I'm a new app developer and am trying to add a button that adds pictures from the photo library AND camera. I added the first function (adding pictures from the photo library) using the new-ish photoPicker, but I can't find a way to do the same thing for the camera. Should I just tough it out and use the UI View Controller struct that I've seen in all of the YouTube tutorials I've come across?
I also want the user to be able to crop the picture in the app after they take a picture.
Thanks in advance
Photos & Camera
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for a while i had one photo widget (no special app, just the standard apple one) and it was set to shuffle to an album of pics of my bf. no problems at all. a few weeks later i added one to shuffle through an album of pics of my cat, and that one worked fine, but it made the one of my bf stop working, and it just showed a blank white widget, no error message or anything. so i removed the one of my cat hoping the one of my bf would go back to working, and it didn’t. i only have the widgets for find my, my bank, and then apps on my home screen otherwise.
Hey, I have a complex CIFilter chain I'm trying to debug to improve processing time. Is there any documentation on what all the colours mean and the naming, e.g. sRGB Linear_to_workspace?
Thanks
Alex
Hello everyone, I need some help about this things.
If you also know, pls comment.
Overview
We are planning to develop an app using the “Support external cameras in your iPadOS app” feature introduced in iPadOS 17.
Before implementing this feature, it is necessary for the iPad to recognize external cameras. However, among the iPad models compatible with iPadOS 17, we have found that some of the iPads owned by our development team can recognize external cameras, while others cannot.
If you have any reports regarding compatibility issues or information on how to resolve these problems, please share them with us.
Detailed Explanation:
The results of our investigation are as follows:
External Camera Used: A 360-degree camera
Devices Firmware
RICOH Theta X 2.61.0(2024/12/26Latest)
RICOH Theta Z1
Tested iPad
Devices Firmware Status
12.9インチiPad Pro(第3世代) IOS 17.5.1 OK
11インチiPad Pro(M4) IOS 18.2 NG
Verification Method
Step 1: Power on the iPad and the external camera, ensuring both are ready for connection.
Step 2: Connect the iPad and the external camera using a USB-C cable.
Step 3: Launch FaceTime on the iPad and check the displayed camera feed.
If the external camera is recognized, the feed from the external camera will be displayed.
Our app filters the photo library to a certain date range for ease of picking photos. However, to do this, we have to require full permissions to the photo library. We would like to use the PHPickerViewController and have it filter the results by the assets creation date? This would allow us to use it.
I see other filter options, but not this one. And if it isn't there, is this something that is being thought about or on a roadmap?
Hello everyone,
I have a SwiftUI app using WKWebView to load a website that includes a form with a file input (). The issue is:
📌 When a user taps “Browse” and selects “Take Photo” (camera option), the app crashes before the camera opens.
Setup Details:
• App Uses SwiftUI with WKWebView
• The crash occurs only when selecting “Take Photo”, but selecting an image from the library works fine.
📌 Full Code (WKWebView in SwiftUI)
import SwiftUI
import WebKit
struct WebViewRepresentable: UIViewRepresentable {
var urlString: String
func makeUIView(context: Context) -> WKWebView {
let webView = WKWebView()
webView.configuration.allowsInlineMediaPlayback = true
webView.configuration.mediaTypesRequiringUserActionForPlayback = []
loadURL(in: webView)
return webView
}
func updateUIView(_ uiView: WKWebView, context: Context) {
loadURL(in: uiView)
}
private func loadURL(in webView: WKWebView) {
if let url = URL(string: urlString) {
webView.load(URLRequest(url: url))
}
}
}
struct ContentView: View {
@State private var currentURL: String = "https://fv-wohlensee.ch"
var body: some View {
VStack(spacing: 0) {
// Oberer Bereich in Grün
Color(red: 0, green: 0.4, blue: 0)
.frame(height: 50)
// WebView with white background
WebViewRepresentable(urlString: currentURL)
.background(Color.white)
Divider()
// Navigation buttons
HStack(spacing: 10) {
Button {
currentURL = "https://fv-wohlensee.ch/vereinshaus-eymatt/"
} label: {
VStack {
Image(systemName: "house")
.font(.system(size: 18))
Text("Klubhaus")
.font(.system(size: 12))
.minimumScaleFactor(0.7)
.lineLimit(1)
}
.padding(8)
}
.foregroundColor(.white)
.frame(maxWidth: .infinity)
Button {
currentURL = "https://fv-wohlensee.ch/vereinsboot/"
} label: {
VStack {
Image(systemName: "ferry.fill")
.font(.system(size: 18))
Text("Boot")
.font(.system(size: 12))
.minimumScaleFactor(0.7)
.lineLimit(1)
}
.padding(8)
}
.foregroundColor(.white)
.frame(maxWidth: .infinity)
Button {
currentURL = "https://fv-wohlensee.ch/aktivitaeten/"
} label: {
VStack {
Image(systemName: "calendar")
.font(.system(size: 18))
Text("Aktivitäten")
.font(.system(size: 12))
.minimumScaleFactor(0.7)
.lineLimit(1)
}
.padding(8)
}
.foregroundColor(.white)
.frame(maxWidth: .infinity)
Button {
currentURL = "https://fv-wohlensee.ch/mitglied-werden/"
} label: {
VStack {
Image(systemName: "person.badge.plus")
.font(.system(size: 18))
Text("Mitglied")
.font(.system(size: 12))
.minimumScaleFactor(0.7)
.lineLimit(1)
}
.padding(8)
}
.foregroundColor(.white)
.frame(maxWidth: .infinity)
}
.padding(.horizontal, 15)
.padding(.vertical, 10)
.background(Color(red: 0, green: 0.4, blue: 0))
}
.frame(maxWidth: .infinity, maxHeight: .infinity)
.background(Color(red: 0, green: 0.4, blue: 0))
.ignoresSafeArea()
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
What I’ve Tried:
1️⃣ Checked Info.plist: Added permissions for camera and photo library:
<key>NSCameraUsageDescription</key>
<string>This app requires access to the camera to upload photos.</string>
<key>NSPhotoLibraryUsageDescription</key>
<string>This app requires access to your photo library.</string>
2️⃣ Enabled Media Capture in WKWebView:
webView.configuration.allowsInlineMediaPlayback = true
webView.configuration.mediaTypesRequiringUserActionForPlayback = []
3️⃣ Tested in Safari: The same form works fine when opened in Safari.
Questions:
❓ Does WKWebView need additional permissions to open the camera?
❓ Do I need to implement a delegate to handle file uploads in SwiftUI?
❓ Has anyone faced this issue and found a fix?
Any guidance would be greatly appreciated! 🚀
Thanks in advance! 😊
Topic:
Media Technologies
SubTopic:
Photos & Camera
I am developing an iOS app with video call functionality and implementing Picture in Picture (PiP) mode for video calls. The issue I am facing is that the camera stops capturing video when the app goes to the background, even though the PiP view is still visible.
I have noticed that some apps, like Telegram, manage to keep the camera working in PiP mode while the app is in the background. How can I achieve this in my app?
Hello,
I'm building a camera app around ARKit. I've created a Lockscreen Capture Extension and added a control to initiate my camera app, but when I launch the extension I see just a black screen with no hints at any errors. Also attaching the debugger to the running process shows no logs.
Im wondering: Is LockedCameraCapture supported with ARView and ARSession?
ARKit was featured in a WWDC video with a camera app use-case, also the introduction of captureHighResolutionFrame(completion:) made me pick it up as an interesting camera app backbone - but if lockscreen capture is not possible with it I have to refactor my codebase.
I wanted to ask if I can use Camera Capture Extension with AVMultiCamPiP, because the LockedCameraCaptureUIScene only return in the closure one session and I can't use the same session for both the front and back at the same time
I have added this extension to my app and followed the steps of the documentation but it didn't work. when I press the shortcut from the control center it only open the app and when I put it on the lockScreen it doesn't do anything. I don't know what I am missing
Topic:
Media Technologies
SubTopic:
Photos & Camera
The documentation for AVCaptureDeviceRotationCoordinator says it is designed to work with any CALayer but it seems like it is designed to work only with AVCaptureVideoPreviewLayer. Can someone confirm it is possible to make it work with other layers such as CAMetalLayer or AVSampleBufferDisplayLayer?
Hello, I'm wondering how to capture 24MP photos.
I'm currently testing on an iPhone 16 Pro Max. By default, the device's activeFormat supports 24MP (photo dimensions: {4032x3024, 5712x4284}). For the photoOutput, I'm setting the maxPhotoDimensions to videoDevice.activeFormat.supportedMaxPhotoDimensions.lastObject, and setting MaxPhotoQualityPrioritization to quality.
When capturing, I'm applying the same maxPhotoDimensions and photoQualityPrioritization settings from the photoOutput directly to the AVCapturePhotoSettings.
What could be the issue?
// Objective-C
// setup
[self.photoOutput setMaxPhotoQualityPrioritization:AVCapturePhotoQualityPrioritizationQuality];
CMVideoDimensions maxPhotoDimensions = [(NSValue *)videoDevice.activeFormat.supportedMaxPhotoDimensions.lastObject CMVideoDimensionsValue];
[self.photoOutput setMaxPhotoDimensions:maxPhotoDimensions];
// capturing
AVCapturePhotoSettings *photoSettings = [AVCapturePhotoSettings photoSettings];
photoSettings.maxPhotoDimensions = self.photoOutput.maxPhotoDimensions;
photoSettings.photoQualityPrioritization = self.photoOutput.maxPhotoQualityPrioritization;
[self.photoOutput capturePhotoWithSettings:photoSettings delegate:photoCaptureDelegate];
...
In my app SexyPeri (https://apps.apple.com/fr/app/id6738291985), I create an album with some pics
Album is called SexyPeri
Now, I wish to redirect the user from my app SexyPeri DIRECTLY to the album SexyPeri
There is no doc about your scheme photos-navigation, or I didn't see it. Some guys retro-engineered it, but I couldn't make this work. photos-navigation://album?name=SexyPeri doesn't work.
So my question is: how can I redirect to the album directly ?
I'm building an app which uses the camera and want to take advantage of the ability of the builtInTripleCamera and builtInDualWideCamera to automatically switch between the ultra wide and wide angle lens to focus on close up shots.
It's working fine - except that the transition between the two lenses is a bit jumpy. I looked at what the native Camera app does and it seems to apply a small amount of blurring when the transition happens to help "mask" the jumpiness. How can I replicate this, or is there another way to improve the UX of switching between one lens and another automatically?
Hi, I have a problem when I want to attach my grayscale depth map image into the real image. The produced depth map doesn't have the cameraCalibration value which should responsible to align the depth data to the image. How do I align the depth map? I saw an article about it but it is not really detailed so I might be missing some process.
I tried to:
convert my depth map into pixel buffer
create image destination ref and add the image there.
add the auxData (depth map dict)
This is the output:
There is some black space there and my RGB image colour changes
According to the docs:
The first time your app performs an operation that requires [photo library] authorization, the system automatically and asynchronously prompts the user for it.
(https://developer.apple.com/documentation/photokit/delivering-an-enhanced-privacy-experience-in-your-photos-app)
I.e. it's not necessary for the app to call PHPhotoLibrary.requestAuthorization.
This does seem to be what happens when my app runs on an iPhone or iPad; the prompt is shown. But when it runs on a Mac in "designed for iPad" mode, the permission dialog is not presented. Instead the code continues to see status == .notDetermined.
That's today, on macOS 15.3. It may have worked in the past.
Is anyone else seeing issues with this? Should I call requestAuthorization explicitly? (Would that actually work?)
There are several unknown pictures were added to my iPhone Photos. I'm developing a iOS app in swiftUI. And I'm sure that neither my developing app asked a permission to save photos to iOS device, nor these pictures are taken by myself, downloaded from the web, or synced from my iCloud. Why does this happen? Is my account or my iPhone attacked or hacked? btw, my device has turned the debug mode on, will this setting option would leads some vulnerability or some debug tools would add photos to my albums?
The attached pictures are the unknown photos in my Photos App. I'v search this photo with google. And I found that many developers in stack overflow use this picture when they encounter troubles with image display or other manipulation. Where where are this photo come from? Why does it exist in my Photo albums?
I am new here and would appreciate help in coding or an explanation what to use in swift for an app which will be able to capture LiDAR scanning and RGB data from taken pictures, generate a 3D mesh, and create .OBJ, .MTL, and .JPEG file set for further manipulation of 3D model. I am able to create from LiDAR scanning 3D mesh and .OBJ file but can not generate .MTL and .JPEG for a texture of 3D model.
I am trying to recreate the iOS Messages app photo selection UI, where a PHPickerViewController is displayed half screen, with the message text field and a scrolling photo viewer on top. I have that UI mostly working, but cannot figure out how to allow a user to remove an image from my scrolling photo viewer (just like in the iOS Messages app).
When the picker is initially displayed, I can show selected images using the preselectedAssetIdentifiers. However, if the user taps the "x" to remove an image from the scrolling photo viewer, there is no way that I have found to update that selection in the picker.
I can dismiss/show a new picker with the animated property set to false, but that creates a very apparent bounce in the screen. Are there any ways I am missing to accomplish this?
Here is what I have so far:
I want to modify the photo's exif information, which means putting the original image in through CGImageDestinationAddImageFromSource, and then adding the modified exif information to a place called properties.
Here is the complete process:
static func setImageMetadata(asset: PHAsset, exif: [String: Any]) {
let options = PHContentEditingInputRequestOptions()
options.canHandleAdjustmentData = { (adjustmentData) -> Bool in
return true
}
asset.requestContentEditingInput(with: options, completionHandler: { input, map in
guard let inputNN = input else {
return
}
guard let url = inputNN.fullSizeImageURL else {
return
}
let output = PHContentEditingOutput(contentEditingInput: inputNN)
let adjustmentData = PHAdjustmentData(formatIdentifier: AppInfo.appBundleId(), formatVersion: AppInfo.appVersion(), data: Data())
output.adjustmentData = adjustmentData
let outputURL = output.renderedContentURL
guard let source = CGImageSourceCreateWithURL(url as CFURL, nil) else {
return
}
guard let dest = CGImageDestinationCreateWithURL(outputURL as CFURL, UTType.jpeg.identifier as CFString, 1, nil) else {
return
}
CGImageDestinationAddImageFromSource(dest, source, 0, exif as CFDictionary)
let d = CGImageDestinationFinalize(dest)
// d is true, and I checked the content of outputURL, image has been write correctly, it could be convert to UIImage and image is ok.
PHPhotoLibrary.shared().performChanges {
let changeReq = PHAssetChangeRequest(for: asset)
changeReq.contentEditingOutput = output
} completionHandler: { succ, err in
if !succ {
print(err) // 3303 here, always!
}
}
})
}