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“Visual Studio Maui IOS”

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EXC_BAD_ACCESS on WebCore::ElementContext::isSameElement at select element
According to our crash analytics, our application crashes while a context menu is closed (after being opened on a web view). This crash takes place on iOS 26+ only. Seems like WebCore::ElementContext::isSameElement is called after ElementContext has been destroyed, so it's a kind of use-after-free issue. Can you please help with a fix or at least workaround for this issue? What's your opinion for bug localization (application or framework)? EXC_BAD_ACCESS 0x0000000000000001 Crashed: CrBrowserMain 0 WebKit WebCore::ElementContext::isSameElement(WebCore::ElementContext const&) const + 12 1 WebKit __74-[WKSelectPicker contextMenuInteraction:willEndForConfiguration:animator:]_block_invoke + 84 2 UIKitCore -[_UIContextMenuAnimator performAllCompletions] + 248 3 UIKitCore (Missing) 4 UIKitCore (Missing) 5 UIKitCore (Missing) 6 UIKitCore (Missing) 7 UIKitCore (Missing) 8 UIKitCore -[_UIGroupCompletion _performAllCompletions] + 160 9 UIKitCore (Missing) 10 UIKitCore (Missing) 11 UIKitCore (Missing) 12 UI
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Reply to How to reset user preference for crypto token kit access
I see these issues still happening in iOS 26. With iOS 26, I noticed some new APIs being added in ExtensionFoundation/ExtensionKit. Although the documentation says that scopes of extensions can be configured in a way that any app can call them, that does not seem to be the case in iOS. Are there plans to expose underlying ExtensionKit APIs used by CryptoTokenKit?
Topic: Privacy & Security SubTopic: General Tags:
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Reply to Clipboard issues with simulators
Just wanted to confirm that I am experiencing this copy/paste problem as well after updating to 26.4. I've tried disabling and enabling the pasteboard sync, restarting the simulator, reinstalling 26.4 iOS version, restarting my MacBook. None of it works. I also get the following output for the command suggested by @DTS Engineer xcrun simctl spawn booted launchctl kickstart -k system/com.apple.pboard Could not find service com.apple.pboard in domain for system I hope this will get a high priority because this makes my work a lot more tedious.
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eventDeviceActivityThreshold from DeviceActivity will fire early and block apps after downloading iOS 26.2
A screen time app I'm making has started telling users that their limit was reached even when they're far below their limit for the day (sometimes even at 0 minutes for the day). This issue only started happening after upgrading my software to iOS 26.2. Is this happening to anyone else? If so how have you found any solutions or does anyone know of any changes that could be causing this? Any help would be appreciated.
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iOS 26 Regression: Screen Time Permission Lost, had to be re-authenticated
Hello, my app is frequently loosing / forgetting the Screen Time Permission that had been granted previously on iOS 26. I have experienced it myself, sysdiagnose is in this radar: FB18997699 But also also my App Store users who have updated to iOS 26 already have reported this bug. It would be great if Apple could ensure that this bug is addressed before iOS 26 is released to the public.
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Reply to iOS 26 Regression: Screen Time Permission Lost, had to be re-authenticated
[quote='880306022, KevinVB, /thread/794128?answerId=880306022#880306022, /profile/KevinVB'] @Quappi have you had any updates from Apple on the feedback report? We believe we have encountered the same issue. [/quote] @KevinVB unfortunately, no update on that except from this: We can't reproduce this internally. This has just happened again for me recently on the latest iOS 26.4 update. My radars on this topic, feel free to reference them in your feedback requests: FB18997699, FB17272792, FB19018706 I had initially reported this to Apple on iOS 26 beta 1 in June 2025, it’s really frustrating to see that this has not been addressed before the public release of iOS 26 – and we’re facing the same issue still 10 months later…
Topic: App & System Services SubTopic: General Tags:
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CarPlay Simulator (from Additional tools) stuck on "Connecting to phone" since March 4th
We're experiencing an issue where the CarPlay Simulator (from Apple Developer Additional Tools) stopped connecting to our iPhones as of March 4th, 2025. The simulator gets stuck indefinitely on Connecting to phone and never completes the pairing. Environment App: Oracle Field Service iOS app (with CarPlay support) Tool: CarPlay Simulator from Apple Developer Additional Tools (developer.apple.com/download/all/) Issue start date: Wednesday, March 4th, 2025 Tested on: Multiple Mac machines, multiple iPhones Multiple CarPlay Simulator versions tested What's happening The CarPlay Simulator launches but displays Connecting to phone indefinitely. It was working correctly prior to March 4th with no changes on our end. What still works CarPlay functions correctly when the same iPhone is connected to a real car, confirming the issue is specific to the simulator. Troubleshooting steps already attempted Reset permissions and re-added the simulator Forgot the simulator and re-paired it Changed the USB cable Teste
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App Transfer Completed but Extension App IDs Missing and Cannot Be Recreated
Hello, We recently transferred our iOS app to a new Apple Developer account, and we are experiencing an issue that is currently blocking our release. The transfer of the main app appears to have completed successfully: The app is visible in App Store Connect under the recipient account The main bundle ID is available However, the App IDs for our extensions are missing from the recipient account in Certificates, Identifiers & Profiles. Affected bundle identifiers: com.finanfut.finanfut.NotificationService com.finanfut.finanfut.NotificationContentExtension The issue is: These App IDs do NOT appear in the recipient account We are NOT able to create them manually Apple returns: “The app identifier is not available” As a result: Xcode cannot generate provisioning profiles We get errors like: No profiles for 'com.finanfut.finanfut.NotificationContentExtension' were found We are blocked from archiving and distributing the app It seems that the App IDs are still reserved in Apple's backend but were not p
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Wallet no longer appear near iBeacon
Hello, We are testing Wallet passes with iBeacons in iOS 26 Beta. In earlier iOS releases, when a device was in proximity to a registered beacon, the corresponding pass would surface automatically. In iOS 26 Beta, this behavior no longer occurs, even if the pass is already present in Wallet. I have not found documentation of this change in the iOS 26 release notes. Could you please confirm whether this is expected in iOS 26, or if it may be a Beta-specific issue? Any pointers to updated documentation would be appreciated. Thank you.
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Explicit dynamic loading of a framework in macOS - recommended approach?
I am working on a cross-platform application where, on Android and Windows, I explicitly load dynamic libraries at runtime (e.g., LoadLibrary/GetProcAddress on Windows and equivalent mechanisms on Android). This allows me to control when and how modules are loaded, and to transfer execution flow from the main executable into the dynamically loaded library. I want to follow a similar approach on macOS (and also iOS) and explicitly load a framework (instead of relying on implicit linking via import). From my exploration so far, I have come across the following options: Using Bundle (NSBundle) - Load framework using: let bundle = Bundle(path: path) try bundle?.load() Access functionality via NSPrincipalClass and @objc methods (class-based entry) Using dlopen + dlsym Load the framework binary and resolve symbols: let handle = dlopen(path, RTLD_NOW) let sym = dlsym(handle, EntryPoint) Expose Swift functions using @_cdecl Using a hybrid approach (Bundle + dlsym) - Use Bundle for loading and dlsym for symbo
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Reply to Clipboard issues with simulators
Hi. I am facing this issue as well. Tried this out and I am getting this as a response: xcrun simctl spawn booted launchctl kickstart -k system/com.apple.pboard Could not find service com.apple.pboard in domain for system Upon further investigation, if you copy something within the simulator and try to paste it, it works within the context of the simulator. However, when u try to paste text you copied from the mac it doesn't get carried forward to the simulator and instead pastes what you copied earlier on the simulator. I have tried the 'Automatically Sync Pasteboard' option under Edit in simulator as well but to no avail. If i run the terminal commands as well to paste from the simulator's uuid like the following: xcrun simctl pbpaste 99D03E66-6DA6-40AC-8E9F-98874D8F6464 xcrun simctl pbcopy 99D03E66-6DA6-40AC-8E9F-98874D8F6464 simulator copy It would only paste what I wrote within the simulator. This happens on iOS 26.4 simulators after updating to xCode 26.4
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Reply to EXC_BAD_ACCESS on WebCore::ElementContext::isSameElement at select element
This is fixed in iOS 26.4.
Topic: Safari & Web SubTopic: General Tags:
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EXC_BAD_ACCESS on WebCore::ElementContext::isSameElement at select element
According to our crash analytics, our application crashes while a context menu is closed (after being opened on a web view). This crash takes place on iOS 26+ only. Seems like WebCore::ElementContext::isSameElement is called after ElementContext has been destroyed, so it's a kind of use-after-free issue. Can you please help with a fix or at least workaround for this issue? What's your opinion for bug localization (application or framework)? EXC_BAD_ACCESS 0x0000000000000001 Crashed: CrBrowserMain 0 WebKit WebCore::ElementContext::isSameElement(WebCore::ElementContext const&) const + 12 1 WebKit __74-[WKSelectPicker contextMenuInteraction:willEndForConfiguration:animator:]_block_invoke + 84 2 UIKitCore -[_UIContextMenuAnimator performAllCompletions] + 248 3 UIKitCore (Missing) 4 UIKitCore (Missing) 5 UIKitCore (Missing) 6 UIKitCore (Missing) 7 UIKitCore (Missing) 8 UIKitCore -[_UIGroupCompletion _performAllCompletions] + 160 9 UIKitCore (Missing) 10 UIKitCore (Missing) 11 UIKitCore (Missing) 12 UI
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490
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1w
Reply to How to reset user preference for crypto token kit access
I see these issues still happening in iOS 26. With iOS 26, I noticed some new APIs being added in ExtensionFoundation/ExtensionKit. Although the documentation says that scopes of extensions can be configured in a way that any app can call them, that does not seem to be the case in iOS. Are there plans to expose underlying ExtensionKit APIs used by CryptoTokenKit?
Topic: Privacy & Security SubTopic: General Tags:
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1w
Reply to Clipboard issues with simulators
Just wanted to confirm that I am experiencing this copy/paste problem as well after updating to 26.4. I've tried disabling and enabling the pasteboard sync, restarting the simulator, reinstalling 26.4 iOS version, restarting my MacBook. None of it works. I also get the following output for the command suggested by @DTS Engineer xcrun simctl spawn booted launchctl kickstart -k system/com.apple.pboard Could not find service com.apple.pboard in domain for system I hope this will get a high priority because this makes my work a lot more tedious.
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1w
eventDeviceActivityThreshold from DeviceActivity will fire early and block apps after downloading iOS 26.2
A screen time app I'm making has started telling users that their limit was reached even when they're far below their limit for the day (sometimes even at 0 minutes for the day). This issue only started happening after upgrading my software to iOS 26.2. Is this happening to anyone else? If so how have you found any solutions or does anyone know of any changes that could be causing this? Any help would be appreciated.
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4
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597
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1w
iOS 26 Regression: Screen Time Permission Lost, had to be re-authenticated
Hello, my app is frequently loosing / forgetting the Screen Time Permission that had been granted previously on iOS 26. I have experienced it myself, sysdiagnose is in this radar: FB18997699 But also also my App Store users who have updated to iOS 26 already have reported this bug. It would be great if Apple could ensure that this bug is addressed before iOS 26 is released to the public.
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3
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381
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1w
Reply to iOS 26 Regression: Screen Time Permission Lost, had to be re-authenticated
[quote='880306022, KevinVB, /thread/794128?answerId=880306022#880306022, /profile/KevinVB'] @Quappi have you had any updates from Apple on the feedback report? We believe we have encountered the same issue. [/quote] @KevinVB unfortunately, no update on that except from this: We can't reproduce this internally. This has just happened again for me recently on the latest iOS 26.4 update. My radars on this topic, feel free to reference them in your feedback requests: FB18997699, FB17272792, FB19018706 I had initially reported this to Apple on iOS 26 beta 1 in June 2025, it’s really frustrating to see that this has not been addressed before the public release of iOS 26 – and we’re facing the same issue still 10 months later…
Topic: App & System Services SubTopic: General Tags:
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1w
CarPlay Simulator (from Additional tools) stuck on "Connecting to phone" since March 4th
We're experiencing an issue where the CarPlay Simulator (from Apple Developer Additional Tools) stopped connecting to our iPhones as of March 4th, 2025. The simulator gets stuck indefinitely on Connecting to phone and never completes the pairing. Environment App: Oracle Field Service iOS app (with CarPlay support) Tool: CarPlay Simulator from Apple Developer Additional Tools (developer.apple.com/download/all/) Issue start date: Wednesday, March 4th, 2025 Tested on: Multiple Mac machines, multiple iPhones Multiple CarPlay Simulator versions tested What's happening The CarPlay Simulator launches but displays Connecting to phone indefinitely. It was working correctly prior to March 4th with no changes on our end. What still works CarPlay functions correctly when the same iPhone is connected to a real car, confirming the issue is specific to the simulator. Troubleshooting steps already attempted Reset permissions and re-added the simulator Forgot the simulator and re-paired it Changed the USB cable Teste
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1
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0
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46
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1w
App Transfer Completed but Extension App IDs Missing and Cannot Be Recreated
Hello, We recently transferred our iOS app to a new Apple Developer account, and we are experiencing an issue that is currently blocking our release. The transfer of the main app appears to have completed successfully: The app is visible in App Store Connect under the recipient account The main bundle ID is available However, the App IDs for our extensions are missing from the recipient account in Certificates, Identifiers & Profiles. Affected bundle identifiers: com.finanfut.finanfut.NotificationService com.finanfut.finanfut.NotificationContentExtension The issue is: These App IDs do NOT appear in the recipient account We are NOT able to create them manually Apple returns: “The app identifier is not available” As a result: Xcode cannot generate provisioning profiles We get errors like: No profiles for 'com.finanfut.finanfut.NotificationContentExtension' were found We are blocked from archiving and distributing the app It seems that the App IDs are still reserved in Apple's backend but were not p
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49
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Reply to Wallet no longer appear near iBeacon
[SOLVED] iOS 26.4 just solved this issue. iBeacon-triggered wallet pass appeared on the lock-screen right after the update.
Topic: App & System Services SubTopic: Hardware Tags:
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1w
Wallet no longer appear near iBeacon
Hello, We are testing Wallet passes with iBeacons in iOS 26 Beta. In earlier iOS releases, when a device was in proximity to a registered beacon, the corresponding pass would surface automatically. In iOS 26 Beta, this behavior no longer occurs, even if the pass is already present in Wallet. I have not found documentation of this change in the iOS 26 release notes. Could you please confirm whether this is expected in iOS 26, or if it may be a Beta-specific issue? Any pointers to updated documentation would be appreciated. Thank you.
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321
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Reply to Invalid parameter not satisfying: parentEnvironment != nil
any update on this issue ? We are facing the same problem. When dealing with snapshot and collection view on iOS 26.3
Topic: UI Frameworks SubTopic: UIKit Tags:
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Explicit dynamic loading of a framework in macOS - recommended approach?
I am working on a cross-platform application where, on Android and Windows, I explicitly load dynamic libraries at runtime (e.g., LoadLibrary/GetProcAddress on Windows and equivalent mechanisms on Android). This allows me to control when and how modules are loaded, and to transfer execution flow from the main executable into the dynamically loaded library. I want to follow a similar approach on macOS (and also iOS) and explicitly load a framework (instead of relying on implicit linking via import). From my exploration so far, I have come across the following options: Using Bundle (NSBundle) - Load framework using: let bundle = Bundle(path: path) try bundle?.load() Access functionality via NSPrincipalClass and @objc methods (class-based entry) Using dlopen + dlsym Load the framework binary and resolve symbols: let handle = dlopen(path, RTLD_NOW) let sym = dlsym(handle, EntryPoint) Expose Swift functions using @_cdecl Using a hybrid approach (Bundle + dlsym) - Use Bundle for loading and dlsym for symbo
Replies
3
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0
Views
100
Activity
1w
Reply to Clipboard issues with simulators
Hi. I am facing this issue as well. Tried this out and I am getting this as a response: xcrun simctl spawn booted launchctl kickstart -k system/com.apple.pboard Could not find service com.apple.pboard in domain for system Upon further investigation, if you copy something within the simulator and try to paste it, it works within the context of the simulator. However, when u try to paste text you copied from the mac it doesn't get carried forward to the simulator and instead pastes what you copied earlier on the simulator. I have tried the 'Automatically Sync Pasteboard' option under Edit in simulator as well but to no avail. If i run the terminal commands as well to paste from the simulator's uuid like the following: xcrun simctl pbpaste 99D03E66-6DA6-40AC-8E9F-98874D8F6464 xcrun simctl pbcopy 99D03E66-6DA6-40AC-8E9F-98874D8F6464 simulator copy It would only paste what I wrote within the simulator. This happens on iOS 26.4 simulators after updating to xCode 26.4
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1w
Reply to Xcode 26.3 not rendering Unicode/Emoji in Simulator or Canvas
Xcode 26.4 final is available and has resolved this issue. The iOS 26.4 simulator does correctly display emoji/unicode. Install Xcode 26.4 from the Mac App Store or similar to resolve this issue.
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