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Reply to How can I find the error in a TestFlight crash report?
It worked to symbolicate the lines in Terminal. But I don't get more informations here than in Xcode about the crash. When I go to App Store Connect-->My app-->TestFlight and then open my crash report in Xcode then I get the same messages than in the macOS Terminal. Frames 3 through 0 are your code. Messages from macOS Terminal for Frames 3 through 0: SharedCodeProject_MyClass__Updated__301_MoveNext (in MyGameiOS) (:1) System_Runtime_CompilerServices_AsyncMethodBuilderCore_Start_TStateMachine_GSHAREDVT_TStateMachine_GSHAREDVT_ (in MyGameiOS) + 388 MyGameiOS_SharedCodeProject_MyClass_Update_Microsoft_Xna_Framework_GameTime (in MyGameiOS) + 184 -[iOSGameView doTick] (in MyGameiOS) (registrar.mm:13304) What does (:1) mean? In which line in my class did the error happened? Is it normal that there is no error or exception message displayed here?
Jan ’25
Reply to How can I find the error in a TestFlight crash report?
I have found the following UUID in the Binary Images section of the crash report: In addition I have found the dSYM file. But I don't know how to open and find the UUID in the dSYM file. I have tried to open the dSYM file with TextEdit but it doesn't work. How can I find the UUID in my dSYM file? In addition, I don't know what I should enter in macOS Terminal when I want to use % grep to find the UUID in the dSYM file.
Jan ’25
Reply to How can I find the error in a TestFlight crash report?
Look for a binary image with that name in the list of binary images at the bottom of the crash report. This list contains the build UUID of each binary image that was loaded into the process at the time of the crash. I found the UUID in the list of binary images but I don´t know what I should do with the UUID. In addition, where can I enter this command: % mdfind "com_apple_xcode_dsym_uuids == " In my case, would it be like this? % mdfind "com_apple_xcode_dsym_uuids == "
Jan ’25