I get permission prompts and I agree to them all. Subsequent invocations work. Now I put a launch agent in ~/Library/Launch Agents. It does nothing more than invoke my shell script at some specific time daily. launchd launches it, but it fails to access the LAN, with a 'no route to host' error message. The command line tool I'm trying to use is not a macOS-provided one, but one from MacPorts/HomeBrew (I tried both). It doesn't even matter which tool I'm using, I tried a very simple case of just using nc/netcat. If I use the macOS-provided nc, then I can access my LAN. If I install nc from MacPorts /HomeBrew, that nc cannot access my LAN. This I've reproed on a literally brand new Mac, then updated to newest Sequoia (15.3.2), then done all I've described above. I've ruled out DNS by working with raw IP addresses. I've disabled gatekeeper with sudo spctl --master-disable. I've tried using cron instead of launch agents, same results. I've tried codesigning with codesign -dvvv /opt/homebrew/bin/nc, no help. I've read TN3179 Understanding local network privacy. In summary: Terminal.app -> script -> macOS/brew nc -> internet/LAN = works launchagent -> script -> macOS nc -> internet = works launchagent -> script -> macOS nc -> LAN = works launchagent -> script -> brew nc -> internet = works launchagent -> script -> brew nc -> LAN = fails How can I make that last case work?
14
0
336
Apr ’25
Starting PacketTunnelProvider before login
Hi, We are developing an app using PacketTunnelProvider from Network Extension framework. It is packaged as a system extension. We are trying to implement an "always-on" functionality, but cannot manage to start the extension before user login, with or without on-demand enabled. However we see in other posts (1, 2) that a network extension packaged as sysex should automatically start before user login. Are we missing something? Is it a limitation of PacketTunnelProvider? Thanks
13
0
523
Jan ’25
BSD socket APIs and macOS entitlements
I am looking for inputs to better understand MacOS entitlements. I ask this in context of OpenJDK project, which builds and ships the JDK. The build process makes uses of make tool and thus doesn't involving building through the XCode product. The JDK itself is a Java language platform providing applications a set of standard APIs. The implementation of these standard APIs internally involves calling platform specific native library functions. In this discussion, I would like to focus on the networking functions that the implementation uses. Almost all of these networking functions and syscalls that the internal implementation uses are BSD socket related. Imagine calls to socket(), connect(), getsockopt(), setsockopt(), getaddrinfo(), sendto(), listen(), accept() and several such. The JDK that's built through make is then packaged and made available for installation. The packaging itself varies, but for this discussion, I'll focus on the .tar.gz archived packaging. Within this archive there are several executables (for example: java, javac and others) and several libraries. My understanding, based on what I have read of MacOS entitlements is that, the entitlements are set on the executable and any libraries that would be loaded and used by that executable will be evaluated against the entitlements of the executable (please correct me if I misunderstand). Reading through the list of entitlements noted here https://developer.apple.com/documentation/bundleresources/entitlements, the relevant entitlements that an executable (like "java") which internally invokes BSD socket related syscalls and library functions, appear to be: com.apple.security.network.client - https://developer.apple.com/documentation/bundleresources/entitlements/com.apple.security.network.client com.apple.security.network.server - https://developer.apple.com/documentation/bundleresources/entitlements/com.apple.security.network.server com.apple.developer.networking.multicast - https://developer.apple.com/documentation/bundleresources/entitlements/com.apple.developer.networking.multicast Is my understanding correct that these are the relevant ones for MacOS? Are there any more entitlements that are of interest? Would it then mean that the executables (java for example) would have to enroll for these entitlements to be allowed to invoke those functions at runtime? Reading through https://developer.apple.com/documentation/bundleresources/entitlements, I believe that even when an executable is configured with these entitlements, when the application is running if that executable makes use of any operations for which it has an entitlement, the user is still prompted (through a UI notification) whether or not to allow the operation. Did I understand it right? The part that isn't clear from that documentation is, if the executable hasn't been configured with a relevant entitlement, what happens when the executable invokes on such operation. Will the user see a UI notification asking permission to allow the operation (just like if an entitlement was configured)? Or does that operation just fail in some behind the scenes way? Coming back to the networking specific entitlements, I found a couple of places in the MacOS documentation where it is claimed that the com.apple.developer.networking.multicast entitlement is only applicable on iOS. In fact, the entitlement definition page for it https://developer.apple.com/documentation/bundleresources/entitlements/com.apple.developer.networking.multicast says: "Your app must have this entitlement to send or receive IP multicast or broadcast on iOS. It also allows your app to browse and advertise arbitrary Bonjour service types." Yet, that same page, a few lines above, shows "macOS 10.0+". So, is com.apple.developer.networking.multicast entitlement necessary for an executable running on MacOS which deals with multicasting using BSD sockets? As a more general comment about the documentation, I see that the main entitlements page here https://developer.apple.com/documentation/bundleresources/entitlements categorizes some of these entitlements under specific categories, for example, notice how some entitlements are categorized under "App Clips". I think it would be useful if there was a category for "BSD sockets" and under that it would list all relevant entitlements that are applicable, even if it means repeating the entitlement names across different categories. I think that will make it easier to identify the relevant entitlements. Finally, more as a long term question, how does one watch or keep track of these required entitlements for these operations. What I mean is, is it expected that application developers keep visiting the macos documentation, like these pages, to know that a new entitlement is now required in a new macos (update) release? Or are there other ways to keep track of it? For example, if a newer macos requires a new entitlement, then when (an already built) executable is run on that version of macos, perhaps generate a notification or some kind of explicit error which makes it clear what entitlement is missing? I have read through https://developer.apple.com/documentation/bundleresources/diagnosing-issues-with-entitlements but that page focuses on identifying such issues when a executable is being built and doesn't explain the case where an executable has already been shipped with X entitlements and a new Y entitlement is now required to run on a newer version of macos.
13
0
598
Mar ’25
iOS Socket cannot connect ipv6 address when use PacketTunnelProvider
I'm use iPad OS 17.5.1, when I try to use socket to connect to an ipv6 address created by PacketTunnelProvider in my iOS device, an error occurs. Here is the code to create socket server and client: #include <stdio.h> #include <string.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <unistd.h> int dx_create_ipv6_server(const char *ipv6_address, int port) { int server_fd; struct sockaddr_in6 server_addr; server_fd = socket(AF_INET6, SOCK_STREAM, 0); if (server_fd == -1) { perror("socket() failed"); return -1; } memset(&server_addr, 0, sizeof(server_addr)); server_addr.sin6_family = AF_INET6; server_addr.sin6_port = htons(port); if (inet_pton(AF_INET6, ipv6_address, &server_addr.sin6_addr) <= 0) { perror("inet_pton() failed"); close(server_fd); return -1; } if (bind(server_fd, (struct sockaddr *)&server_addr, sizeof(server_addr)) == -1) { perror("bind() failed"); close(server_fd); return -1; } if (listen(server_fd, 5) == -1) { perror("listen() failed"); close(server_fd); return -1; } printf("Server is listening on [%s]:%d\n", ipv6_address, port); return server_fd; } int dx_accept_client_connection(int server_fd) { int client_fd; struct sockaddr_in6 client_addr; socklen_t client_addr_len = sizeof(client_addr); client_fd = accept(server_fd, (struct sockaddr *)&client_addr, &client_addr_len); if (client_fd == -1) { perror("accept() failed"); return -1; } char client_ip[INET6_ADDRSTRLEN]; inet_ntop(AF_INET6, &client_addr.sin6_addr, client_ip, sizeof(client_ip)); printf("Client connected: [%s]\n", client_ip); return client_fd; } int dx_connect_to_ipv6_server(const char *ipv6_address, int port) { int client_fd; struct sockaddr_in6 server_addr; client_fd = socket(AF_INET6, SOCK_STREAM, 0); if (client_fd == -1) { perror("socket() failed"); return -1; } memset(&server_addr, 0, sizeof(server_addr)); server_addr.sin6_family = AF_INET6; server_addr.sin6_port = htons(port); if (inet_pton(AF_INET6, ipv6_address, &server_addr.sin6_addr) <= 0) { perror("inet_pton() failed"); close(client_fd); return -1; } if (connect(client_fd, (struct sockaddr *)&server_addr, sizeof(server_addr)) == -1) { perror("connect() failed"); close(client_fd); return -1; } printf("Connected to server [%s]:%d\n", ipv6_address, port); close(client_fd); return 0; } @implementation SocketTest + (void)startSever:(NSString *)addr port:(int)port { [[NSOperationQueue new] addOperationWithBlock:^{ int server_fd = dx_create_ipv6_server(addr.UTF8String, port); if (server_fd == -1) { return; } int client_fd = dx_accept_client_connection(server_fd); if (client_fd == -1) { close(server_fd); return; } close(client_fd); close(server_fd); }]; } + (void)clientConnect:(NSString *)addr port:(int)port{ [[NSOperationQueue new] addOperationWithBlock:^{ dx_connect_to_ipv6_server(addr.UTF8String, port); }]; } @end PacketTunnelProvider code: override func startTunnel(options: [String : NSObject]?, completionHandler: @escaping (Error?) -> Void) { let settings = NEPacketTunnelNetworkSettings(tunnelRemoteAddress: "fd84:306d:fc4e::1") let ipv6 = NEIPv6Settings(addresses: ["fd84:306d:fc4e::1"], networkPrefixLengths: 64) settings.ipv6Settings = ipv6 setTunnelNetworkSettings(settings) { error in if error == nil { self.readPackets() } completionHandler(error) } } private func readPackets() { // do nothing packetFlow.readPackets { [self] packets, protocols in self.packetFlow.writePackets(packets, withProtocols: protocols) self.readPackets() } } At main target, in viewcontroller's viewDidAppear, after starting the VPN, executed following code: [SocketTest startSever:@"fd84:306d:fc4e::1" port:12345]; sleep(3); [SocketTest clientConnect:@"fd84:306d:fc4e::1" port:12345]; The startSever is executed correctly, but when executing: connect(client_fd, (struct sockaddr *)&server_addr, sizeof(server_addr)) in clientConnect, the code is blocked until it times out and returns -1. **Even if I use GCDAsyncSocket or BlueSocket, I get the same error. The strange thing is that if I use the ipv4 address in PacketTunnelProvider, and change the above code to the ipv4 version and connect to ipv4 address, or use GCDAsyncSocket to perform the corresponding operation, it can be executed correctly. ** I tried to search Google for problems with ios-related ipv6 addresses, but I still couldn't find a solution. Is this a bug in the ios system or is there something wrong with my code? I hope to get your help! Stackoverflow url: iOS Socket cannot connect ipv6 address when use PacketTunnelProvider
13
0
653
Nov ’24
Combining Bonjour and QUIC multiplex group using Network.framework
In my iOS app I am currently using Bonjour (via Network.framework) to have two local devices find each other and then establish a single bidirectional QUIC connection between them. I am now trying to transition from a single QUIC connection to a QUIC multiplex group (NWMultiplexGroup) with multiple QUIC streams sharing a single tunnel. However I am hitting an error when trying to establish the NWConnectionGroup tunnel to the endpoint discovered via Bonjour. I am using the same "_aircam._udp" Bonjour service name I used before (for the single connection) and am getting the following error: nw_group_descriptor_allows_endpoint Endpoint iPhone15Pro._aircam._udp.local. is of invalid type for multiplex group Does NWConnectionGroup not support connecting to Bonjour endpoints? Or do I need a different service name string? Or is there something else I could be doing wrong? If connecting to Bonjour endpoints isn't supported, I assume I'll have to work around this by first resolving the discovered endpoint using Quinn's code from this thread? And I guess I would then have to have two NWListeners, one just for Bonjour discovery and one listening on a port of my choice for the multiplex tunnel connection?
12
0
742
Nov ’24
UDP Broadcast on iOS18
I am writing an app using Microsoft's MAUI platform. I am posting this here because that team wants me to make an xcode project to help determine an issue I am having. My MAUI app sends a broadcast packet on a UDP socket using address 255.255.255.255. This worked fine in iOS version 17.x. After upgrading my phone to iOS 18.x it stopped working. The error I get is "no route to host". The exact same code works fine on MacOS. It does not work on iPadOs 18. My question here is 3 fold: Did something specific change between iOS 17 and 18 that would cause a 'no route to host' error when sending a UDP broadcast packet? Can someone provide sample code to show me how to do this type of broadcast using Swift in Xcode for iOS? I read an article that said my app would need the com.apple.developer.networking.multicast entitlement in order to use boradcast functionality. This was introduced in iOS 14. Why did my app work fine in iOS 17 then? Is this what changed? Did this requirement use to be optional and is now required? I did get this entitlement from Apple and applied it to my provisioning profile and my app gave the same "no route to host" error. Why?
12
0
1.1k
Jan ’25
Local Network Permissions - launchd service running as non-root user
Hello, Title states it basically. I have a java program (launched via shell script) running as a service using launchd which is running as a user (not root) and it does not request Local Network permissions ever. I feel like i'm missing something here. I combed through all of the Local Network FAQs and don't really see this use case addressed. I do see that there is an open ticket for an API to trigger the request, but no update on that and the ticket is not visible publicly. Is there is a way to accomplish this for java or other programs running via launchd with a user other than root? something like an entitlement or an API to seed the permission of Local Network when installing the service via launchctl etc?
11
0
490
Mar ’25
First update to NWBrowser is always ready, irrespective of Local Networking privacy status
I'm trying to detect the state of Local Network privacy on macOS Sequoia via NWBrowser, as recommended in https://developer.apple.com/documentation/technotes/tn3179-understanding-local-network-privacy Regardless of the state of Local Network privacy - undetermined, allowed or denied, NWBrowser receives an update indicating that its in the ready state. Scanning does not seem to trigger the Local Network privacy alert for me - I have to use the other recommended method to trigger the prompt. Enabling or disabling Local Network privacy does not seem to send any updates for NWBrowser. https://developer.apple.com/forums/thread/666431 seems related, and implies that they did receive further updates to NWBrowser. Filed as FB16077972
11
1
741
Jan ’25
Socket exception errSSLPeerBadCert CFStreamErrorDomainSSL Code -9825
Problem : Connection error occurs in iOS26 beta while connecting to the device's softap via commercial app (Socket exception errSSLfeerBadCert CFSreamErrorDomainSSL code -9825). iOS 18 release version does not occur. Why does it cause problems? Does the iOS 26 version not cause problems? Is there a way to set it up in the app so that the iOS 26 beta doesn't cause problems? error : "alias":"SOCKET_LOG", "additional":{"currentNetworkStatus":"socket e=errSSLPeerBadCert ns WifiStatus: Connected Error Domain kCFStreamErrorDomainSSL Code-9825 "(null)" UserInfo={NSLocalizedRecoverySuggestion=Error code definition can be found in Apple's SecureTransport.h} Description : It's an issue that happens when you connect our already mass-produced apps to our home appliances (using SoftAP), and it's currently only happening in iOS 26 beta. This particular issue didn't appear until iOS 18 version. Let me know to make sure that this issue will persist with the official release of iOS 26? If the issue continues to occur with the official version, would you share any suggestions on how to mitigate or avoid it. Also, it would be helpful to find out if there are known solutions or processes such as exemptions to fix this issue.
10
0
178
Jul ’25