Hi everyone, I'm new to building apps on Swift and recently I've been wondering how does Apple get this blur effect behind the control center on Mac OS Tahoe. I think it would be nice to use in an app that I'm making but I can't seem to find it in the docs. Is it available through AppKit? I would appreciate some help on this
Explore the art and science of app design. Discuss user interface (UI) design principles, user experience (UX) best practices, and share design resources and inspiration.
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我设计了一个可以键盘输入的蓝牙HID设备,被iphone蓝牙连接后,iphone无法弹出系统键盘,我正试图寻求可以通过修改HID设备代码来解决的方案。
Hey there,
I redesigned my apps icons for Liquid Glass in the icon composer app. I have to say it's been a pleasure to use and my icons look stunning when rendered in the icon composer app, whatever rendering mode and context I've been testing.
But once in a developer release on my device (iOS 26 beta 3), the rendering is very disappointing. They look blurry, very far from what icon composer is showing.
I would like to know whether I have a design issue, or if the current state of the beta release is known to not render icon properly. I'm kind of panicking :)
Building an app to edit the various parameters of digital musical instruments. A typical user would have perhaps max 6 instruments, out of the hundreds of possibilities.
Would like to structure the app with a global window, menu, etc which would be a free download. The user could download editor inserts for their particular set of instruments and ignore all of the others. The downloaded editors would show as options in a menu.
It seem like more than a widget but less than a library. Building a monolithic app containing all possible editors doesn't seem like an option, but separate full-app editors for each piece of gear doesn't sound right either.
Any suggestions out there?
Thanks very much
Brian
Hi,
I have a couple of questions in regards to testing in-app purchases. I tested the subscription on a device but I'm not sure how to reset so I can test again. I didn't see the subscription in device settings or in Debug -> StoreKit -> Manage Subscriptions window. Additionally, I was wondering if there was a way to detect the subscription being made. I implemented this, but I'm not sure if that will work:
.onChange(of: Product.SubscriptionInfo.RenewalState.subscribed) {
if Product.SubscriptionInfo.RenewalState.subscribed == .subscribed {
}
}
I am working on a Mac App that was developed with Objective C and Interface Builder. In earlier versions of Mac OS the window title was centered. Now in Tahoe it's left-justified. Is there some way to set this? There is no setting for this in Interface Builder and I can't see any way to do it programmatically by reading the developer documentation. Is this even possible?
Hello everyone,
In the current iOS version, changes in the "liquid glass" light shining effects can repeatedly be observed on older iPhone devices (12/13/14).
This change is often seen after the device is rebooted or after a SystemMemoryReset.ips (System Analysis Data).
It changes very often...
I'm not currently working on apps myself, but perhaps someone has ideas for the upcoming updates involving Liquid Glass.
(please also check the screenshots)
In the clock app when making an alarm for myself to wake up, I found this bug where If you swipe left On an alarm without deleting it and then Swipe right it does a goofy visual glitch where it teleports to the top of your screen.
This issue affects core system UI elements such as Control Center, notifications, and system apps. In iOS 26, the Liquid Glass UI introduces excessive transparency and blur across the system. This significantly reduces text readability, lowers contrast, and causes visual fatigue during prolonged use.
There is currently no true option to fully disable Liquid Glass effects. Existing accessibility settings only partially mitigate the issue and do not restore a solid, high-contrast interface similar to iOS 18.
Please consider adding a system-wide toggle to completely disable Liquid Glass and transparency effects, or provide a solid UI mode for users who prioritize readability and visual comfort.
This is especially important for accessibility, as the current design negatively impacts users sensitive to eye strain and low contrast.
What is the step-by-step process to run an iOS application paired with the Mac in my MAUI project?
I am using Windows with Visual Studio 2022 V17.13.5.
Application: Multiplatform;
Language: C#;
Framework: MAUI 8;
Xcode: 16.2;
Objective: Identify and fix the issue to allow the application to run correctly.
Development environment:
Simulator: iOS 26 beta 3 iPhone 16 (for testing)
Simulator 2: iPadOS 26 beta 3 iPad Air 13 inch (M3) (for testing)
Connected Device: iPadOS 26 beta 3 iPad Pro 11 inch (M4) (for testing)
Dev Device: macOS Tahoe 26 beta 3 Macbook Air
When using the NavigationSplitView element, the sidebar has a built-in panel toggle button.
However, when I click the toggle button to toggle the sidebar section in SwiftUI 26 on both simulator 2 and the connected device, it has a slight animation glitch before going back to normal. What's going on?
This is my code for the specific view that has the NavigationSplitView (and all views are connected through TabViews):
RecordsPage.swift
Here are image references:
When I clicked the toggle:
After 1~2 seconds:
These images are in the state of the panel being hidden.
I found that unofficial apps like ChatGPT and Shadowrocket can use widgets in VisionOS 26. How is this achieved? How can I also enable widgets for apps I develop?
Hi,
Normally we need many shades of gray in any App and Apple system have only 3 , Primery, Secondary, and Gray, so to make Gray regress that automatically adapt to Dark Mode we just use opacity on these colors ? there's no system built in Gray degrees ?
Kind Regards
We all know that the feature “Always On Display” is available only on pro models.
I checked in iPhone 14 Plus, that feature became visible in “Search” menu under “Settings”. If a user types “Displa”, then the search results show “Always On Display” as a result.
When I click on that, it navigates inside “Display and Brightness” and we found no toggle for “Always On Display”.
So, displaying the same on search result is a big bug which needs immediate attention from Apple. Users are getting confused whether iPhone 14 plus has that feature or not..
**Possible reason: **
I believe Apple releases iPhone OS versions in a single release each time and must be applying any kind of feature flagging to enable / disable a feature in a version or for a model. The feature flagging might not be working with Settings menu’s Search service or the code is not properly modular.
I have an ongoing activity in progress.
Think of:
a delivery in progress
house internet reboot in progress
some water / electricity / internet / tv outage.
(food) order processing
I want to show a persistent toast message above the tab bar, across all tabs and screens across the app. It could take 15 minutes until the activity is finished.
Obviously there's a challenge of:
accessibility
content overlaying with each other
extra engineering effort.
What we've thought of doing is:
Option1: show a toast message, but when a modal is presented then it presents on top of the toast message. The toast message no longer updates itself. Once the modal is finished, then the toast message re-appears and continues to update.
Option2: keep the toast message across all tabs and modals and work through the challenges mentioned
Question:
What are some other design approaches that could be taken to persist an ongoing activity (much like 'Live Activity', but just across the app when it's in foreground) or what are some design reasons that the two options considered are bad?
Target: MacOS 11.1 and above
C++, Juce 8, XCode 16.2
Testing: Sonoma 14.5
Logic Pro (latest version), Reaper 7.34, Pro Tools 2023.12 and 2025.6
I'm developing an audio plugin that creates an NSStatusItem ("menu bar status icon" or MBSI for short) to provide visual feedback for one of the components. I've encountered a Logic Pro-specific behavior that I'd like to fix. I'm building for Mac-only, Intel and Silicon, and for AU/VST3/AAX.
Summary:
The NSStatusItem for the MBSI is created successfully and functions properly in some hosts (Reaper (AU and VST3), Pro Tools (AAX)) but isn't visible in Logic Pro, despite identical API behavior.
Details:
NSStatusItem Creation: implementation using [[NSStatusBar systemStatusBar] statusItemWithLength:NSSquareStatusItemLength]
All API calls report success in both working (Reaper) and non-working (Logic Pro) hosts.
Logging shows Logic Pro and Reaper create the NSStatusItem with the same properties:
Window frame: {{0, -36}, {38, 36}} (both hosts)
statusItem.visible: YES (both hosts)
Button exists and responds to state changes (both hosts)
Y coordinate is -36 pixels (above visible screen, both hosts)
In Reaper, I can see the MBSI but in Logic Pro I can't. Note: the MBSI has no functionality beyond visual feedback. It's not clickable nor does it create a corresponding menu.
Questions:
Are there known differences in how Logic Pro's AU hosting service handles system UI elements compared to other hosts? And if so, is there guidance on AU plugins accessing system UI elements like the menu bar?
Link to NSStatusItemTest.component: https://app.box.com/s/i3rq0hii3qf43iojrayc17fsfq7fnssd
Link to video showing issue: https://app.box.com/s/icefqk898timqov77t468lqtio0rjqul
Link to Console output for testing in Reaper vs Logic Pro: https://app.box.com/s/ph6nv1lmozo3phtjx3md6abdms5atgg6
Dear Apple Innovation Team,
I have a game-changing iPhone concept and want Apple to explore it first.
📱 iPhone 18 – The First True Portless iPhone
No ports – MagSafe 2.0 with high-speed data transfer.
Under-display Face ID & Camera – No security compromise.
Seamless OLED Display – No interruptions, just pure screen.
📂 iPhone 20 – The Perfect Foldable
Crease-free foldable design – Apple perfects what others failed to.
Optimized iOS for foldables – Smooth UI & app integration.
Apple leads the foldable market.
🚀 Why This Matters: Apple can set a new standard & dominate both innovations.
Looking forward to your response.
Best,
Saksham Sethi
Hello,
I used icon composer to create an icon for my Mac OS app and it seemed to have worked. I see the app icon everywhere except for window expose or stage manager.
Any help or guidance would be greatly appreciated!
Hey there! I'd love to know if theres a way where you can animate items between ZStack and VStacks? Just like the native iOS notifications on the Lockscreen stack at the bottom and if tapped, they convert from a Stack to a List - I have a list with items, displayed in a VStack, and I make the list collapsable when swiping down, where the items stack behind eachother with a progresisve reduction in opacity & scale, but I havent figured out a way to animate the items between the list and the stack - where you can visually see items starting to overlap and stack ontop of eachother when collapsing the list.
[Iphone11]