iPhone and iPad apps on macOS

In a future release of macOS Big Sur, compatible iPhone apps and iPad apps will be available to run on Apple Silicon Macs. Learn how to manage your app’s availability on the Mac App Store and how to test your apps on Mac Developer Transition Kit (DTK) so they're ready when the first Mac with Apple Silicon ships later this year.

Managing Mac App Store availability for iPhone and iPad apps

Your compatible apps will be published automatically on the Mac App Store, unless you edit their availability. Compatibility with macOS is determined by Apple, and you can manage an app's availability in App Store Connect at any time. If you do not have appropriate rights for your app to operate on macOS, you agree to update its availability.

For details on how to manage app availability, see App Store Connect Help.

Replacing iPhone and iPad apps with a Mac app

If your iPhone or iPad app is published on the Mac App Store, you can replace it with a Mac version of the app by adding the macOS platform in App Store Connect and releasing the Mac app on the Mac App Store. All users on Mac will have the app updated to the Mac version.

Universal Purchase

If your iPhone or iPad app offers universal purchase with an existing Mac app, the option to offer it on the Mac App Store will not be available.

Running apps on Apple Silicon Macs

Compatible iPhone and iPad apps run unmodified on Apple Silicon. There is no porting process to bring your apps to Mac. Your apps use the same frameworks and infrastructure as apps built with Mac Catalyst, but without the need to recompile for Mac. Although there is no porting process, we encourage you to test and update your code to ensure a better experience when your app runs on Mac.

Members of the Universal App Quick Start Program can test iPhone and iPad apps on a Mac Developer Transition Kit (DTK) with Xcode 12 beta 3 or later installed.

For details, see Running Your iOS Apps on macOS.