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Hi,Been trying to use the command line usdzconvert script to do conversion straight from OBJ + textures to usdz, however the scaling is completely off. Even at 1000% scale up in AR view the model is still much smaller than the actual size.This also happens when we do the conversion from the gltf file instead of OBJ.This doesn't happen however when using the Reality Converter app.Has anyone else run into this? Can anyone from Apple reproduce this?cheersMarkus
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by lanxinger.
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USD added draco compression support in 19.11. is this something that apple is also considering to adopt?
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by lanxinger.
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