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sendto() system call - Nondeterministic "No route to host" due to local network restrictions
Please consider this trivial C code which deals with BSD sockets. This will illustrate an issue with sendto() which seems to be impacted by the recent "Local Network" restrictions on 15.3.1 macos. #include <stdio.h> #include <stdlib.h> #include <netinet/in.h> #include <arpa/inet.h> #include "sys/socket.h" #include <string.h> #include <unistd.h> #include <ifaddrs.h> #include <net/if.h> // prints out the sockaddr_in6 void print_addr(const char *msg_prefix, struct sockaddr_in6 sa6) { char addr_text[INET6_ADDRSTRLEN] = {0}; printf("%s%s:%d, addr family=%u\n", msg_prefix, inet_ntop(AF_INET6, &sa6.sin6_addr, (char *) &addr_text, INET6_ADDRSTRLEN), sa6.sin6_port, sa6.sin6_family); } // creates a datagram socket int create_dgram_socket() { const int fd = socket(AF_INET6, SOCK_DGRAM, 0); if (fd < 0) { perror("Socket creation failed"); return -1; } return fd; } // returns a string representing the current local time char *current_time() { time_t seconds_since_epoch; time(&seconds_since_epoch); char *res = ctime(&seconds_since_epoch); const size_t len = strlen(res); // strip off the newline character that's at the end of the ctime() output res[len - 1] = '\0'; return res; } // Creates a datagram socket and then sends a messages (through sendto()) to a valid // multicast address. This it does two times, to the exact same destination address from // the exact same socket. // // Between the first and the second attempt to sendto(), there is // a sleep of 1 second. // // The first time, the sendto() succeeds and claims to have sent the expected number of bytes. // However system logs (generated through "log collect") seem to indicate that the message isn't // actually sent (there's a "cfil_service_inject_queue:4466 CFIL: sosend() failed 65" in the logs). // // The second time the sendto() returns a EHOSTUNREACH ("No route to host") error. // // If the sleep between these two sendto() attempts is removed then both the attempts "succeed". // However, the system logs still suggest that the message isn't actually sent. int main() { printf("current process id:%ld parent process id: %ld\n", (long) getpid(), (long) getppid()); // valid multicast address as specified in // https://www.iana.org/assignments/ipv6-multicast-addresses/ipv6-multicast-addresses.xhtml const char *ip6_addr_str = "ff01::1"; struct in6_addr ip6_addr; int rv = inet_pton(AF_INET6, ip6_addr_str, &ip6_addr); if (rv != 1) { fprintf(stderr, "failed to parse ipv6 addr %s\n", ip6_addr_str); exit(EXIT_FAILURE); } // create a AF_INET6 SOCK_DGRAM socket const int sock_fd = create_dgram_socket(); if (sock_fd < 0) { exit(EXIT_FAILURE); } printf("created a socket, descriptor=%d\n", sock_fd); const int dest_port = 12345; // arbitrary port struct sockaddr_in6 dest_sock_addr; memset((char *) &dest_sock_addr, 0, sizeof(struct sockaddr_in6)); dest_sock_addr.sin6_addr = ip6_addr; // the target multicast address dest_sock_addr.sin6_port = htons(dest_port); dest_sock_addr.sin6_family = AF_INET6; print_addr("test will attempt to sendto() to destination host:port -> ", dest_sock_addr); const char *msg = "hello"; const size_t msg_len = strlen(msg) + 1; for (int i = 1; i <= 2; i++) { if (i != 1) { // if not the first attempt, then sleep a while before attempting to sendto() again int num_sleep_seconds = 1; printf("sleeping for %d second(s) before calling sendto()\n", num_sleep_seconds); sleep(num_sleep_seconds); } printf("%s attempt %d to sendto() %lu bytes\n", current_time(), i, msg_len); const size_t num_sent = sendto(sock_fd, msg, msg_len, 0, (struct sockaddr *) &dest_sock_addr, sizeof(dest_sock_addr)); if (num_sent == -1) { fprintf(stderr, "%s ", current_time()); perror("sendto() failed"); close(sock_fd); exit(EXIT_FAILURE); } printf("%s attempt %d of sendto() succeeded, sent %lu bytes\n", current_time(), i, num_sent); } return 0; } What this program does is, it uses the sendto() system call to send a message over a datagram socket to a (valid) multicast address. It does this twice, from the same socket to the same target address. There is a sleep() of 1 second between these two sendto() attempts. Copy that code into noroutetohost.c and compile: clang noroutetohost.c Then run: ./a.out This generates the following output: current process id:58597 parent process id: 21614 created a socket, descriptor=3 test will attempt to sendto() to destination host:port ->ff01::1:14640, addr family=30 Fri Mar 14 20:34:09 2025 attempt 1 to sendto() 6 bytes Fri Mar 14 20:34:09 2025 attempt 1 of sendto() succeeded, sent 6 bytes sleeping for 1 second(s) before calling sendto() Fri Mar 14 20:34:10 2025 attempt 2 to sendto() 6 bytes Fri Mar 14 20:34:10 2025 sendto() failed: No route to host Notice how the first call to sendto() "succeeds", even the return value (that represents the number of bytes sent) matches the number of bytes that were supposed to be sent. Then notice how the second attempt fails with a EHOSTUNREACH ("No route to host") error. Looking through the system logs, it appears that the first attempt itself has failed: 2025-03-14 20:34:09.474797 default kernel cfil_hash_entry_log:6082 <CFIL: Error: sosend_reinject() failed>: [58597 a.out] <UDP(17) out so 891be95f3a70c605 22558774573152560 22558774573152560 age 0> lport 0 fport 12345 laddr :: faddr ff01::1 hash 1003930 2025-03-14 20:34:09.474806 default kernel cfil_service_inject_queue:4466 CFIL: sosend() failed 65 (notice the time on that log messages, they match the first attempt from the program's output log) So even though the first attempt failed, it never got reported back to the application. Then after sleeping for (an arbitrary amount of) 1 second, the second call fails with the EHOSTUNREACH. The system logs don't show any error (at least not the one similar to that previous one) for the second call. If I remove that sleep() between those two attempts, then both the sendto() calls "succeed" (and return the expected value for the number of bytes sent). However, the system logs show that the first call (and very likely even the second) has failed with the exact same log message from the kernel like before. If I'm not wrong then this appears to be some kind of a bug in the "local network" restrictions. Should this be reported? I can share the captured logs but I would prefer to do it privately for this one. Another interesting thing in all this is that there's absolutely no notification to the end user (I ran this program from the Terminal) about any of the "Local Network" restrictions.
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454
Mar ’25
How can I programmatically access the NETunnelProviderManager of a Per-App VPN?
I have an iOS app which contains a Network Extension that subclasses the NEPacketTunnelProvider, acting as a packet-tunnel VPN. After deploying the app on the device as a regular app, it runs the following code fragment: NETunnelProviderManager.loadAllFromPreferences { managers, _ in self.manager = managers?.first ?? NETunnelProviderManager() self.manager.protocolConfiguration = getConfiguration() self.manager.saveToPreferences { error in // Handle errors or show a "Connect" button in the UI } } This asks the user to install the extension as a "Device VPN". I can then use try? self.manager?.connection.startVPNTunnel() to start the VPN (and later stop it when needed). So far, this works fine. Now, I want to deploy the app with an MDM and set it up as the "custom VPN" of a "Per-App VPN". I have tested the setup using a real MDM, AND using the "development" setup described in NETunnelProviderManager. In both cases, the "Per-App VPN" shows up as a VPN in the "Settings" app. However, in both cases I am unable to retrieve, configure or use the "Per-App VPN". The code fragment posted above returns no NETunnelProviderManager at all. When instantiating one on my own and triggering self.manager.saveToPreferences(), it queries the user to install a "Device VPN". While I can control and use the latter, this is clearly not what I want after having gone through the pain of installing the "Per-App VPN". How can I retrieve the NETunnelProviderManager of the "Per-App VPN"? And then use it to configure and control the VPN connection? (Ideally, I would like to use the same app and the same Network Extension for both use cases, leaving the choice of which VPN type to use to the user or the user's MDM administrator.)
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338
Jan ’25
VPN Stuck at connecting
Hello, I’ve run into some strange behavior with the macOS System Extension using a Packet Tunnel. The issue showed up after the device went to sleep while the VPN was running. When I woke the computer, the VPN tried to reconnect but never succeeded — it just stayed stuck in the “connecting” state. I was able to turn the VPN off, but every attempt to turn it back on failed and got stuck at “connecting” again. Even removing the VPN configuration from Settings didn’t help. The only thing that worked was disabling the system extension completely. While checking the logs, I noticed thousands of identical log messages appearing within just a few seconds: nesessionmanager(562) deny(1) system-fsctl (_IO "h" 47) 17:11:52.481498+0200 NESMVPNSession[Primary Tunnel:Secure DNS: got On Demand start message from pid 5454 com.apple.networkextension 17:11:52.481568+0200 NESMVPNSession[Primary Tunnel:Secure DNS: got On Demand start message from pid 5454 com.apple.networkextension 17:11:52.481580+0200 NESMVPNSession[Primary Tunnel:Secure DNS: got On Demand start message from pid 5454 com.apple.networkextension 17:11:52.481587+0200 NESMVPNSession[Primary Tunnel:Secure DNS: got On Demand start message from pid 5454 com.apple.networkextension 17:11:52.481646+0200 NESMVPNSession[Primary Tunnel:Secure DNS: got On Demand start message from pid 5446 com.apple.networkextension 17:11:52.481664+0200 NESMVPNSession[Primary Tunnel:Secure DNS: got On Demand start message from pid 5446 com.apple.networkextension 17:11:52.481671+0200 NESMVPNSession[Primary Tunnel:Secure DNS: got On Demand start message from pid 5446 com.apple.networkextension 17:11:52.481676+0200 NESMVPNSession[Primary Tunnel:Secure DNS: got On Demand start message from pid 5446 com.apple.networkextension 17:11:52.481682+0200 NESMVPNSession[Primary Tunnel:Secure DNS: got On Demand start message from pid 5446 com.apple.networkextension 17:11:52.481687+0200 NESMVPNSession[Primary Tunnel:Secure DNS: got On Demand start message from pid 5446 com.apple.networkextension After the burst of these repeated messages, I started seeing logs like the following: 17:11:52.481759+0200 NESMVPNSession[Primary Tunnel:Secure DNS: Received a start command from Spotify Helper[69038] com.apple.networkextension 17:11:52.481790+0200 NESMVPNSession[Primary Tunnel:Secure DNS: Skip a start command from Spotify Helper[69038]: session in state connecting com.apple.networkextension 17:11:52.481949+0200 NESMVPNSession[Primary Tunnel:Secure DNS: Received a start command from Spotify Helper[69038] com.apple.networkextension 17:11:52.481966+0200 NESMVPNSession[Primary Tunnel:Secure DNS: Skip a start command from Spotify Helper[69038]: session in state connecting com.apple.networkextension 17:11:52.481986+0200 NESMVPNSession[Primary Tunnel:Secure DNS: Received a start command from Spotify Helper[69038] com.apple.networkextension 17:11:52.481992+0200 NESMVPNSession[Primary Tunnel:Secure DNS: Skip a start command from Spotify Helper[69038]: session in state connecting com.apple.networkextension 17:11:52.482003+0200 NESMVPNSession[Primary Tunnel:Secure DNS: Received a start command from Spotify Helper[69038] com.apple.networkextension 17:11:52.482011+0200 NESMVPNSession[Primary Tunnel:Secure DNS: Skip a start command from Spotify Helper[69038]: session in state connecting com.apple.networkextension 17:11:52.482022+0200 NESMVPNSession[Primary Tunnel:Secure DNS: Received a start command from Spotify Helper[69038] com.apple.networkextension 17:11:52.482028+0200 NESMVPNSession[Primary Tunnel:Secure DNS: Skip a start command from Spotify Helper[69038]: session in state connecting com.apple.networkextension 17:11:52.482039+0200 NESMVPNSession[Primary Tunnel:Secure DNS: Received a start command from Spotify Helper[69038] com.apple.networkextension 17:11:52.482049+0200 NESMVPNSession[Primary Tunnel:Secure DNS: Skip a start command from Spotify Helper[69038]: session in state connecting com.apple.networkextension 17:11:52.482060+0200 NESMVPNSession[Primary Tunnel:Secure DNS: Received a start command from Slack Helper[84828] com.apple.networkextension 17:11:52.482069+0200 NESMVPNSession[Primary Tunnel:Secure DNS: Skip a start command from Slack Helper[84828]: session in state connecting com.apple.networkextension 17:11:52.482079+0200 NESMVPNSession[Primary Tunnel:Secure DNS: Received a start command from sharingd[764] com.apple.networkextension 17:11:52.482086+0200 NESMVPNSession[Primary Tunnel:Secure DNS: Skip a start command from sharingd[764]: session in state connecting com.apple.networkextension It is clear that the connection is in a loop of submitting request to start and then failing. This problem occured only after sleep on macOS 26.0 and 15.6. This issue only occured after the system woke up from sleep. macOS 15.6 and 26.0. Is this a known problem, and how should I go about troubleshooting or resolving it?
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140
Oct ’25
After the device wake ups, NEFilterDataProvider causes internet access issue intermittently
We have a NEFilterDataProvider extension that intercepts all TCP and UDP IPv4/6 traffic. At times just after wakeup from sleep, it causes internet access issues, such as showing "This site can't be reached" when opening websites. The traffic is not being dropped by the extension. According to the logs, the connection is being closed after approximately 4 minutes. During the issue, the flow logs are as follows: Flow 515129771 is connecting New flow: NEFlow type = stream, app = com.google.Chrome.helper... Detaching, ref count = 2 (logged after ~4 minutes) Sending close, how = 2 Removing from group 2, ref count = 2 Destroying, app tx 0, tunnel tx 0, tunnel rx 0 Closing reads, not closed by plugin Closing writes, not sending close Any suggestions on the possible cause and how to further debug it?
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199
Mar ’25
Network Extension Unexpectedly Terminated by iOS
We are experiencing an issue where our iOS app’s network extension (acting as a VPN) is being unexpectedly terminated by the operating system. The termination appears identical to a user-initiated stop, as the extension receives the following call: NEProviderStopReasonUserInitiated. The issue occurs sporadically but can happen 10–20 times per day on devices with less than 10% free storage. On one affected device, opening the Camera app (or using the camera within another app like WhatsApp) consistently triggers the issue, making it easily reproducible. Memory consumption does not seem to be the cause—the extension is stopped while using only ~10MB of memory, well below the 50MB limit. We noticed a pattern related to swap usage: • On affected devices, the “Swap Used” column shows very low values (a few MB). • On unaffected devices, swap usage is significantly higher (hundreds of MB). • This is the only clear difference we’ve observed. The issue occurs across different device models and iOS versions (18.2.1 and 17.6.1). It also happens across different app builds (compiled with Xcode 15.x and Xcode 16.x). We found a similar report on the Apple Developer Forums: 🔗 https://developer.apple.com/forums/thread/108149 Has anyone else encountered this behavior with Network Extensions? Could low swap usage or system resource constraints be a factor? Any suggestions for debugging or potential workarounds would be greatly appreciated.
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288
Feb ’25
Issues Generating Bloom Filters for Apple NetworkExtension URL Filtering
Hi there, We have been trying to set up URL filtering for our app but have run into a wall with generating the bloom filter. Firstly, some context about our set up: OHTTP handlers Uses pre-warmed lambdas to expose the gateway and the configs endpoints using the javascript libary referenced here - https://developers.cloudflare.com/privacy-gateway/get-started/#resources Status = untested We have not yet got access to Apples relay servers PIR service We run the PIR service through AWS ECS behind an ALB The container clones the following repo https://github.com/apple/swift-homomorphic-encryption, outside of config changes, we do not have any custom functionality Status = working From the logs, everything seems to be working here because it is responding to queries when they are sent, and never blocking anything it shouldn’t Bloom filter generation We generate a bloom filter from the following url list: https://example.com http://example.com example.com Then we put the result into the url filtering example application from here - https://developer.apple.com/documentation/networkextension/filtering-traffic-by-url The info generated from the above URLs is: { "bits": 44, "hashes": 11, "seed": 2538058380, "content": "m+yLyZ4O" } Status = broken We think this is broken because we are getting requests to our PIR server for every single website we visit We would have expected to only receive requests to the PIR server when going to example.com because it’s in our block list It’s possible that behind the scenes Apple runs sporadically makes requests regardless of the bloom filter result, but that isn’t what we’d expect We are generating our bloom filter in the following way: We double hash the URL using fnv1a for the first, and murmurhash3 for the second hashTwice(value: any, seed?: any): any { return { first: Number(fnv1a(value, { size: 32 })), second: murmurhash3(value, seed), }; } We calculate the index positions from the following function/formula , as seen in https://github.com/ameshkov/swift-bloom/blob/master/Sources/BloomFilter/BloomFilter.swift#L96 doubleHashing(n: number, hashA: number, hashB: number, size: number): number { return Math.abs((hashA + n * hashB) % size); } Questions: What hashing algorithms are used and can you link an implementation that you know is compatible with Apple’s? How are the index positions calculated from the iteration number, the size, and the hash results? There was mention of a tool for generating a bloom filter that could be used for Apple’s URL filtering implementation, when can we expect the release of this tool?
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5d
Network Extension Resources
General: Forums subtopic: App & System Services > Networking DevForums tag: Network Extension Network Extension framework documentation Routing your VPN network traffic article Filtering traffic by URL sample code Filtering Network Traffic sample code TN3120 Expected use cases for Network Extension packet tunnel providers technote TN3134 Network Extension provider deployment technote TN3165 Packet Filter is not API technote Network Extension and VPN Glossary forums post Debugging a Network Extension Provider forums post Exporting a Developer ID Network Extension forums post Network Extension Framework Entitlements forums post Network Extension vs ad hoc techniques on macOS forums post Network Extension Provider Packaging forums post NWEndpoint History and Advice forums post Extra-ordinary Networking forums post Wi-Fi management: Wi-Fi Fundamentals forums post TN3111 iOS Wi-Fi API overview technote How to modernize your captive network developer news post iOS Network Signal Strength forums post See also Networking Resources. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com"
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2.9k
4d
Wi-Fi Aware Paring Flow
Hello, I understand that to discover and pair a device or accessory with Wi-Fi Aware, we can use either the DeviceDiscoveryUI or AccessorySetupKitUI frameworks. During the pairing process, both frameworks prompt the user to enter a pairing code. Is this step mandatory? What alternatives exist for devices or accessories that don't have a way to communicate a pairing code to the user (for example, devices or accessories without a display or voice capability)? Best regards, Gishan
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189
Nov ’25
Networking Resources
General: Forums subtopic: App & System Services > Networking TN3151 Choosing the right networking API Networking Overview document — Despite the fact that this is in the archive, this is still really useful. TLS for App Developers forums post Choosing a Network Debugging Tool documentation WWDC 2019 Session 712 Advances in Networking, Part 1 — This explains the concept of constrained networking, which is Apple’s preferred solution to questions like How do I check whether I’m on Wi-Fi? TN3135 Low-level networking on watchOS TN3179 Understanding local network privacy Adapt to changing network conditions tech talk Understanding Also-Ran Connections forums post Extra-ordinary Networking forums post Foundation networking: Forums tags: Foundation, CFNetwork URL Loading System documentation — NSURLSession, or URLSession in Swift, is the recommended API for HTTP[S] on Apple platforms. Moving to Fewer, Larger Transfers forums post Testing Background Session Code forums post Network framework: Forums tag: Network Network framework documentation — Network framework is the recommended API for TCP, UDP, and QUIC on Apple platforms. Building a custom peer-to-peer protocol sample code (aka TicTacToe) Implementing netcat with Network Framework sample code (aka nwcat) Configuring a Wi-Fi accessory to join a network sample code Moving from Multipeer Connectivity to Network Framework forums post NWEndpoint History and Advice forums post Network Extension (including Wi-Fi on iOS): See Network Extension Resources Wi-Fi Fundamentals TN3111 iOS Wi-Fi API overview Wi-Fi Aware framework documentation Wi-Fi on macOS: Forums tag: Core WLAN Core WLAN framework documentation Wi-Fi Fundamentals Secure networking: Forums tags: Security Apple Platform Security support document Preventing Insecure Network Connections documentation — This is all about App Transport Security (ATS). WWDC 2017 Session 701 Your Apps and Evolving Network Security Standards [1] — This is generally interesting, but the section starting at 17:40 is, AFAIK, the best information from Apple about how certificate revocation works on modern systems. Available trusted root certificates for Apple operating systems support article Requirements for trusted certificates in iOS 13 and macOS 10.15 support article About upcoming limits on trusted certificates support article Apple’s Certificate Transparency policy support article What’s new for enterprise in iOS 18 support article — This discusses new key usage requirements. Technote 2232 HTTPS Server Trust Evaluation Technote 2326 Creating Certificates for TLS Testing QA1948 HTTPS and Test Servers Miscellaneous: More network-related forums tags: 5G, QUIC, Bonjour On FTP forums post Using the Multicast Networking Additional Capability forums post Investigating Network Latency Problems forums post WirelessInsights framework documentation iOS Network Signal Strength forums post Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" [1] This video is no longer available from Apple, but the URL should help you locate other sources of this info.
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3.7k
Dec ’25
Disable QUIC/HTTP3 support for specific MacOS application
Hello, I am currently investigating if we can disable usage of QUIC on application level. I know we can set enable_quic from /Library/Preferences/com.apple.networkd.plist to false but it will have a global impact since this is a system file, all the applications on machine will stop using QUIC. I don't want that. What i am looking for is to disable QUIC only for my application. Is there any way i can modify URLSession object in my application and disable QUIC? or modify URLSessionConfiguration so system will not use QUIC?
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183
Aug ’25
NSURLSession’s Resume Rate Limiter
IMPORTANT The resume rate limiter is now covered by the official documentation. See Use background sessions efficiently within Downloading files in the background. So, the following is here purely for historical perspective. NSURLSession’s background session support on iOS includes a resume rate limiter. This limiter exists to prevent apps from abusing the background session support in order to run continuously in the background. It works as follows: nsurlsessiond (the daemon that does all the background session work) maintains a delay value for your app. It doubles that delay every time it resumes (or relaunches) your app. It resets that delay to 0 when the user brings your app to the front. It also resets the delay to 0 if the delay period elapses without it having resumed your app. When your app creates a new task while it is in the background, the task does not start until that delay has expired. To understand the impact of this, consider what happens when you download 10 resources. If you pass them to the background session all at once, you see something like this: Your app creates tasks 1 through 10 in the background session. nsurlsessiond starts working on the first few tasks. As tasks complete, nsurlsessiond starts working on subsequent ones. Eventually all the tasks complete and nsurlsessiond resumes your app. Now consider what happens if you only schedule one task at a time: Your app creates task 1. nsurlsessiond starts working on it. When it completes, nsurlsessiond resumes your app. Your app creates task 2. nsurlsessiond delays the start of task 2 a little bit. nsurlsessiond starts working on task 2. When it completes, nsurlsessiond resumes your app. Your app creates task 3. nsurlsessiond delays the start of task 3 by double the previous amount. nsurlsessiond starts working on task 3. When it completes, nsurlsessiond resumes your app. Steps 8 through 11 repeat, and each time the delay doubles. Eventually the delay gets so large that it looks like your app has stopped making progress. If you have a lot of tasks to run then you can mitigate this problem by starting tasks in batches. That is, rather than start just one task in step 1, you would start 100. This only helps up to a point. If you have thousands of tasks to run, you will eventually start seeing serious delays. In that case it’s much better to change your design to use fewer, larger transfers. Note All of the above applies to iOS 8 and later. Things worked differently in iOS 7. There’s a post on DevForums that explains the older approach. Finally, keep in mind that there may be other reasons for your task not starting. Specifically, if the task is flagged as discretionary (because you set the discretionary flag when creating the task’s session or because the task was started while your app was in the background), the task may be delayed for other reasons (low power, lack of Wi-Fi, and so on). Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" (r. 22323366)
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13k
Jul ’25
On FTP
Questions about FTP crop up from time-to-time here on DevForums. In most cases I write a general “don’t use FTP” response, but I don’t have time to go into all the details. I’ve created this post as a place to collect all of those details, so I can reference them in other threads. IMPORTANT Apple’s official position on FTP is: All our FTP APIs have been deprecated, and you should avoid using deprecated APIs. Apple has been slowly removing FTP support from the user-facing parts of our system. The most recent example of this is that we removed the ftp command-line tool in macOS 10.13. You should avoid the FTP protocol and look to adopt more modern alternatives. The rest of this post is an informational explanation of the overall FTP picture. This post is locked so I can keep it focused. If you have questions or comments, please do create a new thread in the App & System Services > Networking subtopic and I’ll respond there. Don’t Use FTP FTP is a very old and very crufty protocol. Certain things that seem obvious to us now — like being able to create a GUI client that reliably shows a directory listing in a platform-independent manner — aren’t possible to do in FTP. However, by far the biggest problem with FTP is that it provides no security [1]. Specifically, the FTP protocol: Provides no on-the-wire privacy, so anyone can see the data you transfer Provides no client-authenticates-server authentication, so you have no idea whether you’re talking to the right server Provides no data integrity, allowing an attacker to munge your data in transit Transfers user names and passwords in the clear Using FTP for anonymous downloads may be acceptable (see the explanation below) but most other uses of FTP are completely inappropriate for the modern Internet. IMPORTANT You should only use FTP for anonymous downloads if you have an independent way to check the integrity of the data you’ve downloaded. For example, if you’re downloading a software update, you could use code signing to check its integrity. If you don’t check the integrity of the data you’ve downloaded, an attacker could substitute a malicious download instead. This would be especially bad in, say, the software update case. These fundamental problems with the FTP protocol mean that it’s not a priority for Apple. This is reflected in the available APIs, which is the subject of the next section. FTP APIs Apple provides two FTP APIs: All Apple platforms provide FTP downloads via URLSession. Most Apple platforms (everything except watchOS) support CFFTPStream, which allows for directory listings, downloads, uploads, and directory creation. All of these FTP APIs are now deprecated: URLSession was deprecated for the purposes of FTP in the 2022 SDKs (macOS 13, iOS 16, iPadOS 16, tvOS 16, watchOS 9) [2]. CFFTPStream was deprecated in the 2016 SDKs (macOS 10.11, iOS 9, iPadOS 9, tvOS 9). CFFTPStream still works about as well as it ever did, which is not particularly well. Specifically: There is at least one known crashing bug (r. 35745763), albeit one that occurs quite infrequently. There are clear implementation limitations — like the fact that CFFTPCreateParsedResourceListing assumes a MacRoman text encoding (r. 7420589) — that won’t be fixed. If you’re looking for an example of how to use these APIs, check out SimpleFTPSample. Note This sample hasn’t been updated since 2013 and is unlikely to ever be updated given Apple’s position on FTP. The FTP support in URLSession has significant limitations: It only supports FTP downloads; there’s no support for uploads or any other FTP operations. It doesn’t support resumable FTP downloads [3]. It doesn’t work in background sessions. That prevents it from running FTP downloads in the background on iOS. It’s only supported in classic loading mode. See the usesClassicLoadingMode property and the doc comments in <Foundation/NSURLSession.h>. If Apple’s FTP APIs are insufficient for your needs, you’ll need to write or acquire your own FTP library. Before you do that, however, consider switching to an alternative protocol. After all, if you’re going to go to the trouble of importing a large FTP library into your code base, you might as well import a library for a better protocol. The next section discusses some options in this space. Alternative Protocols There are numerous better alternatives to FTP: HTTPS is by far the best alternative to FTP, offering good security, good APIs on Apple platforms, good server support, and good network compatibility. Implementing traditional FTP operations over HTTPS can be a bit tricky. One possible way forward is to enable DAV extensions on the server. FTPS is FTP over TLS (aka SSL). While FTPS adds security to the protocol, which is very important, it still inherits many of FTP’s other problems. Personally I try to avoid this protocol. SFTP is a file transfer protocol that’s completely unrelated to FTP. It runs over SSH, making it a great alternative in many of the ad hoc setups that traditionally use FTP. Apple doesn’t have an API for either FTPS or SFTP, although on macOS you may be able to make some headway by invoking the sftp command-line tool. Share and Enjoy — Quinn “The Eskimo!” @ Developer Technical Support @ Apple let myEmail = "eskimo" + "1" + "@" + "apple.com" [1] In another thread someone asked me about FTP’s other problems, those not related to security, so let’s talk about that. One of FTP’s implicit design goals was to provide cross-platform support that exposes the target platform. You can think of FTP as being kinda like telnet. When you telnet from Unix to VMS, it doesn’t aim to abstract away VMS commands, so that you can type Unix commands at the VMS prompt. Rather, you’re expected to run VMS commands. FTP is (a bit) like that. This choice made sense back when the FTP protocol was invented. Folks were expecting to use FTP via a command-line client, so there was a human in the loop. If they ran a command and it produced VMS-like output, that was fine because they knew that they were FTPing into a VMS machine. However, most users today are using GUI clients, and this design choice makes it very hard to create a general GUI client for FTP. Let’s consider the simple problem of getting the contents of a directory. When you send an FTP LIST command, the server would historically run the platform native directory list command and pipe the results back to you. To create a GUI client you have to parse that data to extract the file names. Doing that is a serious challenge. Indeed, just the first step, working out the text encoding, is a challenge. Many FTP servers use UTF-8, but some use ISO-Latin-1, some use other standard encodings, some use Windows code pages, and so on. I say “historically” above because there have been various efforts to standardise this stuff, both in the RFCs and in individual server implementations. However, if you’re building a general client you can’t rely on these efforts. After all, the reason why folks continue to use FTP is because of it widespread support. [2] To quote the macOS 13 Ventura Release Notes: FTP is deprecated for URLSession and related APIs. Please adopt modern secure networking protocols such as HTTPS. (92623659) [3] Although you can implement resumable downloads using the lower-level CFFTPStream API, courtesy of the kCFStreamPropertyFTPFileTransferOffset property. Revision History 2025-10-06 Explained that URLSession only supports FTP in classic loading mode. Made other minor editorial changes. 2024-04-15 Added a footnote about FTP’s other problems. Made other minor editorial changes. 2022-08-09 Noted that the FTP support in URLSession is now deprecated. Made other minor editorial changes. 2021-04-06 Fixed the formatting. Fixed some links. 2018-02-23 First posted.
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Oct ’25
Content filtering
Hello team, Would this mean that content filters intended for all browsing can only be implemented for managed devices using MDM? My goal would be to create a content filtering app for all users, regardless of if their device is managed/supervised. thanks.
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Local Network permission on macOS 15 macOS 26: multicast behaves inconsistently and regularly drops
Problem description Since macOS Sequoia, our users have experienced issues with multicast traffic in our macOS app. Regularly, the app starts but cannot receive multicast, or multicast eventually stops mid-execution. The app sometimes asks again for Local Network permission, while it was already allowed so. Several versions of our app on a single machine are sometimes (but not always) shown as different instances in the System Settings > Privacy & Security > Local Network list. And when several instances are shown in that list, disabling one disables all of them, but it does not actually forbids the app from receiving multicast traffic. All of those issues are experienced by an increasing number of users after they update their system from macOS 14 to macOS 15 or 26, and many of them have reported networking issues during production-critical moments. We haven't been able to find the root cause of those issues, so we built a simple test app, called "FM Mac App Test", that can reproduce multicast issues. This app creates a GCDAsyncUdpSocket socket to receive multicast packets from a piece of hardware we also develop, and displays a simple UI showing if such packets are received. The app is entitled with "Custom Network Protocol", is built against x86_64 and arm64, and is archived (signed and notarized). We can share the source code if requested. Out of the many issues our main app exhibits, the test app showcases some: The app asks several times for Local Network permission, even after being allowed so previously. After allowing the app's Local Network and rebooting the machine, the System Settings > Privacy & Security > Local Network does not show the app, and the app asks again for Local Network access. The app shows a different Local Network Usage Description than in the project's plist. Several versions of the app appear as different instances in the Privacy list, and behave strangely. Toggling on or off one instance toggles the others. Only one version of the app seems affected by the setting, the other versions always seem to have access to Local Network even when the toggle is set to off. We even did see messages from different app versions in different user accounts. This seems to contradicts Apple's documentation that states user accounts have independent Privacy settings. Can you help us understand what we are missing (in terms of build settings, entitlements, proper archiving...) so our app conforms to what macOS expects for proper Local Network behavior? Related material Local Network Privacy breaks Application: this issue seemed related to ours, but the fix was to ensure different versions of the app have different UUIDs. We ensured that ourselves, to no improvement. Local Network FAQ Technote TN3179 Steps to Reproduce Test App is developed on Xcode 15.4 (15F31d) on macOS 14.5 (23F79), and runs on macOS 26.0.1 (25A362). We can share the source code if requested. On a clean install of macOS Tahoe (our test setup used macOS 26.0.1 on a Mac mini M2 8GB), we upload the app (version 5.1). We run the app, make sure the selected NIC is the proper one, and open the multicast socket. The app asks us to allow Local Network, we allow it. The alert shows a different Local Network Usage Description than the one we set in our project's plist. The app properly shows packets are received from the console on our LAN. We check the list in System Settings > Privacy & Security > Local Network, it includes our app properly allowed. We then reboot the machine. After reboot, the same list does not show the app anymore. We run the app, it asks again about Local Network access (still with incorrect Usage Description). We allow it again, but no console packet is received yet. Only after closing and reopening the socket are the console packets received. After a 2nd reboot, the System Settings > Privacy & Security > Local Network list shows correctly the app. The app seems to now run fine. We then upload an updated version of the same app (5.2), also built and notarized. The 2nd version is simulating when we send different versions of our main app to our users. The updated version has a different UUID than the 1st version. The updated version also asks for Local Network access, this time with proper Usage Description. A 3rd updated version of the app (5.3, also with unique UUID) behaves the same. The System Settings > Privacy & Security > Local Network list shows three instances of the app. We toggle off one of the app, all of them toggle off. The 1st version of the app (5.1) does not have local network access anymore, but both 2nd and 3rd versions do, while their toggle button seems off. We toggle on one of the app, all of them toggle on. All 3 versions have local network access.
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3w
Running headless app as root for handling VPN and launching microservices
Hello to all I have coded in swift a headless app, that launches 3 go microservices and itself. The app listens via unix domain sockets for commands from the microservices and executes different VPN related operations, using the NEVPNManager extension. Because there are certificates and VPN operations, the headless app and two Go microservices must run as root. The app and microservices run perfectly when I run in Xcode launching the swift app as root. However, I have been trying for some weeks already to modify the application so at startup it requests the password and runs as root or something similar, so all forked apps also run as root. I have not succeeded. I have tried many things, the last one was using SMApp but as the swift app is a headless app and not a CLI command app it can not be embedded. And CLI apps can not get the VPN entitlements. Can anybody please give me some pointers how can I launch the app so it requests the password and runs as root in background or what is the ideal framework here? thank you again.
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Dec ’25
Local network request blocked in Safari but working in Chrome
For Local network access, Chrome prompts the user to allow access and adds it to Settings --> Privacy & Security --> Local Network. However, for Safari, no prompt appears. How do I force Safari to authorise these local network access requests if it won't trigger the permission dialogue? Is there a specific WKWebView configuration or Safari-specific header required to satisfy this security check?
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