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Implementing RawRepresentable for a DictionaryType has broken my Test target build. Not sure how to fix things...
For my app I've created a Dictionary that I want to persist using AppStorage In order to be able to do this, I added RawRepresentable conformance for my specific type of Dictionary. (see code below) typealias ScriptPickers = [Language: Bool] extension ScriptPickers: @retroactive RawRepresentable where Key == Language, Value == Bool { public init?(rawValue: String) { guard let data = rawValue.data(using: .utf8), let result = try? JSONDecoder().decode(ScriptPickers.self, from: data) else { return nil } self = result } public var rawValue: String { guard let data = try? JSONEncoder().encode(self), // data is Data type let result = String(data: data, encoding: .utf8) // coerce NSData to String else { return "{}" // empty Dictionary represented as String } return result } } public enum Language: String, Codable, { case en = "en" case fr = "fr" case ja = "ja" case ko = "ko" case hr = "hr" case de = "de" } This all works fine in my app, however trying to run any tests, the build fails with the following: Conflicting conformance of 'Dictionary<Key, Value>' to protocol 'RawRepresentable'; there cannot be more than one conformance, even with different conditional bounds But then when I comment out my RawRepresentable implementation, I get the following error when attempting to run tests: Value of type 'ScriptPickers' (aka 'Dictionary<Language, Bool>') has no member 'rawValue' I hope Joseph Heller is out there somewhere chuckling at my predicament any/all ideas greatly appreciated
1
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535
Feb ’25
Memory crash at String._bridgeToObjectiveCImpl()
I'll describe my crash with an example, looking for some insights into the reason why this is happening. @objc public protocol LauncherContainer { var launcher: Launcher { get } } @objc public protocol Launcher: UIViewControllerTransitioningDelegate { func initiateLaunch(url: URL, launchingHotInstance: Bool) } @objc final class LauncherContainer: NSObject, LauncherContainer, TabsContentCellTapHandler { ... init( ... ) { ... super.init() } ... // // ContentCellTapHandler // public func tabContentCellItemDidTap( tabId: String ) { ... launcher.initiateNewTabNavigation( tabId: tabId // Crash happens here ) } public class Launcher: NSObject, Launcher, FooterPillTapHandler { public func initiateNewTabNavigation(tabId: String) { ... } } public protocol TabsContentCellTapHandler: NSObject { func tabContentCellItemDidTap( tabId: String, } Crash stack last 2 lines are- libswiftCore.dylib swift_unknownObjectRetain libswiftCore.dylib String._bridgeToObjectiveCImpl() String._bridgeToObjectiveCImpl() gets called when the caller and implementation is in Swift file I believe due to @objc class LauncherContainer there'd be bridging header generated. Does that mean tabId passed to tabContentCellItemDidTap is a String but the one passed to initiateNewTabNavigation is NSString? TabId is UUID().uuidString if that helps. Wondering if UUID().uuidString has something to do with this. Thanks a ton for helping. Please find attached screenshot of the stack trace.
1
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522
Nov ’24
Undefined symbol
Is anyone have this problem on xcode 26 ? Undefined symbol: _swift_FORCE_LOAD$_swiftCompatibility50 Undefined symbol: _swift_FORCE_LOAD$_swiftCompatibility51 Undefined symbol: _swift_FORCE_LOAD$_swiftCompatibility56 Undefined symbol: _swift_FORCE_LOAD$_swiftCompatibilityConcurrency Undefined symbol: _swift_FORCE_LOAD$_swiftCompatibilityDynamicReplacements
1
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289
1d
Questions about calculate the square root using Accelerate
I am currently studying the Accelerate library by referring to Apple documentation. Here is the link to the referenced document: https://developer.apple.com/documentation/accelerate/veclib/vforce When I executed the sample code provided at the bottom of the document, I found a case where the results were different. let n = 10_000 let x = (0..&lt;n).map { _ in Float.random(in: 1 ... 10_000) } let y = x.map { return sqrt($0) } and let y = [Float](unsafeUninitializedCapacity: n) { buffer, initializedCount in vForce.sqrt(x, result: &amp;buffer) initializedCount = n } The code below is provided to observe the issue described above. import Accelerate Task { let n = 1//10_000 let x = (0..&lt;n).map { _ in Float(6737.015)//Float.random(in: 1 ... 10_000) } let y = x.map { return sqrt($0) } try? await Task.sleep(nanoseconds: 1_000_000_000) let z = [Float](unsafeUninitializedCapacity: n) { buffer, initializedCount in vForce.sqrt(x, result: &amp;buffer) initializedCount = n } } For a value of 6737.015 when calculating the square root: Using the sqrt(_:) function gives the result 82.07932, While using the vForce.sqrt(_:result:) function gives the result 82.07933. Using a calculator, the value comes out as 82.07932139, which shows that the result from vForce is incorrect. Could you explain the reason behind this difference?
2
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510
Jan ’25
Application doesn't start: Namespace DYLD, Code 1 Library missing
I have a multi-platform application made with Delphi which uses FTDI D2XX drivers. All is well in other platforms but i have this issue in MacOS when i try to start the application: Termination Reason: Namespace DYLD, Code 1 Library missing Library not loaded: libftd2xx.dylib Referenced from: <CD2148C0-F76F-35D5-8E65-2BE51F201302> /Users/USER/*/USB_Editor.app/Contents/MacOS/USB_Editor Reason: tried: 'libftd2xx.dylib' (no such file), '/System/Volumes/Preboot/Cryptexes/OSlibftd2xx.dylib' (no such file), 'libftd2xx.dylib' (no such file), '//libftd2xx.dylib' (no such file), '/System/Volumes/Preboot/Cryptexes/OS//libftd2xx.dylib' (no such file), '//libftd2xx.dylib' (no such file) (terminated at launch; ignore backtrace) If i try to run the executable i get a similar error which includes the users/user folder in the paths specified above. So if i copy libftd2xx.dylib to users/user the app can start from the executable and the USB library works well. The library is bundled in Contents/Framework as this seems to be the best (or only) accepted practice. Btw the app only starts during deployment if the library is found in Contents/MacOS. Library version is the most recent from FTDI site for the ARM architecture and followed their instructions to install. If i try the otool command on the library i get this: otool -L libftd2xx.dylib libftd2xx.dylib: libftd2xx.dylib (compatibility version 1.1.0, current version 1.4.30) /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 1336.61.1) /usr/lib/libobjc.A.dylib (compatibility version 1.0.0, current version 228.0.0) /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit (compatibility version 1.0.0, current version 275.0.0) /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation (compatibility version 150.0.0, current version 2202.0.0) I'm a Mac user since last week so my knowledge of the system is not so good yet (:
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970
Oct ’24
Using InlineArray on older OS versions
Hi, I’m trying to use the new InlineArray type, but noticed that it is unfortunately only available on macOS 26 and not on macOS 15 and others. As this is quite an essential type, I was wondering if this is intended or will this change in later beta’s? Not having it available on older Darwin platforms would severily limit it’s usage in the coming years. Thanks!
2
1
108
Jun ’25
Missing libclang_rt.osx.a library on OSX
I tried to install the flang-new compiler from Homebrew on Sequoia OSX. Complex division is broken because file divdc3 is missing. This file comes from libclang_rt.osx.a, a standard LLVM library. This library is missing on OSX. program test integer, parameter :: n=2 complex(kind=8), dimension(n,n) :: V complex(kind=8) :: PER V(1,1)=cmplx(4.0,2.0) V(2,2)=cmplx(5.0,3.0) V(1,2)=0.0 V(2,1)=0.5 PER=cmplx(1.2,1.2) V(:,:)=V(:,:)/PER end program test alainhebert@Alains-MacBook-Air-2 test_complex % flang-new test.f90 Undefined symbols for architecture arm64: “___divdc3”, referenced from: __QQmain in test-fc2bb3.o ld: symbol(s) not found for architecture arm64 flang-new: error: linker command failed with exit code 1 (use -v to see invocation)
2
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658
Dec ’24
indices(where:) Swift Playgrounds Issue: "Cannot call value of non-function type Range<Int>"
Hey there- I'm having a quite interesting bug on Swift Playgrounds. I am trying to run my app with this following code snippet which does not compile on Swift Playgrounds, yet compiles on XCode (note: this is a Swift Playground app) if #available(iOS 18.0, *) { //simple function to get the indices of other items that have the same date as the "date" variable let indices = data!.indices(where: { item in let sameMonth = Calendar.current.component(.month, from: item.time) == Calendar.current.component(.month, from: date) let sameYear = Calendar.current.component(.year, from: item.time) == Calendar.current.component(.year, from: date) let sameDay = Calendar.current.component(.day, from: item.time) == Calendar.current.component(.year, from: date) return sameDay && sameMonth && sameYear }) However, the indices(where:) codeblock seems to stop the app from compiling (ONLY on Swift Playgrounds - it works perfectly fine on XCode). I am getting the following error: Cannot call value of non-function type 'Range<Array<Int>.Index>' (aka 'Range<Int>') Please let me know if you have any insight regarding this issue. -ColoredOwl
2
1
510
Jan ’25
Strange values written in loop
I don't understand what's happening when I save values via a loop. I initialize an array with default values, then run a loop to assign calculated values to it. In the middle of the loop, I print values, then print values again after the loop is over. The array values sometimes change, even though nothing has been written between print calls (when they change, the values are equal the last value in the array, index 49). I made a test file which writes four types of values to an array: (1) A new class instance, (2) Calculation, (3) Variable, (4) Hard-code. Saving the same value gives different results between the different write methods: import Foundation let numElements : Int = 50 class CustomType{ var x : Double var y : Double init(x: Double = 1.23, y: Double = 2.34) { self.x = x self.y = y } } // Try this four different ways var array1 = [CustomType](repeating:CustomType(), count:numElements) var array2 = [CustomType](repeating:CustomType(), count:numElements) var array3 = [CustomType](repeating:CustomType(), count:numElements) var array4 = [CustomType](repeating:CustomType(), count:numElements) // Checking that defaults were written print("Pre: Point 1: (\(array1[44].x),\(array1[44].y))") print("Pre: Point 2: (\(array2[44].x),\(array2[44].y))") print("Pre: Point 3: (\(array3[44].x),\(array3[44].y))") print("Pre: Point 4: (\(array4[44].x),\(array4[44].y))") // --- Fix 1: Problem goes away if I uncomment this: // array1[44]=CustomType() // array2[44]=CustomType() // array3[44]=CustomType() // array4[44]=CustomType() // --- Fix 2: Or if you swap these two lines for the following line: // let index = 44 // do { for index in 0..<numElements{ let rads = Double(index) * 2 * Double.pi/Double(numElements) let sinrads = sin(rads), cosrads = cos(rads) // Four different ways to save to arrays array1[index] = CustomType(x:sin(rads),y:cos(rads)) array2[index].x = sin(rads) array2[index].y = cos(rads) array3[index].x = sinrads array3[index].y = cosrads array4[index].x = -0.684547105928689 array4[index].y = 0.7289686274214113 if(index==44){ print("\n== Printing results mid-loop at index 44 ==") print("During: index: \(index), Calculated Rads: \(rads)") print("During: Calculated Vals: (\(sin(rads)),\(cos(rads)))") print("During: Stored 'let' Vals: (\(sinrads),\(cosrads))") print("During: Point 1: (\(array1[44].x),\(array1[44].y))") print("During: Point 2: (\(array2[44].x),\(array2[44].y))") print("During: Point 3: (\(array3[44].x),\(array3[44].y))") print("During: Point 4: (\(array4[44].x),\(array4[44].y))") } } print("\n== Printing the same results after the loop ==") print("Post: Point 1: (\(array1[44].x),\(array1[44].y))") print("Post: Point 2: (\(array2[44].x),\(array2[44].y))") print("Post: Point 3: (\(array3[44].x),\(array3[44].y))") print("Post: Point 4: (\(array4[44].x),\(array4[44].y))") print("\n== Reverse-calculating results from a correct array (array 1) to get the for loop index ==") print("reverse index calculation 01: \( (atan2(array1[ 1].x,array1[ 1].y) + Double.pi * 0) * Double(numElements)/(2*Double.pi) )") print("reverse index calculation 44: \( (atan2(array1[44].x,array1[44].y) + Double.pi * 2) * Double(numElements)/(2*Double.pi) )") print("reverse index calculation 45: \( (atan2(array1[45].x,array1[45].y) + Double.pi * 2) * Double(numElements)/(2*Double.pi) )") print("\n== Reverse-calculating results from an incorrect array (array 2) to get the for loop index ==") print("reverse index calculation 1: \( (atan2(array2[ 1].x,array2[ 1].y) + Double.pi * 2) * Double(numElements)/(2*Double.pi) )") print("reverse index calculation 44: \( (atan2(array2[44].x,array2[44].y) + Double.pi * 2) * Double(numElements)/(2*Double.pi) )") print("reverse index calculation 45: \( (atan2(array2[45].x,array2[45].y) + Double.pi * 2) * Double(numElements)/(2*Double.pi) )") Which gives the following output: Pre: Point 1: (1.23,2.34) Pre: Point 2: (1.23,2.34) Pre: Point 3: (1.23,2.34) Pre: Point 4: (1.23,2.34) == Printing results mid-loop at index 44 == During: index: 44, Calculated Rads: 5.529203070318036 During: Calculated Vals: (-0.684547105928689,0.7289686274214113) During: Stored 'let' Vals: (-0.684547105928689,0.7289686274214113) During: Point 1: (-0.684547105928689,0.7289686274214113) During: Point 2: (-0.684547105928689,0.7289686274214113) During: Point 3: (-0.684547105928689,0.7289686274214113) During: Point 4: (-0.684547105928689,0.7289686274214113) == Printing the same results after the loop == Post: Point 1: (-0.684547105928689,0.7289686274214113) Post: Point 2: (-0.12533323356430465,0.9921147013144778) Post: Point 3: (-0.12533323356430465,0.9921147013144778) Post: Point 4: (-0.684547105928689,0.7289686274214113) == Reverse-calculating results from a correct array (array 1) to get the for loop index == reverse index calculation 01: 1.0000000000000002 reverse index calculation 44: 43.99999999999999 reverse index calculation 45: 45.0 == Reverse-calculating results from an incorrect array (array 2) to get the for loop index == reverse index calculation 1: 49.0 reverse index calculation 44: 49.0 reverse index calculation 45: 49.0 Program ended with exit code: 0 Re-initializing the objects prior to the loop fixes the problem (see "Fix 1" in the comments), but the elements of the array are all initialized during creation and I don't understand why doing it a second time is helpful. The values should all be the same, am I missing something simple?
2
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498
Dec ’24
Odd Echo Output From Shell Script
I have a simple shell script as follows: #!/bin/bash OUTPUT="network.$(date +'%d-%m-%y').info.txt" SUPPORT_ID="email" echo "---------------------------------------------------" > $OUTPUT echo "Run date and time: $(date)" >> $OUTPUT echo "---------------------------------------------------" >> $OUTPUT ifconfig >> $OUTPUT echo "---------------------------------------------------" >> $OUTPUT echo "Network info written to file: $OUTPUT." echo "Please email this file to: $SUPPORT_ID." It just dumps the network config into a file. At some point I will have the file emailed out, but right now I'm just trying to figure out why the output looks like the following? bash ./test.sh .etwork info written to file: network.26-01-25.info.txt .lease email this file to: email Why in the world does the initial character of the last couple of "echo" commands get clipped and turned into periods? The echos for the output of the commands piped into the output file are fine. Strange... Any ideas?
2
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546
Jan ’25
Structured concurrency + preconcurrency API (SFAuthorizationPluginView)
I'm having trouble dealing with concurrency with the SFAuthorizationPluginView. Does anybody know how this can be solved? https://developer.apple.com/documentation/securityinterface/sfauthorizationpluginview The crux of it is: If I inherit an object as part of an API, and the API is preconcurrency, and thus is nonisolated (but in reality is @MainActor), how do I return a @MainActor GUI element? https://developer.apple.com/documentation/securityinterface/sfauthorizationpluginview/firstresponder() The longer story: I made my view class inherit SFAuthorizationPluginView. The API is preconcurrency (but not marked as preconcurrency) I started using concurrency in my plugin to retrieve data over XPC. (https://developer.apple.com/documentation/xpc/xpcsession + https://developer.apple.com/documentation/swift/withcheckedthrowingcontinuation(isolation:function:_:)) Once I retrieve the data over XPC, I need to post it on GUI, hence I've set my view class as @MainActor in order to do the thread switch. Swift compiler keeps complaining: override func firstResponder() -&gt; NSResponder? { return usernameField } "Main actor-isolated property 'usernameField' can not be referenced from a nonisolated context; this is an error in the Swift 6 language mode" override func firstResponder() -&gt; NSResponder? { MainActor.assumeIsolated { return usernameField } } "Sending 'self' risks causing data races; this is an error in the Swift 6 language mode" I think fundamentally, the API is forcing me to give away a @MainActor variable through a nonisolated function, and there is no way to shut up the compiler. I've tried @preconcurrency and it has no effect as far as I can tell. I've also tried marking the function explicitly as nonisolated. The rest of the API are less problematic, but returning a GUI variable is exceptionally difficult.
2
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640
Jul ’25
Swift 6 concurrency. Apple Watch App target and -disable-dynamic-actor-isolation.
I've got a watch app, still with storyboard, WKInterfaceController and WatchConnectivity. After updating it for swift 6 concurrency I thought I'd keep it for a little while without swift 6 concurrency dynamic runtime check. So I added -disable-dynamic-actor-isolation in OTHER_SWIFT_FLAGS, but it doesn't seem to have an effect for the Apple Watch target. Without manually marking callbacks where needed with @Sendable in dynamic checks seem to be in place. swiftc invocation is as (includes -disable-dynamic-actor-isolation): swiftc -module-name GeoCameraWatchApp -Onone -enforce-exclusivity\=checked ... GeoCameraWatchApp.SwiftFileList -DDEBUG -enable-bridging-pch -disable-dynamic-actor-isolation -D DEBUG -enable-experimental-feature DebugDescriptionMacro -sdk /Applications/Xcode.app/Contents/Developer/Platforms/WatchOS.platform/Developer/SDKs/WatchOS11.2.sdk -target arm64_32-apple-watchos7.0 -g -module-cache-path /Users/stand/Library/Developer/Xcode/DerivedData/ModuleCache.noindex -Xfrontend -serialize-debugging-options -enable-testing -index-store-path /Users/stand/Library/Developer/Xcode/DerivedData/speedo-almhjmryctkitceaufvkvhkkfvdw/Index.noindex/DataStore -enable-experimental-feature OpaqueTypeErasure -Xcc -D_LIBCPP_HARDENING_MODE\=_LIBCPP_HARDENING_MODE_DEBUG -swift-version 6 ... -disable-dynamic-actor-isolation flag seems to be working for the iOS targets, I believe. The flag is described here Am I missing something? Should the flag work for both iOS and Apple Watch targets?
2
0
594
Jan ’25
Apple Accelerate libSparse performance
I've created a Julia interface for Apple Accelerate's libSparse, via calling the library functions as if they were C (@ccall). I'm interested in using this in the context of power systems, where the sparse matrix is the Jacobian or the ABA matrix from a sparse grid network. However, I'm puzzled by the performance. I ran a sampling profiler on repeated in-place solves of Ax = b for a large sparse matrix A and random dense vectors b. (A is size 30k, positive definite so Cholesky factorization.) The 2 functions with the largest impact are _SparseConvertFromCoordinate_Double from libSparse.dylib, and BLASStateRelease from libBLAS.dylib. That strikes me as bizarre. This is an in-place solve: there should be minimal overheard from allocating/deallocating memory. Also, it seems strange that the library would repeatedly convert from coordinate form. Is this expected behavior? Thinking it might be an artifact of the Julia-C interface, I wrote up a similar program in C/Objective-C. I didn't profile it, but timing the same operation (repeated in-place solves of Ax = b for random vectors b, with the same matrix A as in the Julia) gave the same duration. I've attached the C/Objective-C below.profiling-comparison.m.txt If you're familiar with Julia, the following will give you the matrix I was working with: using PowerSystems, PowerNetworkMatrices sys = System("pglib_opf_case30000_goc.m") A = PowerNetworkMatrices.ABA_Matrix(sys).data where you can find the .m file here. (As a crude way to transfer A from Julia to C, I wrote the 3 arrays A.nzval, A.colptr, and A.rowval to .txt files as space-separated lists of numbers: the above C/objective-C reads in those files.) To duplicate my Julia profiling, do pkg> add AppleAccelerate#libSparse Profile--note the #libSparse part, these features aren't on the main branch--then run using AppleAccelerate, Profile # run previous code snippet to define A M, N = 10000, size(A)[1] bs = [rand(N) for _ in 1:M] aa_fact = AAFactorization(A) factor!(aa_fact) solve!(aa_fact, bs[1]) # pre-compile before we profile. Profile.init(n = 10^6, delay = 0.0003) @profile (for i in 1:M; solve!(aa_fact, bs[i]); end;) Profile.print(C = true, format = :flat, sortedby = :count)
2
0
544
Jan ’25
Is this right way to use NSString BytesNoCopy ?
In my project, i am initialising bytes with some character in cpp function, func CreateByteWithVal (), and passing to a function, func CreateNSStringFromCString(_ pPtr : UnsafeMutableRawPointer, _ pLength : Int), in swift using Swift-Cpp interop. CreateByteWithVal () allocates bytes on heap with value "AAAAAAAAAA", also calls swift function CreateNSStringFromCString. And func CreateNSStringFromCString (_ pPtr : UnsafeMutableRawPointer, _ pLength : Int) creates a NSString instance using NSString's BytesNoCopy initialiser using the bytes (pPtr) passed to it in parameter. Cpp code: void CppClass::CreateByteWithVal () { char * bytesForString = (char *) malloc (10); memset (bytesForString, 65, 10); Interop_Swift::CreateNSStringFromCString (bytesForString, 10); } Swift code: public func CreateNSStringFromCString (_ pPtr : UnsafeMutableRawPointer, _ pLength : Int) { let ns_string:NSString = NSString (bytesNoCopy: pPtr, length: pLength, encoding: String.Encoding.utf8.rawValue, freeWhenDone: false) } If we modify the byte values in memory from C++ directly, the NSString instance, which is supposed to be immutable by nature, reflects these changes. Is this approach appropriate, or is there something we're overlooking or need to address? In our project, we are mutating the byte values directly like this, and the changes are being reflected in the NSString instance : memset (bytesForString, 66, 5); Essentially, I want to confirm whether we can use this method to modify values through C++ without directly mutating the NSString instance. For the UI, we'll be reading the NSString instance by creating a native Swift String instance from it, like this: let str:String = ns_string as String Will the value of str remain consistent as long as we ensure that the correct bytes are provided by C++?
2
0
654
Dec ’24
Undefined symbols for architecture x86_64:
I am developing a simple camera JNI interface program in Objc. I managed to compile. But I get the following link error. I use the following command. Is there anything I can add to solve this problem? Note that I use Intel MacMini. g++ -framework Foundation -framework AVFoundation CameraMacOS.m Undefined symbols for architecture x86_64: "_CMVideoFormatDescriptionGetDimensions", referenced from: _openCamera in CameraMacOS-517c44.o _listWebcamNamesAndSizes in CameraMacOS-517c44.o "_CVPixelBufferGetBaseAddress", referenced from: -[CaptureDelegate captureOutput:didFinishProcessingPhoto:error:] in CameraMacOS-517c44.o "_CVPixelBufferGetBytesPerRow", referenced from: -[CaptureDelegate captureOutput:didFinishProcessingPhoto:error:] in CameraMacOS-517c44.o "_CVPixelBufferGetHeight", referenced from: -[CaptureDelegate captureOutput:didFinishProcessingPhoto:error:] in CameraMacOS-517c44.o "_CVPixelBufferGetWidth", referenced from: -[CaptureDelegate captureOutput:didFinishProcessingPhoto:error:] in CameraMacOS-517c44.o "_CVPixelBufferLockBaseAddress", referenced from: -[CaptureDelegate captureOutput:didFinishProcessingPhoto:error:] in CameraMacOS-517c44.o "_CVPixelBufferUnlockBaseAddress", referenced from: -[CaptureDelegate captureOutput:didFinishProcessingPhoto:error:] in CameraMacOS-517c44.o ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation)
2
0
817
Oct ’24
Runtime race condition warning when calling PHPhotoLibrary.shared().performChanges async
I have enabled runtime concurrency warnings to check for future problems concerning concurrency: Build Setting / Other Swift Flags: -Xfrontend -warn-concurrency -Xfrontend -enable-actor-data-race-checks When trying to call the async form of PHPhotoLibrary.shared().performChanges{} I get the following runtime warning: warning: data race detected: @MainActor function at ... was not called on the main thread in the line containing performChanges. My sample code inside a default Xcode multi platform app template is as follows: import SwiftUI import Photos @MainActor class FotoChanger{     func addFotos() async throws{         await PHPhotoLibrary.requestAuthorization(for: .addOnly)         try! await PHPhotoLibrary.shared().performChanges{             let data = NSDataAsset(name: "Swift")!.data             let creationRequest = PHAssetCreationRequest.forAsset()             creationRequest.addResource(with: .photo, data: data, options: PHAssetResourceCreationOptions())         }     } } struct ContentView: View {     var body: some View {         ProgressView()             .task{                 try! await FotoChanger().addFotos()             }     } } You would have to have a Swift data asset inside the asset catalog to run the above code, but the error can even be recreated if the data is invalid. But what am I doing wrong? I have not found a way to run perform changes, the block or whatever causes the error on the main thread. PS: This is only test code to show the problem, don't mind the forced unwraps.
2
0
2.3k
Dec ’24
Default Actor Isolation and foundational protocols
I've been testing my open source libraries with Swift 6.2 and the new Default Actor Isolation concurrency build setting set to MainActor (with Complete strict concurrency turned on). My library Destinations uses protocols extensively, often applying conformance to foundational Swift protocols like Hashable and Identifiable. Many of these basic protocols are not flagged as running on the @MainActor in Beta 1, leading to situations like this: Given this example code: public protocol Contentable: Identifiable { var id: UUID { get } } final class ContentModel: Contentable { let id: UUID = UUID() } I get the warning: Multiline Conformance of 'ContentModel' to protocol 'Contentable' crosses into main actor-isolated code and can cause data races; this is an error in the Swift 6 language mode The fix it suggests is to put a @MainActor before the Contentable protocol declaration in ContentModel, which seems to be a new attribute configuration in Swift 6.2. This solves the warning, but would create a lot of extra noise across the codebase. Was it an oversight or a temporary omission that protocols like Hashable and Identifiable do not run on @MainActor by default, or is there some other reason they are excluded? Considering how often protocols in our code may conform to foundational protocols like this, it seems at odds to the MainActor mode of the Default Actor Isolation setting given that it was created to make concurrency easier and less boilerplate to implement.
2
1
159
Jun ’25
C++
Hi To All. I have recently started a course that will teach me how to use C++ coding, so I can improve my career prospects. I have come across an obstacle when it comes to downloading a programming tool and that is, they are not compatible with Sequoia 1.15.1. This includes Xcode, Clion, Codelite and Vs, I am at a crossroads in my decision making on how to overcome this problem please. Can someone help withme with a solution please. Thank you.
2
0
569
Oct ’24
NSDictionary.isEqual(to:) with Swift dictionary compiles on macOS but not on iOS
The following code works when compiling for macOS: print(NSMutableDictionary().isEqual(to: NSMutableDictionary())) but produces a compiler error when compiling for iOS: 'NSMutableDictionary' is not convertible to '[AnyHashable : Any]' NSDictionary.isEqual(to:) has the same signature on macOS and iOS. Why does this happen? Can I use NSDictionary.isEqual(_:) instead?
2
0
471
Feb ’25
cell.textLabel?.text breaking if a number value is in an array
Hi the below array and code to output a list item works fine: var quotes = [ [ "quote": "I live you the more ...", "order": "1" ], [ "quote": "There is nothing permanent ...", "order": "2" ], [ "quote": "You cannot shake hands ...", "order": "3" ], [ "quote": "Lord, make me an instrument...", "order": "4" ] ] cell.textLabel?.text = quotes[indexPath.row]["quote"] However if I change the "order" values to be numbers rather than text like below then for the above line I get an error message in Xcode "No exact matches in call to subscript". Please could someone tell me how to make it work with the numbers stored as numbers? (I'm wondering if creating an any array type and using the .text function has caused a conflict but I can't find how to resolve) [ "quote": "I live you the more ...", "order": 1 ], [ "quote": "There is nothing permanent ...", "order": 2 ], [ "quote": "You cannot shake hands ...", "order": 3 ], [ "quote": "Lord, make me an instrument...", "order": 4 ] ] Thank you for any pointers :-)
2
0
433
Feb ’25