Xcode Cloud

RSS for tag

Automate workflows to test, analyze, build, and distribute your app, and integrate them with other developer tools, such as TestFlight and App Store Connect.

Xcode Cloud Documentation

Posts under Xcode Cloud subtopic

Post

Replies

Boosts

Views

Activity

Xcode 16 unable to use iOS 16.2 - 17.5 Simulators
When testing on Xcode Cloud I am unable to use any simulators between iOS 16.2 and 17.5. I'm glad that there are options for <= 16.1, but given how small those userbases must be at this point it feels rather odd. Similarly, iOS 18 is still very new so it also has a disproportionately small number of users on it. Does not seem to matter if explicitly selecting Xcode/macOS versions. Am I configuring something incorrectly? Picked something wrong on a dropdown, checked the wrong box when setting up the workflow? Xcode 15.4 allows building to iOS 17.5, but not iOS 18. 🙃
1
1
815
Oct ’24
XCode Cloud Error with IXGuard
Hi Guys, I was wondering if anyone here experienced an error with XCode Cloud when running pipelines, specifically Error is: "An internal error was detected which caused this stage to error. The error has been logged, and you can re-run this build again." Upon checking the logs, there is no specific error other than the above and "The pipeline action could not complete due to an error. The error may not occur on rebuild." Note that in the pipeline, there is an obfuscation step using IXGuard. However, the IXGuard steps show successful on the logs.
1
0
440
Oct ’24
XCode cloud issue
Hi, i'am using self hosted gitlab repository. Since yesterday on my xcode cloud page display "Unable to connect to repository ....Reconnect the repository to resume builds". When i click the reconnect button, it shows that xcode cloud successfully reconnected. But even after reloading the page, it still showing the same message.
1
0
377
Oct ’24
Xcode (Cloud) vs. Playground App
Hej hej tl;dr. I have problems building a Playground App using Xcode Cloud and I created a reference repository to reproduce this. Did anyone try this before and succeeded? Maybe you have a hint about what's going wrong here. Initial Failure I followed the documentation for Building Swift packages and Swift Playgrounds app projects with Xcode Cloud and I have always run into the following error message: ❌ Code Signing Exporting for App Store Distribution failed. Please download the logs artifact for more information Check Logs “Fair game!” I thought, checked out the logs and see this error appearing twice in each of the following steps: Export archive for ad-hoc distribution Export archive for development distribution Export archive for app-store distribution 5.3 Sec. Run command: 'xcodebuild -exportArchive -archivePath /Volumes/workspace/tmp/3546d064-74fa-42d0-8b36-3623e18941be.xcarchive -exportPath /Volumes/workspace/adhocexport -exportOptionsPlist /Volumes/workspace/ci/ad-hoc-exportoptions.plist '-DVTPortalRequest.Endpoint=http://172.16.35.199:8089' -DVTProvisioningIsManaged=YES -IDEDistributionLogDirectory=/Volumes/workspace/tmp/ad-hoc-export-archive-logs -DVTSkipCertificateValidityCheck=YES -DVTServicesLogLevel=3' Error Command exited with non-zero exit-code: 70 Moving forward, I downloaded the logs artifact as suggested earlier. This is IDEDistribution.standard.log: 2024-10-27 11:15:04 +0000 [MT] Starting export with options: {"embedOnDemandResourcesAssetPacksInBundle":true,"teamID":"38R2LLP8AF","stripSwiftSymbols":true,"thinning":"<none>","iCloudContainerEnvironment":"Development","destination":"export","reformatterBundleIdentifier":"hamburg.plus.encore","uploadSymbols":true,"raiseProfileSupportOptionalToRequired":false,"buildNumber":"4","testFlightInternalTestingOnly":false,"manageAppVersionAndBuildNumber":false,"method":"ad-hoc","generateAppStoreInformation":false} This is IDEDistribution.critical.log (actually it's three times this single error, but I'll spare you the repetition): 2024-10-27 11:15:04 +0000 [MT] -[IDEDistributionMethodManager orderedDistributionMethodsForTask:archive:logAspect:]: Error = Error Domain=IDEDistributionMethodManagerErrorDomain Code=2 "Unknown Distribution Error" UserInfo={NSLocalizedDescription=Unknown Distribution Error} And this is an excerpt (of hopefully relevant details) of IDEDistribution.verbose.log (again, this happens three times, only giving the relevant data points here): … 2024-10-27 11:15:04 +0000 [MT] Rejected distribution method <IDEDistributionMethodiOSAdHoc: 0x600001590100> because it doesn't support distributing archive … 2024-10-27 11:15:04 +0000 [MT] Rejected distribution method <IDEDistributionMethodiOSAppStoreValidation: 0x6000015900f0> because it doesn't support distributing archive … 2024-10-27 11:15:04 +0000 [MT] Rejected distribution method <IDEDistributionMethodiOSAppStoreDistribution: 0x600001590120> because it doesn't support distributing archive … 2024-10-27 11:15:04 +0000 [MT] Rejected distribution method <IDEDistributionMethodiOSAdHoc: 0x600001590100> because it doesn't support distributing archive … 2024-10-27 11:15:04 +0000 [MT] Available distribution methods: {( <IDEDistributionMethodSaveBuiltProducts: 0x6000015f8060>, <IDEDistributionMethodExportArchive: 0x6000015f8070> )} Investigate Xcode Archive (*.xcarchive) At this point, I downloaded the Xcode archive from AppStoreConnect and realized that it only contained debug symbols for the app, but not the app itself. > ls -la /Users/herzi/Downloads/….xcarchive/Products total 0 drwxrwxr-x@ 2 herzi staff 64 27 Okt 12:21 . drwxrwxr-x@ 5 herzi staff 160 27 Okt 12:22 .. Notice the absence of the Applications folder that would contain the Application.app bundle. Current Status So I created a clean, sample repository for my integration. Did anyone try this before and succeeded? Maybe you have a hint about what's going wrong here.
1
0
820
Nov ’24
Feature Request: Authorize api.github.com
Issue Description I'm have Local Swift Package which contains binary target to private github releases url is formed like below: https://api.github.com/repo/{owner}/{repo}/releases/assets/{asset_id}.zip I register the private repo to the xcodecloud, but still xcodecloud does not recognize "api.github.com" domain. So build keeps fails at downloading binary artifact. https://github.com/{owner}/{repo}/releases/download/{tag}/Myframework.xcframework.zip is not a valid choice since this kind of url, is not supported for private repository. Proposed Solution Please add authorization to the "api.github.com" like normal "github.com".
1
1
354
Dec ’24
Xcode Cloud - TestFlight Internal Testing Processing Stuck for Over 8 Hours
I am experiencing significant delays with TestFlight Internal Testing processing in Xcode Cloud. The build has been stuck in the processing state for over 8 hours, which is significantly longer than our usual deployment time. Issue Details: Product: Xcode Cloud / TestFlight Internal Testing Time in Processing: 8+ hours Build Status: Stuck in "Processing for TestFlight Internal Testing" Workflow Type: iOS App Distribution Steps to Reproduce: Triggered Xcode Cloud workflow for iOS app Build completed successfully TestFlight Internal Testing processing started Processing has not completed after 8+ hours Technical Information: Xcode Version: Xcode 15.4 iOS App Target Version: iOS16.4 Attempted Troubleshooting: Verified all certificates and provisioning profiles are valid and up-to-date Confirmed the build was successful in Xcode Cloud Checked that the app binary size has not changed significantly Reviewed all workflow logs for potential errors or warnings Is there a known issue with TestFlight processing times currently? Are there any steps we can take to resolve or expedite this process? Can you investigate if there are any specific issues with our build that might be causing this delay? Please let me know if you need any additional information to assist with this issue. App Information: App Name:Simple Voice Recorder - Audio Bundle Identifier: id6443528409 Thank you for your assistance in resolving this issue. Best regards,
1
0
447
Jan ’25
Xcode cloud build hanging at 46 percent, even though all stages have completed successfully
My Xcode cloud pipeline seems to be stuck at 46% inside the archiving step for some reason. When I run my project locally, it works, and uploading my build manually through Xcode to app store connect works too. However, when I try to build my app using Xcode cloud, it gets stuck after the archiving step has successfully completed. All checkmarks are green, but the archiving step does not terminate after one hour. I tried switching the cloud Xcode version, the cloud macOS version, changing my code. Nothing works and Xcode cloud is completely bricked. How do I fix this? There is no error message at all. The build is just stuck at 46% and nothing happens.
1
0
405
Jan ’25
Cannot find "renamed.swift" in scope
I use xcode to rename a view in my project. It renamed the file, the struct, and all related items. However; since doing that my xcode cloud workflow fails, indicating that the it cannot find it in scope. I have confirmed that the file shows up in my BuildPhases - Compile Sources. I have confirmed it exists in my git repo, but Xcode Cloud still fails to find it in scope. I have confirmed it shows up in the correct Target Membership. I even tried removing it from the BuildPhases and re-adding it. How can I resolve this issue? Is there something else I can look at? btw, application builds fine locally on my machine.
1
0
384
Feb ’25
Need help. How to get Xcode Cloud to 'resolve package dependencies.'
My organization just started having problems with Xcode Cloud this week. We have created a pretty simple 'Build on Pull Request'. The problem is our builds have started failing immediately because with the error. "Could not resolve package dependencies:" What is even more frustrating is the dependency that reported failed seem to changes every time. This did not happen before this week. Our build process is fairly vanilla, through Xcode. (We are NOT using CLI xcodebuild) I can build a locally just fine from a clean build, and cleaning derived data. Nothing has changed in our dependencies. We are not using any private dependencies. So I am stumped on what else to do how to debug, and fix this, because I am not sure how to encourage the Xcode Cloud build runner/server that the dependences are available and to jsut go get them. Any help would be great, because we just started using Xcode Cloud to get away from Fastlane (which was causing problems), and it would be frustrating if this is a sign of things to come. Sincerely, Stan
1
0
602
Feb ’25
Inconsistent behavior across different test environments and simulators
I'm working on Apple Watch UI tests and have noticed different results between local and Xcode Cloud environments. I tested all cases locally, and they worked fine. However, when running the tests on Xcode Cloud, some issues caused them to fail: The test requires clicking a button to display the built-in keyboard, but on Xcode Cloud, the keyboard never appears, no matter how long I wait. The app unexpectedly closes during testing, displaying the error message: "Failed to launch application {Your app} is not running." These failures occurred on two different simulator destinations (Ultra 49mm 11.2 / Series 7 45mm 11.2) and can only be reproduced on specific simulators. Has anyone encountered a similar issue?
1
1
432
Feb ’25
Xcode Cloud Signing Issue
There seems to be a problem to a specific Apple Developer Account regarding Xcode Cloud Distribution (Signing). The Xcode Cloud Error Invalid Signature. Code failed to satisfy specified code requirement(s). The file at path “XcodeCloudTest.app/XcodeCloudTest” is not properly signed. Make sure you have signed your application with a distribution certificate, not an ad hoc certificate or a development certificate. Verify that the code signing settings in Xcode are correct at the target level (which override any values at the project level). Additionally, make sure the bundle you are uploading was built using a Release target in Xcode, not a Simulator target. If you are certain your code signing settings are correct, choose “Clean All” in Xcode, delete the “build” directory in the Finder, and rebuild your release target. For more information, please consult https://developer.apple.com/support/code-signing. Investigation Apple Developer Forums This issue seems to be known: https://developer.apple.com/forums/thread/746210 Debugging by ourselves We setup an example Xcode project from a default iOS Xcode app template to rule out any project issues. This example project failed with the same error as stated above. In the next step we tried the same example project with a different Apple Developer Account and it successfully distributed the example App through Xcode Cloud. Conclusion It seems like there is no setup issue on developer-side, because our example project works out-of-the-box on a different Apple Developer Account. Our only hope is that Apple will have a look on our Developer Account. Maybe there is some internal setting.
1
2
392
Mar ’25
Xcode Cloud can't connect to Self-Hosted Gitlab Instance using the Change URL function
Hi, I'm trying to use the change url functionality to switch my Xcode Cloud setup from Gitlab.com to my self hosted Gitlab instance. The setup process completes successfully, however, Xcode Cloud does not create any web hooks in my repo and also is not able to fetch any branch/tag information from the Gitlab instance. There is also no error displayed on Xcode Cloud UI. I even tried to debug by looking at requests on my server to see if there are any clues, to no avail. The only clue seems to be that in my repositories page, I see the instance listed but the row is highlighted red (which I assume means there's an issue with the connection). The last accessed date is also empty. The call to the /repos-v3 endpoint from App Store Connect seems to indicate there's an authentication issue: { "primary_repos" : [ { "repo" : { "id" : "xxxxxxxxxxx", "http_clone_url" : "xxxxxxxxxxx", "owner_name" : "xxxxxxxxxxx", "repo_name" : "xxxxxxxxxxx-ios", "repo_id" : "7", "provider" : "gitlab-hosted", "ssh_clone_url" : "ssh://xxxxxxxxxxx", "scp_clone_url" : "git@xxxxxxxxxxx", "default_branch" : "master" }, "authorization_state" : "unauthorized" } ], "additional_repos" : [ ], "unauthorized_repos" : [ ], "revoked_repos" : [ ] } On my end, when I try to add the repository to Xcode Cloud, I see a few requests to my GitLab instance, all of which succeed with 200: {"time":"2025-03-11T21:10:26.217Z","severity":"INFO","duration_s":0.05674,"db_duration_s":0.00567,"view_duration_s":0.05107,"status":200,"method":"GET","path":"/api/v4/user",.... {"time":"2025-03-11T21:10:26.797Z","severity":"INFO","duration_s":0.16682,"db_duration_s":0.02024,"view_duration_s":0.14658,"status":200,"method":"GET","path":"/api/v4/projects/xxxxxx%2Fxxxxxx-ios",.... {"time":"2025-03-11T21:10:28.298Z","severity":"INFO","duration_s":0.06617,"db_duration_s":0.00835,"view_duration_s":0.05782,"status":200,"method":"GET","path":"/api/v4/user",.... {"time":"2025-03-11T21:10:28.867Z","severity":"INFO","duration_s":0.21071,"db_duration_s":0.03075,"view_duration_s":0.17996,"status":200,"method":"GET","path":"/api/v4/projects/xxxxxx%2Fxxxxxx-ios",.... {"time":"2025-03-11T21:10:30.621Z","severity":"INFO","duration_s":0.15613,"db_duration_s":0.01842,"view_duration_s":0.13771,"status":200,"method":"GET","path":"/api/v4/projects/7",.... {"time":"2025-03-11T21:10:31.239Z","severity":"INFO","duration_s":0.1672,"db_duration_s":0.01828,"view_duration_s":0.14892,"status":200,"method":"GET","path":"/api/v4/projects/7",..... At this point I'm sure this is some sort of a bug with Xcode Cloud since the requests do succeed but Xcode Cloud is unable to process the responses and identify the correct branches and tags, as well as set the web hook for the repo.
1
0
30k
Mar ’25
Xcode Cloud Code Signing Issue – App Store Review Can’t Open Exported App
Hey everyone, We’re running into a frustrating issue with Xcode Cloud builds submitted to App Store Review. After every build, we must manually delete all code signing certificates generated by Xcode Cloud; otherwise, the reviewers can’t open the exported App Store app. When they try to open it, they see the error: “Apple Information Security: A process was blocked from running and moved to Trash: [Our App Name]” Oddly enough, if we delete all Xcode Cloud-generated certificates and then trigger a new Xcode Cloud build, the problem temporarily disappears—until the next submission, where we have to repeat the process. Has anyone else encountered this issue? Any recommendations on how to prevent this from happening? We’d rather not keep trashing certificates after every build. Thanks!
1
0
300
Mar ’25
Xcode cloud: xcode build archive error
Hello! I'm trying to build my flutter app through xcode cloud, but im getting following error: Command exited with non-zero exit-code: 65 Run command: 'xcodebuild archive -workspace /Volumes/workspace/repository/ios/Runner.xcworkspace -scheme Runner -destination generic/platform=iOS -archivePath /Volumes/workspace/build.xcarchive -derivedDataPath /Volumes/workspace/DerivedData -resultBundleVersion 3 -resultBundlePath /Volumes/workspace/resultbundle.xcresult -resultStreamPath /Volumes/workspace/tmp/resultBundleStream97053cd8-9db9-41c6-9dc8-a9fc142bacb6.json -IDEPostProgressNotifications=YES CODE_SIGN_IDENTITY=- AD_HOC_CODE_SIGNING_ALLOWED=YES CODE_SIGN_STYLE=Automatic DEVELOPMENT_TEAM={development_team_here} COMPILER_INDEX_STORE_ENABLE=NO -hideShellScriptEnvironment' When i build locally, it works fine, tried both debug/release modes, but in the cloud archive fails. Also have following message in xcode cloud: `'Flutter/Flutter.h' file not found GeneratedPluginRegistrant.h:10` failed to emit precompiled header '/Volumes/workspace/DerivedData/Build/Intermediates.noindex/ArchiveIntermediates/Runner/PrecompiledHeaders/Runner-Bridging-Header-swift_2QGFV1FVTQX2Z-clang_IX5TH88559CY.pch' for bridging header '/Volumes/workspace/repository/ios/Runner/Runner-Bridging-Header.h'
1
0
134
Mar ’25
Xcode cloud aunthentication to other tools(nexus,sonar,Dynatrace)
We are trying to access the Sonar and Nexus remote servers from Xcode Cloud, to see the coverage percentage and artifact upload but we are unable to do so as it says "host not resolved." Could you please help us with accessing Nexus, Sonar, Dynatrace, and other tools from Xcode Cloud? We connected to network team of organization to enable firewall but they need the Xcode cloud server ip details Regards, Bala
1
0
58
Apr ’25
Build artefacts not available in Xcode Cloud
This appears to be the same issue as wasresolved here, but given that post is marked as solved, I thought it appropriate to open a new thread. I have no access to build artefacts for any of the App Store Connect teams I'm a member of. I have Admin or App Manager permissions for the teams I've tried. Clicking the download link for any artefact directs to a single json string: {"message":"You are not authorized to access this team’s resources."} Trying through the build navigator in Xcode 16.3 crashes Xcode.
1
0
45
Apr ’25