Build, test, and submit your app using Xcode, Apple's integrated development environment.

Xcode Documentation

Posts under Xcode subtopic

Post

Replies

Boosts

Views

Activity

App Not Appearing in "Available Apps" List in Watch App
I’ve developed an Apple Watch extension for an existing iOS app. When I run the app on the watch via Xcode using the simulator, everything works fine. However, when I try to install it on my iPhone, the Watch app doesn’t show it in the "Available Apps" list, so I can't install it on the watch. The Apple Watch is connected to my iPhone, and I can see other apps available for installation without any issues. I also created a brand new project with watchOS support to troubleshoot, but the same problem occurred. Any ideas on how to resolve this?
1
0
505
Mar ’25
Xcode won't open
Have been using Xcode 16.0 on this Mac successfully but now Xcode won't open. The welcome screen appears but the rotating indicators run apparently forever. MacBook Air recently updated to Sequoia 15.0
4
0
233
Oct ’24
tvOS icon missing layers
I have an AppleTV app which I released in 2016. I've updated it and released a new version every year without much hassle. This year, with tvOS 17.2, the layered app icon isn't working right. This is a two-layer image made with PNGs. When it's selected, it looks right and the layers move correctly: But when it's not selected, the background layer disappears: Screenshots are from the simulator but it also happens on the device. It's inconsistent; sometimes it's the front layer that disappears. Occasionally both layers work, but I can't tell why. I've spent a day trying everything. Very frustrated. The icon previews correctly in Xcode and in Parallax Viewer. The image sizes are correct: 400 x 240 for Small, 800 x 480 for Small@2x, 1280 x 768 for Large. The back layer is a non-transparent PNG. I tried adding a Large@2x set. Didn't help. Originally I had a three-layer image with no middle layer PNG. I deleted the empty middle layer, but that didn't help. All the PNG files are from GnuIMP. Same color space, even. I was using the filenames tvicon-back-s.png and tvicon-back-s@2x.png. I tried taking out the @ sign in case that was confusing Xcode. (It never has before, but I am flailing here.) Anybody have any clues? If it's an Apple bug and there's nothing I can do, I'm going to just push the release button and hope it fixes itself someday.
7
0
1.4k
Aug ’25
Project needs migration
I have developed my flutter app in Android studio on my HP computer and now that I am trying to run it on the MacBook Pro that I have, I always get this "Error: Your Xcode project requires migration. See https://docs.flutter.dev/ios-project-migration for details." I got into a lot of detail with this and also tried everything the page says of the url given but I cannot seem to get over this problem.
1
0
293
Sep ’24
Xcode 16 / Reality Composer Pro 2 segmentation fault issue
After installing MacOS Sequoia, Xcode 16 & RealityComposer Pro 2 my Apple Vision Pro projects (worked perfectly with Xcode 15) started to give me Tool terminated by signal 'Segmentation fault: 11' error while compiling RealityKitContent assets. This happens only when I try to build project with .usdz models exported from Blender, but when I try with sample models from apple website it works nice with no errors. Is there any solution?
2
0
600
Dec ’24
XCode 16.0 "Cannot find (your_variable) in scope (your_scope)"
Hello! Trying to debug with ol' reliable print object (po) but getting error that such variable does not exist in current scope (even tho i have breakpoint literally on it, before it will "return" from current context (return myObject) Any ideas on why this might occur? Prior to xcode 16 - i faced this error only when i made typo in variable name or it actually was different scope (i jumped in stacktrace to other call)
0
0
230
Oct ’24
Apple Watch SE2 Xcode Debugging Issues
I currently own an Apple Watch SE2 device. However, when I try to debug from the watch to the actual device, the connection loss issue occurs all too often. Once the connection is lost, it continues to try to connect in the Disconnected list on the Xcode "Devices and Simulators" screen and is in a loading state. Very often, even when the connection is established and you are trying to start debugging, it drops out. Xcode cannot debug properly on the actual device. I later found out that the Apple Watch SE2 does not support 5.0 Hz Wi-Fi, only 2.5 Hz. I think that might be the cause. Is this phenomenon less likely to occur if you debug on an actual device such as a regular Apple Watch 7/8/9 or Ultra model? In fact, if debugging is difficult with the Apple Watch SE model, I am wondering whether I should purchase an additional Apple Watch. Or is there another way to improve this issue? It would be nice if the Apple Watch could be debugged by connecting it to a Mac with an actual cable like the iPhone. I am wondering if there is a way to disable and enable network debugging in Xcode. In the past, debugging the watch using only Bluetooth with the iPhone in Xcode seemed to be more stable. Except for the Watch, the iPad doesn't have any major issues with Wi-Fi debugging on the iPhone.
2
0
1k
Feb ’25
.sheet is displayed wrong
Hi, unfortunately I discovered that the following code: .sheet(isPresented: $showSheetMapView) { VStack(alignment: .leading, spacing: 10, content: { SheetMapView( isShowingAddressMap: $isShowingAddressMap, showSheetMapView: $showSheetMapView, isLoading: $isLoading, filteredRegistrations: filteredRegistrations, selectedTransporteurId: $selectedTransporteurId, ComeFromRecipient: $ComeFromRecipient, ComeFromRetour: $ComeFromRetour, selectedDate: $selectedDate, selectedQuantityXL: $selectedQuantityXL, selectedQuantityL: $selectedQuantityL, selectedQuantityM: $selectedQuantityM, selectedQuantityS: $selectedQuantityS, XLQuantityAdd: $XLQuantityAdd, XLQuantityAdd2: $XLQuantityAdd2, XLQuantityAdd3: $XLQuantityAdd3, XLQuantityAdd4: $XLQuantityAdd4, LQuantityAdd: $LQuantityAdd, LQuantityAdd2: $LQuantityAdd2, LQuantityAdd3: $LQuantityAdd3, LQuantityAdd4: $LQuantityAdd4, MQuantityAdd: $MQuantityAdd, MQuantityAdd2: $MQuantityAdd2, MQuantityAdd3: $MQuantityAdd3, MQuantityAdd4: $MQuantityAdd4, SQuantityAdd: $SQuantityAdd, SQuantityAdd2: $SQuantityAdd2, SQuantityAdd3: $SQuantityAdd3, SQuantityAdd4: $SQuantityAdd4, RecipientSelectedXL: $RecipientSelectedXL, RecipientSelectedL: $RecipientSelectedL, RecipientSelectedM: $RecipientSelectedM, RecipientSelectedS: $RecipientSelectedS, ComesfromAtoB: $ComesfromAtoB, AtoBSelectedXL: $AtoBSelectedXL, AtoBSelectedL: $AtoBSelectedL, AtoBSelectedM: $AtoBSelectedM, AtoBSelectedS: $AtoBSelectedS ) .id(filteredRegistrations) .overlay( //Bezahl Button VStack{ if !filteredRegistrations.isEmpty{ Spacer() HStack { ApplePayButton() .frame(width: 350, height: 70) .onTapGesture { isLoading = true AssignmentButtonTapped = true if addressViewModel.selectedAddress != nil && selectedTransporteurId != nil && addressViewModel.isAddressValid == true { // Zahlungsvorgang starten if ComeFromRetour { initiatePaymentRetour() } else if ComeFromRecipient { initiatePaymentForRecipient() } else if ComesfromAtoB { initiatePaymentForAtoB() } } else { print("Fehler bei der Auswahl.") isLoading = false } } } } } ) }) .frame(maxWidth: .infinity, maxHeight: .infinity, alignment: .top) .presentationDetents([.medium]) .presentationCornerRadius(30) .presentationDragIndicator(.hidden) .presentationBackgroundInteraction(.enabled(upThrough: .medium)) .presentationBackground(.white) .interactiveDismissDisabled() } is not displayed as it should be. simulating this on iOS 17.5 or under it is displayed fine. iOS 18 is ignoring .presentationDetents([.medium]). In every case it automatically change the sheet to .large. Why? it completely destroys the function of this view. Please help me. Thank you.
2
0
231
Oct ’24
waiting for reply from DTS engineer.
Hello , am facing issue in submitting my app to store I have submitted my case to apple developer team my case ids "101969263018","101975805043". they told me to submit the report from feedback assistance my case id : FB12141270. but still I don't get any replay form feedback assistance. after that I submitted my case to DTS engineer case id : 2394373. got email to submit some file which I have submitted after that still I don't get any reply from DTS team. please help me to short out this issue. last one month am trying to short out this issue with apple developer team. still I don't get solution.
2
0
877
1w
iCloud CoreData integration Issue
Hi, I have configured my ios app with iCloud Coredata sync. I have already checked bundleId, containerId, and cloud login on the device. I am getting the following error. error: CoreData+CloudKit: -[NSCloudKitMirroringDelegate _performSetupRequest:]_block_invoke(1242): <NSCloudKitMirroringDelegate: 0x600003d085a0>: Failed to set up CloudKit integration for store: <NSSQLCore: 0x105814630> (URL: file:///Users/santoshsingh/Library/Developer/CoreSimulator/Devices/B49DDBBB-6111-4664-897C-08976854137E/data/Containers/Data/Application/55E67DB0-8CAE-416D-A873-161443FA690F/Library/Application%20Support/default.store) <CKError 0x600000c786f0: "Partial Failure" (2/1011); "Failed to modify some record zones"; uuid = EC168AB2-FDDD-47C6-B6E1-8C6A52C11F55; container ID = "iCloud.com.AmeristarFence.PerimeterInSite"; partial errors: { com.apple.coredata.cloudkit.zone:defaultOwner = <CKError 0x600000c71ec0: "Permission Failure" (10/2007); server message = "Invalid bundle ID for container"; op = FED32AB88A4F36CC; uuid = EC168AB2-FDDD-47C6-B6E1-8C6A52C11F55> }> CoreData: CloudKit: CoreData+CloudKit: -[NSCloudKitMirroringDelegate _finishedRequest:withResult:]: Finished request: <NSCloudKitMirroringDelegateSetupRequest: 0x600002161c70> 26F773DB-4986-430A-A3FF-AC39B9390223 with result: <NSCloudKitMirroringResult: 0x600000c72130> storeIdentifier: CAC05ADB-DC9A-4CC5-9530-91FDDEEC7DD2 success: 0 madeChanges: 0 error: <CKError 0x600000c786f0: "Partial Failure" (2/1011); "Failed to modify some record zones"; uuid = EC168AB2-FDDD-47C6-B6E1-8C6A52C11F55; container ID = "iCloud.com.AmeristarFence.PerimeterInSite"; partial errors: { com.apple.coredata.cloudkit.zone:defaultOwner = <CKError 0x600000c71ec0: "Permission Failure" (10/2007); server message = "Invalid bundle ID for container"; op = FED32AB88A4F36CC; uuid = EC168AB2-FDDD-47C6-B6E1-8C6A52C11F55> }> CoreData: CloudKit: CoreData+CloudKit: -[NSCloudKitMirroringDelegate checkAndExecuteNextRequest]: <NSCloudKitMirroringDelegate: 0x600003d085a0>: Checking for pending requests. CoreData: CloudKit: CoreData+CloudKit: -[NSCloudKitMirroringDelegate checkAndExecuteNextRequest]_block_invoke(3569): <NSCloudKitMirroringDelegate: 0x600003d085a0>: No more requests to execute. error: CoreData+CloudKit: -[NSCloudKitMirroringDelegate recoverFromError:]: <NSCloudKitMirroringDelegate: 0x600003d085a0> - Attempting recovery from error: <CKError 0x600000c786f0: "Partial Failure" (2/1011); "Failed to modify some record zones"; uuid = EC168AB2-FDDD-47C6-B6E1-8C6A52C11F55; container ID = "iCloud.com.AmeristarFence.PerimeterInSite"; partial errors: { com.apple.coredata.cloudkit.zone:defaultOwner = <CKError 0x600000c71ec0: "Permission Failure" (10/2007); server message = "Invalid bundle ID for container"; op = FED32AB88A4F36CC; uuid = EC168AB2-FDDD-47C6-B6E1-8C6A52C11F55> }> error: CoreData+CloudKit: -[NSCloudKitMirroringDelegate _recoverFromPartialError:forStore:inMonitor:]_block_invoke(2775): <NSCloudKitMirroringDelegate: 0x600003d085a0>: Found unknown error as part of a partial failure: <CKError 0x600000c71ec0: "Permission Failure" (10/2007); server message = "Invalid bundle ID for container"; op = FED32AB88A4F36CC; uuid = EC168AB2-FDDD-47C6-B6E1-8C6A52C11F55; container ID = "iCloud.com.AmeristarFence.PerimeterInSite"> error: CoreData+CloudKit: -[NSCloudKitMirroringDelegate _recoverFromPartialError:forStore:inMonitor:]: <NSCloudKitMirroringDelegate: 0x600003d085a0>: Error recovery failed because the following fatal errors were found: { "<CKRecordZoneID: 0x600000c720a0; zoneName=com.apple.coredata.cloudkit.zone, ownerName=defaultOwner>" = "<CKError 0x600000c71ec0: "Permission Failure" (10/2007); server message = "Invalid bundle ID for container"; op = FED32AB88A4F36CC; uuid = EC168AB2-FDDD-47C6-B6E1-8C6A52C11F55; container ID = "iCloud.com.AmeristarFence.PerimeterInSite">"; }
1
0
1k
Oct ’24
Xcode "Build For Testing" always returning x86_64 architecture for code coverage purposes
When using Xcode's "Build for Testing", I have noticed the resulting MyApp.xctestrun file has an array of CodeCoverageBuildableInfos. This array has all of our built targets. They all have an Architectures array property. For all of our targets this is set to x86_64 when we build for Any iOS Simulator. This is irrespective of what we have "ARCHS" and "ONLY_ACTIVE_ARCH" set to (in our case we only want arm64). We do have a number of local swift packages defined, each with their own test targets. We are using a test plan for these tests. This is causing issues when processing the resulting xcresult file since it is complaining that it can't find objects for the correct architecture when calculating code coverage. No object file for requested architecture No coverage data found. (Underlying Error: No object file for requested architecture)
0
0
533
Oct ’24
"Trying to install the app on the phone through Xcode, an error occurs: Showing All Messages Failed to install the app on the device."
I connected my iPhone 15 Pro Max (version 18.0) to my computer and used Command + R to install the app on my phone. It builds successfully, showing 'build succeeded,' but then it prompts that it cannot install on the phone. Failed to install the app on the device. Domain: com.apple.dt.CoreDeviceError Code: 3002 User Info: { IDERunOperationFailingWorker = IDEInstallCoreDeviceWorker; NSURL = "file:///Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/"; } Failed to create directory at path /private/var/containers/Shared/SystemGroup/systemgroup.com.apple.installcoordinationd/Library/InstallCoordination/PromiseStaging/456E7153-5355-49CE-8CAC-4DADC7819C14/extract/Welfare100.app/Frameworks/Alamofire.framework /Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks/AutoInch.framework /Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks/Cache.framework /Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks/CocoaLumberjack.framework /Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks/EasyNavigation.framework /Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks: File name too long Domain: NSPOSIXErrorDomain Code: 63 Failure Reason: File name too long User Info: { NSFilePath = "/private/var/containers/Shared/SystemGroup/systemgroup.com.apple.installcoordinationd/Library/InstallCoordination/PromiseStaging/456E7153-5355-49CE-8CAC-4DADC7819C14/extract/Welfare100.app/Frameworks/Alamofire.framework \n/Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks/AutoInch.framework \n/Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks/Cache.framework \n/Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks/CocoaLumberjack.framework \n/Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks/EasyNavigation.framework \n/Users/hcb/Library/Developer/Xcode/DerivedData/Welfare100-ewddcwrlgqblraekkkrodhkyjuob/Build/Products/Debug-iphoneos/Welfare100.app/Frameworks"; SZExtractorFunctionNameErrorKey = "-[StreamingUnzipper _supplyBytes:length:withReply:]"; SZExtractorSourceFileLineErrorKey = 899; } Event Metadata: com.apple.dt.IDERunOperationWorkerFinished : { "device_isCoreDevice" = 1; "device_model" = "iPhone16,2"; "device_osBuild" = "18.0 (22A3354)"; "device_platform" = "com.apple.platform.iphoneos"; "dvt_coredevice_version" = "355.7.6"; "dvt_mobiledevice_version" = "1643.120.2"; "launchSession_schemeCommand" = Run; "launchSession_state" = 1; "launchSession_targetArch" = arm64; "operation_duration_ms" = 3361; "operation_errorCode" = 63; "operation_errorDomain" = "com.apple.dt.CoreDeviceError.3002.NSPOSIXErrorDomain"; "operation_errorWorker" = IDEInstallCoreDeviceWorker; "operation_name" = IDERunOperationWorkerGroup; "param_debugger_attachToExtensions" = 0; "param_debugger_attachToXPC" = 1; "param_debugger_type" = 3; "param_destination_isProxy" = 0; "param_destination_platform" = "com.apple.platform.iphoneos"; "param_diag_MainThreadChecker_stopOnIssue" = 0; "param_diag_MallocStackLogging_enableDuringAttach" = 0; "param_diag_MallocStackLogging_enableForXPC" = 1; "param_diag_allowLocationSimulation" = 1; "param_diag_checker_tpc_enable" = 1; "param_diag_gpu_frameCapture_enable" = 0; "param_diag_gpu_shaderValidation_enable" = 0; "param_diag_gpu_validation_enable" = 0; "param_diag_memoryGraphOnResourceException" = 0; "param_diag_queueDebugging_enable" = 1; "param_diag_runtimeProfile_generate" = 0; "param_diag_sanitizer_asan_enable" = 0; "param_diag_sanitizer_tsan_enable" = 0; "param_diag_sanitizer_tsan_stopOnIssue" = 0; "param_diag_sanitizer_ubsan_stopOnIssue" = 0; "param_diag_showNonLocalizedStrings" = 0; "param_diag_viewDebugging_enabled" = 1; "param_diag_viewDebugging_insertDylibOnLaunch" = 1; "param_install_style" = 0; "param_launcher_UID" = 2; "param_launcher_allowDeviceSensorReplayData" = 0; "param_launcher_kind" = 0; "param_launcher_style" = 99; "param_launcher_substyle" = 8192; "param_runnable_appExtensionHostRunMode" = 0; "param_runnable_productType" = "com.apple.product-type.application"; "param_structuredConsoleMode" = 1; "param_testing_launchedForTesting" = 0; "param_testing_suppressSimulatorApp" = 0; "param_testing_usingCLI" = 0; "sdk_canonicalName" = "iphoneos17.2"; "sdk_osVersion" = "17.2"; "sdk_variant" = iphoneos; }
0
0
294
Oct ’24
Scipy problems with OpenBLAS and Accelerate
I'm using M1pro and have successfully installed Numpy with Accelerate following, and it really speedup my programs. I also ran np.test() to check the correctness and every test passed. However, I can't install Scipy with Accelerate, since the official document said Accelerate has a LAPACK of too old version. I can't even find a scipy that can pass scipy.test(). I tried the codes below: conda install numpy 'libblas=*=*accelerate' conda install scipy np.test() as fails, sp.test() can't even finish conda install numpy 'libblas=*=*openblas' conda install scipy Both np.test() and sp.test() can finish, but with many failures. I believe the bugs are due to Conda. pip install --no-binary :all: --no-use-pep517 numpy pip install scipy np.test() has no failure and went fast, sp.test() uses OpenBLAS and has 3 failures. This is the best version I have found. So my question is: can we find a reliable version of scipy on M1? Considering the popularity of scipy, I think it's not a high-living expectation. And a question for Apple: is there really a plan to upgrade the LAPACK in Accelerate?
2
0
2.7k
Jan ’25
CLCircularGeographicCondition not found
I'm attempting to use this sample code in Xcode 16 and iOS 18. I get a compile error indicating "cannot find 'CLCircularGeographicCondition' The remainder of the sample code does not compile as in the document the compiler wants "await" before the call to monitor.add and another "await" before monitor.events Is there updated sample code for this use case?
1
0
448
Oct ’24
How to log app termination using Xcode organizer?
In my React Native mobile application, we are experiencing app termination issues on a few devices (iPhone 13 & 14). We are not getting any logs on Xcode organizer after app termination due to memory leak or terminates by OS. Could you please suggest a way to log app terminations or recommend any other platform where we can log such events? Alternatively, do you have any suggestions on how to resolve app termination issues?
1
0
571
Oct ’24
NWPathMonitor : Lost connection to the debugger
I tried to monitor the device's network status with Network framework code below. let networkMonitor = NWPathMonitor(requiredInterfaceType: .cellular) networkMonitor.pathUpdateHandler = { [weak self] path in     if path.status == .satisfied {         print("Cellular Satisfied")     } else {         print("Cellular Unsatisfied")     } } When I run the app in my iPhone(iOS 15.5) and turn cellular on/off, iPhone suddenly loses connection with XCode. Lost connection to the debugger on “...'s iPhone”. Domain: IDEDebugSessionErrorDomain Code: 12 Recovery Suggestion: Restore the connection to “...'s iPhone” and run “...” again, or if “...” is still running, you can attach to it by selecting Debug &gt; Attach to Process &gt; .... User Info: {     DVTErrorCreationDateKey = "2022-06-23 02:16:30 +0000";     IDERunOperationFailingWorker = DBGLLDBLauncher; } Analytics Event: com.apple.dt.IDERunOperationWorkerFinished : {     "device_model" = "iPhone13,2";     "device_osBuild" = "15.5 (19F77)";     "device_platform" = "com.apple.platform.iphoneos";     "launchSession_schemeCommand" = Run;     "launchSession_state" = 2;     "launchSession_targetArch" = arm64;     "operation_duration_ms" = 5861;     "operation_errorCode" = 12;     "operation_errorDomain" = IDEDebugSessionErrorDomain;     "operation_errorWorker" = DBGLLDBLauncher;     "operation_name" = IDEiPhoneRunOperationWorkerGroup;     "param_consoleMode" = 0;     "param_debugger_attachToExtensions" = 0;     "param_debugger_attachToXPC" = 1;     "param_debugger_type" = 5;     "param_destination_isProxy" = 0;     "param_destination_platform" = "com.apple.platform.iphoneos";     "param_diag_MainThreadChecker_stopOnIssue" = 0;     "param_diag_MallocStackLogging_enableDuringAttach" = 0;     "param_diag_MallocStackLogging_enableForXPC" = 1;     "param_diag_allowLocationSimulation" = 1;     "param_diag_gpu_frameCapture_enable" = 0;     "param_diag_gpu_shaderValidation_enable" = 0;     "param_diag_gpu_validation_enable" = 0;     "param_diag_memoryGraphOnResourceException" = 0;     "param_diag_queueDebugging_enable" = 1;     "param_diag_runtimeProfile_generate" = 0;     "param_diag_sanitizer_asan_enable" = 0;     "param_diag_sanitizer_tsan_enable" = 0;     "param_diag_sanitizer_tsan_stopOnIssue" = 0;     "param_diag_sanitizer_ubsan_stopOnIssue" = 0;     "param_diag_showNonLocalizedStrings" = 0;     "param_diag_viewDebugging_enabled" = 1;     "param_diag_viewDebugging_insertDylibOnLaunch" = 1;     "param_install_style" = 0;     "param_launcher_UID" = 2;     "param_launcher_allowDeviceSensorReplayData" = 0;     "param_launcher_kind" = 0;     "param_launcher_style" = 0;     "param_launcher_substyle" = 0;     "param_runnable_appExtensionHostRunMode" = 0;     "param_runnable_productType" = "com.apple.product-type.application";     "param_runnable_swiftVersion" = "5.6";     "param_runnable_type" = 2;     "param_testing_launchedForTesting" = 0;     "param_testing_suppressSimulatorApp" = 0;     "param_testing_usingCLI" = 0;     "sdk_canonicalName" = "iphoneos15.4";     "sdk_osVersion" = "15.4";     "sdk_variant" = iphoneos; } In my opinion, it seems like an error of XCode. Plz let me know if there's any solution. Also, there's a similar issue here : https://developer.apple.com/forums/thread/681459
7
0
1.4k
Feb ’25