Foundation Models

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Discuss the Foundation Models framework which provides access to Apple’s on-device large language model that powers Apple Intelligence to help you perform intelligent tasks specific to your app.

Foundation Models Documentation

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Provide actionable feedback for the Foundation Models framework and the on-device LLM
We are really excited to have introduced the Foundation Models framework in WWDC25. When using the framework, you might have feedback about how it can better fit your use cases. Starting in macOS/iOS 26 Beta 4, the best way to provide feedback is to use #Playground in Xcode. To do so: In Xcode, create a playground using #Playground. Fore more information, see Running code snippets using the playground macro. Reproduce the issue by setting up a session and generating a response with your prompt. In the canvas on the right, click the thumbs-up icon to the right of the response. Follow the instructions on the pop-up window and submit your feedback by clicking Share with Apple. Another way to provide your feedback is to file a feedback report with relevant details. Specific to the Foundation Models framework, it’s super important to add the following information in your report: Language model feedback This feedback contains the session transcript, including the instructions, the prompts, the responses, etc. Without that, we can’t reason the model’s behavior, and hence can hardly take any action. Use logFeedbackAttachment(sentiment:issues:desiredOutput: ) to retrieve the feedback data of your current model session, as shown in the usage example, write the data into a file, and then attach the file to your feedback report. If you believe what you’d report is related to the system configuration, please capture a sysdiagnose and attach it to your feedback report as well. The framework is still new. Your actionable feedback helps us evolve the framework quickly, and we appreciate that. Thanks, The Foundation Models framework team
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Aug ’25
"FoundationModels GenerationError error 2" on iOS 26 beta 3
Hi all, I'm working on an app that utilizes the FoundationModels found in iOS 26. I updated my phone to iOS 26 beta 3 and am now receiving the following error when trying to run code that worked in beta 2: Al Error: The operation couldn't be completed. (FoundationModels.LanguageModelSession.Genera- tionError error 2.) I admit I'm a bit of a new developer, but any idea if this is an issue with beta 3 or work that I'll need to do to adapt my code to some changes in the AI API? Thank you!
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Jul ’25
Model Guardrails Too Restrictive?
I'm experimenting with using the Foundation Models framework to do news summarization in an RSS app but I'm finding that a lot of articles are getting kicked back with a vague message about guardrails. This seems really common with political news but we're talking mainstream stuff, i.e. Politico, etc. If the models are this restrictive, this will be tough to use. Is this intended? FB17904424
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Foundation Models Error: Local Sanitizer Asset
Hi, I just upgraded to macOS Tahoe Beta 2 and now I'm getting this error when I try to initialize my Foundation Models' session: Error Resource (Local Sanitizer Asset) unavailable error. import FoundationModels #Playground { let session = LanguageModelSession() do { let result = try await session.respond(to: "Tell me 3 colors") print(result.content) } catch { print("Error", error) } } I couldn't find any resource guiding me on how to solve this. Any help/workaround? Thank you!
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Jun ’25
Initializing LanguageModelSession crashes app on macOS
Whenever I try to initialize a LanguageModelSession (let session = LanguageModelSession()), my app crashes with EXC_BAD_ACCESS. SystemLanguageModel.default.availability returns available. I tried running the two sample projects I found that use Foundation Models, FoundationModelsTripPlanner and SwiftTranscriptionSampleApp, and they both also crash—immediately on launch. I commented out the Foundation Models logic from the SwiftTranscriptionSampleApp and ran it again, and it no longer crashed. I'm on macOS 26 Beta 4 on an M1 Pro device. I'm based in Austria (EU), if that matters.
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Aug ’25
Foundation Model Framework
Greetings! I was trying to get a response from the LanguageModelSession but I just keep getting the following: Error getting response: Model Catalog error: Error Domain=com.apple.UnifiedAssetFramework Code=5000 "There are no underlying assets (neither atomic instance nor asset roots) for consistency token for asset set com.apple.MobileAsset.UAF.FM.Overrides" UserInfo={NSLocalizedFailureReason=There are no underlying assets (neither atomic instance nor asset roots) for consistency token for asset set com.apple.MobileAsset.UAF.FM.Overrides} This occurs both in macOS 15.5 running the new Xcode beta with an iOS 26 simulator, and also on a macOS 26 with Xcode beta. The simulators are both Pro iPhone 16s. I was wondering if anyone had any advice?
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Jun ’25
Foundation Models not working: "Model is unavailable" error on iPad Pro M4
I am excited to try Foundation Models during WWDC, but it doesn't work at all for me. When running on my iPad Pro M4 with iPadOS 26 seed 1, I get the following error even when running the simplest query: let prompt = "How are you?" let stream = session.streamResponse(to: prompt) for try await partial in stream { self.answer = partial self.resultString = partial } In the Xcode console, I see the following error: assetsUnavailable(FoundationModels.LanguageModelSession.GenerationError.Context(debugDescription: "Model is unavailable", underlyingErrors: [])) I have verified that Apple Intelligence is enabled on my iPad. Any tips on how can I get it working? I have also submitted this feedback: FB17896752
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Sep ’25
Using RAG on local documents from Foundation Model
I am watching a few WWDC sessions on Foundation Model and its usage and it looks pretty cool. I was wondering if it is possible to perform RAG on the user documents on the devices and entuallly on iCloud... Let's say I have a lot of pages documents about me and I want the Foundation model to access those information on the documents to answer questions about me that can be retrieved from the documents. How can this be done ? Thanks
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Jun ’25
Guardrail configuration options?
Is anything configurable for LanguageModelSession.Guardrails besides the default? I'm prototyping a camping app, and it's constantly slamming into guardrail errors when I use the new foundation model interface. Any subjects relating to fishing, survival, etc. won't generate. For example the prompt "How can I kill deer ticks using a clothing treatment?" returns a generation error. The results that I get are great when it works, but so far the local model sessions are extremely unreliable.
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Jul ’25
Safety Guardrail errors for tiny prompt (dropped into large app)
I was able to open a new project and play around with the Foundation Model, but when I dropped this class in a production app (with a lot of files) I'm running into Safety Guardrail errors for this very small prompt. Specifically it's "Safety guardrail was triggered after consecutive failures during streaming." Does it have something to do with the size of the app? I don't know what else to try to get it to work? import FoundationModels import Playgrounds @available(iOS 26.0, *) #Playground { Task { do { let session = LanguageModelSession() let prompt = "Write a short story about a talking cat." let response = try await session.respond(to: prompt) print(response) } catch { print("Error: \(error)") } } }
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Jun ’25
Foundation Models Adapter Training Toolkit v0.2.0 LoRA Adapter Incompatible with macOS 26 Beta 4 Base Model
Context I trained a LoRA adapter for Apple’s on-device language model using the Foundation Models Adapter Training Toolkit v0.2.0 on macOS 26 beta 4. Although training completes successfully, loading the resulting .fmadapter package fails with: Adapter is not compatible with the current system base model. What I’ve Observed, Hard-coded Signature: In export/constants.py, the toolkit sets, BASE_SIGNATURE = "9799725ff8e851184037110b422d891ad3b92ec1" Metadata Injection: The export_fmadapter.py script writes this value into the adapter’s metadata: self_dict[MetadataKeys.BASE_SIGNATURE] = BASE_SIGNATURE Compatibility Check: At runtime, the Foundation Models framework compares the adapter’s baseModelSignature against the OS’s system model signature, and reports compatibleAdapterNotFound if they don’t match—without revealing the expected signature. Questions Signature Generation - What exactly does the toolkit hash to derive BASE_SIGNATURE? Is it a straight SHA-1 of base-model.pt, or is there an additional transformation? Recomputing for Beta 4 - Is there a way to locally compute the correct signature for the macOS 26 beta 4 system model? Toolkit Updates - Will Apple release Adapter Training Toolkit v0.3.0 with an updated BASE_SIGNATURE for beta 4, or is there an alternative workaround to generate it myself? Any guidance on how the Foundation Models framework derives and verifies the base model signature—or how to regenerate it for beta 4—would be greatly appreciated.
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Aug ’25
Setting Required Capabilities for Foundation Models
Is there any way to ensure iOS apps we develop using Foundation Models can only be purchasable/downloadable on App Store by folks with capable devices? I would've thought there would be a Required Capabilities that App Store would hook into, but I don't seem to see it in the documentation here: https://developer.apple.com/documentation/bundleresources/information-property-list/uirequireddevicecapabilities The closest seems to be iphone-performance-gaming-tier as that seems to target all M1 and above chips on iPhone & iPad. There is an ipad-minimum-performance-m1 that would more reasonably seem to ensure Foundation Models is likely available, but that doesn't help with iPhone. So far, it seems the only path would be to set Minimum Deployment to iOS 26 and add iphone-performance-gaming-tier as a required capability, but I'm a bit worried that capability might diverge in the future from what's Foundation Model / Apple Intelligence capable. While I understand for the majority of apps they'll want to just selectively add in Apple Intelligence features and so can be usable by folks whose devices don't support it, the app experience I'm building doesn't make sense without the Foundation Models being available and I'd rather not have a large number of users downloading the app to be told "Sorry, you're not Apple Intelligence capable"
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Aug ’25
Does Foundation Models ever do off-device computation?
I want to use Foundation Models in a project, but I know my users will want to avoid environmentally intensive AI work in data centers. Does Foundation Models ever use Private Compute Cloud or any other kind of cloud-based AI system? I'd like to be able to assure my users that the LLM usage is relatively environmentally friendly. It would be great to be able to cite a specific Apple page explaining that Foundation Models work is always done locally. If there's any chance that work can be done in the cloud, is there a way to opt out of that?
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Oct ’25
Avoid hallucinations and information from trainning data
Hi For certain tasks, such as qualitative analysis or tagging, it is advisable to provide the AI with the option to respond with a joker / wild card answer when it encounters difficulties in tagging or scoring. For instance, you can include this slot in the prompt as follows: output must be "not data to score" when there isn't information to score. In the absence of these types of slots, AI trends to provide a solution even when there is insufficient information. Foundations Models are told to be prompted with simple prompts. I wonder: Is recommended keep this slot though adds verbose complexity? Is the best place the comment of a guided attribute? other tips? Another use case is when you want the AI to be tied to the information provided in the prompt and not take information from its data set. What is the best approach to this purpose? Thanks in advance for any suggestion.
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Oct ’25
FoundationModel, context length, and testing
I am working on an app using FoundationModels to process web pages. I am looking to find ways to filter the input to fit within the token limits. I have unit tests, UI tests and the app running on an iPad in the simulator. It appears that the different configurations of the test environment seems to affect the token limits. That is, the same input in a unit test and UI test will hit different token limits. Is this correct? Or is this an artifact of my test tooling?
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