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Meet ScreenCaptureKit
Learn how ScreenCaptureKit can deliver high-performance screen capture for your macOS screen sharing applications, video conferencing apps, game streaming services, and more. We'll explore the building blocks of this API, learn how to configure streams to capture on-screen video and audio content, and share tips for integrating it into your existing apps.
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6:53 - Creating a SCShareableContent object
// Creating a SCShareableContent object // Get the content that's available to capture. let content = try await SCShareableContent.excludingDesktopWindows( false, onScreenWindowsOnly: true ) -
8:32 - Creating a SCContentFilter object
// Creating a SCContentFilter object // Get the content that's available to capture. let content = try await SCShareableContent.excludingDesktopWindows( false, onScreenWindowsOnly: true ) // Exclude the sample app by matching the bundle identifier. let excludedApps = content.applications.filter { app in Bundle.main.bundleIdentifier == app.bundleIdentifier } // Create a content filter that excludes the sample app. filter = SCContentFilter(display: display, excludingApplications: excludedApps, exceptingWindows: []) -
10:23 - Creating a SCStreamConfiguration object
// Creating a SCStreamConfiguration object let streamConfig = SCStreamConfiguration() // Set output resolution to 1080p streamConfig.width = 1920 streamConfig.height = 1080 // Set the capture interval at 60 fps streamConfig.minimumFrameInterval = CMTime(value: 1, timescale: CMTimeScale(60)) // Hides cursor streamConfig.showsCursor = false // Enable audio capture streamConfig.capturesAudio = true // Set sample rate to 48000 kHz stereo streamConfig.sampleRate = 48000 streamConfig.channelCount = 2 -
11:46 - Creating and starting a SCStream object
// Creating and starting a SCStream object // Create a capture stream with the filter and stream configuration stream = SCStream(filter: filter, configuration: streamConfig, delegate: self) // Start the capture session try await stream?.startCapture() // ... // Error handling delegate func stream(_ stream: SCStream, didStopWithError error: Error) { DispatchQueue.main.async { self.logger.error("Stream stopped with error: \(error.localizedDescription)") self.error = error self.isRecording = false } } -
13:07 - Getting media samples
// SCStreamOutput protocol implementation func stream(_ stream: SCStream, didOutputSampleBuffer sampleBuffer: CMSampleBuffer, of type: SCStreamOutputType) { switch type { case .screen: handleLatestScreenSample(sampleBuffer) case .audio: handleLatestAudioSample(sampleBuffer) } } // ... // Create a capture stream with the filter and stream configuration stream = SCStream(filter: filter, configuration: streamConfig, delegate: self) // Add a stream output to capture screen and audio content try stream?.addStreamOutput(self, type: .screen, sampleHandlerQueue: screenFrameOutputQueue) try stream?.addStreamOutput(self, type: .audio, sampleHandlerQueue: audioFrameOutputQueue) // Start the capture session try await stream?.startCapture()
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