Observation

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Using Observations with SwiftData @Model
I want to use the Observations AsyncSequence on some SwiftData @Model instances to determine if internal calculations need to be done. When a simple property is linked to the Observations it fires CONTINUOUSLY even though no change is made to the model property. Also, when I try to observe a property which is a list of another @Model type the Observations sequence does not fire when I add or remove items. I am hoping to use the async-algorithm's merge function so all the associated sequences can be combined since if any of the associated events should fire the calculation event.
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999
1d
Double-counted consumable in StoreKit unfinished and updates workflow
In Getting started with In-App Purchase using StoreKit views and the corresponding sample project, Store simultaneously enumerates Transaction.unfinished and Transaction.updates. Since, "if your app has unfinished transactions, the updates listener receives them once, immediately after the app launches," it appears that Transaction.unfinished would also receive the same unfinished transactions causing handle(updatedTransaction:) to be called for twice for each transaction, causing consumables to be double-counted. Is this a bug in the sample? Is there more information on concurrent execution of unfinished and updates?
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@state update not reflecting on UI.
I’m facing an issue in our native iOS app that occurs specifically on iOS 26.1 (not observed on any lower versions). When I update a @State field value, the UI does not reflect the change as expected. The @State variable updates internally, but the view does not re-render. This behaviour started after upgrading to iOS 26.1. Works fine on iOS 26.0 and earlier versions. Has anyone else encountered this issue or found a workaround? Any insights or suggestions would be greatly appreciated.
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261
Dec ’25
Correctly initializing observable classes in modern SwiftUI
I have two @Observable manager classes, which share a reference to a third class. I initialize this setup using a custom init in my App struct, like so: @main struct MyApp: App { private let managerA: ManagerA private let managerB: ManagerB init() { let managerC = ManagerC() self.managerA = ManagerA(managerC: managerC) self.managerB = ManagerB(managerC: managerC) } var body: some Scene { WindowGroup { ContentView() .environment(managerA) .environment(managerB) } } } I've been using this pattern for some time and it has been working fine. However, I just today discovered that @Observable objects are supposed to be initialized as @State vars, as shown in Apple's documentation here. This means I shoud be doing the following: @main struct MyApp: App { @State private var managerA: ManagerA @State private var managerB: ManagerB init() { let managerC = ManagerC() self.managerA = ManagerA(managerC: managerC) self.managerB = ManagerB(managerC: managerC) } var body: some Scene { WindowGroup { ContentView() .environment(managerA) .environment(managerB) } } } I've also seen some examples where the @State vars are initialized manually like this: @main struct MyApp: App { @State private var managerA: ManagerA @State private var managerB: ManagerB init() { let managerC = ManagerC() let managerA = ManagerA(managerC: managerC) let managerB = ManagerB(managerC: managerC) self._managerA = State(initialValue: managerA) self._managerB = State(initialValue: managerB) } var body: some Scene { WindowGroup { ContentView() .environment(managerA) .environment(managerB) } } } ChatGPT tells me the third approach is the correct one, but I don't understand why and ChatGPT can't produce a convincing explanation. The compiler doesn't produce any errors or warnings under each approach, and as far as I can tell, they all behave identically with no discernible difference in performance. Does it matter which pattern I use? Is there a "correct" way?
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86
Nov ’25
HKObserverQuery stops delivering updates in background on watchOS 26
Hello, I’m building a health-related app for both watchOS and iOS, which needs to monitor certain health data (e.g., heart rate, active energy). Before updating to watchOS 26, the queries worked reliably without any issues. However, after adapting to watchOS 26, some users have reported that health data updates stop being delivered. What I’ve observed: HKObserverQuery with enableBackgroundDelivery is set up normally. On WatchOS 26, the query sometimes stops delivering updates entirely after a certain point, and once an update is missed, it may stop delivering further updates completely. Restarting the Apple Watch temporarily restores delivery, but the problem reoccurs after some time. This makes background health data monitoring unreliable for my app. Here’s a simplified version of the code we are using: guard let heartType = HKObjectType.quantityType(forIdentifier: .heartRate) else { return } let query = HKObserverQuery(sampleType: heartType, predicate: nil) { query, completionHandler, error in if let error = error { logEvent("Observer error: \(error.localizedDescription)") return } logEvent("Heart rate changed") MyNotificationManager.shared.sendNotification() // Send a local notification completionHandler() } healthStore.execute(query) healthStore.enableBackgroundDelivery(for: heartType, frequency: .hourly) { success, error in if success { logEvent("Background heart rate delivery enabled") } else { logEvent("Failed to enable background heart rate delivery: \(error?.localizedDescription ?? "Unknown error")") } } Could you please clarify: Is this a known issue with HKObserverQuery and enableBackgroundDelivery on watchOS 26? Are there any recommended workarounds or best practices to ensure continuous background delivery of health data? Thank you in advance for your help.
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568
Oct ’25
KVO crashes in older OS-Versions not replicable in Sequoia
Greetings, With MacOS 15 Sequoia, Apple updated key-value-observations in such a way, that an unremoved observation by a now deallocated object will no longer cause an exception, when the observed object triggers said observation. While this is fundamentally a positive change, the issue comes with the fact, that this change affects systems based on the version of their operating system and not the version of the operating system of the build system. Many of our customers use old operating system versions and old hardware - meaning they can't easily update. Since we need to use up to date Xcode versions to develop for newer systems, our developers tend to have rather new OS versions. This means, that we are increasingly facing bugs which only happen in customer systems but not in most developer (or QA) systems. Currently, we still can use earlier OS versions with Xcode to fix these bugs, but once the used Xcode versions no longer support MacOS 14 or below this will become a major hurdle. Are there known solutions to this issue? We are currently attempting to swizzle observer adding and removal in order to fix the problem for old systems as well, but this has proven to be quite difficult and unstable. Since any weakly held property in the middle of an observation keypath can cause crashes, one would have to split up observations into multiple subobservations, which is less simple than it sounds, due to custom implementations of addObserver (such as there seems to be in array controller proxies) and collection operators. Thanks for any suggestions!
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565
Sep ’25
What does Observable protocol (not macro) conformance get you?
Hi, In the Apple Scrumdinger sample, the SpeechRecognizer class conforms to the Observable protocol: public actor SpeechRecognizer: Observable { public enum RecognizerError: Error { case nilRecognizer . . . The developer help text suggests that the protocol conformance does not add observation functionality. This class does not use the @Observable macro. So, how does this work under the hood?
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117
Aug ’25
@Observable state class reinitializes every time view is updated
With the new @Observable macro, it looks like every time the struct of a view is reinitialized, any observable class marked as @State in the struct also gets reinitialized. Moreover, the result of the reinitialization immediately gets discarded. This is in contrast to @StateObject and ObservableObject, where the class would only be initialized at the first creation of the view. The initialization method of the class would never be called again between view updates. Is this a bug or an expected behavior? This redundant reinitialization causes performance issues when the init method of the observable class does anything slightly heavyweight. Feedback ID: FB13697724
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980
Jun ’25
Can a ReferenceFileDocument be @Observable?
Although I can't see anything in Apple's documentation to this effect, I'm coming to believe that ReferenceFileDocument is incompatible with @Observable. But hopefully I've just missed something! I have an app in which the data model is @Observable, and views see it through @Environment(dataModel.self) private var dataModel Since there are a large number of views, only some of which may need to be redrawn at a given time, Apple's documentation leads me to believe that @Observable may be smarter about only redrawing views that actually need redrawing than @Published and @ObservedObject. I originally wrote the app without document persistence, and injected the data model into the environment like this: @main struct MyApp: App { @State private var dataModel = DataModel() var body: some Scene { WindowGroup { myDocumentView() .environment(dataModel) } } } I’ve been trying to make the app document based. Although I started using SwiftData, it has trouble with Codable (you need to explicitly code each element), and a long thread in the Developer forum suggests that SwiftData does not support the Undo manager - and in any event, simple JSON serialization is all that this app requires - not a whole embedded SQLLite database. At first, it seems to be easy to switch to a DocumentGroup: @main struct MyApp: App { var body: some Scene { DocumentGroup(newDocument: {DataModel() } ) { file in myDocumentView() .environment(file.document) } } } Since I've written everything using @Observable, I thought that I'd make my data model conform to ReferenceFileDocument like this: import SwiftUI import SwiftData import UniformTypeIdentifiers @Observable class DataModel: Identifiable, Codable, @unchecked Sendable, ReferenceFileDocument { // Mark: ReferenceFileDocument protocol static var readableContentTypes: [UTType] { [.myuttype] } required init(configuration: ReadConfiguration) throws { if let data = configuration.file.regularFileContents { let decodedModel = try MyModel(json: data) if decodedModel != nil { self = decodedModel! } else { print("Unable to decode the document.") } } else { throw CocoaError(.fileReadCorruptFile) } } func snapshot(contentType: UTType) throws -> Data { try self.json() } func fileWrapper(snapshot: Data, configuration: WriteConfiguration) throws -> FileWrapper { FileWrapper(regularFileWithContents: snapshot) } var nodes = [Node]() // this is the actual data model init() { newDocument() } ... etc. I've also tried a similar approach in which the ReferenceFileDocument is a separate module that serializes an instance of the data model. The problem I'm currently experiencing is that I can't figure out how to: a) inject the newly created, or newly deserialized data model into the environment so that views can take advantage of it's @Observable properties, or b) how to cause changes in the @Observable data model to trigger serialization (actually I can observe them triggering serialization, but what's being serialized is an empty instance of the data model). I make data model changes through a call to the Undo manager: // MARK: - Undo func undoablyPerform(_ actionName: String, with undoManager: UndoManager? = nil, doit: () -> Void) { let oldNodes = self.nodes doit() undoManager?.registerUndo(withTarget: self) { myself in self.undoablyPerform(actionName, with: undoManager) { self.nodes = oldNodes } } undoManager?.setActionName(actionName) } The views looks like this: import SwiftUI import CoreGraphics struct myDocumentView: View { @Environment(DataModel.self) private var dataModel @Environment(\.undoManager) var undoManager ... etc. Some things work - if I prepopulate the model, it serializes correctly, and gets written to a file. Unfortunately, in the view hierarchy, myModel is always empty. Have I done something wrong? Do I need to abandon @Observable? I've tried conforming the model to ObservedObject, adding @Published, and injecting it as an @ObservedObject - and viewing as @EnvironmentObject var dataModel: DataModel But it's still not injected correctly into the View hierarchy. Edit - I may have identified the problem - will update this question when confirmed.
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161
Jun ’25
@Transient update doesn't propagate to view
When I update a variable inside my model that is marked @Transient, my view does not update with this change. Is this normal? If I update a non-transient variable inside the model at the same time that I update the transient one, then both changes are propagated to my view. Here is an example of the model: @Model public class WaterData { public var target: Double = 3000 @Transient public var samples: [HKQuantitySample] = [] } Updating samples only does not propagate to my view.
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2.7k
Jun ’25
Disabling UIKit observation tracking?
The "What's new in UIKit" session introduces new observation tracking features and mentions that they are "on by default" in 26. Is it possible to disable this feature? We have our own system built on ObservableObject that keeps our UIKit models/views in sync and triggers updates. We want to make sure there isn't contention between the new feature and our own.
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Jun ’25
@Observable with generic typed throw breaks SwiftCompile
@Observable seems not to work well with generic typed throw. The following code using @Observable with non-generic typed throw builds good: @Observable class ThrowsLoadingViewModel<R, E: Error> { private(set) var isLoading = true private(set) var error: E? = nil private(set) var data: R? = nil private var task: () throws(Error) -> R init(task: @escaping () throws(E) -> R) { self.task = task } func load() { do throws(Error) { self.data = try task() } catch { // self.error = error } self.isLoading = false } } But if I change Line 7 and 14 to generic, it'll breaks the build with a "Command SwiftCompile failed with a nonzero exit code" message : @Observable class ThrowsLoadingViewModel<R, E: Error> { private(set) var isLoading = true private(set) var error: E? = nil private(set) var data: R? = nil private var task: () throws(E) -> R init(task: @escaping () throws(E) -> R) { self.task = task } func load() { do throws(E) { self.data = try task() } catch { // self.error = error } self.isLoading = false } } A the same time, if I remove @Observable, the generic typed throw works again: class ThrowsLoadingViewModel<R, E: Error> { private(set) var isLoading = true private(set) var error: E? = nil private(set) var data: R? = nil private var task: () throws(E) -> R init(task: @escaping () throws(E) -> R) { self.task = task } func load() { do throws(E) { self.data = try task() } catch { // self.error = error } self.isLoading = false } } Currently the possible solution seems to fall back to use ObservableObject...
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Jun ’25
Using Observation class for multiple SwiftData Models
Greetings i have an app that uses three different SwiftData models and i want to know what is the best way to use the them accross the app. I though a centralized behaviour and i want to know if it a correct approach.First let's suppose that the first view of the app will load the three models using the @Enviroment that work with @Observation. Then to other views that add data to the swiftModels again with the @Environment. Another View that will use the swiftData models with graph and datas for average and min and max.Is this a corrent way? or i should use @Query in every view that i want and ModelContext when i add the data. @Observable class CentralizedDataModels { var firstDataModel: [FirstDataModel] = [] var secondDataModel: [SecondDataModel] = [] var thirdDataModel: [ThirdDataModel] = [] let context: ModelContext init(context:ModelContext) { self.context = context } }
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131
Jun ’25
Mixing ReferenceFileDocument and @Observable
I have an app in which the data model is @Observable, and views see it through @Environment(dataModel.self) private var dataModel. Since there are a large number of views, only some of which may need to be redrawn at a given time, I believe that @Observable is more efficient at run time than @Published and @ObservedObject I’ve been trying to make the app document based. Although I started using SwiftData, it has trouble with Codable, and a long thread in the Developer forum suggests that SwiftData does not support the Undo manager - and in any event, simple JSON serialization is all that this app requires. Unfortunately, ReferenceFileDocument inherits from ObservableObject, which seems to not play nice with @Observable. I’d like to keep using @Observable, but haven’t been able to figure out how. When I deserialize a JSON ReferenceFileDocument, I can’t seem to connect it to an @Observable class instance and to let the various views and view models know where to find and update it. I’d appreciate advice on how to implement document persistence in this app. Also, the default behaviour of DoumentGroup provides a nice menu to, another things, rename a new file to something other than Untitled xx, but it doesn’t appear to work (there is an extensive thread on the Developer website discussing this issue). Is there a solution to this problem? Thanks for any help you can offer.
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145
May ’25
What is the proper way to format a generic subview view when hoping to have it work with both an @State and an @Bindable?
Let's say you have a protocol that can work with both classes and structs but you want to have a uniform UI to make edits. What is the recommended way to have one view that will take both? App import SwiftUI @main struct ObservationTesterApp: App { var body: some Scene { WindowGroup { ContentView(existence: Existence()) } } } Types import Foundation protocol Dateable { var timestamp:Date { get set } } struct Arrival:Dateable { var timestamp:Date } @Observable class Existence:Dateable { var timestamp:Date init(timestamp: Date) { self.timestamp = timestamp } } extension Existence { convenience init() { self.init(timestamp: Date()) } } ContentView, etc // // ContentView.swift // ObservationTester // // import SwiftUI struct EditDateableView<TimedThing:Dateable>:View { @Binding var timed:TimedThing //note that this currently JUST a date picker //but it's possible the protocol would have more var body:some View { DatePicker("Time To Change", selection: $timed.timestamp) } } #Preview { @Previewable @State var tt = Arrival(timestamp: Date()) EditDateableView<Arrival>(timed: $tt) } struct ContentView: View { @State var arrival = Arrival(timestamp: Date()) @Bindable var existence:Existence var body: some View { //this work around also not allowed. "self is immutable" // let existBinding = Binding<Existence>(get: { existence }, set: { existence = $0 }) VStack { EditDateableView(timed: $arrival) //a Binding cant take a Bindable //EditDateableView<Existence>(timed: $existence) } .padding() } } #Preview { ContentView(existence: Existence()) }
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125
May ’25
Custom @Observable RandomAcccessCollection List/ForEach issues
I'm trying to understand the behavior I'm seeing here. In the following example, I have a custom @Observable class that adopts RandomAccessCollection and am attempting to populate a List with it. If I use an inner collection property of the instance (even computed as this shows), the top view identifies additions to the list. However, if I just use the list as a collection in its own right, it detects when a change is made, but not that the change increased the length of the list. If you add text that has capital letters you'll see them get sorted correctly, but the lower list retains its prior count. The choice of a List initializer with the model versus an inner ForEach doesn't change the outcome, btw. If I cast that type as an Array(), effectively copying its contents, it works fine which leads me to believe there is some additional Array protocol conformance that I'm missing, but that would be unfortunate since I'm not sure how I would have known that. Any ideas what's going on here? The new type can be used with for-in scenarios fine and compiles great with List/ForEach, but has this issue. I'd like the type to not require extra nonsense to be used like an array here. import SwiftUI fileprivate struct _VExpObservable6: View { @Binding var model: ExpModel @State private var text: String = "" var body: some View { NavigationStack { VStack(spacing: 20) { Spacer() .frame(height: 40) HStack { TextField("Item", text: $text) .textFieldStyle(.roundedBorder) .textContentType(.none) .textCase(.none) Button("Add Item") { guard !text.isEmpty else { return } model.addItem(text) text = "" print("updated model #2 using \(Array(model.indices)):") for s in model { print("- \(s)") } } } InnerView(model: model) OuterView(model: model) } .listStyle(.plain) .padding() } } } // - displays the model data using an inner property expressed as // a collection. fileprivate struct InnerView: View { let model: ExpModel var body: some View { VStack { Text("Model Inner Collection:") .font(.title3) List { ForEach(model.sorted, id: \.self) { item in Text("- \(item)") } } .border(.darkGray) } } } // - displays the model using the model _as the collection_ fileprivate struct OuterView: View { let model: ExpModel var body: some View { VStack { Text("Model as Collection:") .font(.title3) // - the List/ForEach collections do not appear to work // by default using the @Observable model (RandomAccessCollection) // itself, unless it is cast as an Array here. List { // ForEach(Array(model), id: \.self) { item in ForEach(model, id: \.self) { item in Text("- \(item)") } } .border(.darkGray) } } } #Preview { @Previewable @State var model = ExpModel() _VExpObservable6(model: $model) } @Observable fileprivate final class ExpModel: RandomAccessCollection { typealias Element = String var startIndex: Int { 0 } var endIndex: Int { sorted.count } init() { _listData = ["apple", "yellow", "about"] } subscript(_ position: Int) -> String { sortedData()[position] } var sorted: [String] { sortedData() } func addItem(_ item: String) { _listData.append(item) _sorted = nil } private var _listData: [String] private var _sorted: [String]? private func sortedData() -> [String] { if let ret = _sorted { return ret } let ret = _listData.sorted() _sorted = ret return ret } }
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114
Apr ’25
Using `@ObservedObject` in a function
No real intruduction for this, so I'll get to the point: All this code is on GitHub: https://github.com/the-trumpeter/Timetaber-for-iWatch But first, sorry; /* I got roasted, last time I posted; for not defining my stuff. This'll be different, but's gonna be rough; 'cuz there's lots and lots to get through: */ //this is 'Timetaber Watch App/Define (No expressions)/Courses_vDef.swift' on the GitHub: struct Course { let name: String let icon: String let room: String let colour: String let listName: String let listIcon: String let joke: String init(name: String, icon: String, room: String? = nil, colour: String, listName: String? = nil, listIcon: String? = nil, joke: String? = nil) { self.name = name self.icon = icon self.room = room ?? "None" self.colour = colour self.listName = listName ?? name self.listIcon = listIcon ?? (icon+".circle.fill") self.joke = joke ?? "" } } //this is 'Timetaber Watch App/TimeManager_fDef.swift' on the GitHub: func getCurrentClass(date: Date) -> Array<Course> { //returns the course in session depending on the input date //it is VERY long but //all you really need to know is what it returns: //basically: return [rightNow, nextUp] } /* I thought that poetry would be okay, But poorly thought things through: For I'll probably find that people online will treat my rhymes like spew. */ So into the question: I have a bunch of views, all (intendedly) watching two variables inside of a class: //Github: 'Timetaber Watch App/TimetaberApp.swift' class GlobalData: ObservableObject { @Published var currentCourse: Course = getCurrentClass(date: .now)[0] // the current timetabled class in session. @Published var nextCourse: Course = getCurrentClass(date: .now)[1] // the next timetabled class in session } ...and a bunch of views using them in different ways as follows: (Sorry, don't have the characters to define functions called in these) import SwiftUI //Github: 'Timetaber Watch App/Views/HomeView.swift' struct HomeView: View { @StateObject var data = GlobalData() var body: some View { //HERE: let icon = data.currentCourse.icon let name = data.currentCourse.name let colour = data.currentCourse.colour let room = roomOrBlank(course: data.currentCourse) let next = data.nextCourse VStack { //CURRENT CLASS Image(systemName: icon) .foregroundColor(Color(colour))//add an SF symbol element .imageScale(.large) .font(.system(size: 25).weight(.semibold)) Text(name) .font(.system(size:23).weight(.bold)) .foregroundColor(Color(colour)) .padding(.bottom, 0.1) //ROOM Text(room+"\n") .multilineTextAlignment(.center) .foregroundStyle(.gray) .font(.system(size: 15)) if next.name != noSchool.name { Spacer() //NEXT CLASS Text(nextPrefix(course: next)) .font(.system(size: 15)) Text(getNextString(course: next)) .font(.system(size: 15)) .multilineTextAlignment(.center) } }.padding() } } // Github: 'Timetaber Watch App/Views/ListView.swift' struct listTemplate: View { @StateObject var data = GlobalData() var listedCourse: Course = failCourse(feedback: "lT.12") var courseTime: String = "" init(course: Course, courseTime: String) { self.courseTime = courseTime self.listedCourse = course } var body: some View { let localroom = if listedCourse.room == "None" { "" } else { listedCourse.room } let image = if listedCourse.listIcon == "custom1" { Image(.paintbrushPointedCircleFill) } else { Image(systemName: listedCourse.listIcon) } HStack{ image .foregroundColor(Color(listedCourse.colour)) .padding(.leading, 5) Text(listedCourse.name) .bold() Spacer() Text(courseTime) Text(localroom).bold().padding(.trailing, 5) } .padding(.bottom, 1) .background(data.currentCourse.name==listedCourse.name ? Color(listedCourse.colour).colorInvert(): nil) //HERE } } struct listedDay: View { let day: Dictionary<Int, Course> var body: some View { let dayKeys = Array(day.keys).sorted(by: <) List { ForEach((0...dayKeys.count-2), id: \.self) { let num = $0 listTemplate(course: day[dayKeys[num]] ?? failCourse(feedback: "lD.53"), courseTime: time24toNormal(time24: dayKeys[num])) } } } } struct ListView: View { var body: some View { if storage.shared.termRunningGB && weekdayFunc(inDate: .now) != 1 && weekdayFunc(inDate: .now) != 7 { ScrollView { listedDay( day: getTimetableDay( isWeekA: getIfWeekIsA_FromDateAndGhost( originDate: .now, ghostWeek: storage.shared.ghostWeekGB ), weekDay: weekdayFunc(inDate: .now) ) ) } } else if !storage.shared.termRunningGB { Text("There's no term running.\nThe day's classes will be displayed here.") .multilineTextAlignment(.center) .foregroundStyle(.gray) .font(.system(size: 13)) } else { Text("No school today.\nThe day's classes will be displayed here.") .multilineTextAlignment(.center) .foregroundStyle(.gray) .font(.system(size: 13)) } } } //There's one more view but I can't fit it for characters. //On GitHub: 'Timetaber Watch App/Views/SettingsView.swift' So... THE FUNCTION: This function is called when changes are made that will affect the correct output of getCurrentClass. It is intended to reload the views and the current/next variables to reflect those changes.\ //GHub: 'Timetaber Watch App/StorageManager.swift' func reload() -> Void { @ObservedObject var globalData: GlobalData //this line is erroring, I don't know how to fix it. Is this even the best/proper way to do this? let courseData = getCurrentClass(date: .now) globalData.currentCourse = courseData[0] globalData.nextCourse = courseData[1] //Variable '_globalData' used by function definition before being initialized //that is the error appearing on those above two redefinitions. print("Setup done\n") } Thanks! -Gill
1
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305
Mar ’25