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Credit Card Autofill Not Working in React Native TextInput
Hello, I'm currently investigating an issue related to iOS credit card autofill (Payments & Card Details) in our mobile application. Our app is built using React Native, and we are implementing card input fields using TextInput with the required autofill configuration: autoComplete="cc-number" textContentType="creditCardNumber" Despite correctly configuring these properties, credit card autofill is not being triggered on iOS devices. I would appreciate clarification on: Is credit card autofill officially supported for React Native TextInput fields using autoComplete="cc-number" and textContentType="creditCardNumber"? Are there any additional requirements (entitlements, associated domains, specific configurations, etc.) needed for payment autofill to work? Is autofill expected to work inside WKWebView contexts? Are there any known limitations or restrictions for third-party frameworks such as React Native? I would appreciate any guidance or documentation you can share regarding the expected behavior and official support for this scenario
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64
Mar ’26
UIScreen.isCaptured and sceneCaptureState report inactive while system screen recording continues when Live Activity is expanded
Hi, I’m trying to reliably detect when system screen recording finishes, and I’m observing behavior that I don’t fully understand when a Live Activity is expanded via Dynamic Island. Environment Devices: iPhone 16 Pro iOS: 26.2 Xcode: 26.2 Using UIScreen.isCaptured and UIWindowScene.sceneCaptureState Implementation: I observe capture state like this: private var observation: NSKeyValueObservation? func startObserving() { observation = UIScreen.main.observe(\.isCaptured, options: [.new]) { _, change in print("isCaptured:", change.newValue ?? false) } } I also check: window.traitCollection.sceneCaptureState Steps to Reproduce Start system screen recording from Control Center. Confirm UIScreen.main.isCaptured == true. Expand a Live Activity via the Dynamic Island (e.g. timer or call). Observe capture state values while the Live Activity UI is expanded. Observed Behavior While screen recording is still active: UIScreen.main.isCaptured becomes false sceneCaptureState becomes .inactive This state persists while the recording Live Activity is expanded The system recording indicator remains visible The device continues recording Expected Behavior (or Clarification Needed) My understanding was that UIScreen.isCaptured indicates whether the device screen is currently being captured (e.g. screen recording or mirroring). However, this behavior suggests that both isCaptured and sceneCaptureState reflect whether the current scene is part of the capture surface, rather than whether device-level recording is active. Is this the intended behavior when system-owned surfaces (such as expanded Live Activities) are promoted above the app’s scene? If so: Is there any supported way to reliably detect device-level screen recording state (as opposed to scene-level capture participation), in order to trigger logic when recording finishes? Thank you for any clarification.
Topic: UI Frameworks SubTopic: UIKit
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69
Mar ’26
Obscure assertion crash in com.apple.NSScrollingConcurrentVBLMonitor thread
I have received a few crash reports for my app "Find Any File" with an assertion failure as follows: assertion failure: "displayTiming != ((void *)0)" -> %lld Googling this turns up nothing, though. I wonder if someone has some insight into why this might happen, and how to prevent it. One reporting user suggests that it happens when my app shows a very long list of items in an NSTableView (>10000 elements). I have 4 reports from 3 users, and the main thread is doing something related to the table view each time, though not the same (the few other threads are all idle): Crash 1, in macOS 14.0 (23A344: Thread 0:: Dispatch queue: com.apple.main-thread 0 libobjc.A.dylib 0x182c69400 objc_msgSend + 0 1 AppKit 0x186f15400 -[CALayer(NSViewVisibleRect) NS_viewVisibleRectDidChange] + 40 2 AppKit 0x186900e10 NSViewHierarchyInvalidateVisibleRect + 276 3 AppKit 0x186900db0 NSViewHierarchyInvalidateVisibleRect + 180 4 AppKit 0x186900db0 NSViewHierarchyInvalidateVisibleRect + 180 5 AppKit 0x186900db0 NSViewHierarchyInvalidateVisibleRect + 180 6 AppKit 0x186900db0 NSViewHierarchyInvalidateVisibleRect + 180 7 AppKit 0x186900db0 NSViewHierarchyInvalidateVisibleRect + 180 8 AppKit 0x1869990e0 -[NSView translateOriginToPoint:] + 164 9 AppKit 0x186984108 -[NSClipView _immediateScrollToPoint:] + 420 10 AppKit 0x186983eb8 -[NSClipView scrollToPoint:] + 184 11 AppKit 0x186998d80 -[NSScrollView scrollClipView:toPoint:] + 84 12 AppKit 0x1869448dc -[NSClipView _scrollTo:animateScroll:flashScrollerKnobs:] + 480 13 AppKit 0x186b65b24 __62-[NSScrollingBehaviorConcurrentVBL _stopGestureScrollTracking]_block_invoke + 192 14 AppKit 0x186e6a6e8 ___NSMainRunLoopPerformBlockInModes_block_invoke + 44 15 CoreFoundation 0x18310b8c0 __CFRUNLOOP_IS_CALLING_OUT_TO_A_BLOCK__ + 28 Crash 2, in macOS 14.1.1 (23B81): Thread 0:: Dispatch queue: com.apple.main-thread 0 CoreFoundation 0x18ba401f4 DYLD-STUB$$_Block_object_assign + 0 1 libsystem_blocks.dylib 0x18b506118 _call_copy_helpers_excp + 80 2 libsystem_blocks.dylib 0x18b505c68 _Block_copy + 376 3 libdispatch.dylib 0x18b641c7c _dispatch_Block_copy + 32 4 libdispatch.dylib 0x18b658df0 _dispatch_source_set_handler + 92 5 CoreFoundation 0x18b99e1e4 __CFRunLoopCopyMode + 540 6 CoreFoundation 0x18b8b7458 CFRunLoopAddObserver + 220 7 AppKit 0x18f0a687c _PerfAddRunLoopObserver + 192 8 AppKit 0x18f87cd60 -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 368 9 AppKit 0x18f323318 -[_NSScrollingConcurrentEventMonitor startMonitoring] + 380 10 AppKit 0x18f321df8 -[NSScrollingBehaviorConcurrentVBL _scrollView:trackGestureScrollWithEvent:] + 884 11 AppKit 0x18f2e67f8 -[NSScrollingBehaviorConcurrentVBL scrollView:scrollWheelWithEvent:] + 512 12 AppKit 0x18f241770 forwardMethod + 252 13 AppKit 0x18f2e62a0 -[NSView scrollWheel:] + 408 14 AppKit 0x18f241770 forwardMethod + 252 15 AppKit 0x18f2e62a0 -[NSView scrollWheel:] + 408 16 AppKit 0x18f241770 forwardMethod + 252 17 AppKit 0x18f2e62a0 -[NSView scrollWheel:] + 408 18 AppKit 0x18f241770 forwardMethod + 252 19 AppKit 0x18f2e62a0 -[NSView scrollWheel:] + 408 20 AppKit 0x18fc45880 -[NSCollectionView scrollWheel:] + 180 21 AppKit 0x18f241770 forwardMethod + 252 22 AppKit 0x18f241770 forwardMethod + 252 23 AppKit 0x18f2e62a0 -[NSView scrollWheel:] + 408 24 AppKit 0x18f241770 forwardMethod + 252 25 AppKit 0x18f2e62a0 -[NSView scrollWheel:] + 408 26 AppKit 0x18f241770 forwardMethod + 252 27 AppKit 0x18f2e62a0 -[NSView scrollWheel:] + 408 28 AppKit 0x18f1d27b0 -[NSWindow(NSEventRouting) _reallySendEvent:isDelayedEvent:] + 652 As you can see, there's no code of mine involved at the time of crash. The other (and older) reports are similar, in macOS 13.6.1 and macOS 13.1. All four happened on ARM architecture (which may not be significant due to small number of samples). Memory use of app was not critical (in one case it was about 9 GB total, in others below 4 GB). The "Binary Images" section only lists Apple libs, apart from my app's. So, there seems to be no 3rd party ext involved. I've attached a full report as well. Full report of Crash 1
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1.3k
Mar ’26
How do you make a resizable segmented control in SwiftUI for macOS?
In SwiftUI for macOS, how do I configure a Picker as a segmented control to have a flexible width? This design pattern is present in Xcode 26 at the top of the sidebar and inspector panel. I can't figure out the combination of view modifiers to achieve a similar look. import SwiftUI struct ContentView: View { @State private var selection = 0 var body: some View { VStack { Picker("", selection: $selection) { Image(systemName: "doc") Image(systemName: "folder") Image(systemName: "gear") Image(systemName: "globe") .frame(maxWidth: .infinity) // Doesn't do anything. } .labelsHidden() .pickerStyle(.segmented) .frame(maxWidth: .infinity) // Doesn't affect segment sizes. Spacer() } } } I want the entire Picker to fill the width and for each segment to be of equal widths. How? In AppKit I would use AutoLayout for the flexible width and NSSegmentedControl.segmentDistribution for the segment widths. Is there a SwiftUI equivalent? macOS 26 / Xcode 26.3
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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97
Mar ’26
SwiftData with shared and private containers
I was hoping for an update of SwiftData which adopted the use of shared and public CloudKit containers, in the same way it does for the private CloudKit container. So firstly, a big request to any Apple devs reading, for this to be a thing! Secondly, what would be a sensible way of adding a shared container in CloudKit to an existing app that is already using SwiftData? Would it be possible to use the new DataStore method to manage CloudKit syncing with a public or shared container?
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4.0k
Mar ’26
Active Quicklook extension is ignored
When you have multiple Apps on the Mac which all provide Quicklook extensions for the same file type, then I would assume that if I activate one of these Quicklook extensions in the system settings, this one would be used. But this doesn't seem to be the case. It looks like the macOS just looks the very first extension it can find for a certain file type, and if this Quicklook extension is switched off, the file can not be previewed anymore. The macOS just doesn't bother to look for the other existing quicklook extension for this file, even if this other is enabled. The only option right now to get this other extension to be used by the system would be to completely delete the first App, so its extension is deleted as well. Is this really the way how it is supposed to work? How can this be fixed? Can I tell my users something else than "just delete the other App"?
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141
Mar ’26
Detect closing of tab (NSWindowTab) in WindowGroup
I have a SwiftUI app displaying tabbed windows (as NSWindowTab) in a WindowGroup: import SwiftUI @main struct TabTestApp: App { var body: some Scene { WindowGroup{ ContentView() // Hasn't any content of relevance to this question. }.commands{ CommandGroup(after: .newItem) { Button("New Tab") { guard let currentWindow = NSApp.keyWindow, let windowController = currentWindow.windowController else { return } windowController.newWindowForTab(nil) guard let newWindow = NSApp.keyWindow else { return } if currentWindow != newWindow { currentWindow.addTabbedWindow(newWindow, ordered: .above) } }.keyboardShortcut(.init("t", modifiers: [.command])) } } } } Is there a way to detect the closing of one or multiple tabs, e.g. when the user clicks on the tab bar's "Close Other Tabs" option or pushes CMD + W in order to ask the user whether he or she wants to save changes? What I've tried to no avail: Intercept windowWillClose👉Won't be called if a single tab within a window is closed (but only once the last tab of a window is closed). Handling onDissapear()👉Doesn't work since the closing cannot be cancelled. Using DocumentGroup 👉Doesn't work since the app in question isn't about documents (i.e., files which are stored externally), but about data that's stored in a database. Many thanks! Related threads: Preserve all tabs of last window on close. (Like Finder) Detect Close Window vs Close Tab
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Mar ’26
UIScrollView Layout issue
I run into a layout problem where I cannot center an image inside ScrollView which is also inside Navigation Controller. The problem is surely the fact that there is a navigation bar because using this view without NavigationContoller works fine and the image is centered but I don’t know how to account for the space that navigation bar takes up. Here is the code: import UIKit class PhotoViewController: UIViewController { var photoName: String private lazy var photoView = { let image = UIImageView() image.translatesAutoresizingMaskIntoConstraints = false image.contentMode = .scaleAspectFit image.clipsToBounds = true return image }() var photoViewBottomConstraint: NSLayoutConstraint? var photoViewLeadingConstraint: NSLayoutConstraint? var photoViewTopConstraint: NSLayoutConstraint? var photoViewTrailingConstraint: NSLayoutConstraint? private lazy var scrollView = { let sv = UIScrollView() sv.translatesAutoresizingMaskIntoConstraints = false return sv }() override func viewDidLoad() { super.viewDidLoad() setupUI() } override func viewWillLayoutSubviews() { super.viewWillLayoutSubviews() updateMinZoomScaleForSize(view.bounds.size) } func updateMinZoomScaleForSize(_ size: CGSize) { let widthScale = size.width / photoView.bounds.width let heightScale = size.height / photoView.bounds.height let minScale = min(widthScale, heightScale) scrollView.minimumZoomScale = minScale scrollView.zoomScale = minScale } func setupUI() { photoView.image = UIImage(named: photoName) scrollView.delegate = self view.addSubview(scrollView) scrollView.addSubview(photoView) setupConstraints() } func setupConstraints() { NSLayoutConstraint.activate([ scrollView.leadingAnchor.constraint(equalTo: view.safeAreaLayoutGuide.leadingAnchor), scrollView.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor), scrollView.trailingAnchor.constraint(equalTo: view.safeAreaLayoutGuide.trailingAnchor), scrollView.bottomAnchor.constraint(equalTo: view.safeAreaLayoutGuide.bottomAnchor) ]) photoViewLeadingConstraint = NSLayoutConstraint( item: photoView, attribute: .leading, relatedBy: .equal, toItem: scrollView, attribute: .leading, multiplier: 1, constant: 0 ) photoViewTopConstraint = NSLayoutConstraint( item: photoView, attribute: .top, relatedBy: .equal, toItem: scrollView, attribute: .top, multiplier: 1, constant: 0 ) photoViewTrailingConstraint = NSLayoutConstraint( item: photoView, attribute: .trailing, relatedBy: .equal, toItem: scrollView, attribute: .trailing, multiplier: 1, constant: 0 ) photoViewBottomConstraint = NSLayoutConstraint( item: photoView, attribute: .bottom, relatedBy: .equal, toItem: scrollView, attribute: .bottom, multiplier: 1, constant: 0 ) photoViewLeadingConstraint?.isActive = true photoViewTopConstraint?.isActive = true photoViewTrailingConstraint?.isActive = true photoViewBottomConstraint?.isActive = true } init(photoName: String) { self.photoName = photoName super.init(nibName: nil, bundle: nil) } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } } extension PhotoViewController: UIScrollViewDelegate { func viewForZooming(in scrollView: UIScrollView) -> UIView? { photoView } func scrollViewDidZoom(_ scrollView: UIScrollView) { updateConstraintsForSize(view.bounds.size) } func updateConstraintsForSize(_ size: CGSize) { let yOffset = max(0, (size.height - photoView.frame.height) / 2) photoViewTopConstraint?.constant = yOffset photoViewBottomConstraint?.constant = yOffset let xOffset = max(0, (size.width - photoView.frame.width) / 2) photoViewLeadingConstraint?.constant = xOffset photoViewTrailingConstraint?.constant = xOffset view.layoutIfNeeded() } }
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181
Feb ’26
UIActivityViewController not vertically scrollable when sharing CSV on specific device (Save option unreachable)
Platform UIKit iOS UIActivityViewController Environment Device (issue reported): iPhone 16 iOS Version: 26.2 App Type: UIKit / Swift (standard modal presentation of UIActivityViewController) Summary When presenting UIActivityViewController to share a CSV file, the share sheet does not allow vertical scrolling, making lower actions (including Save to Files) unreachable. The same flow works correctly when sharing a PDF, and the issue cannot be reproduced on other test devices. Steps to Reproduce Launch the app and log in Navigate to More → Reports Tap Export Report Choose Export Report (CSV) Observe the share sheet Expected Result The user should be able to vertically scroll the share sheet All share actions (including Save to Files) should be reachable Actual Result Share sheet opens but vertical scrolling is disabled Lower options (including Save to Files) are not reachable No crash or console errors
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410
Feb ’26
fullScreenCover & Sheet modifier lifecycles
Hello everyone, I’m running into an issue where a partial sheet repeatedly presents and dismisses in a loop. Setup The main screen is presented using fullScreenCover From that screen, a button triggers a standard partial-height sheet The sheet is presented using .sheet(item:) Expected Behavior Tapping the button should present the sheet once and allow it to be dismissed normally. Actual Behavior After the sheet is triggered, it continuously presents and dismisses. What I’ve Verified The bound item is not being reassigned in either the parent or the presented view There is no .task, .onAppear, or .onChange that sets the item again The loop appears to happen without any explicit state updates Additional Context I encountered a very similar issue when iOS 26.0 was first released At that time, moving the .sheet modifier to a higher parent level resolved the issue The problem has now returned on iOS 26.4 beta I’m currently unable to reproduce this in a minimal sample project, which makes it unclear whether: this is a framework regression, or I’m missing a new presentation requirement Environment iOS: 26.4 beta Xcode: 26.4 beta I’ve attached a screen recording of the behavior. Has anyone else experienced this with a fullScreenCover → sheet flow on iOS 26.4? Any guidance or confirmation would be greatly appreciated. Thank you!
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136
Feb ’26
iOS26+ CNContactViewController will duplicate phone numbers and email addresses if an Avatar image is attached when creating the contact
Using the ContactUI framework CNContactViewController(forNewContact contact: CNContact?) to add a new contact to the ContactStore. If the new contact does not have an attached image then the contact is saved correctly. If the new contact DOES have an attached image then all entries in the phoneNumbers or emailAddresses array are doubled when written to the contactStore. Viewing the contact via the Contacts app shows the duplications. This is only happening on iOS26+. Earlier versions of the operating system do not show duplicates. Has anyone else seen this issue? Feedback reference: FB20910502
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404
Feb ’26
"Searchable with .toolbarPrincipal incorrectly places search field at bottom instead of navigation bar"
When using .searchable with placement: .toolbarPrincipal inside a NavigationStack, the search field is incorrectly placed at the bottom of the view instead of the principal position where ToolbarPlacement.principal normally resides. This is confirmed by testing: a ToolbarItem with placement: .principal containing Text("Title") gets pushed away when the .searchable modifier is added, yet the search field still appears at the bottom rather than taking over the principal location as documented.
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51
Feb ’26
Quick Look Plugin for Mac and Internet Access
I'd like to create a Quick Look extension for a file type for which a location or region on a Map should be shown as preview. However the MapView would only show a grid without any map. From within the MapKit delegate I can see from the "Error" parameter (a server with this domain can not be found) that this seems to be a network issue. The Quick Look extension seems to have no access to the internet and therefore the MapView can not load any map data. I've then also done some other tests via URLSession, which also only fails with connection errors. I haven't seen any limitations or restrictions mentioned in the API documentation. Is this the expected behavior? Is this a bug? Or am I missing something?
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312
Feb ’26
Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[_TtGCs18_DictionaryStorageSSP__$ setFrame:]: unrecognized selector sent to instance 0x17ff59400'
We are facing some weird issue in the UILabel initialisation. Also it is occurring sometimes. class TextLabel: ConfigurableView<TextLabel.Config> { struct Config { var text: String = .empty var font: UIFont? var textColor: UIColor? var maxLines: Int = 0 var attributedText: NSAttributedString? var textAlignment: NSTextAlignment = .natural var truncateWithMore: Bool = false var onTapShowMore: (() -> Void)? var onTap: (() -> Void)? var accessibilityIdentifier: String? } private lazy var label: UILabel = { let label = UILabel() **//##### Crash is occurring in this line.** label.translatesAutoresizingMaskIntoConstraints = false label.adjustsFontForContentSizeCategory = true return label }() private lazy var tapGesture = UITapGestureRecognizer(target: self, action: #selector(onTap)) private var isTruncated = false override func setUp() { addSubview(label) label.equalsContainer() } override func layoutSubviews() { super.layoutSubviews() updateContent() } override func setConfig(_ config: Config) { super.setConfig(config) updateContent() } @objc func onTap() { if isTruncated { config?.onTapShowMore?() } else { config?.onTap?() } } func updateContent() { guard let config = config else { return } label.numberOfLines = config.maxLines label.text = config.text } } You can find my configurable view below. import UIKit class ConfigurableView<T>: UIControl { private(set) var config: T? init(_ config: T) { super.init(frame: .zero) setUp() setConfig(config) } override init(frame: CGRect) { super.init(frame: frame) setUp() } required init(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } func setUp() { } func setConfig(_ config: T) { self.config = config } } This crash is occurring randomly. Sometimes we could reproduce it in the app updates.
Topic: UI Frameworks SubTopic: UIKit
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121
Feb ’26
What is the state of EventKit going forward?
I'm building an app that heavily relies on EKEventStore for calendar and reminder integration. The API is simple - and limited. Change notifications amount to "something changed, you'd better refetch everything you care about." There's no way to know whether the calendar was updated while your app was closed or backgrounded. EKEvents and EKReminders don't trigger SwiftUI view updates, so you end up shunting them into your own observable state and keeping the two in sync. My app is fairly complex rendering-wise, and I lament being locked into treating EKEventStore as a first-class citizen of my view and data layer. It makes everything clunkier, essentially shuts the door on modern features like undo/redo, and makes integrating with other calendar providers that much harder. I'm exploring a custom SwiftData DataStore ↔ EKEventStore sync engine, but this is no easy task. There are still many unknowns I'd need to spike out before I can even attempt a proper implementation. Still, I'm curious - is this something being actively worked on behind the scenes? Will we see a more modern, observable, SwiftUI-native EventKit integration in the future?
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Feb ’26
Query with predicate in child view running too frequently.
I'm trying to determine if this is "expected" swiftui behavior or an issue with SwiftUI/Data which needs a feedback request... When a child view has a Query containing a filter predicate, the query is run with each and every edit of the parent view, even when the edit has no impact on the child view (e.g. bindings not changing). In the example below, ContentView has the TextField name, and while data is being entered in it, causes the Query in AddTestStageView to be run with each character typed, e.g. 30 characters result in 30 query executions. (Need "-com.apple.CoreData.SQLDebug 1" launch argument to see SQL output). Removing the filter predicate from the query and filtering in ForEach prevents the issue. In my actual use case, the query has a relatively small result set (<100 rows), but I can see this as a performance issue with the larger result sets. xcode/ios: 26.2 Repro example code: import SwiftUI import SwiftData // Repro to Query filter issue in child view running multiple time unexpectedly // Need "-com.apple.CoreData.SQLDebug 1" launch argument set to see SQL console output. @main struct ReproViewQueryMultipleRunningsApp: App { var body: some Scene { WindowGroup { ContentView() } .modelContainer(DataManager.shared.sharedModelContainer()) } } @Model final class TestStageClass { var id: UUID = UUID() var name: String = "" var isActive: Bool = true var displayOrder: Int = 0 init(name: String, isActive: Bool, displayOrder: Int) { self.name = name self.isActive = isActive self.displayOrder = displayOrder } } struct ContentView: View { @Environment(\.modelContext) var modelContext @State private var name: String = "" @State private var selectedTestStage: TestStageClass = DataManager.shared.getFirstTestStageClass() var body: some View { VStack (spacing: 20) { TextField("Name", text: $name) AddTestStageView(selectedTestStage: $selectedTestStage) } .frame(height: 200) } } #Preview("Sample Data") { ContentView() .modelContainer(DataManager.shared.sharedModelContainer()) } struct AddTestStageView: View { @Environment(\.modelContext) var modelContext @Binding var selectedTestStage: TestStageClass // MARK: - ISSUE LOCATION /// Using this Query with filter causes it to be run after each editing on parent view - such as each letter when editing a name. @Query(filter: #Predicate<TestStageClass> { $0.isActive }) private var testStageClasses: [TestStageClass] /// Using this query doesn't have the issue, then need filter in ForEach. // @Query() private var testStageClasses: [TestStageClass] var body: some View { Picker("stage", selection: $selectedTestStage) { // filter and sort here does not affect issue with above Query predicate filter. ForEach(testStageClasses.filter(\.isActive).sorted(by: { $0.displayOrder < $1.displayOrder } ), id: \.id) { stage in Text("\(stage.name)") .tag(stage) } } } } class DataManager { static let shared = DataManager() private var modelContainer: ModelContainer? = nil public func sharedModelContainer(inMemory: Bool = false) -> ModelContainer { let schema = Schema([TestStageClass.self]) let modelConfiguration = ModelConfiguration(schema: schema, isStoredInMemoryOnly: inMemory) do { self.modelContainer = try ModelContainer(for: schema, configurations: [modelConfiguration]) checkDataExists() return self.modelContainer! } catch { fatalError("Could not create sharedModelContainer. Schema:\(schema.entities.map(\.name)), \((modelConfiguration.isStoredInMemoryOnly) ? "in memory only" : "in disk"):\n\(error.localizedDescription)") } } private func checkDataExists() { let mainContext = self.modelContainer!.mainContext print("checkDataExists") do { let classData: [TestStageClass] = try mainContext.fetch(FetchDescriptor<TestStageClass>()) if classData.isEmpty { mainContext.insert(TestStageClass(name: "Beginning", isActive: true, displayOrder: 0)) mainContext.insert(TestStageClass(name: "Second Middle", isActive: false, displayOrder: 2)) mainContext.insert(TestStageClass(name: "Middle", isActive: true, displayOrder: 1)) mainContext.insert(TestStageClass(name: "End", isActive: true, displayOrder: 3)) } if mainContext.hasChanges { try? mainContext.save() print("Added Default Data for TestStageClass") } } catch { fatalError("Failed to get item count for TestStageClass: \(error.localizedDescription)") } } func getFirstTestStageClass() -> TestStageClass { let mainContext = self.modelContainer!.mainContext var tmp: TestStageClass? do { let classData: [TestStageClass] = try mainContext.fetch(FetchDescriptor<TestStageClass>()) tmp = classData.sorted(by: {$0.displayOrder < $1.displayOrder }).first } catch { fatalError("getFirstTestStageClass: \(error.localizedDescription)") } return tmp! } } Thanks, Steve
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84
Feb ’26
navigationItem.titleView shifted left when leftBarButtonItem is nil in iOS 26
iOS 26 – navigationItem.titleView shifted left when leftBarButtonItem is nil Hi everyone, I’m encountering a layout issue on iOS 26 related to navigationItem.titleView positioning. What I’m Doing I’m hiding the default back button and removing the left bar button item: navigationItem.leftBarButtonItem = nil navigationItem.hidesBackButton = true navigationItem.setLeftBarButtonItems([], animated: true) Then I create a custom titleView with a specific width calculated as: Screen width minus the width of the two bar button items (left and right). let titleView = UIView(frame: CGRect(origin: .zero, size: sizeOfTitleView)) let titleLabel = UILabel(frame: CGRect(origin: .zero, size: sizeOfTitleView)) Expected Behavior On previous iOS versions, the titleView is perfectly centered in the navigation bar. Actual Behavior (iOS 26) On iOS 26, when leftBarButtonItem is nil, the titleView is pushed slightly to the left instead of being centered (see attached image). Question Has there been a change in UINavigationBar layout behavior in iOS 26? What is the correct way to ensure the titleView remains perfectly centered when there is no leftBarButtonItem? Any guidance would be appreciated. Thanks!
Topic: UI Frameworks SubTopic: UIKit Tags:
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143
Feb ’26
modifierFlags Monterey
Hello Using a MacBook Pro Intel with macOS 12.7.6 Monterey, I test in Objective-C an event for the option key but it is not working - (void)keyDown:(NSEvent *)event { printf("%s %p\n", __FUNCTION__, self); BOOL altFlag = [event modifierFlags] & NSEventModifierFlagOption; if (altFlag) { // UpdateClass printf("option pressed\n"); } else { printf("option not pressed\n"); } } The same in Swift works fine override func keyDown(with event: NSEvent) { if event.modifierFlags.contains(.option) { print("option pressed") } else { print("option NOT pressed") } } The Obj-C code works fine on a MacBook Air Tahoe 26.3 Any idea why it does not work on the macOS 12.7.6 Intel? Many Thanks Jean
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164
Feb ’26
Credit Card Autofill Not Working in React Native TextInput
Hello, I'm currently investigating an issue related to iOS credit card autofill (Payments & Card Details) in our mobile application. Our app is built using React Native, and we are implementing card input fields using TextInput with the required autofill configuration: autoComplete="cc-number" textContentType="creditCardNumber" Despite correctly configuring these properties, credit card autofill is not being triggered on iOS devices. I would appreciate clarification on: Is credit card autofill officially supported for React Native TextInput fields using autoComplete="cc-number" and textContentType="creditCardNumber"? Are there any additional requirements (entitlements, associated domains, specific configurations, etc.) needed for payment autofill to work? Is autofill expected to work inside WKWebView contexts? Are there any known limitations or restrictions for third-party frameworks such as React Native? I would appreciate any guidance or documentation you can share regarding the expected behavior and official support for this scenario
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64
Activity
Mar ’26
UIScreen.isCaptured and sceneCaptureState report inactive while system screen recording continues when Live Activity is expanded
Hi, I’m trying to reliably detect when system screen recording finishes, and I’m observing behavior that I don’t fully understand when a Live Activity is expanded via Dynamic Island. Environment Devices: iPhone 16 Pro iOS: 26.2 Xcode: 26.2 Using UIScreen.isCaptured and UIWindowScene.sceneCaptureState Implementation: I observe capture state like this: private var observation: NSKeyValueObservation? func startObserving() { observation = UIScreen.main.observe(\.isCaptured, options: [.new]) { _, change in print("isCaptured:", change.newValue ?? false) } } I also check: window.traitCollection.sceneCaptureState Steps to Reproduce Start system screen recording from Control Center. Confirm UIScreen.main.isCaptured == true. Expand a Live Activity via the Dynamic Island (e.g. timer or call). Observe capture state values while the Live Activity UI is expanded. Observed Behavior While screen recording is still active: UIScreen.main.isCaptured becomes false sceneCaptureState becomes .inactive This state persists while the recording Live Activity is expanded The system recording indicator remains visible The device continues recording Expected Behavior (or Clarification Needed) My understanding was that UIScreen.isCaptured indicates whether the device screen is currently being captured (e.g. screen recording or mirroring). However, this behavior suggests that both isCaptured and sceneCaptureState reflect whether the current scene is part of the capture surface, rather than whether device-level recording is active. Is this the intended behavior when system-owned surfaces (such as expanded Live Activities) are promoted above the app’s scene? If so: Is there any supported way to reliably detect device-level screen recording state (as opposed to scene-level capture participation), in order to trigger logic when recording finishes? Thank you for any clarification.
Topic: UI Frameworks SubTopic: UIKit
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Activity
Mar ’26
Obscure assertion crash in com.apple.NSScrollingConcurrentVBLMonitor thread
I have received a few crash reports for my app "Find Any File" with an assertion failure as follows: assertion failure: "displayTiming != ((void *)0)" -&gt; %lld Googling this turns up nothing, though. I wonder if someone has some insight into why this might happen, and how to prevent it. One reporting user suggests that it happens when my app shows a very long list of items in an NSTableView (&gt;10000 elements). I have 4 reports from 3 users, and the main thread is doing something related to the table view each time, though not the same (the few other threads are all idle): Crash 1, in macOS 14.0 (23A344: Thread 0:: Dispatch queue: com.apple.main-thread 0 libobjc.A.dylib 0x182c69400 objc_msgSend + 0 1 AppKit 0x186f15400 -[CALayer(NSViewVisibleRect) NS_viewVisibleRectDidChange] + 40 2 AppKit 0x186900e10 NSViewHierarchyInvalidateVisibleRect + 276 3 AppKit 0x186900db0 NSViewHierarchyInvalidateVisibleRect + 180 4 AppKit 0x186900db0 NSViewHierarchyInvalidateVisibleRect + 180 5 AppKit 0x186900db0 NSViewHierarchyInvalidateVisibleRect + 180 6 AppKit 0x186900db0 NSViewHierarchyInvalidateVisibleRect + 180 7 AppKit 0x186900db0 NSViewHierarchyInvalidateVisibleRect + 180 8 AppKit 0x1869990e0 -[NSView translateOriginToPoint:] + 164 9 AppKit 0x186984108 -[NSClipView _immediateScrollToPoint:] + 420 10 AppKit 0x186983eb8 -[NSClipView scrollToPoint:] + 184 11 AppKit 0x186998d80 -[NSScrollView scrollClipView:toPoint:] + 84 12 AppKit 0x1869448dc -[NSClipView _scrollTo:animateScroll:flashScrollerKnobs:] + 480 13 AppKit 0x186b65b24 __62-[NSScrollingBehaviorConcurrentVBL _stopGestureScrollTracking]_block_invoke + 192 14 AppKit 0x186e6a6e8 ___NSMainRunLoopPerformBlockInModes_block_invoke + 44 15 CoreFoundation 0x18310b8c0 __CFRUNLOOP_IS_CALLING_OUT_TO_A_BLOCK__ + 28 Crash 2, in macOS 14.1.1 (23B81): Thread 0:: Dispatch queue: com.apple.main-thread 0 CoreFoundation 0x18ba401f4 DYLD-STUB$$_Block_object_assign + 0 1 libsystem_blocks.dylib 0x18b506118 _call_copy_helpers_excp + 80 2 libsystem_blocks.dylib 0x18b505c68 _Block_copy + 376 3 libdispatch.dylib 0x18b641c7c _dispatch_Block_copy + 32 4 libdispatch.dylib 0x18b658df0 _dispatch_source_set_handler + 92 5 CoreFoundation 0x18b99e1e4 __CFRunLoopCopyMode + 540 6 CoreFoundation 0x18b8b7458 CFRunLoopAddObserver + 220 7 AppKit 0x18f0a687c _PerfAddRunLoopObserver + 192 8 AppKit 0x18f87cd60 -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 368 9 AppKit 0x18f323318 -[_NSScrollingConcurrentEventMonitor startMonitoring] + 380 10 AppKit 0x18f321df8 -[NSScrollingBehaviorConcurrentVBL _scrollView:trackGestureScrollWithEvent:] + 884 11 AppKit 0x18f2e67f8 -[NSScrollingBehaviorConcurrentVBL scrollView:scrollWheelWithEvent:] + 512 12 AppKit 0x18f241770 forwardMethod + 252 13 AppKit 0x18f2e62a0 -[NSView scrollWheel:] + 408 14 AppKit 0x18f241770 forwardMethod + 252 15 AppKit 0x18f2e62a0 -[NSView scrollWheel:] + 408 16 AppKit 0x18f241770 forwardMethod + 252 17 AppKit 0x18f2e62a0 -[NSView scrollWheel:] + 408 18 AppKit 0x18f241770 forwardMethod + 252 19 AppKit 0x18f2e62a0 -[NSView scrollWheel:] + 408 20 AppKit 0x18fc45880 -[NSCollectionView scrollWheel:] + 180 21 AppKit 0x18f241770 forwardMethod + 252 22 AppKit 0x18f241770 forwardMethod + 252 23 AppKit 0x18f2e62a0 -[NSView scrollWheel:] + 408 24 AppKit 0x18f241770 forwardMethod + 252 25 AppKit 0x18f2e62a0 -[NSView scrollWheel:] + 408 26 AppKit 0x18f241770 forwardMethod + 252 27 AppKit 0x18f2e62a0 -[NSView scrollWheel:] + 408 28 AppKit 0x18f1d27b0 -[NSWindow(NSEventRouting) _reallySendEvent:isDelayedEvent:] + 652 As you can see, there's no code of mine involved at the time of crash. The other (and older) reports are similar, in macOS 13.6.1 and macOS 13.1. All four happened on ARM architecture (which may not be significant due to small number of samples). Memory use of app was not critical (in one case it was about 9 GB total, in others below 4 GB). The "Binary Images" section only lists Apple libs, apart from my app's. So, there seems to be no 3rd party ext involved. I've attached a full report as well. Full report of Crash 1
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Mar ’26
How do you make a resizable segmented control in SwiftUI for macOS?
In SwiftUI for macOS, how do I configure a Picker as a segmented control to have a flexible width? This design pattern is present in Xcode 26 at the top of the sidebar and inspector panel. I can't figure out the combination of view modifiers to achieve a similar look. import SwiftUI struct ContentView: View { @State private var selection = 0 var body: some View { VStack { Picker("", selection: $selection) { Image(systemName: "doc") Image(systemName: "folder") Image(systemName: "gear") Image(systemName: "globe") .frame(maxWidth: .infinity) // Doesn't do anything. } .labelsHidden() .pickerStyle(.segmented) .frame(maxWidth: .infinity) // Doesn't affect segment sizes. Spacer() } } } I want the entire Picker to fill the width and for each segment to be of equal widths. How? In AppKit I would use AutoLayout for the flexible width and NSSegmentedControl.segmentDistribution for the segment widths. Is there a SwiftUI equivalent? macOS 26 / Xcode 26.3
Topic: UI Frameworks SubTopic: SwiftUI Tags:
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97
Activity
Mar ’26
SwiftData with shared and private containers
I was hoping for an update of SwiftData which adopted the use of shared and public CloudKit containers, in the same way it does for the private CloudKit container. So firstly, a big request to any Apple devs reading, for this to be a thing! Secondly, what would be a sensible way of adding a shared container in CloudKit to an existing app that is already using SwiftData? Would it be possible to use the new DataStore method to manage CloudKit syncing with a public or shared container?
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Activity
Mar ’26
Active Quicklook extension is ignored
When you have multiple Apps on the Mac which all provide Quicklook extensions for the same file type, then I would assume that if I activate one of these Quicklook extensions in the system settings, this one would be used. But this doesn't seem to be the case. It looks like the macOS just looks the very first extension it can find for a certain file type, and if this Quicklook extension is switched off, the file can not be previewed anymore. The macOS just doesn't bother to look for the other existing quicklook extension for this file, even if this other is enabled. The only option right now to get this other extension to be used by the system would be to completely delete the first App, so its extension is deleted as well. Is this really the way how it is supposed to work? How can this be fixed? Can I tell my users something else than "just delete the other App"?
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141
Activity
Mar ’26
Detect closing of tab (NSWindowTab) in WindowGroup
I have a SwiftUI app displaying tabbed windows (as NSWindowTab) in a WindowGroup: import SwiftUI @main struct TabTestApp: App { var body: some Scene { WindowGroup{ ContentView() // Hasn't any content of relevance to this question. }.commands{ CommandGroup(after: .newItem) { Button("New Tab") { guard let currentWindow = NSApp.keyWindow, let windowController = currentWindow.windowController else { return } windowController.newWindowForTab(nil) guard let newWindow = NSApp.keyWindow else { return } if currentWindow != newWindow { currentWindow.addTabbedWindow(newWindow, ordered: .above) } }.keyboardShortcut(.init("t", modifiers: [.command])) } } } } Is there a way to detect the closing of one or multiple tabs, e.g. when the user clicks on the tab bar's "Close Other Tabs" option or pushes CMD + W in order to ask the user whether he or she wants to save changes? What I've tried to no avail: Intercept windowWillClose👉Won't be called if a single tab within a window is closed (but only once the last tab of a window is closed). Handling onDissapear()👉Doesn't work since the closing cannot be cancelled. Using DocumentGroup 👉Doesn't work since the app in question isn't about documents (i.e., files which are stored externally), but about data that's stored in a database. Many thanks! Related threads: Preserve all tabs of last window on close. (Like Finder) Detect Close Window vs Close Tab
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77
Activity
Mar ’26
Live Activity Blanks out when lock screen sleeps.
I have a live activity, that works fine when the Lock Screen showing, but as soon as it "sleeps" dims down for always on display, everything in the widget disappears and an Activity Indicator(spinner), displays in its place, but non-animating.
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956
Activity
Feb ’26
UIScrollView Layout issue
I run into a layout problem where I cannot center an image inside ScrollView which is also inside Navigation Controller. The problem is surely the fact that there is a navigation bar because using this view without NavigationContoller works fine and the image is centered but I don’t know how to account for the space that navigation bar takes up. Here is the code: import UIKit class PhotoViewController: UIViewController { var photoName: String private lazy var photoView = { let image = UIImageView() image.translatesAutoresizingMaskIntoConstraints = false image.contentMode = .scaleAspectFit image.clipsToBounds = true return image }() var photoViewBottomConstraint: NSLayoutConstraint? var photoViewLeadingConstraint: NSLayoutConstraint? var photoViewTopConstraint: NSLayoutConstraint? var photoViewTrailingConstraint: NSLayoutConstraint? private lazy var scrollView = { let sv = UIScrollView() sv.translatesAutoresizingMaskIntoConstraints = false return sv }() override func viewDidLoad() { super.viewDidLoad() setupUI() } override func viewWillLayoutSubviews() { super.viewWillLayoutSubviews() updateMinZoomScaleForSize(view.bounds.size) } func updateMinZoomScaleForSize(_ size: CGSize) { let widthScale = size.width / photoView.bounds.width let heightScale = size.height / photoView.bounds.height let minScale = min(widthScale, heightScale) scrollView.minimumZoomScale = minScale scrollView.zoomScale = minScale } func setupUI() { photoView.image = UIImage(named: photoName) scrollView.delegate = self view.addSubview(scrollView) scrollView.addSubview(photoView) setupConstraints() } func setupConstraints() { NSLayoutConstraint.activate([ scrollView.leadingAnchor.constraint(equalTo: view.safeAreaLayoutGuide.leadingAnchor), scrollView.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor), scrollView.trailingAnchor.constraint(equalTo: view.safeAreaLayoutGuide.trailingAnchor), scrollView.bottomAnchor.constraint(equalTo: view.safeAreaLayoutGuide.bottomAnchor) ]) photoViewLeadingConstraint = NSLayoutConstraint( item: photoView, attribute: .leading, relatedBy: .equal, toItem: scrollView, attribute: .leading, multiplier: 1, constant: 0 ) photoViewTopConstraint = NSLayoutConstraint( item: photoView, attribute: .top, relatedBy: .equal, toItem: scrollView, attribute: .top, multiplier: 1, constant: 0 ) photoViewTrailingConstraint = NSLayoutConstraint( item: photoView, attribute: .trailing, relatedBy: .equal, toItem: scrollView, attribute: .trailing, multiplier: 1, constant: 0 ) photoViewBottomConstraint = NSLayoutConstraint( item: photoView, attribute: .bottom, relatedBy: .equal, toItem: scrollView, attribute: .bottom, multiplier: 1, constant: 0 ) photoViewLeadingConstraint?.isActive = true photoViewTopConstraint?.isActive = true photoViewTrailingConstraint?.isActive = true photoViewBottomConstraint?.isActive = true } init(photoName: String) { self.photoName = photoName super.init(nibName: nil, bundle: nil) } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } } extension PhotoViewController: UIScrollViewDelegate { func viewForZooming(in scrollView: UIScrollView) -> UIView? { photoView } func scrollViewDidZoom(_ scrollView: UIScrollView) { updateConstraintsForSize(view.bounds.size) } func updateConstraintsForSize(_ size: CGSize) { let yOffset = max(0, (size.height - photoView.frame.height) / 2) photoViewTopConstraint?.constant = yOffset photoViewBottomConstraint?.constant = yOffset let xOffset = max(0, (size.width - photoView.frame.width) / 2) photoViewLeadingConstraint?.constant = xOffset photoViewTrailingConstraint?.constant = xOffset view.layoutIfNeeded() } }
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181
Activity
Feb ’26
UIActivityViewController not vertically scrollable when sharing CSV on specific device (Save option unreachable)
Platform UIKit iOS UIActivityViewController Environment Device (issue reported): iPhone 16 iOS Version: 26.2 App Type: UIKit / Swift (standard modal presentation of UIActivityViewController) Summary When presenting UIActivityViewController to share a CSV file, the share sheet does not allow vertical scrolling, making lower actions (including Save to Files) unreachable. The same flow works correctly when sharing a PDF, and the issue cannot be reproduced on other test devices. Steps to Reproduce Launch the app and log in Navigate to More → Reports Tap Export Report Choose Export Report (CSV) Observe the share sheet Expected Result The user should be able to vertically scroll the share sheet All share actions (including Save to Files) should be reachable Actual Result Share sheet opens but vertical scrolling is disabled Lower options (including Save to Files) are not reachable No crash or console errors
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410
Activity
Feb ’26
fullScreenCover & Sheet modifier lifecycles
Hello everyone, I’m running into an issue where a partial sheet repeatedly presents and dismisses in a loop. Setup The main screen is presented using fullScreenCover From that screen, a button triggers a standard partial-height sheet The sheet is presented using .sheet(item:) Expected Behavior Tapping the button should present the sheet once and allow it to be dismissed normally. Actual Behavior After the sheet is triggered, it continuously presents and dismisses. What I’ve Verified The bound item is not being reassigned in either the parent or the presented view There is no .task, .onAppear, or .onChange that sets the item again The loop appears to happen without any explicit state updates Additional Context I encountered a very similar issue when iOS 26.0 was first released At that time, moving the .sheet modifier to a higher parent level resolved the issue The problem has now returned on iOS 26.4 beta I’m currently unable to reproduce this in a minimal sample project, which makes it unclear whether: this is a framework regression, or I’m missing a new presentation requirement Environment iOS: 26.4 beta Xcode: 26.4 beta I’ve attached a screen recording of the behavior. Has anyone else experienced this with a fullScreenCover → sheet flow on iOS 26.4? Any guidance or confirmation would be greatly appreciated. Thank you!
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136
Activity
Feb ’26
iOS26+ CNContactViewController will duplicate phone numbers and email addresses if an Avatar image is attached when creating the contact
Using the ContactUI framework CNContactViewController(forNewContact contact: CNContact?) to add a new contact to the ContactStore. If the new contact does not have an attached image then the contact is saved correctly. If the new contact DOES have an attached image then all entries in the phoneNumbers or emailAddresses array are doubled when written to the contactStore. Viewing the contact via the Contacts app shows the duplications. This is only happening on iOS26+. Earlier versions of the operating system do not show duplicates. Has anyone else seen this issue? Feedback reference: FB20910502
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404
Activity
Feb ’26
"Searchable with .toolbarPrincipal incorrectly places search field at bottom instead of navigation bar"
When using .searchable with placement: .toolbarPrincipal inside a NavigationStack, the search field is incorrectly placed at the bottom of the view instead of the principal position where ToolbarPlacement.principal normally resides. This is confirmed by testing: a ToolbarItem with placement: .principal containing Text("Title") gets pushed away when the .searchable modifier is added, yet the search field still appears at the bottom rather than taking over the principal location as documented.
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51
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Feb ’26
Quick Look Plugin for Mac and Internet Access
I'd like to create a Quick Look extension for a file type for which a location or region on a Map should be shown as preview. However the MapView would only show a grid without any map. From within the MapKit delegate I can see from the "Error" parameter (a server with this domain can not be found) that this seems to be a network issue. The Quick Look extension seems to have no access to the internet and therefore the MapView can not load any map data. I've then also done some other tests via URLSession, which also only fails with connection errors. I haven't seen any limitations or restrictions mentioned in the API documentation. Is this the expected behavior? Is this a bug? Or am I missing something?
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312
Activity
Feb ’26
Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[_TtGCs18_DictionaryStorageSSP__$ setFrame:]: unrecognized selector sent to instance 0x17ff59400'
We are facing some weird issue in the UILabel initialisation. Also it is occurring sometimes. class TextLabel: ConfigurableView<TextLabel.Config> { struct Config { var text: String = .empty var font: UIFont? var textColor: UIColor? var maxLines: Int = 0 var attributedText: NSAttributedString? var textAlignment: NSTextAlignment = .natural var truncateWithMore: Bool = false var onTapShowMore: (() -> Void)? var onTap: (() -> Void)? var accessibilityIdentifier: String? } private lazy var label: UILabel = { let label = UILabel() **//##### Crash is occurring in this line.** label.translatesAutoresizingMaskIntoConstraints = false label.adjustsFontForContentSizeCategory = true return label }() private lazy var tapGesture = UITapGestureRecognizer(target: self, action: #selector(onTap)) private var isTruncated = false override func setUp() { addSubview(label) label.equalsContainer() } override func layoutSubviews() { super.layoutSubviews() updateContent() } override func setConfig(_ config: Config) { super.setConfig(config) updateContent() } @objc func onTap() { if isTruncated { config?.onTapShowMore?() } else { config?.onTap?() } } func updateContent() { guard let config = config else { return } label.numberOfLines = config.maxLines label.text = config.text } } You can find my configurable view below. import UIKit class ConfigurableView<T>: UIControl { private(set) var config: T? init(_ config: T) { super.init(frame: .zero) setUp() setConfig(config) } override init(frame: CGRect) { super.init(frame: frame) setUp() } required init(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } func setUp() { } func setConfig(_ config: T) { self.config = config } } This crash is occurring randomly. Sometimes we could reproduce it in the app updates.
Topic: UI Frameworks SubTopic: UIKit
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121
Activity
Feb ’26
What is the state of EventKit going forward?
I'm building an app that heavily relies on EKEventStore for calendar and reminder integration. The API is simple - and limited. Change notifications amount to "something changed, you'd better refetch everything you care about." There's no way to know whether the calendar was updated while your app was closed or backgrounded. EKEvents and EKReminders don't trigger SwiftUI view updates, so you end up shunting them into your own observable state and keeping the two in sync. My app is fairly complex rendering-wise, and I lament being locked into treating EKEventStore as a first-class citizen of my view and data layer. It makes everything clunkier, essentially shuts the door on modern features like undo/redo, and makes integrating with other calendar providers that much harder. I'm exploring a custom SwiftData DataStore ↔ EKEventStore sync engine, but this is no easy task. There are still many unknowns I'd need to spike out before I can even attempt a proper implementation. Still, I'm curious - is this something being actively worked on behind the scenes? Will we see a more modern, observable, SwiftUI-native EventKit integration in the future?
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Activity
Feb ’26
Query with predicate in child view running too frequently.
I'm trying to determine if this is "expected" swiftui behavior or an issue with SwiftUI/Data which needs a feedback request... When a child view has a Query containing a filter predicate, the query is run with each and every edit of the parent view, even when the edit has no impact on the child view (e.g. bindings not changing). In the example below, ContentView has the TextField name, and while data is being entered in it, causes the Query in AddTestStageView to be run with each character typed, e.g. 30 characters result in 30 query executions. (Need "-com.apple.CoreData.SQLDebug 1" launch argument to see SQL output). Removing the filter predicate from the query and filtering in ForEach prevents the issue. In my actual use case, the query has a relatively small result set (<100 rows), but I can see this as a performance issue with the larger result sets. xcode/ios: 26.2 Repro example code: import SwiftUI import SwiftData // Repro to Query filter issue in child view running multiple time unexpectedly // Need "-com.apple.CoreData.SQLDebug 1" launch argument set to see SQL console output. @main struct ReproViewQueryMultipleRunningsApp: App { var body: some Scene { WindowGroup { ContentView() } .modelContainer(DataManager.shared.sharedModelContainer()) } } @Model final class TestStageClass { var id: UUID = UUID() var name: String = "" var isActive: Bool = true var displayOrder: Int = 0 init(name: String, isActive: Bool, displayOrder: Int) { self.name = name self.isActive = isActive self.displayOrder = displayOrder } } struct ContentView: View { @Environment(\.modelContext) var modelContext @State private var name: String = "" @State private var selectedTestStage: TestStageClass = DataManager.shared.getFirstTestStageClass() var body: some View { VStack (spacing: 20) { TextField("Name", text: $name) AddTestStageView(selectedTestStage: $selectedTestStage) } .frame(height: 200) } } #Preview("Sample Data") { ContentView() .modelContainer(DataManager.shared.sharedModelContainer()) } struct AddTestStageView: View { @Environment(\.modelContext) var modelContext @Binding var selectedTestStage: TestStageClass // MARK: - ISSUE LOCATION /// Using this Query with filter causes it to be run after each editing on parent view - such as each letter when editing a name. @Query(filter: #Predicate<TestStageClass> { $0.isActive }) private var testStageClasses: [TestStageClass] /// Using this query doesn't have the issue, then need filter in ForEach. // @Query() private var testStageClasses: [TestStageClass] var body: some View { Picker("stage", selection: $selectedTestStage) { // filter and sort here does not affect issue with above Query predicate filter. ForEach(testStageClasses.filter(\.isActive).sorted(by: { $0.displayOrder < $1.displayOrder } ), id: \.id) { stage in Text("\(stage.name)") .tag(stage) } } } } class DataManager { static let shared = DataManager() private var modelContainer: ModelContainer? = nil public func sharedModelContainer(inMemory: Bool = false) -> ModelContainer { let schema = Schema([TestStageClass.self]) let modelConfiguration = ModelConfiguration(schema: schema, isStoredInMemoryOnly: inMemory) do { self.modelContainer = try ModelContainer(for: schema, configurations: [modelConfiguration]) checkDataExists() return self.modelContainer! } catch { fatalError("Could not create sharedModelContainer. Schema:\(schema.entities.map(\.name)), \((modelConfiguration.isStoredInMemoryOnly) ? "in memory only" : "in disk"):\n\(error.localizedDescription)") } } private func checkDataExists() { let mainContext = self.modelContainer!.mainContext print("checkDataExists") do { let classData: [TestStageClass] = try mainContext.fetch(FetchDescriptor<TestStageClass>()) if classData.isEmpty { mainContext.insert(TestStageClass(name: "Beginning", isActive: true, displayOrder: 0)) mainContext.insert(TestStageClass(name: "Second Middle", isActive: false, displayOrder: 2)) mainContext.insert(TestStageClass(name: "Middle", isActive: true, displayOrder: 1)) mainContext.insert(TestStageClass(name: "End", isActive: true, displayOrder: 3)) } if mainContext.hasChanges { try? mainContext.save() print("Added Default Data for TestStageClass") } } catch { fatalError("Failed to get item count for TestStageClass: \(error.localizedDescription)") } } func getFirstTestStageClass() -> TestStageClass { let mainContext = self.modelContainer!.mainContext var tmp: TestStageClass? do { let classData: [TestStageClass] = try mainContext.fetch(FetchDescriptor<TestStageClass>()) tmp = classData.sorted(by: {$0.displayOrder < $1.displayOrder }).first } catch { fatalError("getFirstTestStageClass: \(error.localizedDescription)") } return tmp! } } Thanks, Steve
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Activity
Feb ’26
navigationItem.titleView shifted left when leftBarButtonItem is nil in iOS 26
iOS 26 – navigationItem.titleView shifted left when leftBarButtonItem is nil Hi everyone, I’m encountering a layout issue on iOS 26 related to navigationItem.titleView positioning. What I’m Doing I’m hiding the default back button and removing the left bar button item: navigationItem.leftBarButtonItem = nil navigationItem.hidesBackButton = true navigationItem.setLeftBarButtonItems([], animated: true) Then I create a custom titleView with a specific width calculated as: Screen width minus the width of the two bar button items (left and right). let titleView = UIView(frame: CGRect(origin: .zero, size: sizeOfTitleView)) let titleLabel = UILabel(frame: CGRect(origin: .zero, size: sizeOfTitleView)) Expected Behavior On previous iOS versions, the titleView is perfectly centered in the navigation bar. Actual Behavior (iOS 26) On iOS 26, when leftBarButtonItem is nil, the titleView is pushed slightly to the left instead of being centered (see attached image). Question Has there been a change in UINavigationBar layout behavior in iOS 26? What is the correct way to ensure the titleView remains perfectly centered when there is no leftBarButtonItem? Any guidance would be appreciated. Thanks!
Topic: UI Frameworks SubTopic: UIKit Tags:
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143
Activity
Feb ’26
watchOS Smart Stack widget background
A watchOS widget requires you set a container background: .containerBackground(for: .widget) { Color.black } But I see some .accessoryRectangular widgets, on the Smart Stack, using a glass background. From what I know there is no way to set this using .containerBackground. Does anyone know how to do this? Thank you
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179
Activity
Feb ’26
modifierFlags Monterey
Hello Using a MacBook Pro Intel with macOS 12.7.6 Monterey, I test in Objective-C an event for the option key but it is not working - (void)keyDown:(NSEvent *)event { printf("%s %p\n", __FUNCTION__, self); BOOL altFlag = [event modifierFlags] & NSEventModifierFlagOption; if (altFlag) { // UpdateClass printf("option pressed\n"); } else { printf("option not pressed\n"); } } The same in Swift works fine override func keyDown(with event: NSEvent) { if event.modifierFlags.contains(.option) { print("option pressed") } else { print("option NOT pressed") } } The Obj-C code works fine on a MacBook Air Tahoe 26.3 Any idea why it does not work on the macOS 12.7.6 Intel? Many Thanks Jean
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164
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Feb ’26